{-# LANGUAGE TypeApplications #-}
#if (MIN_VERSION_haskell_gi_overloading(1,0,0) && !defined(__HADDOCK_VERSION__))
#define ENABLE_OVERLOADING
#endif
module GI.Gio.Objects.SimpleAction
(
SimpleAction(..) ,
IsSimpleAction ,
toSimpleAction ,
#if defined(ENABLE_OVERLOADING)
ResolveSimpleActionMethod ,
#endif
simpleActionNew ,
simpleActionNewStateful ,
#if defined(ENABLE_OVERLOADING)
SimpleActionSetEnabledMethodInfo ,
#endif
simpleActionSetEnabled ,
#if defined(ENABLE_OVERLOADING)
SimpleActionSetStateMethodInfo ,
#endif
simpleActionSetState ,
#if defined(ENABLE_OVERLOADING)
SimpleActionSetStateHintMethodInfo ,
#endif
simpleActionSetStateHint ,
#if defined(ENABLE_OVERLOADING)
SimpleActionEnabledPropertyInfo ,
#endif
constructSimpleActionEnabled ,
getSimpleActionEnabled ,
setSimpleActionEnabled ,
#if defined(ENABLE_OVERLOADING)
simpleActionEnabled ,
#endif
#if defined(ENABLE_OVERLOADING)
SimpleActionNamePropertyInfo ,
#endif
constructSimpleActionName ,
getSimpleActionName ,
#if defined(ENABLE_OVERLOADING)
simpleActionName ,
#endif
#if defined(ENABLE_OVERLOADING)
SimpleActionParameterTypePropertyInfo ,
#endif
constructSimpleActionParameterType ,
getSimpleActionParameterType ,
#if defined(ENABLE_OVERLOADING)
simpleActionParameterType ,
#endif
#if defined(ENABLE_OVERLOADING)
SimpleActionStatePropertyInfo ,
#endif
constructSimpleActionState ,
getSimpleActionState ,
setSimpleActionState ,
#if defined(ENABLE_OVERLOADING)
simpleActionState ,
#endif
#if defined(ENABLE_OVERLOADING)
SimpleActionStateTypePropertyInfo ,
#endif
getSimpleActionStateType ,
#if defined(ENABLE_OVERLOADING)
simpleActionStateType ,
#endif
C_SimpleActionActivateCallback ,
SimpleActionActivateCallback ,
#if defined(ENABLE_OVERLOADING)
SimpleActionActivateSignalInfo ,
#endif
afterSimpleActionActivate ,
genClosure_SimpleActionActivate ,
mk_SimpleActionActivateCallback ,
noSimpleActionActivateCallback ,
onSimpleActionActivate ,
wrap_SimpleActionActivateCallback ,
C_SimpleActionChangeStateCallback ,
SimpleActionChangeStateCallback ,
#if defined(ENABLE_OVERLOADING)
SimpleActionChangeStateSignalInfo ,
#endif
afterSimpleActionChangeState ,
genClosure_SimpleActionChangeState ,
mk_SimpleActionChangeStateCallback ,
noSimpleActionChangeStateCallback ,
onSimpleActionChangeState ,
wrap_SimpleActionChangeStateCallback ,
) where
import Data.GI.Base.ShortPrelude
import qualified Data.GI.Base.ShortPrelude as SP
import qualified Data.GI.Base.Overloading as O
import qualified Prelude as P
import qualified Data.GI.Base.Attributes as GI.Attributes
import qualified Data.GI.Base.BasicTypes as B.Types
import qualified Data.GI.Base.ManagedPtr as B.ManagedPtr
import qualified Data.GI.Base.GClosure as B.GClosure
import qualified Data.GI.Base.GError as B.GError
import qualified Data.GI.Base.GVariant as B.GVariant
import qualified Data.GI.Base.GValue as B.GValue
import qualified Data.GI.Base.GParamSpec as B.GParamSpec
import qualified Data.GI.Base.CallStack as B.CallStack
import qualified Data.GI.Base.Properties as B.Properties
import qualified Data.GI.Base.Signals as B.Signals
import qualified Control.Monad.IO.Class as MIO
import qualified Data.Text as T
import qualified Data.ByteString.Char8 as B
import qualified Data.Map as Map
import qualified Foreign.Ptr as FP
import qualified GHC.OverloadedLabels as OL
import qualified GI.GLib.Structs.VariantType as GLib.VariantType
import qualified GI.GObject.Objects.Object as GObject.Object
import {-# SOURCE #-} qualified GI.Gio.Interfaces.Action as Gio.Action
newtype SimpleAction = SimpleAction (SP.ManagedPtr SimpleAction)
deriving (SimpleAction -> SimpleAction -> Bool
(SimpleAction -> SimpleAction -> Bool)
-> (SimpleAction -> SimpleAction -> Bool) -> Eq SimpleAction
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
/= :: SimpleAction -> SimpleAction -> Bool
$c/= :: SimpleAction -> SimpleAction -> Bool
== :: SimpleAction -> SimpleAction -> Bool
$c== :: SimpleAction -> SimpleAction -> Bool
Eq)
instance SP.ManagedPtrNewtype SimpleAction where
toManagedPtr :: SimpleAction -> ManagedPtr SimpleAction
toManagedPtr (SimpleAction ManagedPtr SimpleAction
p) = ManagedPtr SimpleAction
p
foreign import ccall "g_simple_action_get_type"
c_g_simple_action_get_type :: IO B.Types.GType
instance B.Types.TypedObject SimpleAction where
glibType :: IO GType
glibType = IO GType
c_g_simple_action_get_type
instance B.Types.GObject SimpleAction
instance B.GValue.IsGValue SimpleAction where
toGValue :: SimpleAction -> IO GValue
toGValue SimpleAction
o = do
GType
gtype <- IO GType
c_g_simple_action_get_type
SimpleAction -> (Ptr SimpleAction -> IO GValue) -> IO GValue
forall a c.
(HasCallStack, ManagedPtrNewtype a) =>
a -> (Ptr a -> IO c) -> IO c
B.ManagedPtr.withManagedPtr SimpleAction
o (GType
-> (GValue -> Ptr SimpleAction -> IO ())
-> Ptr SimpleAction
-> IO GValue
forall a. GType -> (GValue -> a -> IO ()) -> a -> IO GValue
B.GValue.buildGValue GType
gtype GValue -> Ptr SimpleAction -> IO ()
forall a. GObject a => GValue -> Ptr a -> IO ()
B.GValue.set_object)
fromGValue :: GValue -> IO SimpleAction
fromGValue GValue
gv = do
Ptr SimpleAction
ptr <- GValue -> IO (Ptr SimpleAction)
forall b. GObject b => GValue -> IO (Ptr b)
B.GValue.get_object GValue
gv :: IO (Ptr SimpleAction)
(ManagedPtr SimpleAction -> SimpleAction)
-> Ptr SimpleAction -> IO SimpleAction
forall a b.
