gl-0.8.0: Complete OpenGL raw bindings

Safe HaskellNone
LanguageHaskell2010

Graphics.GL.Ext.OES.TextureCubeMap

Contents

Synopsis

Extension Support

gl_OES_texture_cube_map :: Bool Source #

Checks that the GL_OES_texture_cube_map extension is available.

GL_OES_texture_cube_map

glGetTexGenfvOES :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m () Source #

Usage: glGetTexGenfvOES coord pname params

The length of params should be COMPSIZE(pname).

glGetTexGenivOES :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m () Source #

Usage: glGetTexGenivOES coord pname params

The length of params should be COMPSIZE(pname).

glGetTexGenxvOES :: MonadIO m => GLenum -> GLenum -> Ptr GLfixed -> m () Source #

Usage: glGetTexGenxvOES coord pname params

The length of params should be COMPSIZE(pname).

glTexGenfOES :: MonadIO m => GLenum -> GLenum -> GLfloat -> m () Source #

Usage: glTexGenfOES coord pname param

glTexGenfvOES :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m () Source #

Usage: glTexGenfvOES coord pname params

The length of params should be COMPSIZE(pname).

glTexGeniOES :: MonadIO m => GLenum -> GLenum -> GLint -> m () Source #

Usage: glTexGeniOES coord pname param

glTexGenivOES :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m () Source #

Usage: glTexGenivOES coord pname params

The length of params should be COMPSIZE(pname).

glTexGenxOES :: MonadIO m => GLenum -> GLenum -> GLfixed -> m () Source #

Usage: glTexGenxOES coord pname param

glTexGenxvOES :: MonadIO m => GLenum -> GLenum -> Ptr GLfixed -> m () Source #

Usage: glTexGenxvOES coord pname params

The length of params should be COMPSIZE(pname).

pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_NORMAL_MAP_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_REFLECTION_MAP_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE_BINDING_CUBE_MAP_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE_CUBE_MAP_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE_GEN_MODE_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_TEXTURE_GEN_STR_OES :: forall a. (Num a, Eq a) => a Source #