gl-0.8.0: Complete OpenGL raw bindings

Safe HaskellNone
LanguageHaskell2010

Graphics.GL.Ext.NV.VertexArrayRange

Contents

Synopsis

Extension Support

gl_NV_vertex_array_range :: Bool Source #

Checks that the GL_NV_vertex_array_range extension is available.

GL_NV_vertex_array_range

glVertexArrayRangeNV :: MonadIO m => GLsizei -> Ptr () -> m () Source #

Usage: glVertexArrayRangeNV length pointer

The length of pointer should be COMPSIZE(length).

pattern GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV :: forall a. (Num a, Eq a) => a Source #

pattern GL_VERTEX_ARRAY_RANGE_LENGTH_NV :: forall a. (Num a, Eq a) => a Source #

pattern GL_VERTEX_ARRAY_RANGE_NV :: forall a. (Num a, Eq a) => a Source #

pattern GL_VERTEX_ARRAY_RANGE_POINTER_NV :: forall a. (Num a, Eq a) => a Source #

pattern GL_VERTEX_ARRAY_RANGE_VALID_NV :: forall a. (Num a, Eq a) => a Source #