(HasCallStack, GObject a, GObject b) =>
(ManagedPtr a -> a) -> Ptr b -> IO a
B.ManagedPtr.newObject ManagedPtr SimpleAction -> SimpleAction
SimpleAction Ptr SimpleAction
ptr
class (SP.GObject o, O.IsDescendantOf SimpleAction o) => IsSimpleAction o
instance (SP.GObject o, O.IsDescendantOf SimpleAction o) => IsSimpleAction o
instance O.HasParentTypes SimpleAction
type instance O.ParentTypes SimpleAction = '[GObject.Object.Object, Gio.Action.Action]
toSimpleAction :: (MonadIO m, IsSimpleAction o) => o -> m SimpleAction
toSimpleAction :: o -> m SimpleAction
toSimpleAction = IO SimpleAction -> m SimpleAction
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SimpleAction -> m SimpleAction)
-> (o -> IO SimpleAction) -> o -> m SimpleAction
forall b c a. (b -> c) -> (a -> b) -> a -> c
. (ManagedPtr SimpleAction -> SimpleAction) -> o -> IO SimpleAction
forall o o'.
(HasCallStack, ManagedPtrNewtype o, TypedObject o,
ManagedPtrNewtype o', TypedObject o') =>
(ManagedPtr o' -> o') -> o -> IO o'
unsafeCastTo ManagedPtr SimpleAction -> SimpleAction
SimpleAction
#if defined(ENABLE_OVERLOADING)
type family ResolveSimpleActionMethod (t :: Symbol) (o :: *) :: * where
ResolveSimpleActionMethod "activate" o = Gio.Action.ActionActivateMethodInfo
ResolveSimpleActionMethod "bindProperty" o = GObject.Object.ObjectBindPropertyMethodInfo
ResolveSimpleActionMethod "bindPropertyFull" o = GObject.Object.ObjectBindPropertyFullMethodInfo
ResolveSimpleActionMethod "changeState" o = Gio.Action.ActionChangeStateMethodInfo
ResolveSimpleActionMethod "forceFloating" o = GObject.Object.ObjectForceFloatingMethodInfo
ResolveSimpleActionMethod "freezeNotify" o = GObject.Object.ObjectFreezeNotifyMethodInfo
ResolveSimpleActionMethod "getv" o = GObject.Object.ObjectGetvMethodInfo
ResolveSimpleActionMethod "isFloating" o = GObject.Object.ObjectIsFloatingMethodInfo
ResolveSimpleActionMethod "notify" o = GObject.Object.ObjectNotifyMethodInfo
ResolveSimpleActionMethod "notifyByPspec" o = GObject.Object.ObjectNotifyByPspecMethodInfo
ResolveSimpleActionMethod "ref" o = GObject.Object.ObjectRefMethodInfo
ResolveSimpleActionMethod "refSink" o = GObject.Object.ObjectRefSinkMethodInfo
ResolveSimpleActionMethod "runDispose" o = GObject.Object.ObjectRunDisposeMethodInfo
ResolveSimpleActionMethod "stealData" o = GObject.Object.ObjectStealDataMethodInfo
ResolveSimpleActionMethod "stealQdata" o = GObject.Object.ObjectStealQdataMethodInfo
ResolveSimpleActionMethod "thawNotify" o = GObject.Object.ObjectThawNotifyMethodInfo
ResolveSimpleActionMethod "unref" o = GObject.Object.ObjectUnrefMethodInfo
ResolveSimpleActionMethod "watchClosure" o = GObject.Object.ObjectWatchClosureMethodInfo
ResolveSimpleActionMethod "getData" o = GObject.Object.ObjectGetDataMethodInfo
ResolveSimpleActionMethod "getEnabled" o = Gio.Action.ActionGetEnabledMethodInfo
ResolveSimpleActionMethod "getName" o = Gio.Action.ActionGetNameMethodInfo
ResolveSimpleActionMethod "getParameterType" o = Gio.Action.ActionGetParameterTypeMethodInfo
ResolveSimpleActionMethod "getProperty" o = GObject.Object.ObjectGetPropertyMethodInfo
ResolveSimpleActionMethod "getQdata" o = GObject.Object.ObjectGetQdataMethodInfo
ResolveSimpleActionMethod "getState" o = Gio.Action.ActionGetStateMethodInfo
ResolveSimpleActionMethod "getStateHint" o = Gio.Action.ActionGetStateHintMethodInfo
ResolveSimpleActionMethod "getStateType" o = Gio.Action.ActionGetStateTypeMethodInfo
ResolveSimpleActionMethod "setData" o = GObject.Object.ObjectSetDataMethodInfo
ResolveSimpleActionMethod "setDataFull" o = GObject.Object.ObjectSetDataFullMethodInfo
ResolveSimpleActionMethod "setEnabled" o = SimpleActionSetEnabledMethodInfo
ResolveSimpleActionMethod "setProperty" o = GObject.Object.ObjectSetPropertyMethodInfo
ResolveSimpleActionMethod "setState" o = SimpleActionSetStateMethodInfo
ResolveSimpleActionMethod "setStateHint" o = SimpleActionSetStateHintMethodInfo
ResolveSimpleActionMethod l o = O.MethodResolutionFailed l o
instance (info ~ ResolveSimpleActionMethod t SimpleAction, O.MethodInfo info SimpleAction p) => OL.IsLabel t (SimpleAction -> p) where
#if MIN_VERSION_base(4,10,0)
fromLabel = O.overloadedMethod @info
#else
fromLabel _ = O.overloadedMethod @info
#endif
#endif
type SimpleActionActivateCallback =
Maybe GVariant
-> IO ()
noSimpleActionActivateCallback :: Maybe SimpleActionActivateCallback
noSimpleActionActivateCallback :: Maybe SimpleActionActivateCallback
noSimpleActionActivateCallback = Maybe SimpleActionActivateCallback
forall a. Maybe a
Nothing
type C_SimpleActionActivateCallback =
Ptr () ->
Ptr GVariant ->
Ptr () ->
IO ()
foreign import ccall "wrapper"
mk_SimpleActionActivateCallback :: C_SimpleActionActivateCallback -> IO (FunPtr C_SimpleActionActivateCallback)
genClosure_SimpleActionActivate :: MonadIO m => SimpleActionActivateCallback -> m (GClosure C_SimpleActionActivateCallback)
