| Safe Haskell | None |
|---|---|
| Language | Haskell2010 |
Graphics.GL.Ext.NV.ExplicitMultisample
- gl_NV_explicit_multisample :: Bool
- glGetMultisamplefvNV :: MonadIO m => GLenum -> GLuint -> Ptr GLfloat -> m ()
- glSampleMaskIndexedNV :: MonadIO m => GLuint -> GLbitfield -> m ()
- glTexRenderbufferNV :: MonadIO m => GLenum -> GLuint -> m ()
- pattern GL_INT_SAMPLER_RENDERBUFFER_NV :: forall a. (Num a, Eq a) => a
- pattern GL_MAX_SAMPLE_MASK_WORDS_NV :: forall a. (Num a, Eq a) => a
- pattern GL_SAMPLER_RENDERBUFFER_NV :: forall a. (Num a, Eq a) => a
- pattern GL_SAMPLE_MASK_NV :: forall a. (Num a, Eq a) => a
- pattern GL_SAMPLE_MASK_VALUE_NV :: forall a. (Num a, Eq a) => a
- pattern GL_SAMPLE_POSITION_NV :: forall a. (Num a, Eq a) => a
- pattern GL_TEXTURE_BINDING_RENDERBUFFER_NV :: forall a. (Num a, Eq a) => a
- pattern GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV :: forall a. (Num a, Eq a) => a
- pattern GL_TEXTURE_RENDERBUFFER_NV :: forall a. (Num a, Eq a) => a
- pattern GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV :: forall a. (Num a, Eq a) => a
Extension Support
gl_NV_explicit_multisample :: Bool Source #
Checks that the GL_NV_explicit_multisample extension is available.
GL_NV_explicit_multisample
glGetMultisamplefvNV :: MonadIO m => GLenum -> GLuint -> Ptr GLfloat -> m () Source #
Usage: glGetMultisamplefvNV pname index val
The parameter pname is a GetMultisamplePNameNV.
The length of val should be 2.
This command is an alias for glGetMultisamplefv.
glSampleMaskIndexedNV :: MonadIO m => GLuint -> GLbitfield -> m () Source #
Usage: glSampleMaskIndexedNV index mask
The parameter mask is a SampleMaskNV.
glTexRenderbufferNV :: MonadIO m => GLenum -> GLuint -> m () Source #
Usage: glTexRenderbufferNV target renderbuffer
The parameter target is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
pattern GL_INT_SAMPLER_RENDERBUFFER_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_MAX_SAMPLE_MASK_WORDS_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_SAMPLER_RENDERBUFFER_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_SAMPLE_MASK_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_SAMPLE_MASK_VALUE_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_SAMPLE_POSITION_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_TEXTURE_BINDING_RENDERBUFFER_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_TEXTURE_RENDERBUFFER_NV :: forall a. (Num a, Eq a) => a Source #
pattern GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV :: forall a. (Num a, Eq a) => a Source #