Safe Haskell | None |
---|---|
Language | Haskell2010 |
- gl_EXT_bindable_uniform :: Bool
- glGetUniformBufferSizeEXT :: MonadIO m => GLuint -> GLint -> m GLint
- glGetUniformOffsetEXT :: MonadIO m => GLuint -> GLint -> m GLintptr
- glUniformBufferEXT :: MonadIO m => GLuint -> GLint -> GLuint -> m ()
- pattern GL_MAX_BINDABLE_UNIFORM_SIZE_EXT :: () => (Eq a, Num a) => a
- pattern GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT :: () => (Eq a, Num a) => a
- pattern GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT :: () => (Eq a, Num a) => a
- pattern GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT :: () => (Eq a, Num a) => a
- pattern GL_UNIFORM_BUFFER_BINDING_EXT :: () => (Eq a, Num a) => a
- pattern GL_UNIFORM_BUFFER_EXT :: () => (Eq a, Num a) => a
Extension Support
gl_EXT_bindable_uniform :: Bool Source
Checks that the GL_EXT_bindable_uniform extension is available.
GL_EXT_bindable_uniform
glGetUniformBufferSizeEXT :: MonadIO m => GLuint -> GLint -> m GLint Source
Usage: glGetUniformBufferSizeEXT
program location
glGetUniformOffsetEXT :: MonadIO m => GLuint -> GLint -> m GLintptr Source
Usage: glGetUniformOffsetEXT
program location
glUniformBufferEXT :: MonadIO m => GLuint -> GLint -> GLuint -> m () Source
Usage: glUniformBufferEXT
program location buffer
pattern GL_MAX_BINDABLE_UNIFORM_SIZE_EXT :: () => (Eq a, Num a) => a Source
pattern GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT :: () => (Eq a, Num a) => a Source
pattern GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT :: () => (Eq a, Num a) => a Source
pattern GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT :: () => (Eq a, Num a) => a Source
pattern GL_UNIFORM_BUFFER_BINDING_EXT :: () => (Eq a, Num a) => a Source
pattern GL_UNIFORM_BUFFER_EXT :: () => (Eq a, Num a) => a Source