| Safe Haskell | None |
|---|---|
| Language | Haskell2010 |
Graphics.GL.Compatibility33
Contents
- module Graphics.GL.Compatibility32
- module Graphics.GL.Core33
- glColorP3ui :: MonadIO m => GLenum -> GLuint -> m ()
- glColorP3uiv :: MonadIO m => GLenum -> Ptr GLuint -> m ()
- glColorP4ui :: MonadIO m => GLenum -> GLuint -> m ()
- glColorP4uiv :: MonadIO m => GLenum -> Ptr GLuint -> m ()
- glMultiTexCoordP1ui :: MonadIO m => GLenum -> GLenum -> GLuint -> m ()
- glMultiTexCoordP1uiv :: MonadIO m => GLenum -> GLenum -> Ptr GLuint -> m ()
- glMultiTexCoordP2ui :: MonadIO m => GLenum -> GLenum -> GLuint -> m ()
- glMultiTexCoordP2uiv :: MonadIO m => GLenum -> GLenum -> Ptr GLuint -> m ()
- glMultiTexCoordP3ui :: MonadIO m => GLenum -> GLenum -> GLuint -> m ()
- glMultiTexCoordP3uiv :: MonadIO m => GLenum -> GLenum -> Ptr GLuint -> m ()
- glMultiTexCoordP4ui :: MonadIO m => GLenum -> GLenum -> GLuint -> m ()
- glMultiTexCoordP4uiv :: MonadIO m => GLenum -> GLenum -> Ptr GLuint -> m ()
- glNormalP3ui :: MonadIO m => GLenum -> GLuint -> m ()
- glNormalP3uiv :: MonadIO m => GLenum -> Ptr GLuint -> m ()
- glSecondaryColorP3ui :: MonadIO m => GLenum -> GLuint -> m ()
- glSecondaryColorP3uiv :: MonadIO m => GLenum -> Ptr GLuint -> m ()
- glTexCoordP1ui :: MonadIO m => GLenum -> GLuint -> m ()
- glTexCoordP1uiv :: MonadIO m => GLenum -> Ptr GLuint -> m ()
- glTexCoordP2ui :: MonadIO m => GLenum -> GLuint -> m ()
- glTexCoordP2uiv :: MonadIO m => GLenum -> Ptr GLuint -> m ()
- glTexCoordP3ui :: MonadIO m => GLenum -> GLuint -> m ()
- glTexCoordP3uiv :: MonadIO m => GLenum -> Ptr GLuint -> m ()
- glTexCoordP4ui :: MonadIO m => GLenum -> GLuint -> m ()
- glTexCoordP4uiv :: MonadIO m => GLenum -> Ptr GLuint -> m ()
- glVertexP2ui :: MonadIO m => GLenum -> GLuint -> m ()
- glVertexP2uiv :: MonadIO m => GLenum -> Ptr GLuint -> m ()
- glVertexP3ui :: MonadIO m => GLenum -> GLuint -> m ()
- glVertexP3uiv :: MonadIO m => GLenum -> Ptr GLuint -> m ()
- glVertexP4ui :: MonadIO m => GLenum -> GLuint -> m ()
- glVertexP4uiv :: MonadIO m => GLenum -> Ptr GLuint -> m ()
Graphics.GL.Compatibility33
module Graphics.GL.Compatibility32
module Graphics.GL.Core33
glColorP3ui :: MonadIO m => GLenum -> GLuint -> m () Source #
Usage: glColorP3ui type color
glColorP3uiv :: MonadIO m => GLenum -> Ptr GLuint -> m () Source #
Usage: glColorP3uiv type color
The length of color should be 1.
glColorP4ui :: MonadIO m => GLenum -> GLuint -> m () Source #
Usage: glColorP4ui type color
glColorP4uiv :: MonadIO m => GLenum -> Ptr GLuint -> m () Source #
Usage: glColorP4uiv type color
The length of color should be 1.
glMultiTexCoordP1ui :: MonadIO m => GLenum -> GLenum -> GLuint -> m () Source #
Usage: glMultiTexCoordP1ui texture type coords
glMultiTexCoordP1uiv :: MonadIO m => GLenum -> GLenum -> Ptr GLuint -> m () Source #
Usage: glMultiTexCoordP1uiv texture type coords
The length of coords should be 1.