genClosure_SimpleActionActivate :: SimpleActionActivateCallback
-> m (GClosure C_SimpleActionActivateCallback)
genClosure_SimpleActionActivate SimpleActionActivateCallback
cb = IO (GClosure C_SimpleActionActivateCallback)
-> m (GClosure C_SimpleActionActivateCallback)
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO (GClosure C_SimpleActionActivateCallback)
-> m (GClosure C_SimpleActionActivateCallback))
-> IO (GClosure C_SimpleActionActivateCallback)
-> m (GClosure C_SimpleActionActivateCallback)
forall a b. (a -> b) -> a -> b
$ do
let cb' :: C_SimpleActionActivateCallback
cb' = SimpleActionActivateCallback -> C_SimpleActionActivateCallback
wrap_SimpleActionActivateCallback SimpleActionActivateCallback
cb
C_SimpleActionActivateCallback
-> IO (FunPtr C_SimpleActionActivateCallback)
mk_SimpleActionActivateCallback C_SimpleActionActivateCallback
cb' IO (FunPtr C_SimpleActionActivateCallback)
-> (FunPtr C_SimpleActionActivateCallback
-> IO (GClosure C_SimpleActionActivateCallback))
-> IO (GClosure C_SimpleActionActivateCallback)
forall (m :: * -> *) a b. Monad m => m a -> (a -> m b) -> m b
>>= FunPtr C_SimpleActionActivateCallback
-> IO (GClosure C_SimpleActionActivateCallback)
forall (m :: * -> *) a. MonadIO m => FunPtr a -> m (GClosure a)
B.GClosure.newGClosure
wrap_SimpleActionActivateCallback ::
SimpleActionActivateCallback ->
C_SimpleActionActivateCallback
wrap_SimpleActionActivateCallback :: SimpleActionActivateCallback -> C_SimpleActionActivateCallback
wrap_SimpleActionActivateCallback SimpleActionActivateCallback
_cb Ptr ()
_ Ptr GVariant
parameter Ptr ()
_ = do
Maybe GVariant
maybeParameter <-
if Ptr GVariant
parameter Ptr GVariant -> Ptr GVariant -> Bool
forall a. Eq a => a -> a -> Bool
== Ptr GVariant
forall a. Ptr a
nullPtr
then Maybe GVariant -> IO (Maybe GVariant)
forall (m :: * -> *) a. Monad m => a -> m a
return Maybe GVariant
forall a. Maybe a
Nothing
else do
GVariant
parameter' <- Ptr GVariant -> IO GVariant
B.GVariant.newGVariantFromPtr Ptr GVariant
parameter
Maybe GVariant -> IO (Maybe GVariant)
forall (m :: * -> *) a. Monad m => a -> m a
return (Maybe GVariant -> IO (Maybe GVariant))
-> Maybe GVariant -> IO (Maybe GVariant)
forall a b. (a -> b) -> a -> b
$ GVariant -> Maybe GVariant
forall a. a -> Maybe a
Just GVariant
parameter'
SimpleActionActivateCallback
_cb Maybe GVariant
maybeParameter
onSimpleActionActivate :: (IsSimpleAction a, MonadIO m) => a -> SimpleActionActivateCallback -> m SignalHandlerId
onSimpleActionActivate :: a -> SimpleActionActivateCallback -> m SignalHandlerId
onSimpleActionActivate a
obj SimpleActionActivateCallback
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
let cb' :: C_SimpleActionActivateCallback
cb' = SimpleActionActivateCallback -> C_SimpleActionActivateCallback
wrap_SimpleActionActivateCallback SimpleActionActivateCallback
cb
FunPtr C_SimpleActionActivateCallback
cb'' <- C_SimpleActionActivateCallback
-> IO (FunPtr C_SimpleActionActivateCallback)
mk_SimpleActionActivateCallback C_SimpleActionActivateCallback
cb'
a
-> Text
-> FunPtr C_SimpleActionActivateCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj Text
"activate" FunPtr C_SimpleActionActivateCallback
cb'' SignalConnectMode
SignalConnectBefore Maybe Text
forall a. Maybe a
Nothing
afterSimpleActionActivate :: (IsSimpleAction a, MonadIO m) => a -> SimpleActionActivateCallback -> m SignalHandlerId
afterSimpleActionActivate :: a -> SimpleActionActivateCallback -> m SignalHandlerId
afterSimpleActionActivate a
obj SimpleActionActivateCallback
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
let cb' :: C_SimpleActionActivateCallback
cb' = SimpleActionActivateCallback -> C_SimpleActionActivateCallback
wrap_SimpleActionActivateCallback SimpleActionActivateCallback
cb
FunPtr C_SimpleActionActivateCallback
cb'' <- C_SimpleActionActivateCallback
-> IO (FunPtr C_SimpleActionActivateCallback)
mk_SimpleActionActivateCallback C_SimpleActionActivateCallback
cb'
a
-> Text
-> FunPtr C_SimpleActionActivateCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj Text
"activate" FunPtr C_SimpleActionActivateCallback
cb'' SignalConnectMode
SignalConnectAfter Maybe Text
forall a. Maybe a
Nothing
#if defined(ENABLE_OVERLOADING)
data SimpleActionActivateSignalInfo
instance SignalInfo SimpleActionActivateSignalInfo where
type HaskellCallbackType SimpleActionActivateSignalInfo = SimpleActionActivateCallback
connectSignal obj cb connectMode detail = do
let cb' = wrap_SimpleActionActivateCallback cb
cb'' <- mk_SimpleActionActivateCallback cb'
connectSignalFunPtr obj "activate" cb'' connectMode detail
#endif
type SimpleActionChangeStateCallback =
Maybe GVariant
-> IO ()
noSimpleActionChangeStateCallback :: Maybe SimpleActionChangeStateCallback
