Safe Haskell | None |
---|---|
Language | Haskell2010 |
- gl_NV_gpu_program5 :: Bool
- glGetProgramSubroutineParameteruivNV :: MonadIO m => GLenum -> GLuint -> Ptr GLuint -> m ()
- glProgramSubroutineParametersuivNV :: MonadIO m => GLenum -> GLsizei -> Ptr GLuint -> m ()
- pattern GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV :: forall a. (Num a, Eq a) => a
- pattern GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV :: forall a. (Num a, Eq a) => a
- pattern GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV :: forall a. (Num a, Eq a) => a
- pattern GL_MAX_PROGRAM_SUBROUTINE_NUM_NV :: forall a. (Num a, Eq a) => a
- pattern GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV :: forall a. (Num a, Eq a) => a
- pattern GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV :: forall a. (Num a, Eq a) => a
- pattern GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV :: forall a. (Num a, Eq a) => a
- pattern GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV :: forall a. (Num a, Eq a) => a
Extension Support
gl_NV_gpu_program5 :: Bool Source #
Checks that the GL_NV_gpu_program5 extension is available.
GL_NV_gpu_program5
glGetProgramSubroutineParameteruivNV :: MonadIO m => GLenum -> GLuint -> Ptr GLuint -> m () Source #
Usage: glGetProgramSubroutineParameteruivNV
target index param
The length of param
should be COMPSIZE(target)
.
glProgramSubroutineParametersuivNV :: MonadIO m => GLenum -> GLsizei -> Ptr GLuint -> m () Source #
Usage: glProgramSubroutineParametersuivNV
target count params
The length of params
should be count
.
pattern GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_MAX_PROGRAM_SUBROUTINE_NUM_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV :: forall a. (Num a, Eq a) => a Source #