{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.APPLE.ClipDistance (
gl_APPLE_clip_distance
, pattern GL_CLIP_DISTANCE0_APPLE
, pattern GL_CLIP_DISTANCE1_APPLE
, pattern GL_CLIP_DISTANCE2_APPLE
, pattern GL_CLIP_DISTANCE3_APPLE
, pattern GL_CLIP_DISTANCE4_APPLE
, pattern GL_CLIP_DISTANCE5_APPLE
, pattern GL_CLIP_DISTANCE6_APPLE
, pattern GL_CLIP_DISTANCE7_APPLE
, pattern GL_MAX_CLIP_DISTANCES_APPLE
) where
import Data.Set
import Graphics.GL.Internal.Proc
gl_APPLE_clip_distance :: Bool
gl_APPLE_clip_distance :: Bool
gl_APPLE_clip_distance = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_APPLE_clip_distance" Set [Char]
extensions
{-# NOINLINE gl_APPLE_clip_distance #-}
pattern $bGL_CLIP_DISTANCE0_APPLE :: a
$mGL_CLIP_DISTANCE0_APPLE :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_CLIP_DISTANCE0_APPLE = 0x3000
pattern $bGL_CLIP_DISTANCE1_APPLE :: a
$mGL_CLIP_DISTANCE1_APPLE :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_CLIP_DISTANCE1_APPLE = 0x3001
pattern $bGL_CLIP_DISTANCE2_APPLE :: a
$mGL_CLIP_DISTANCE2_APPLE :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_CLIP_DISTANCE2_APPLE = 0x3002
pattern $bGL_CLIP_DISTANCE3_APPLE :: a
$mGL_CLIP_DISTANCE3_APPLE :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_CLIP_DISTANCE3_APPLE = 0x3003
pattern $bGL_CLIP_DISTANCE4_APPLE :: a
$mGL_CLIP_DISTANCE4_APPLE :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_CLIP_DISTANCE4_APPLE = 0x3004
pattern $bGL_CLIP_DISTANCE5_APPLE :: a
$mGL_CLIP_DISTANCE5_APPLE :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_CLIP_DISTANCE5_APPLE = 0x3005
pattern $bGL_CLIP_DISTANCE6_APPLE :: a
$mGL_CLIP_DISTANCE6_APPLE :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_CLIP_DISTANCE6_APPLE = 0x3006
pattern $bGL_CLIP_DISTANCE7_APPLE :: a
$mGL_CLIP_DISTANCE7_APPLE :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_CLIP_DISTANCE7_APPLE = 0x3007
pattern $bGL_MAX_CLIP_DISTANCES_APPLE :: a
$mGL_MAX_CLIP_DISTANCES_APPLE :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_MAX_CLIP_DISTANCES_APPLE = 0x0D32