noSimpleActionChangeStateCallback :: Maybe SimpleActionActivateCallback
noSimpleActionChangeStateCallback = Maybe SimpleActionActivateCallback
forall a. Maybe a
Nothing
type C_SimpleActionChangeStateCallback =
Ptr () ->
Ptr GVariant ->
Ptr () ->
IO ()
foreign import ccall "wrapper"
mk_SimpleActionChangeStateCallback :: C_SimpleActionChangeStateCallback -> IO (FunPtr C_SimpleActionChangeStateCallback)
genClosure_SimpleActionChangeState :: MonadIO m => SimpleActionChangeStateCallback -> m (GClosure C_SimpleActionChangeStateCallback)
genClosure_SimpleActionChangeState :: SimpleActionActivateCallback
-> m (GClosure C_SimpleActionActivateCallback)
genClosure_SimpleActionChangeState SimpleActionActivateCallback
cb = IO (GClosure C_SimpleActionActivateCallback)
-> m (GClosure C_SimpleActionActivateCallback)
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO (GClosure C_SimpleActionActivateCallback)
-> m (GClosure C_SimpleActionActivateCallback))
-> IO (GClosure C_SimpleActionActivateCallback)
-> m (GClosure C_SimpleActionActivateCallback)
forall a b. (a -> b) -> a -> b
$ do
let cb' :: C_SimpleActionActivateCallback
cb' = SimpleActionActivateCallback -> C_SimpleActionActivateCallback
wrap_SimpleActionChangeStateCallback SimpleActionActivateCallback
cb
C_SimpleActionActivateCallback
-> IO (FunPtr C_SimpleActionActivateCallback)
mk_SimpleActionChangeStateCallback C_SimpleActionActivateCallback
cb' IO (FunPtr C_SimpleActionActivateCallback)
-> (FunPtr C_SimpleActionActivateCallback
-> IO (GClosure C_SimpleActionActivateCallback))
-> IO (GClosure C_SimpleActionActivateCallback)
forall (m :: * -> *) a b. Monad m => m a -> (a -> m b) -> m b
>>= FunPtr C_SimpleActionActivateCallback
-> IO (GClosure C_SimpleActionActivateCallback)
forall (m :: * -> *) a. MonadIO m => FunPtr a -> m (GClosure a)
B.GClosure.newGClosure
wrap_SimpleActionChangeStateCallback ::
SimpleActionChangeStateCallback ->
C_SimpleActionChangeStateCallback
wrap_SimpleActionChangeStateCallback :: SimpleActionActivateCallback -> C_SimpleActionActivateCallback
wrap_SimpleActionChangeStateCallback SimpleActionActivateCallback
_cb Ptr ()
_ Ptr GVariant
value Ptr ()
_ = do
Maybe GVariant
maybeValue <-
if Ptr GVariant
value Ptr GVariant -> Ptr GVariant -> Bool
forall a. Eq a => a -> a -> Bool
== Ptr GVariant
forall a. Ptr a
nullPtr
then Maybe GVariant -> IO (Maybe GVariant)
forall (m :: * -> *) a. Monad m => a -> m a
return Maybe GVariant
forall a. Maybe a
Nothing
else do
GVariant
value' <- Ptr GVariant -> IO GVariant
B.GVariant.newGVariantFromPtr Ptr GVariant
value
Maybe GVariant -> IO (Maybe GVariant)
forall (m :: * -> *) a. Monad m => a -> m a
return (Maybe GVariant -> IO (Maybe GVariant))
-> Maybe GVariant -> IO (Maybe GVariant)
forall a b. (a -> b) -> a -> b
$ GVariant -> Maybe GVariant
forall a. a -> Maybe a
Just GVariant
value'
SimpleActionActivateCallback
_cb Maybe GVariant
maybeValue
onSimpleActionChangeState :: (IsSimpleAction a, MonadIO m) => a -> SimpleActionChangeStateCallback -> m SignalHandlerId
onSimpleActionChangeState :: a -> SimpleActionActivateCallback -> m SignalHandlerId
onSimpleActionChangeState a
obj SimpleActionActivateCallback
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
let cb' :: C_SimpleActionActivateCallback
cb' = SimpleActionActivateCallback -> C_SimpleActionActivateCallback
wrap_SimpleActionChangeStateCallback SimpleActionActivateCallback
cb
FunPtr C_SimpleActionActivateCallback
cb'' <- C_SimpleActionActivateCallback
-> IO (FunPtr C_SimpleActionActivateCallback)
mk_SimpleActionChangeStateCallback C_SimpleActionActivateCallback
cb'
a
-> Text
-> FunPtr C_SimpleActionActivateCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj Text
"change-state" FunPtr C_SimpleActionActivateCallback
cb'' SignalConnectMode
SignalConnectBefore Maybe Text
forall a. Maybe a
Nothing
afterSimpleActionChangeState :: (IsSimpleAction a, MonadIO m) => a -> SimpleActionChangeStateCallback -> m SignalHandlerId
afterSimpleActionChangeState :: a -> SimpleActionActivateCallback -> m SignalHandlerId
afterSimpleActionChangeState a
obj SimpleActionActivateCallback
cb = IO SignalHandlerId -> m SignalHandlerId
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SignalHandlerId -> m SignalHandlerId)
-> IO SignalHandlerId -> m SignalHandlerId
forall a b. (a -> b) -> a -> b
$ do
let cb' :: C_SimpleActionActivateCallback
cb' = SimpleActionActivateCallback -> C_SimpleActionActivateCallback
wrap_SimpleActionChangeStateCallback SimpleActionActivateCallback
cb
FunPtr C_SimpleActionActivateCallback
cb'' <- C_SimpleActionActivateCallback
-> IO (FunPtr C_SimpleActionActivateCallback)
mk_SimpleActionChangeStateCallback C_SimpleActionActivateCallback
cb'
a
-> Text
-> FunPtr C_SimpleActionActivateCallback
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
forall o a.
