Safe Haskell | None |
---|---|
Language | Haskell2010 |
- gl_ARB_vertex_array_object :: Bool
- glBindVertexArray :: MonadIO m => GLuint -> m ()
- glDeleteVertexArrays :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glGenVertexArrays :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glIsVertexArray :: MonadIO m => GLuint -> m GLboolean
- pattern GL_VERTEX_ARRAY_BINDING :: forall a. (Num a, Eq a) => a
Extension Support
gl_ARB_vertex_array_object :: Bool Source #
Checks that the GL_ARB_vertex_array_object extension is available.
GL_ARB_vertex_array_object
glBindVertexArray :: MonadIO m => GLuint -> m () Source #
Usage: glBindVertexArray
array
Manual page: https://www.opengl.org/sdk/docs/man/html/glBindVertexArray.xhtml
glDeleteVertexArrays :: MonadIO m => GLsizei -> Ptr GLuint -> m () Source #
Usage: glDeleteVertexArrays
n arrays
The length of arrays
should be n
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glDeleteVertexArrays.xhtml
glGenVertexArrays :: MonadIO m => GLsizei -> Ptr GLuint -> m () Source #
Usage: glGenVertexArrays
n arrays
The length of arrays
should be n
.
Manual page: https://www.opengl.org/sdk/docs/man/html/glGenVertexArrays.xhtml
glIsVertexArray :: MonadIO m => GLuint -> m GLboolean Source #
Usage: glIsVertexArray
array
Manual page: https://www.opengl.org/sdk/docs/man/html/glIsVertexArray.xhtml
pattern GL_VERTEX_ARRAY_BINDING :: forall a. (Num a, Eq a) => a Source #