glMultiTexCoordP2ui :: MonadIO m => GLenum -> GLenum -> GLuint -> m () Source #
Usage: glMultiTexCoordP2ui texture type coords
glMultiTexCoordP2uiv :: MonadIO m => GLenum -> GLenum -> Ptr GLuint -> m () Source #
Usage: glMultiTexCoordP2uiv texture type coords
The length of coords should be 1.
glMultiTexCoordP3ui :: MonadIO m => GLenum -> GLenum -> GLuint -> m () Source #
Usage: glMultiTexCoordP3ui texture type coords
glMultiTexCoordP3uiv :: MonadIO m => GLenum -> GLenum -> Ptr GLuint -> m () Source #
Usage: glMultiTexCoordP3uiv texture type coords
The length of coords should be 1.
glMultiTexCoordP4ui :: MonadIO m => GLenum -> GLenum -> GLuint -> m () Source #
Usage: glMultiTexCoordP4ui texture type coords
glMultiTexCoordP4uiv :: MonadIO m => GLenum -> GLenum -> Ptr GLuint -> m () Source #
Usage: glMultiTexCoordP4uiv texture type coords
The length of coords should be 1.
glNormalP3ui :: MonadIO m => GLenum -> GLuint -> m () Source #
Usage: glNormalP3ui type coords
glNormalP3uiv :: MonadIO m => GLenum -> Ptr GLuint -> m () Source #
Usage: glNormalP3uiv type coords
The length of coords should be 1.
glSecondaryColorP3ui :: MonadIO m => GLenum -> GLuint -> m () Source #
Usage: glSecondaryColorP3ui type color
glSecondaryColorP3uiv :: MonadIO m => GLenum -> Ptr GLuint -> m () Source #
Usage: glSecondaryColorP3uiv type color
The length of color should be 1.
glTexCoordP1ui :: MonadIO m => GLenum -> GLuint -> m () Source #
Usage: glTexCoordP1ui type coords
glTexCoordP1uiv :: MonadIO m => GLenum -> Ptr GLuint -> m () Source #
Usage: glTexCoordP1uiv type coords
The length of coords should be 1.
glTexCoordP2ui :: MonadIO m => GLenum -> GLuint -> m () Source #
Usage: glTexCoordP2ui type coords
glTexCoordP2uiv :: MonadIO m => GLenum -> Ptr GLuint -> m () Source #
Usage: glTexCoordP2uiv type coords
The length of coords should be 1.
glTexCoordP3ui :: MonadIO m => GLenum -> GLuint -> m () Source #
Usage: glTexCoordP3ui type coords
glTexCoordP3uiv :: MonadIO m => GLenum -> Ptr GLuint -> m () Source #
Usage: glTexCoordP3uiv type coords
The length of coords should be 1.
glTexCoordP4ui :: MonadIO m => GLenum -> GLuint -> m () Source #
Usage: glTexCoordP4ui type coords
glTexCoordP4uiv :: MonadIO m => GLenum -> Ptr GLuint -> m () Source #
Usage: glTexCoordP4uiv type coords
The length of coords should be 1.
glVertexP2ui :: MonadIO m => GLenum -> GLuint -> m () Source #
Usage: glVertexP2ui type value
glVertexP2uiv :: MonadIO m => GLenum -> Ptr GLuint -> m () Source #
Usage: glVertexP2uiv type value
The length of value should be 1.
glVertexP3ui :: MonadIO m => GLenum -> GLuint -> m () Source #
Usage: glVertexP3ui type value
glVertexP3uiv :: MonadIO m => GLenum -> Ptr GLuint -> m () Source #
Usage: glVertexP3uiv type value
The length of value should be 1.
glVertexP4ui :: MonadIO m => GLenum -> GLuint -> m () Source #
Usage: glVertexP4ui type value
glVertexP4uiv :: MonadIO m => GLenum -> Ptr GLuint -> m () Source #
Usage: glVertexP4uiv type value
The length of value should be 1.