{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Compatibility45 (
module Graphics.GL.Compatibility44
, module Graphics.GL.Core45
, glGetnColorTable
, glGetnConvolutionFilter
, glGetnHistogram
, glGetnMapdv
, glGetnMapfv
, glGetnMapiv
, glGetnMinmax
, glGetnPixelMapfv
, glGetnPixelMapuiv
, glGetnPixelMapusv
, glGetnPolygonStipple
, glGetnSeparableFilter
) where
import Control.Monad.IO.Class
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Types
import System.IO.Unsafe
import Graphics.GL.Compatibility44
import Graphics.GL.Core45
glGetnColorTable :: MonadIO m => GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()
glGetnColorTable :: GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()
glGetnColorTable = FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())
-> GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())
-> GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()
ffienumenumenumsizeiPtrVIOV FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())
glGetnColorTableFunPtr
glGetnColorTableFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())
glGetnColorTableFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())
glGetnColorTableFunPtr = IO
(FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())
forall a. IO a -> a
unsafePerformIO (String
-> IO
(FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ()))
forall a. String -> IO (FunPtr a)
getProcAddress "glGetnColorTable")
{-# NOINLINE glGetnColorTableFunPtr #-}
glGetnConvolutionFilter :: MonadIO m => GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()
glGetnConvolutionFilter :: GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()
glGetnConvolutionFilter = FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())
-> GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())
-> GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()
ffienumenumenumsizeiPtrVIOV FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())
glGetnConvolutionFilterFunPtr
glGetnConvolutionFilterFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())
glGetnConvolutionFilterFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())
glGetnConvolutionFilterFunPtr = IO
(FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())
forall a. IO a -> a
unsafePerformIO (String
-> IO
(FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ()))
forall a. String -> IO (FunPtr a)
getProcAddress "glGetnConvolutionFilter")
{-# NOINLINE glGetnConvolutionFilterFunPtr #-}
glGetnHistogram :: MonadIO m => GLenum -> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()
glGetnHistogram :: GLenum
-> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()
glGetnHistogram = FunPtr
(GLenum
-> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())
-> GLenum
-> GLboolean
-> GLenum
-> GLenum
-> GLsizei
-> Ptr ()
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
(GLenum
-> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())
-> GLenum
-> GLboolean
-> GLenum
-> GLenum
-> GLsizei
-> Ptr ()
-> m ()
ffienumbooleanenumenumsizeiPtrVIOV FunPtr
(GLenum
-> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())
glGetnHistogramFunPtr
glGetnHistogramFunPtr :: FunPtr (GLenum -> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())
glGetnHistogramFunPtr :: FunPtr
(GLenum
-> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())
glGetnHistogramFunPtr = IO
(FunPtr
(GLenum
-> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ()))
-> FunPtr
(GLenum
-> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())
forall a. IO a -> a
unsafePerformIO (String
-> IO
(FunPtr
(GLenum
-> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ()))
forall a. String -> IO (FunPtr a)
getProcAddress "glGetnHistogram")
{-# NOINLINE glGetnHistogramFunPtr #-}
glGetnMapdv :: MonadIO m => GLenum -> GLenum -> GLsizei -> Ptr GLdouble -> m ()
glGetnMapdv :: GLenum -> GLenum -> GLsizei -> Ptr GLdouble -> m ()
glGetnMapdv = FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLdouble -> IO ())
-> GLenum -> GLenum -> GLsizei -> Ptr GLdouble -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLdouble -> IO ())
-> GLenum -> GLenum -> GLsizei -> Ptr GLdouble -> m ()
ffienumenumsizeiPtrdoubleIOV FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLdouble -> IO ())
glGetnMapdvFunPtr
glGetnMapdvFunPtr :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLdouble -> IO ())
glGetnMapdvFunPtr :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLdouble -> IO ())
