Copyright | Will Thompson and Iñaki García Etxebarria |
---|---|
License | LGPL-2.1 |
Maintainer | Iñaki García Etxebarria |
Safe Haskell | Safe-Inferred |
Language | Haskell2010 |
GtkEventControllerMotion
is an event controller tracking the pointer
position.
The event controller offers EventControllerMotion::enter and EventControllerMotion::leave signals, as well as EventControllerMotion:isPointer and EventControllerMotion:containsPointer properties which are updated to reflect changes in the pointer position as it moves over the widget.
Synopsis
- newtype EventControllerMotion = EventControllerMotion (ManagedPtr EventControllerMotion)
- class (GObject o, IsDescendantOf EventControllerMotion o) => IsEventControllerMotion o
- toEventControllerMotion :: (MonadIO m, IsEventControllerMotion o) => o -> m EventControllerMotion
- eventControllerMotionContainsPointer :: (HasCallStack, MonadIO m, IsEventControllerMotion a) => a -> m Bool
- eventControllerMotionIsPointer :: (HasCallStack, MonadIO m, IsEventControllerMotion a) => a -> m Bool
- eventControllerMotionNew :: (HasCallStack, MonadIO m) => m EventControllerMotion
- getEventControllerMotionContainsPointer :: (MonadIO m, IsEventControllerMotion o) => o -> m Bool
- getEventControllerMotionIsPointer :: (MonadIO m, IsEventControllerMotion o) => o -> m Bool
- type EventControllerMotionEnterCallback = Double -> Double -> IO ()
- afterEventControllerMotionEnter :: (IsEventControllerMotion a, MonadIO m) => a -> ((?self :: a) => EventControllerMotionEnterCallback) -> m SignalHandlerId
- onEventControllerMotionEnter :: (IsEventControllerMotion a, MonadIO m) => a -> ((?self :: a) => EventControllerMotionEnterCallback) -> m SignalHandlerId
- type EventControllerMotionLeaveCallback = IO ()
- afterEventControllerMotionLeave :: (IsEventControllerMotion a, MonadIO m) => a -> ((?self :: a) => EventControllerMotionLeaveCallback) -> m SignalHandlerId
- onEventControllerMotionLeave :: (IsEventControllerMotion a, MonadIO m) => a -> ((?self :: a) => EventControllerMotionLeaveCallback) -> m SignalHandlerId
- type EventControllerMotionMotionCallback = Double -> Double -> IO ()
- afterEventControllerMotionMotion :: (IsEventControllerMotion a, MonadIO m) => a -> ((?self :: a) => EventControllerMotionMotionCallback) -> m SignalHandlerId
- onEventControllerMotionMotion :: (IsEventControllerMotion a, MonadIO m) => a -> ((?self :: a) => EventControllerMotionMotionCallback) -> m SignalHandlerId
Exported types
newtype EventControllerMotion Source #
Memory-managed wrapper type.
EventControllerMotion (ManagedPtr EventControllerMotion) |
Instances
class (GObject o, IsDescendantOf EventControllerMotion o) => IsEventControllerMotion o Source #
Type class for types which can be safely cast to EventControllerMotion
, for instance with toEventControllerMotion
.
Instances
(GObject o, IsDescendantOf EventControllerMotion o) => IsEventControllerMotion o Source # | |
Defined in GI.Gtk.Objects.EventControllerMotion |
toEventControllerMotion :: (MonadIO m, IsEventControllerMotion o) => o -> m EventControllerMotion Source #
Cast to EventControllerMotion
, for types for which this is known to be safe. For general casts, use castTo
.
Methods
Click to display all available methods, including inherited ones
Methods
bindProperty, bindPropertyFull, containsPointer, forceFloating, freezeNotify, getv, isFloating, isPointer, notify, notifyByPspec, ref, refSink, reset, runDispose, stealData, stealQdata, thawNotify, unref, watchClosure.
Getters
getCurrentEvent, getCurrentEventDevice, getCurrentEventState, getCurrentEventTime, getData, getName, getPropagationLimit, getPropagationPhase, getProperty, getQdata, getWidget.
