gl-0.8.0: Complete OpenGL raw bindings

Safe HaskellNone
LanguageHaskell2010

Graphics.GL.Ext.AMD.VertexShaderTessellator

Contents

Synopsis

Extension Support

GL_AMD_vertex_shader_tessellator

pattern GL_CONTINUOUS_AMD :: forall a. (Num a, Eq a) => a Source #

pattern GL_DISCRETE_AMD :: forall a. (Num a, Eq a) => a Source #

pattern GL_INT_SAMPLER_BUFFER_AMD :: forall a. (Num a, Eq a) => a Source #

pattern GL_SAMPLER_BUFFER_AMD :: forall a. (Num a, Eq a) => a Source #

pattern GL_TESSELLATION_FACTOR_AMD :: forall a. (Num a, Eq a) => a Source #

pattern GL_TESSELLATION_MODE_AMD :: forall a. (Num a, Eq a) => a Source #

pattern GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD :: forall a. (Num a, Eq a) => a Source #