-- This file was automatically generated.
{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Core42 (
  -- * Graphics.GL.Core42
    module Graphics.GL.Core41
  , glBindImageTexture
  , glDrawArraysInstancedBaseInstance
  , glDrawElementsInstancedBaseInstance
  , glDrawElementsInstancedBaseVertexBaseInstance
  , glDrawTransformFeedbackInstanced
  , glDrawTransformFeedbackStreamInstanced
  , glGetActiveAtomicCounterBufferiv
  , glGetInternalformativ
  , glMemoryBarrier
  , glTexStorage1D
  , glTexStorage2D
  , glTexStorage3D
  , pattern GL_ACTIVE_ATOMIC_COUNTER_BUFFERS
  , pattern GL_ALL_BARRIER_BITS
  , pattern GL_ATOMIC_COUNTER_BARRIER_BIT
  , pattern GL_ATOMIC_COUNTER_BUFFER
  , pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS
  , pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES
  , pattern GL_ATOMIC_COUNTER_BUFFER_BINDING
  , pattern GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE
  , pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER
  , pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER
  , pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER
  , pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER
  , pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER
  , pattern GL_ATOMIC_COUNTER_BUFFER_SIZE
  , pattern GL_ATOMIC_COUNTER_BUFFER_START
  , pattern GL_BUFFER_UPDATE_BARRIER_BIT
  , pattern GL_COMMAND_BARRIER_BIT
  , pattern GL_COMPRESSED_RGBA_BPTC_UNORM
  , pattern GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT
  , pattern GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT
  , pattern GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM
  , pattern GL_COPY_READ_BUFFER_BINDING
  , pattern GL_COPY_WRITE_BUFFER_BINDING
  , pattern GL_ELEMENT_ARRAY_BARRIER_BIT
  , pattern GL_FRAMEBUFFER_BARRIER_BIT
  , pattern GL_IMAGE_1D
  , pattern GL_IMAGE_1D_ARRAY
  , pattern GL_IMAGE_2D
  , pattern GL_IMAGE_2D_ARRAY
  , pattern GL_IMAGE_2D_MULTISAMPLE
  , pattern GL_IMAGE_2D_MULTISAMPLE_ARRAY
  , pattern GL_IMAGE_2D_RECT
  , pattern GL_IMAGE_3D
  , pattern GL_IMAGE_BINDING_ACCESS
  , pattern GL_IMAGE_BINDING_FORMAT
  , pattern GL_IMAGE_BINDING_LAYER
  , pattern GL_IMAGE_BINDING_LAYERED
  , pattern GL_IMAGE_BINDING_LEVEL
  , pattern GL_IMAGE_BINDING_NAME
  , pattern GL_IMAGE_BUFFER
  , pattern GL_IMAGE_CUBE
  , pattern GL_IMAGE_CUBE_MAP_ARRAY
  , pattern GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS
  , pattern GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE
  , pattern GL_IMAGE_FORMAT_COMPATIBILITY_TYPE
  , pattern GL_INT_IMAGE_1D
  , pattern GL_INT_IMAGE_1D_ARRAY
  , pattern GL_INT_IMAGE_2D
  , pattern GL_INT_IMAGE_2D_ARRAY
  , pattern GL_INT_IMAGE_2D_MULTISAMPLE
  , pattern GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY
  , pattern GL_INT_IMAGE_2D_RECT
  , pattern GL_INT_IMAGE_3D
  , pattern GL_INT_IMAGE_BUFFER
  , pattern GL_INT_IMAGE_CUBE
  , pattern GL_INT_IMAGE_CUBE_MAP_ARRAY
  , pattern GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS
  , pattern GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE
  , pattern GL_MAX_COMBINED_ATOMIC_COUNTERS
  , pattern GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS
  , pattern GL_MAX_COMBINED_IMAGE_UNIFORMS
  , pattern GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS
  , pattern GL_MAX_FRAGMENT_ATOMIC_COUNTERS
  , pattern GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS
  , pattern GL_MAX_FRAGMENT_IMAGE_UNIFORMS
  , pattern GL_MAX_GEOMETRY_ATOMIC_COUNTERS
  , pattern GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS
  , pattern GL_MAX_GEOMETRY_IMAGE_UNIFORMS
  , pattern GL_MAX_IMAGE_SAMPLES
  , pattern GL_MAX_IMAGE_UNITS
  , pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS
  , pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS
  , pattern GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS
  , pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS
  , pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS
  , pattern GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS
  , pattern GL_MAX_VERTEX_ATOMIC_COUNTERS
  , pattern GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS
  , pattern GL_MAX_VERTEX_IMAGE_UNIFORMS
  , pattern GL_MIN_MAP_BUFFER_ALIGNMENT
  , pattern GL_NUM_SAMPLE_COUNTS
  , pattern GL_PACK_COMPRESSED_BLOCK_DEPTH
  , pattern GL_PACK_COMPRESSED_BLOCK_HEIGHT
  , pattern GL_PACK_COMPRESSED_BLOCK_SIZE
  , pattern GL_PACK_COMPRESSED_BLOCK_WIDTH
  , pattern GL_PIXEL_BUFFER_BARRIER_BIT
  , pattern GL_SHADER_IMAGE_ACCESS_BARRIER_BIT
  , pattern GL_TEXTURE_FETCH_BARRIER_BIT
  , pattern GL_TEXTURE_IMMUTABLE_FORMAT
  , pattern GL_TEXTURE_UPDATE_BARRIER_BIT
  , pattern GL_TRANSFORM_FEEDBACK_ACTIVE
  , pattern GL_TRANSFORM_FEEDBACK_BARRIER_BIT
  , pattern GL_TRANSFORM_FEEDBACK_PAUSED
  , pattern GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX
  , pattern GL_UNIFORM_BARRIER_BIT
  , pattern GL_UNPACK_COMPRESSED_BLOCK_DEPTH
  , pattern GL_UNPACK_COMPRESSED_BLOCK_HEIGHT
  , pattern GL_UNPACK_COMPRESSED_BLOCK_SIZE
  , pattern GL_UNPACK_COMPRESSED_BLOCK_WIDTH
  , pattern GL_UNSIGNED_INT_ATOMIC_COUNTER
  , pattern GL_UNSIGNED_INT_IMAGE_1D
  , pattern GL_UNSIGNED_INT_IMAGE_1D_ARRAY
  , pattern GL_UNSIGNED_INT_IMAGE_2D
  , pattern GL_UNSIGNED_INT_IMAGE_2D_ARRAY
  , pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE
  , pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY
  , pattern GL_UNSIGNED_INT_IMAGE_2D_RECT
  , pattern GL_UNSIGNED_INT_IMAGE_3D
  , pattern GL_UNSIGNED_INT_IMAGE_BUFFER
  , pattern GL_UNSIGNED_INT_IMAGE_CUBE
  , pattern GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY
  , pattern GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT
) where

import Graphics.GL.Internal.Shared

import Graphics.GL.Core41

pattern $bGL_COMPRESSED_RGBA_BPTC_UNORM :: a
$mGL_COMPRESSED_RGBA_BPTC_UNORM :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C

pattern $bGL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT :: a
$mGL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E

pattern $bGL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT :: a
$mGL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F

pattern $bGL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM :: a
$mGL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D