glGetnMapdvFunPtr = IO (FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLdouble -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (String
-> IO
(FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getProcAddress "glGetnMapdv")
{-# NOINLINE glGetnMapdvFunPtr #-}
glGetnMapfv :: MonadIO m => GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> m ()
glGetnMapfv :: GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> m ()
glGetnMapfv = FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> m ()
ffienumenumsizeiPtrfloatIOV FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ())
glGetnMapfvFunPtr
glGetnMapfvFunPtr :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ())
glGetnMapfvFunPtr :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ())
glGetnMapfvFunPtr = IO (FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (String
-> IO
(FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getProcAddress "glGetnMapfv")
{-# NOINLINE glGetnMapfvFunPtr #-}
glGetnMapiv :: MonadIO m => GLenum -> GLenum -> GLsizei -> Ptr GLint -> m ()
glGetnMapiv :: GLenum -> GLenum -> GLsizei -> Ptr GLsizei -> m ()
glGetnMapiv = FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLsizei -> IO ())
-> GLenum -> GLenum -> GLsizei -> Ptr GLsizei -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLsizei -> IO ())
-> GLenum -> GLenum -> GLsizei -> Ptr GLsizei -> m ()
ffienumenumsizeiPtrintIOV FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLsizei -> IO ())
glGetnMapivFunPtr
glGetnMapivFunPtr :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLint -> IO ())
glGetnMapivFunPtr :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLsizei -> IO ())
glGetnMapivFunPtr = IO (FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLsizei -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (String
-> IO
(FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getProcAddress "glGetnMapiv")
{-# NOINLINE glGetnMapivFunPtr #-}
glGetnMinmax :: MonadIO m => GLenum -> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()
glGetnMinmax :: GLenum
-> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()
glGetnMinmax = FunPtr
(GLenum
-> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())
-> GLenum
-> GLboolean
-> GLenum
-> GLenum
-> GLsizei
-> Ptr ()
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
(GLenum
-> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())
-> GLenum
-> GLboolean
-> GLenum
-> GLenum
-> GLsizei
-> Ptr ()
-> m ()
ffienumbooleanenumenumsizeiPtrVIOV FunPtr
(GLenum
-> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())
glGetnMinmaxFunPtr
glGetnMinmaxFunPtr :: FunPtr (GLenum -> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())
glGetnMinmaxFunPtr :: FunPtr
(GLenum
-> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())
glGetnMinmaxFunPtr = IO
(FunPtr
(GLenum
-> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ()))
-> FunPtr
(GLenum
-> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())
forall a. IO a -> a
unsafePerformIO (String
-> IO
(FunPtr
(GLenum
-> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ()))
forall a. String -> IO (FunPtr a)
getProcAddress "glGetnMinmax")
{-# NOINLINE glGetnMinmaxFunPtr #-}
glGetnPixelMapfv :: MonadIO m => GLenum -> GLsizei -> Ptr GLfloat -> m ()
glGetnPixelMapfv :: GLenum -> GLsizei -> Ptr GLfloat -> m ()
glGetnPixelMapfv = FunPtr (GLenum -> GLsizei -> Ptr GLfloat -> IO ())
-> GLenum -> GLsizei -> Ptr GLfloat -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLsizei -> Ptr GLfloat -> IO ())
-> GLenum -> GLsizei -> Ptr GLfloat -> m ()
ffienumsizeiPtrfloatIOV FunPtr (GLenum -> GLsizei -> Ptr GLfloat -> IO ())
glGetnPixelMapfvFunPtr
glGetnPixelMapfvFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr GLfloat -> IO ())
glGetnPixelMapfvFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr GLfloat -> IO ())
glGetnPixelMapfvFunPtr = IO (FunPtr (GLenum -> GLsizei -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLsizei -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (String -> IO (FunPtr (GLenum -> GLsizei -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getProcAddress "glGetnPixelMapfv")
{-# NOINLINE glGetnPixelMapfvFunPtr #-}
glGetnPixelMapuiv :: MonadIO m => GLenum -> GLsizei -> Ptr GLuint -> m ()
glGetnPixelMapuiv :: GLenum -> GLsizei -> Ptr GLenum -> m ()
glGetnPixelMapuiv = FunPtr (GLenum -> GLsizei -> Ptr GLenum -> IO ())
