Copyright | Will Thompson Iñaki García Etxebarria and Jonas Platte |
---|---|
License | LGPL-2.1 |
Maintainer | Iñaki García Etxebarria |
Safe Haskell | None |
Language | Haskell2010 |
GesturePan
is a Gesture
implementation able to recognize
pan gestures, those are drags that are locked to happen along one
axis. The axis that a GesturePan
handles is defined at
construct time, and can be changed through
gesturePanSetOrientation
.
When the gesture starts to be recognized, GesturePan
will
attempt to determine as early as possible whether the sequence
is moving in the expected direction, and denying the sequence if
this does not happen.
Once a panning gesture along the expected axis is recognized, the pan signal will be emitted as input events are received, containing the offset in the given axis.
Synopsis
- newtype GesturePan = GesturePan (ManagedPtr GesturePan)
- class (GObject o, IsDescendantOf GesturePan o) => IsGesturePan o
- toGesturePan :: (MonadIO m, IsGesturePan o) => o -> m GesturePan
- gesturePanGetOrientation :: (HasCallStack, MonadIO m, IsGesturePan a) => a -> m Orientation
- gesturePanNew :: (HasCallStack, MonadIO m, IsWidget a) => a -> Orientation -> m GesturePan
- gesturePanSetOrientation :: (HasCallStack, MonadIO m, IsGesturePan a) => a -> Orientation -> m ()
- constructGesturePanOrientation :: (IsGesturePan o, MonadIO m) => Orientation -> m (GValueConstruct o)
- getGesturePanOrientation :: (MonadIO m, IsGesturePan o) => o -> m Orientation
- setGesturePanOrientation :: (MonadIO m, IsGesturePan o) => o -> Orientation -> m ()
- type C_GesturePanPanCallback = Ptr () -> CUInt -> CDouble -> Ptr () -> IO ()
- type GesturePanPanCallback = PanDirection -> Double -> IO ()
- afterGesturePanPan :: (IsGesturePan a, MonadIO m) => a -> GesturePanPanCallback -> m SignalHandlerId
- genClosure_GesturePanPan :: MonadIO m => GesturePanPanCallback -> m (GClosure C_GesturePanPanCallback)
- mk_GesturePanPanCallback :: C_GesturePanPanCallback -> IO (FunPtr C_GesturePanPanCallback)
- noGesturePanPanCallback :: Maybe GesturePanPanCallback
- onGesturePanPan :: (IsGesturePan a, MonadIO m) => a -> GesturePanPanCallback -> m SignalHandlerId
- wrap_GesturePanPanCallback :: GesturePanPanCallback -> C_GesturePanPanCallback
Exported types
newtype GesturePan Source #
Memory-managed wrapper type.
Instances
Eq GesturePan Source # | |
Defined in GI.Gtk.Objects.GesturePan (==) :: GesturePan -> GesturePan -> Bool # (/=) :: GesturePan -> GesturePan -> Bool # | |
IsGValue GesturePan Source # | Convert |
Defined in GI.Gtk.Objects.GesturePan toGValue :: GesturePan -> IO GValue # fromGValue :: GValue -> IO GesturePan # | |
ManagedPtrNewtype GesturePan Source # | |
Defined in GI.Gtk.Objects.GesturePan | |
TypedObject GesturePan Source # | |
Defined in GI.Gtk.Objects.GesturePan | |
GObject GesturePan Source # | |
Defined in GI.Gtk.Objects.GesturePan | |
HasParentTypes GesturePan Source # | |
Defined in GI.Gtk.Objects.GesturePan | |
type ParentTypes GesturePan Source # | |
Defined in GI.Gtk.Objects.GesturePan |
class (GObject o, IsDescendantOf GesturePan o) => IsGesturePan o Source #
Type class for types which can be safely cast to GesturePan
, for instance with toGesturePan
.
Instances
(GObject o, IsDescendantOf GesturePan o) => IsGesturePan o Source # | |
Defined in GI.Gtk.Objects.GesturePan |
toGesturePan :: (MonadIO m, IsGesturePan o) => o -> m GesturePan Source #
Cast to GesturePan
, for types for which this is known to be safe. For general casts, use castTo
.
Methods
Overloaded methods
getOrientation
gesturePanGetOrientation Source #
:: (HasCallStack, MonadIO m, IsGesturePan a) | |
=> a |
|
-> m Orientation | Returns: the expected orientation for pan gestures |
Returns the orientation of the pan gestures that this gesture
expects.
Since: 3.14
new
:: (HasCallStack, MonadIO m, IsWidget a) | |
=> a |
|
-> Orientation |
|
-> m GesturePan | Returns: a newly created |
Returns a newly created Gesture
that recognizes pan gestures.
Since: 3.14
setOrientation
gesturePanSetOrientation Source #
:: (HasCallStack, MonadIO m, IsGesturePan a) | |
=> a |
|
-> Orientation |
|
-> m () |
Sets the orientation to be expected on pan gestures.
Since: 3.14
Properties
orientation
The expected orientation of pan gestures.
Since: 3.14
constructGesturePanOrientation :: (IsGesturePan o, MonadIO m) => Orientation -> m (GValueConstruct o) Source #
Construct a GValueConstruct
with valid value for the “orientation
” property. This is rarely needed directly, but it is used by new
.
getGesturePanOrientation :: (MonadIO m, IsGesturePan o) => o -> m Orientation Source #
Get the value of the “orientation
” property.
When overloading is enabled, this is equivalent to
get
gesturePan #orientation
setGesturePanOrientation :: (MonadIO m, IsGesturePan o) => o -> Orientation -> m () Source #
Set the value of the “orientation
” property.
When overloading is enabled, this is equivalent to
set
gesturePan [ #orientation:=
value ]
Signals
pan
type C_GesturePanPanCallback = Ptr () -> CUInt -> CDouble -> Ptr () -> IO () Source #
Type for the callback on the (unwrapped) C side.
type GesturePanPanCallback Source #
= PanDirection |
|
-> Double |
|
-> IO () |
This signal is emitted once a panning gesture along the expected axis is detected.
Since: 3.14
afterGesturePanPan :: (IsGesturePan a, MonadIO m) => a -> GesturePanPanCallback -> m SignalHandlerId Source #
Connect a signal handler for the pan signal, to be run after the default handler. When overloading is enabled, this is equivalent to
after
gesturePan #pan callback
genClosure_GesturePanPan :: MonadIO m => GesturePanPanCallback -> m (GClosure C_GesturePanPanCallback) Source #
Wrap the callback into a GClosure
.
mk_GesturePanPanCallback :: C_GesturePanPanCallback -> IO (FunPtr C_GesturePanPanCallback) Source #
Generate a function pointer callable from C code, from a C_GesturePanPanCallback
.
noGesturePanPanCallback :: Maybe GesturePanPanCallback Source #
A convenience synonym for
.Nothing
:: Maybe
GesturePanPanCallback
onGesturePanPan :: (IsGesturePan a, MonadIO m) => a -> GesturePanPanCallback -> m SignalHandlerId Source #
Connect a signal handler for the pan signal, to be run before the default handler. When overloading is enabled, this is equivalent to
on
gesturePan #pan callback