GObject o =>
o
-> Text
-> FunPtr a
-> SignalConnectMode
-> Maybe Text
-> IO SignalHandlerId
connectSignalFunPtr a
obj Text
"change-state" FunPtr C_SimpleActionActivateCallback
cb'' SignalConnectMode
SignalConnectAfter Maybe Text
forall a. Maybe a
Nothing
#if defined(ENABLE_OVERLOADING)
data SimpleActionChangeStateSignalInfo
instance SignalInfo SimpleActionChangeStateSignalInfo where
type HaskellCallbackType SimpleActionChangeStateSignalInfo = SimpleActionChangeStateCallback
connectSignal obj cb connectMode detail = do
let cb' = wrap_SimpleActionChangeStateCallback cb
cb'' <- mk_SimpleActionChangeStateCallback cb'
connectSignalFunPtr obj "change-state" cb'' connectMode detail
#endif
getSimpleActionEnabled :: (MonadIO m, IsSimpleAction o) => o -> m Bool
getSimpleActionEnabled :: o -> m Bool
getSimpleActionEnabled o
obj = IO Bool -> m Bool
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO Bool -> m Bool) -> IO Bool -> m Bool
forall a b. (a -> b) -> a -> b
$ o -> String -> IO Bool
forall a. GObject a => a -> String -> IO Bool
B.Properties.getObjectPropertyBool o
obj String
"enabled"
setSimpleActionEnabled :: (MonadIO m, IsSimpleAction o) => o -> Bool -> m ()
setSimpleActionEnabled :: o -> Bool -> m ()
setSimpleActionEnabled o
obj Bool
val = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ o -> String -> Bool -> IO ()
forall a. GObject a => a -> String -> Bool -> IO ()
B.Properties.setObjectPropertyBool o
obj String
"enabled" Bool
val
constructSimpleActionEnabled :: (IsSimpleAction o, MIO.MonadIO m) => Bool -> m (GValueConstruct o)
constructSimpleActionEnabled :: Bool -> m (GValueConstruct o)
constructSimpleActionEnabled Bool
val = IO (GValueConstruct o) -> m (GValueConstruct o)
forall (m :: * -> *) a. MonadIO m => IO a -> m a
MIO.liftIO (IO (GValueConstruct o) -> m (GValueConstruct o))
-> IO (GValueConstruct o) -> m (GValueConstruct o)
forall a b. (a -> b) -> a -> b
$ String -> Bool -> IO (GValueConstruct o)
forall o. String -> Bool -> IO (GValueConstruct o)
B.Properties.constructObjectPropertyBool String
"enabled" Bool
val
#if defined(ENABLE_OVERLOADING)
data SimpleActionEnabledPropertyInfo
instance AttrInfo SimpleActionEnabledPropertyInfo where
type AttrAllowedOps SimpleActionEnabledPropertyInfo = '[ 'AttrSet, 'AttrConstruct, 'AttrGet]
type AttrBaseTypeConstraint SimpleActionEnabledPropertyInfo = IsSimpleAction
type AttrSetTypeConstraint SimpleActionEnabledPropertyInfo = (~) Bool
type AttrTransferTypeConstraint SimpleActionEnabledPropertyInfo = (~) Bool
type AttrTransferType SimpleActionEnabledPropertyInfo = Bool
type AttrGetType SimpleActionEnabledPropertyInfo = Bool
type AttrLabel SimpleActionEnabledPropertyInfo = "enabled"
type AttrOrigin SimpleActionEnabledPropertyInfo = SimpleAction
attrGet = getSimpleActionEnabled
attrSet = setSimpleActionEnabled
attrTransfer _ v = do
return v
attrConstruct = constructSimpleActionEnabled
attrClear = undefined
#endif
getSimpleActionName :: (MonadIO m, IsSimpleAction o) => o -> m (Maybe T.Text)
getSimpleActionName :: o -> m (Maybe Text)
getSimpleActionName o
obj = IO (Maybe Text) -> m (Maybe Text)
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO (Maybe Text) -> m (Maybe Text))
-> IO (Maybe Text) -> m (Maybe Text)
forall a b. (a -> b) -> a -> b
$ o -> String -> IO (Maybe Text)
forall a. GObject a => a -> String -> IO (Maybe Text)
B.Properties.getObjectPropertyString o
obj String
"name"
constructSimpleActionName :: (IsSimpleAction o, MIO.MonadIO m) => T.Text -> m (GValueConstruct o)
constructSimpleActionName :: Text -> m (GValueConstruct o)
constructSimpleActionName Text
val = IO (GValueConstruct o) -> m (GValueConstruct o)
forall (m :: * -> *) a. MonadIO m => IO a -> m a
MIO.liftIO (IO (GValueConstruct o) -> m (GValueConstruct o))
-> IO (GValueConstruct o) -> m (GValueConstruct o)
forall a b. (a -> b) -> a -> b
$ String -> Maybe Text -> IO (GValueConstruct o)
forall o. String -> Maybe Text -> IO (GValueConstruct o)
B.Properties.constructObjectPropertyString String
"name" (Text -> Maybe Text
forall a. a -> Maybe a
P.Just Text
val)
#if defined(ENABLE_OVERLOADING)
data SimpleActionNamePropertyInfo
instance AttrInfo SimpleActionNamePropertyInfo where
type AttrAllowedOps SimpleActionNamePropertyInfo = '[ 'AttrConstruct, 'AttrGet, 'AttrClear]
type AttrBaseTypeConstraint SimpleActionNamePropertyInfo = IsSimpleAction
type AttrSetTypeConstraint SimpleActionNamePropertyInfo = (~) T.Text
type AttrTransferTypeConstraint SimpleActionNamePropertyInfo = (~) T.Text
type AttrTransferType SimpleActionNamePropertyInfo = T.Text
type AttrGetType SimpleActionNamePropertyInfo = (Maybe T.Text)
type AttrLabel SimpleActionNamePropertyInfo = "name"
type AttrOrigin SimpleActionNamePropertyInfo = SimpleAction
attrGet = getSimpleActionName
attrSet = undefined
attrTransfer _ v = do
return v
attrConstruct = constructSimpleActionName
attrClear = undefined
#endif
getSimpleActionParameterType :: (MonadIO m, IsSimpleAction o) => o -> m (Maybe GLib.VariantType.VariantType)
getSimpleActionParameterType :: o -> m (Maybe VariantType)
getSimpleActionParameterType o
obj = IO (Maybe VariantType) -> m (Maybe VariantType)
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO (Maybe VariantType) -> m (Maybe VariantType))
-> IO (Maybe VariantType) -> m (Maybe VariantType)
forall a b. (a -> b) -> a -> b
$ o
-> String
-> (ManagedPtr VariantType -> VariantType)
-> IO (Maybe VariantType)
forall a b.
