| Safe Haskell | None |
|---|---|
| Language | Haskell2010 |
Graphics.GL.Ext.NV.VertexBufferUnifiedMemory
- gl_NV_vertex_buffer_unified_memory :: Bool
- glBufferAddressRangeNV :: MonadIO m => GLenum -> GLuint -> GLuint64EXT -> GLsizeiptr -> m ()
- glColorFormatNV :: MonadIO m => GLint -> GLenum -> GLsizei -> m ()
- glEdgeFlagFormatNV :: MonadIO m => GLsizei -> m ()
- glFogCoordFormatNV :: MonadIO m => GLenum -> GLsizei -> m ()
- glGetIntegerui64i_vNV :: MonadIO m => GLenum -> GLuint -> Ptr GLuint64EXT -> m ()
- glIndexFormatNV :: MonadIO m => GLenum -> GLsizei -> m ()
- glNormalFormatNV :: MonadIO m => GLenum -> GLsizei -> m ()
- glSecondaryColorFormatNV :: MonadIO m => GLint -> GLenum -> GLsizei -> m ()
- glTexCoordFormatNV :: MonadIO m => GLint -> GLenum -> GLsizei -> m ()
- glVertexAttribFormatNV :: MonadIO m => GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> m ()
- glVertexAttribIFormatNV :: MonadIO m => GLuint -> GLint -> GLenum -> GLsizei -> m ()
- glVertexFormatNV :: MonadIO m => GLint -> GLenum -> GLsizei -> m ()
- pattern GL_COLOR_ARRAY_ADDRESS_NV :: forall a. (Num a, Eq a) => a
- pattern GL_COLOR_ARRAY_LENGTH_NV :: forall a. (Num a, Eq a) => a
- pattern GL_DRAW_INDIRECT_ADDRESS_NV :: forall a. (Num a, Eq a) => a
- pattern GL_DRAW_INDIRECT_LENGTH_NV :: forall a. (Num a, Eq a) => a
- pattern GL_DRAW_INDIRECT_UNIFIED_NV :: forall a. (Num a, Eq a) => a
- pattern GL_EDGE_FLAG_ARRAY_ADDRESS_NV :: forall a. (Num a, Eq a) => a
- pattern GL_EDGE_FLAG_ARRAY_LENGTH_NV :: forall a. (Num a, Eq a) => a
- pattern GL_ELEMENT_ARRAY_ADDRESS_NV :: forall a. (Num a, Eq a) => a
- pattern GL_ELEMENT_ARRAY_LENGTH_NV :: forall a. (Num a, Eq a) => a
- pattern GL_ELEMENT_ARRAY_UNIFIED_NV :: forall a. (Num a, Eq a) => a
- pattern GL_FOG_COORD_ARRAY_ADDRESS_NV :: forall a. (Num a, Eq a) => a
- pattern GL_FOG_COORD_ARRAY_LENGTH_NV :: forall a. (Num a, Eq a) => a
- pattern GL_INDEX_ARRAY_ADDRESS_NV :: forall a. (Num a, Eq a) => a
- pattern GL_INDEX_ARRAY_LENGTH_NV :: forall a. (Num a, Eq a) => a
- pattern GL_NORMAL_ARRAY_ADDRESS_NV :: forall a. (Num a, Eq a) => a
- pattern GL_NORMAL_ARRAY_LENGTH_NV :: forall a. (Num a, Eq a) => a
- pattern GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV :: forall a. (Num a, Eq a) => a
- pattern GL_SECONDARY_COLOR_ARRAY_LENGTH_NV :: forall a. (Num a, Eq a) => a
- pattern GL_TEXTURE_COORD_ARRAY_ADDRESS_NV :: forall a. (Num a, Eq a) => a
- pattern GL_TEXTURE_COORD_ARRAY_LENGTH_NV :: forall a. (Num a, Eq a) => a
- pattern GL_VERTEX_ARRAY_ADDRESS_NV :: forall a. (Num a, Eq a) => a
- pattern GL_VERTEX_ARRAY_LENGTH_NV :: forall a. (Num a, Eq a) => a
- pattern GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV :: forall a. (Num a, Eq a) => a
- pattern GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV :: forall a. (Num a, Eq a) => a
- pattern GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV :: forall a. (Num a, Eq a) => a
Extension Support
gl_NV_vertex_buffer_unified_memory :: Bool Source #
Checks that the GL_NV_vertex_buffer_unified_memory extension is available.
