gl-0.8.0: Complete OpenGL raw bindings

Safe HaskellNone
LanguageHaskell2010

Graphics.GL.Ext.ARB.ShaderStorageBufferObject

Contents

Synopsis

Extension Support

GL_ARB_shader_storage_buffer_object

pattern GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_SHADER_STORAGE_BLOCK_SIZE :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS :: forall a. (Num a, Eq a) => a Source #

pattern GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS :: forall a. (Num a, Eq a) => a Source #

pattern GL_SHADER_STORAGE_BARRIER_BIT :: forall a. (Num a, Eq a) => a Source #

pattern GL_SHADER_STORAGE_BUFFER :: forall a. (Num a, Eq a) => a Source #

pattern GL_SHADER_STORAGE_BUFFER_BINDING :: forall a. (Num a, Eq a) => a Source #

pattern GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT :: forall a. (Num a, Eq a) => a Source #

pattern GL_SHADER_STORAGE_BUFFER_SIZE :: forall a. (Num a, Eq a) => a Source #

pattern GL_SHADER_STORAGE_BUFFER_START :: forall a. (Num a, Eq a) => a Source #