(GObject a, GBoxed b) =>
a -> String -> (ManagedPtr b -> b) -> IO (Maybe b)
B.Properties.getObjectPropertyBoxed o
obj String
"parameter-type" ManagedPtr VariantType -> VariantType
GLib.VariantType.VariantType
constructSimpleActionParameterType :: (IsSimpleAction o, MIO.MonadIO m) => GLib.VariantType.VariantType -> m (GValueConstruct o)
constructSimpleActionParameterType :: VariantType -> m (GValueConstruct o)
constructSimpleActionParameterType VariantType
val = IO (GValueConstruct o) -> m (GValueConstruct o)
forall (m :: * -> *) a. MonadIO m => IO a -> m a
MIO.liftIO (IO (GValueConstruct o) -> m (GValueConstruct o))
-> IO (GValueConstruct o) -> m (GValueConstruct o)
forall a b. (a -> b) -> a -> b
$ String -> Maybe VariantType -> IO (GValueConstruct o)
forall a o. GBoxed a => String -> Maybe a -> IO (GValueConstruct o)
B.Properties.constructObjectPropertyBoxed String
"parameter-type" (VariantType -> Maybe VariantType
forall a. a -> Maybe a
P.Just VariantType
val)
#if defined(ENABLE_OVERLOADING)
data SimpleActionParameterTypePropertyInfo
instance AttrInfo SimpleActionParameterTypePropertyInfo where
type AttrAllowedOps SimpleActionParameterTypePropertyInfo = '[ 'AttrConstruct, 'AttrGet, 'AttrClear]
type AttrBaseTypeConstraint SimpleActionParameterTypePropertyInfo = IsSimpleAction
type AttrSetTypeConstraint SimpleActionParameterTypePropertyInfo = (~) GLib.VariantType.VariantType
type AttrTransferTypeConstraint SimpleActionParameterTypePropertyInfo = (~) GLib.VariantType.VariantType
type AttrTransferType SimpleActionParameterTypePropertyInfo = GLib.VariantType.VariantType
type AttrGetType SimpleActionParameterTypePropertyInfo = (Maybe GLib.VariantType.VariantType)
type AttrLabel SimpleActionParameterTypePropertyInfo = "parameter-type"
type AttrOrigin SimpleActionParameterTypePropertyInfo = SimpleAction
attrGet = getSimpleActionParameterType
attrSet = undefined
attrTransfer _ v = do
return v
attrConstruct = constructSimpleActionParameterType
attrClear = undefined
#endif
getSimpleActionState :: (MonadIO m, IsSimpleAction o) => o -> m (Maybe GVariant)
getSimpleActionState :: o -> m (Maybe GVariant)
getSimpleActionState o
obj = IO (Maybe GVariant) -> m (Maybe GVariant)
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO (Maybe GVariant) -> m (Maybe GVariant))
-> IO (Maybe GVariant) -> m (Maybe GVariant)
forall a b. (a -> b) -> a -> b
$ o -> String -> IO (Maybe GVariant)
forall a. GObject a => a -> String -> IO (Maybe GVariant)
B.Properties.getObjectPropertyVariant o
obj String
"state"
setSimpleActionState :: (MonadIO m, IsSimpleAction o) => o -> GVariant -> m ()
setSimpleActionState :: o -> GVariant -> m ()
setSimpleActionState o
obj GVariant
val = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ o -> String -> SimpleActionActivateCallback
forall a. GObject a => a -> String -> SimpleActionActivateCallback
B.Properties.setObjectPropertyVariant o
obj String
"state" (GVariant -> Maybe GVariant
forall a. a -> Maybe a
Just GVariant
val)
constructSimpleActionState :: (IsSimpleAction o, MIO.MonadIO m) => GVariant -> m (GValueConstruct o)
constructSimpleActionState :: GVariant -> m (GValueConstruct o)
constructSimpleActionState GVariant
val = IO (GValueConstruct o) -> m (GValueConstruct o)
forall (m :: * -> *) a. MonadIO m => IO a -> m a
MIO.liftIO (IO (GValueConstruct o) -> m (GValueConstruct o))
-> IO (GValueConstruct o) -> m (GValueConstruct o)
forall a b. (a -> b) -> a -> b
$ String -> Maybe GVariant -> IO (GValueConstruct o)
forall o. String -> Maybe GVariant -> IO (GValueConstruct o)
B.Properties.constructObjectPropertyVariant String
"state" (GVariant -> Maybe GVariant
forall a. a -> Maybe a
P.Just GVariant
val)
#if defined(ENABLE_OVERLOADING)
data SimpleActionStatePropertyInfo
instance AttrInfo SimpleActionStatePropertyInfo where
type AttrAllowedOps SimpleActionStatePropertyInfo = '[ 'AttrSet, 'AttrConstruct, 'AttrGet]
type AttrBaseTypeConstraint SimpleActionStatePropertyInfo = IsSimpleAction
type AttrSetTypeConstraint SimpleActionStatePropertyInfo = (~) GVariant
type AttrTransferTypeConstraint SimpleActionStatePropertyInfo = (~) GVariant
type AttrTransferType SimpleActionStatePropertyInfo = GVariant
type AttrGetType SimpleActionStatePropertyInfo = (Maybe GVariant)
type AttrLabel SimpleActionStatePropertyInfo = "state"
type AttrOrigin SimpleActionStatePropertyInfo = SimpleAction
attrGet = getSimpleActionState
attrSet = setSimpleActionState
attrTransfer _ v = do
return v
attrConstruct = constructSimpleActionState
attrClear = undefined
#endif
getSimpleActionStateType :: (MonadIO m, IsSimpleAction o) => o -> m (Maybe GLib.VariantType.VariantType)
getSimpleActionStateType :: o -> m (Maybe VariantType)
getSimpleActionStateType o
obj = IO (Maybe VariantType) -> m (Maybe VariantType)
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO (Maybe VariantType) -> m (Maybe VariantType))
-> IO (Maybe VariantType) -> m (Maybe VariantType)
forall a b. (a -> b) -> a -> b
$ o
-> String
-> (ManagedPtr VariantType -> VariantType)
-> IO (Maybe VariantType)
forall a b.