GL_NV_vertex_buffer_unified_memory
glBufferAddressRangeNV :: MonadIO m => GLenum -> GLuint -> GLuint64EXT -> GLsizeiptr -> m () Source #
Usage: glBufferAddressRangeNV pname index address length
The parameter length is a BufferSize.
glColorFormatNV :: MonadIO m => GLint -> GLenum -> GLsizei -> m () Source #
Usage: glColorFormatNV size type stride
glEdgeFlagFormatNV :: MonadIO m => GLsizei -> m () Source #
Usage: glEdgeFlagFormatNV stride
glFogCoordFormatNV :: MonadIO m => GLenum -> GLsizei -> m () Source #
Usage: glFogCoordFormatNV type stride
glGetIntegerui64i_vNV :: MonadIO m => GLenum -> GLuint -> Ptr GLuint64EXT -> m () Source #
Usage: glGetIntegerui64i_vNV value index result
The length of result should be COMPSIZE(value).
glIndexFormatNV :: MonadIO m => GLenum -> GLsizei -> m () Source #
Usage: glIndexFormatNV type stride
glNormalFormatNV :: MonadIO m => GLenum -> GLsizei -> m () Source #
Usage: glNormalFormatNV type stride
glSecondaryColorFormatNV :: MonadIO m => GLint -> GLenum -> GLsizei -> m () Source #
Usage: glSecondaryColorFormatNV size type stride
glTexCoordFormatNV :: MonadIO m => GLint -> GLenum -> GLsizei -> m () Source #
Usage: glTexCoordFormatNV size type stride
glVertexAttribFormatNV :: MonadIO m => GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> m () Source #
Usage: glVertexAttribFormatNV index size type normalized stride
The parameter normalized is a Boolean, one of: GL_FALSE, GL_TRUE.
glVertexAttribIFormatNV :: MonadIO m => GLuint -> GLint -> GLenum -> GLsizei -> m () Source #
Usage: glVertexAttribIFormatNV index size type stride
glVertexFormatNV :: MonadIO m => GLint -> GLenum -> GLsizei -> m () Source #
Usage: glVertexFormatNV size type stride
pattern GL_COLOR_ARRAY_ADDRESS_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_COLOR_ARRAY_LENGTH_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_DRAW_INDIRECT_ADDRESS_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_DRAW_INDIRECT_LENGTH_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_DRAW_INDIRECT_UNIFIED_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_EDGE_FLAG_ARRAY_ADDRESS_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_EDGE_FLAG_ARRAY_LENGTH_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_ELEMENT_ARRAY_ADDRESS_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_ELEMENT_ARRAY_LENGTH_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_ELEMENT_ARRAY_UNIFIED_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_FOG_COORD_ARRAY_ADDRESS_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_FOG_COORD_ARRAY_LENGTH_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_INDEX_ARRAY_ADDRESS_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_INDEX_ARRAY_LENGTH_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_NORMAL_ARRAY_ADDRESS_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_NORMAL_ARRAY_LENGTH_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_SECONDARY_COLOR_ARRAY_LENGTH_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_TEXTURE_COORD_ARRAY_ADDRESS_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_TEXTURE_COORD_ARRAY_LENGTH_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_VERTEX_ARRAY_ADDRESS_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_VERTEX_ARRAY_LENGTH_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV :: forall a. (Num a, Eq a) => a Source #