gl-0.8.0: Complete OpenGL raw bindings

Safe HaskellNone
LanguageHaskell2010

Graphics.GL.Ext.OES.GeometryShader

Contents

Synopsis

Extension Support

gl_OES_geometry_shader :: Bool Source #

Checks that the GL_OES_geometry_shader extension is available.

GL_OES_geometry_shader

glFramebufferTextureOES :: MonadIO m => GLenum -> GLenum -> GLuint -> GLint -> m () Source #

Usage: glFramebufferTextureOES target attachment texture level

The parameter target is a FramebufferTarget.

The parameter attachment is a FramebufferAttachment.

The parameter texture is a Texture.

The parameter level is a CheckedInt32.

This command is an alias for glFramebufferTexture.

pattern GL_FIRST_VERTEX_CONVENTION_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_FRAMEBUFFER_DEFAULT_LAYERS_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_GEOMETRY_LINKED_INPUT_TYPE_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_GEOMETRY_LINKED_VERTICES_OUT_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_GEOMETRY_SHADER_BIT_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_GEOMETRY_SHADER_INVOCATIONS_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_GEOMETRY_SHADER_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_LAST_VERTEX_CONVENTION_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_LAYER_PROVOKING_VERTEX_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_LINES_ADJACENCY_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_LINE_STRIP_ADJACENCY_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_FRAMEBUFFER_LAYERS_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_PRIMITIVES_GENERATED_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_REFERENCED_BY_GEOMETRY_SHADER_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_TRIANGLES_ADJACENCY_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_TRIANGLE_STRIP_ADJACENCY_OES :: forall a. (Num a, Eq a) => a Source #

pattern GL_UNDEFINED_VERTEX_OES :: forall a. (Num a, Eq a) => a Source #