Setters
setData, setDataFull, setName, setPropagationLimit, setPropagationPhase, setProperty, setStaticName.
containsPointer
eventControllerMotionContainsPointer Source #
:: (HasCallStack, MonadIO m, IsEventControllerMotion a) | |
=> a |
|
-> m Bool | Returns: |
Returns if a pointer is within self
or one of its children.
isPointer
eventControllerMotionIsPointer Source #
:: (HasCallStack, MonadIO m, IsEventControllerMotion a) | |
=> a |
|
-> m Bool | Returns: |
Returns if a pointer is within self
, but not one of its children.
new
eventControllerMotionNew Source #
:: (HasCallStack, MonadIO m) | |
=> m EventControllerMotion | Returns: a new |
Creates a new event controller that will handle motion events.
Properties
containsPointer
Whether the pointer is in the controllers widget or a descendant.
See also EventControllerMotion:isPointer.
When handling crossing events, this property is updated before EventControllerMotion::enter, but after EventControllerMotion::leave is emitted.
getEventControllerMotionContainsPointer :: (MonadIO m, IsEventControllerMotion o) => o -> m Bool Source #
Get the value of the “contains-pointer
” property.
When overloading is enabled, this is equivalent to
get
eventControllerMotion #containsPointer
isPointer
Whether the pointer is in the controllers widget itself, as opposed to in a descendent widget.
See also EventControllerMotion:containsPointer.
When handling crossing events, this property is updated before EventControllerMotion::enter, but after EventControllerMotion::leave is emitted.
getEventControllerMotionIsPointer :: (MonadIO m, IsEventControllerMotion o) => o -> m Bool Source #
Get the value of the “is-pointer
” property.
When overloading is enabled, this is equivalent to
get
eventControllerMotion #isPointer
Signals
enter
type EventControllerMotionEnterCallback Source #
Signals that the pointer has entered the widget.
afterEventControllerMotionEnter :: (IsEventControllerMotion a, MonadIO m) => a -> ((?self :: a) => EventControllerMotionEnterCallback) -> m SignalHandlerId Source #
Connect a signal handler for the enter signal, to be run after the default handler. When overloading is enabled, this is equivalent to
after
eventControllerMotion #enter callback
By default the object invoking the signal is not passed to the callback.
If you need to access it, you can use the implit ?self
parameter.
Note that this requires activating the ImplicitParams
GHC extension.
onEventControllerMotionEnter :: (IsEventControllerMotion a, MonadIO m) => a -> ((?self :: a) => EventControllerMotionEnterCallback) -> m SignalHandlerId Source #
Connect a signal handler for the enter signal, to be run before the default handler. When overloading is enabled, this is equivalent to
on
eventControllerMotion #enter callback
leave
type EventControllerMotionLeaveCallback = IO () Source #
Signals that the pointer has left the widget.
afterEventControllerMotionLeave :: (IsEventControllerMotion a, MonadIO m) => a -> ((?self :: a) => EventControllerMotionLeaveCallback) -> m SignalHandlerId Source #
Connect a signal handler for the leave signal, to be run after the default handler. When overloading is enabled, this is equivalent to
after
eventControllerMotion #leave callback
By default the object invoking the signal is not passed to the callback.
If you need to access it, you can use the implit ?self
parameter.
Note that this requires activating the ImplicitParams
GHC extension.
onEventControllerMotionLeave :: (IsEventControllerMotion a, MonadIO m) => a -> ((?self :: a) => EventControllerMotionLeaveCallback) -> m SignalHandlerId Source #
Connect a signal handler for the leave signal, to be run before the default handler. When overloading is enabled, this is equivalent to
on
eventControllerMotion #leave callback
motion
type EventControllerMotionMotionCallback Source #
Emitted when the pointer moves inside the widget.
afterEventControllerMotionMotion :: (IsEventControllerMotion a, MonadIO m) => a -> ((?self :: a) => EventControllerMotionMotionCallback) -> m SignalHandlerId Source #
Connect a signal handler for the motion signal, to be run after the default handler. When overloading is enabled, this is equivalent to
after
eventControllerMotion #motion callback
By default the object invoking the signal is not passed to the callback.
If you need to access it, you can use the implit ?self
parameter.
Note that this requires activating the ImplicitParams
GHC extension.
onEventControllerMotionMotion :: (IsEventControllerMotion a, MonadIO m) => a -> ((?self :: a) => EventControllerMotionMotionCallback) -> m SignalHandlerId Source #
Connect a signal handler for the motion signal, to be run before the default handler. When overloading is enabled, this is equivalent to
on
eventControllerMotion #motion callback