-> GLenum -> GLsizei -> Ptr GLenum -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLsizei -> Ptr GLenum -> IO ())
-> GLenum -> GLsizei -> Ptr GLenum -> m ()
ffienumsizeiPtruintIOV FunPtr (GLenum -> GLsizei -> Ptr GLenum -> IO ())
glGetnPixelMapuivFunPtr
glGetnPixelMapuivFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr GLuint -> IO ())
glGetnPixelMapuivFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr GLenum -> IO ())
glGetnPixelMapuivFunPtr = IO (FunPtr (GLenum -> GLsizei -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> GLsizei -> Ptr GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (String -> IO (FunPtr (GLenum -> GLsizei -> Ptr GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getProcAddress "glGetnPixelMapuiv")
{-# NOINLINE glGetnPixelMapuivFunPtr #-}
glGetnPixelMapusv :: MonadIO m => GLenum -> GLsizei -> Ptr GLushort -> m ()
glGetnPixelMapusv :: GLenum -> GLsizei -> Ptr GLushort -> m ()
glGetnPixelMapusv = FunPtr (GLenum -> GLsizei -> Ptr GLushort -> IO ())
-> GLenum -> GLsizei -> Ptr GLushort -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLsizei -> Ptr GLushort -> IO ())
-> GLenum -> GLsizei -> Ptr GLushort -> m ()
ffienumsizeiPtrushortIOV FunPtr (GLenum -> GLsizei -> Ptr GLushort -> IO ())
glGetnPixelMapusvFunPtr
glGetnPixelMapusvFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr GLushort -> IO ())
glGetnPixelMapusvFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr GLushort -> IO ())
glGetnPixelMapusvFunPtr = IO (FunPtr (GLenum -> GLsizei -> Ptr GLushort -> IO ()))
-> FunPtr (GLenum -> GLsizei -> Ptr GLushort -> IO ())
forall a. IO a -> a
unsafePerformIO (String -> IO (FunPtr (GLenum -> GLsizei -> Ptr GLushort -> IO ()))
forall a. String -> IO (FunPtr a)
getProcAddress "glGetnPixelMapusv")
{-# NOINLINE glGetnPixelMapusvFunPtr #-}
glGetnPolygonStipple :: MonadIO m => GLsizei -> Ptr GLubyte -> m ()
glGetnPolygonStipple :: GLsizei -> Ptr GLboolean -> m ()
glGetnPolygonStipple = FunPtr (GLsizei -> Ptr GLboolean -> IO ())
-> GLsizei -> Ptr GLboolean -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLsizei -> Ptr GLboolean -> IO ())
-> GLsizei -> Ptr GLboolean -> m ()
ffisizeiPtrubyteIOV FunPtr (GLsizei -> Ptr GLboolean -> IO ())
glGetnPolygonStippleFunPtr
glGetnPolygonStippleFunPtr :: FunPtr (GLsizei -> Ptr GLubyte -> IO ())
glGetnPolygonStippleFunPtr :: FunPtr (GLsizei -> Ptr GLboolean -> IO ())
glGetnPolygonStippleFunPtr = IO (FunPtr (GLsizei -> Ptr GLboolean -> IO ()))
-> FunPtr (GLsizei -> Ptr GLboolean -> IO ())
forall a. IO a -> a
unsafePerformIO (String -> IO (FunPtr (GLsizei -> Ptr GLboolean -> IO ()))
forall a. String -> IO (FunPtr a)
getProcAddress "glGetnPolygonStipple")
{-# NOINLINE glGetnPolygonStippleFunPtr #-}
glGetnSeparableFilter :: MonadIO m => GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> GLsizei -> Ptr () -> Ptr () -> m ()
glGetnSeparableFilter :: GLenum
-> GLenum
-> GLenum
-> GLsizei
-> Ptr ()
-> GLsizei
-> Ptr ()
-> Ptr ()
-> m ()
glGetnSeparableFilter = FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLsizei
-> Ptr ()
-> GLsizei
-> Ptr ()
-> Ptr ()
-> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLsizei
-> Ptr ()
-> GLsizei
-> Ptr ()
-> Ptr ()
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLsizei
-> Ptr ()
-> GLsizei
-> Ptr ()
-> Ptr ()
-> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLsizei
-> Ptr ()
-> GLsizei
-> Ptr ()
-> Ptr ()
-> m ()
ffienumenumenumsizeiPtrVsizeiPtrVPtrVIOV FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLsizei
-> Ptr ()
-> GLsizei
-> Ptr ()
-> Ptr ()
-> IO ())
glGetnSeparableFilterFunPtr
glGetnSeparableFilterFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> GLsizei -> Ptr () -> Ptr () -> IO ())
glGetnSeparableFilterFunPtr :: FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLsizei
-> Ptr ()
-> GLsizei
-> Ptr ()
-> Ptr ()
-> IO ())
glGetnSeparableFilterFunPtr = IO
(FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLsizei
-> Ptr ()
-> GLsizei
-> Ptr ()
-> Ptr ()
-> IO ()))
-> FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLsizei
-> Ptr ()
-> GLsizei
-> Ptr ()
-> Ptr ()
-> IO ())
forall a. IO a -> a
unsafePerformIO (String
-> IO
(FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLsizei
-> Ptr ()
-> GLsizei
-> Ptr ()
-> Ptr ()
-> IO ()))
forall a. String -> IO (FunPtr a)
getProcAddress "glGetnSeparableFilter")
{-# NOINLINE glGetnSeparableFilterFunPtr #-}