(GObject a, GBoxed b) =>
a -> String -> (ManagedPtr b -> b) -> IO (Maybe b)
B.Properties.getObjectPropertyBoxed o
obj String
"state-type" ManagedPtr VariantType -> VariantType
GLib.VariantType.VariantType
#if defined(ENABLE_OVERLOADING)
data SimpleActionStateTypePropertyInfo
instance AttrInfo SimpleActionStateTypePropertyInfo where
type AttrAllowedOps SimpleActionStateTypePropertyInfo = '[ 'AttrGet, 'AttrClear]
type AttrBaseTypeConstraint SimpleActionStateTypePropertyInfo = IsSimpleAction
type AttrSetTypeConstraint SimpleActionStateTypePropertyInfo = (~) ()
type AttrTransferTypeConstraint SimpleActionStateTypePropertyInfo = (~) ()
type AttrTransferType SimpleActionStateTypePropertyInfo = ()
type AttrGetType SimpleActionStateTypePropertyInfo = (Maybe GLib.VariantType.VariantType)
type AttrLabel SimpleActionStateTypePropertyInfo = "state-type"
type AttrOrigin SimpleActionStateTypePropertyInfo = SimpleAction
attrGet = getSimpleActionStateType
attrSet = undefined
attrTransfer _ = undefined
attrConstruct = undefined
attrClear = undefined
#endif
#if defined(ENABLE_OVERLOADING)
instance O.HasAttributeList SimpleAction
type instance O.AttributeList SimpleAction = SimpleActionAttributeList
type SimpleActionAttributeList = ('[ '("enabled", SimpleActionEnabledPropertyInfo), '("name", SimpleActionNamePropertyInfo), '("parameterType", SimpleActionParameterTypePropertyInfo), '("state", SimpleActionStatePropertyInfo), '("stateType", SimpleActionStateTypePropertyInfo)] :: [(Symbol, *)])
#endif
#if defined(ENABLE_OVERLOADING)
simpleActionEnabled :: AttrLabelProxy "enabled"
simpleActionEnabled = AttrLabelProxy
simpleActionName :: AttrLabelProxy "name"
simpleActionName = AttrLabelProxy
simpleActionParameterType :: AttrLabelProxy "parameterType"
simpleActionParameterType = AttrLabelProxy
simpleActionState :: AttrLabelProxy "state"
simpleActionState = AttrLabelProxy
simpleActionStateType :: AttrLabelProxy "stateType"
simpleActionStateType = AttrLabelProxy
#endif
#if defined(ENABLE_OVERLOADING)
type instance O.SignalList SimpleAction = SimpleActionSignalList
type SimpleActionSignalList = ('[ '("activate", SimpleActionActivateSignalInfo), '("changeState", SimpleActionChangeStateSignalInfo), '("notify", GObject.Object.ObjectNotifySignalInfo)] :: [(Symbol, *)])
#endif
foreign import ccall "g_simple_action_new" g_simple_action_new ::
CString ->
Ptr GLib.VariantType.VariantType ->
IO (Ptr SimpleAction)
simpleActionNew ::
(B.CallStack.HasCallStack, MonadIO m) =>
T.Text
-> Maybe (GLib.VariantType.VariantType)
-> m SimpleAction
simpleActionNew :: Text -> Maybe VariantType -> m SimpleAction
simpleActionNew Text
name Maybe VariantType
parameterType = IO SimpleAction -> m SimpleAction
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SimpleAction -> m SimpleAction)
-> IO SimpleAction -> m SimpleAction
forall a b. (a -> b) -> a -> b
$ do
CString
name' <- Text -> IO CString
textToCString Text
name
Ptr VariantType
maybeParameterType <- case Maybe VariantType
parameterType of
Maybe VariantType
Nothing -> Ptr VariantType -> IO (Ptr VariantType)
forall (m :: * -> *) a. Monad m => a -> m a
return Ptr VariantType
forall a. Ptr a
nullPtr
Just VariantType
jParameterType -> do
Ptr VariantType
jParameterType' <- VariantType -> IO (Ptr VariantType)
forall a. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr a)
unsafeManagedPtrGetPtr VariantType
jParameterType
Ptr VariantType -> IO (Ptr VariantType)
forall (m :: * -> *) a. Monad m => a -> m a
return Ptr VariantType
jParameterType'
Ptr SimpleAction
result <- CString -> Ptr VariantType -> IO (Ptr SimpleAction)
g_simple_action_new CString
name' Ptr VariantType
maybeParameterType
Text -> Ptr SimpleAction -> IO ()
forall a. HasCallStack => Text -> Ptr a -> IO ()
checkUnexpectedReturnNULL Text
"simpleActionNew" Ptr SimpleAction
result
SimpleAction
result' <- ((ManagedPtr SimpleAction -> SimpleAction)
-> Ptr SimpleAction -> IO SimpleAction
forall a b.
(HasCallStack, GObject a, GObject b) =>
(ManagedPtr a -> a) -> Ptr b -> IO a
wrapObject ManagedPtr SimpleAction -> SimpleAction
SimpleAction) Ptr SimpleAction
result
Maybe VariantType -> (VariantType -> IO ()) -> IO ()
forall (m :: * -> *) a. Monad m => Maybe a -> (a -> m ()) -> m ()
whenJust Maybe VariantType
parameterType VariantType -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr
CString -> IO ()
forall a. Ptr a -> IO ()
freeMem CString
name'
SimpleAction -> IO SimpleAction
forall (m :: * -> *) a. Monad m => a -> m a
return SimpleAction
result'
#if defined(ENABLE_OVERLOADING)
#endif
foreign import ccall "g_simple_action_new_stateful" g_simple_action_new_stateful ::
CString ->
Ptr GLib.VariantType.VariantType ->
Ptr GVariant ->
IO (Ptr SimpleAction)
simpleActionNewStateful ::
(B.CallStack.HasCallStack, MonadIO m) =>
T.Text
-> Maybe (GLib.VariantType.VariantType)
-> GVariant
-> m SimpleAction
simpleActionNewStateful :: Text -> Maybe VariantType -> GVariant -> m SimpleAction
simpleActionNewStateful Text
name Maybe VariantType
parameterType GVariant
state = IO SimpleAction -> m SimpleAction
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO SimpleAction -> m SimpleAction)
-> IO SimpleAction -> m SimpleAction
forall a b. (a -> b) -> a -> b
$ do
CString
name' <- Text -> IO CString
textToCString Text
name
Ptr VariantType
maybeParameterType <- case Maybe VariantType
parameterType of
Maybe VariantType
Nothing -> Ptr VariantType -> IO (Ptr VariantType)
forall (m :: * -> *) a. Monad m => a -> m a
return Ptr VariantType
forall a. Ptr a
nullPtr
Just VariantType
jParameterType -> do
Ptr VariantType
jParameterType' <- VariantType -> IO (Ptr VariantType)
forall a. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr a)
unsafeManagedPtrGetPtr VariantType
jParameterType
Ptr VariantType -> IO (Ptr VariantType)
forall (m :: * -> *) a. Monad m => a -> m a
return Ptr VariantType
jParameterType'
Ptr GVariant
state' <- GVariant -> IO (Ptr GVariant)
forall a. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr a)
unsafeManagedPtrGetPtr GVariant
state
Ptr SimpleAction
result <- CString -> Ptr VariantType -> Ptr GVariant -> IO (Ptr SimpleAction)
g_simple_action_new_stateful CString
name' Ptr VariantType
maybeParameterType Ptr GVariant
state'
Text -> Ptr SimpleAction -> IO ()
forall a. HasCallStack => Text -> Ptr a -> IO ()
checkUnexpectedReturnNULL Text
"simpleActionNewStateful" Ptr SimpleAction
result
SimpleAction
result' <- ((ManagedPtr SimpleAction -> SimpleAction)
-> Ptr SimpleAction -> IO SimpleAction
forall a b.
(HasCallStack, GObject a, GObject b) =>
(ManagedPtr a -> a) -> Ptr b -> IO a
wrapObject ManagedPtr SimpleAction -> SimpleAction
SimpleAction) Ptr SimpleAction
result
Maybe VariantType -> (VariantType -> IO ()) -> IO ()
forall (m :: * -> *) a. Monad m => Maybe a -> (a -> m ()) -> m ()
whenJust Maybe VariantType
parameterType VariantType -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr
GVariant -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr GVariant
state
CString -> IO ()
forall a. Ptr a -> IO ()
freeMem CString
name'
SimpleAction -> IO SimpleAction
forall (m :: * -> *) a. Monad m => a -> m a
return SimpleAction
result'
#if defined(ENABLE_OVERLOADING)
#endif
foreign import ccall "g_simple_action_set_enabled" g_simple_action_set_enabled ::
Ptr SimpleAction ->
CInt ->
IO ()
simpleActionSetEnabled ::
(B.CallStack.HasCallStack, MonadIO m, IsSimpleAction a) =>
a
-> Bool
-> m ()
simpleActionSetEnabled :: a -> Bool -> m ()
simpleActionSetEnabled a
simple Bool
enabled = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ do
Ptr SimpleAction
simple' <- a -> IO (Ptr SimpleAction)
forall a b. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr b)
unsafeManagedPtrCastPtr a
simple
let enabled' :: CInt
enabled' = (Int -> CInt
forall a b. (Integral a, Num b) => a -> b
fromIntegral (Int -> CInt) -> (Bool -> Int) -> Bool -> CInt
forall b c a. (b -> c) -> (a -> b) -> a -> c
. Bool -> Int
forall a. Enum a => a -> Int
fromEnum) Bool
enabled
Ptr SimpleAction -> CInt -> IO ()
g_simple_action_set_enabled Ptr SimpleAction
simple' CInt
enabled'
a -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr a
simple
() -> IO ()
forall (m :: * -> *) a. Monad m => a -> m a
return ()
#if defined(ENABLE_OVERLOADING)
data SimpleActionSetEnabledMethodInfo
instance (signature ~ (Bool -> m ()), MonadIO m, IsSimpleAction a) => O.MethodInfo SimpleActionSetEnabledMethodInfo a signature where
overloadedMethod = simpleActionSetEnabled
#endif
foreign import ccall "g_simple_action_set_state" g_simple_action_set_state ::
Ptr SimpleAction ->
Ptr GVariant ->
IO ()
simpleActionSetState ::
(B.CallStack.HasCallStack, MonadIO m, IsSimpleAction a) =>
a
-> GVariant
-> m ()
simpleActionSetState :: a -> GVariant -> m ()
simpleActionSetState a
simple GVariant
value = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ do
Ptr SimpleAction
simple' <- a -> IO (Ptr SimpleAction)
forall a b. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr b)
unsafeManagedPtrCastPtr a
simple
Ptr GVariant
value' <- GVariant -> IO (Ptr GVariant)
forall a. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr a)
unsafeManagedPtrGetPtr GVariant
value
Ptr SimpleAction -> Ptr GVariant -> IO ()
g_simple_action_set_state Ptr SimpleAction
simple' Ptr GVariant
value'
a -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr a
simple
GVariant -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr GVariant
value
() -> IO ()
forall (m :: * -> *) a. Monad m => a -> m a
return ()
#if defined(ENABLE_OVERLOADING)
data SimpleActionSetStateMethodInfo
instance (signature ~ (GVariant -> m ()), MonadIO m, IsSimpleAction a) => O.MethodInfo SimpleActionSetStateMethodInfo a signature where
overloadedMethod = simpleActionSetState
#endif
foreign import ccall "g_simple_action_set_state_hint" g_simple_action_set_state_hint ::
Ptr SimpleAction ->
Ptr GVariant ->
IO ()
simpleActionSetStateHint ::
(B.CallStack.HasCallStack, MonadIO m, IsSimpleAction a) =>
a
-> Maybe (GVariant)
-> m ()
simpleActionSetStateHint :: a -> Maybe GVariant -> m ()
simpleActionSetStateHint a
simple Maybe GVariant
stateHint = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ do
Ptr SimpleAction
simple' <- a -> IO (Ptr SimpleAction)
forall a b. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr b)
unsafeManagedPtrCastPtr a
simple
Ptr GVariant
maybeStateHint <- case Maybe GVariant
stateHint of
Maybe GVariant
Nothing -> Ptr GVariant -> IO (Ptr GVariant)
forall (m :: * -> *) a. Monad m => a -> m a
return Ptr GVariant
forall a. Ptr a
nullPtr
Just GVariant
jStateHint -> do
Ptr GVariant
jStateHint' <- GVariant -> IO (Ptr GVariant)
forall a. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr a)
unsafeManagedPtrGetPtr GVariant
jStateHint
Ptr GVariant -> IO (Ptr GVariant)
forall (m :: * -> *) a. Monad m => a -> m a
return Ptr GVariant
jStateHint'
Ptr SimpleAction -> Ptr GVariant -> IO ()
g_simple_action_set_state_hint Ptr SimpleAction
simple' Ptr GVariant
maybeStateHint
a -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr a
simple
Maybe GVariant -> (GVariant -> IO ()) -> IO ()
forall (m :: * -> *) a. Monad m => Maybe a -> (a -> m ()) -> m ()
whenJust Maybe GVariant
stateHint GVariant -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr
() -> IO ()
forall (m :: * -> *) a. Monad m => a -> m a
return ()
#if defined(ENABLE_OVERLOADING)
data SimpleActionSetStateHintMethodInfo
instance (signature ~ (Maybe (GVariant) -> m ()), MonadIO m, IsSimpleAction a) => O.MethodInfo SimpleActionSetStateHintMethodInfo a signature where
overloadedMethod = simpleActionSetStateHint
#endif