Copyright | Will Thompson Iñaki García Etxebarria and Jonas Platte |
---|---|
License | LGPL-2.1 |
Maintainer | Iñaki García Etxebarria (garetxe@gmail.com) |
Safe Haskell | None |
Language | Haskell2010 |
A DBusObjectSkeleton
instance is essentially a group of D-Bus
interfaces. The set of exported interfaces on the object may be
dynamic and change at runtime.
This type is intended to be used with DBusObjectManager
.
Since: 2.30
Synopsis
- newtype DBusObjectSkeleton = DBusObjectSkeleton (ManagedPtr DBusObjectSkeleton)
- class GObject o => IsDBusObjectSkeleton o
- toDBusObjectSkeleton :: (MonadIO m, IsDBusObjectSkeleton o) => o -> m DBusObjectSkeleton
- noDBusObjectSkeleton :: Maybe DBusObjectSkeleton
- dBusObjectSkeletonAddInterface :: (HasCallStack, MonadIO m, IsDBusObjectSkeleton a, IsDBusInterfaceSkeleton b) => a -> b -> m ()
- dBusObjectSkeletonFlush :: (HasCallStack, MonadIO m, IsDBusObjectSkeleton a) => a -> m ()
- dBusObjectSkeletonNew :: (HasCallStack, MonadIO m) => Text -> m DBusObjectSkeleton
- dBusObjectSkeletonRemoveInterface :: (HasCallStack, MonadIO m, IsDBusObjectSkeleton a, IsDBusInterfaceSkeleton b) => a -> b -> m ()
- dBusObjectSkeletonRemoveInterfaceByName :: (HasCallStack, MonadIO m, IsDBusObjectSkeleton a) => a -> Text -> m ()
- dBusObjectSkeletonSetObjectPath :: (HasCallStack, MonadIO m, IsDBusObjectSkeleton a) => a -> Text -> m ()
- clearDBusObjectSkeletonGObjectPath :: (MonadIO m, IsDBusObjectSkeleton o) => o -> m ()
- constructDBusObjectSkeletonGObjectPath :: IsDBusObjectSkeleton o => Text -> IO (GValueConstruct o)
- getDBusObjectSkeletonGObjectPath :: (MonadIO m, IsDBusObjectSkeleton o) => o -> m (Maybe Text)
- setDBusObjectSkeletonGObjectPath :: (MonadIO m, IsDBusObjectSkeleton o) => o -> Text -> m ()
- type C_DBusObjectSkeletonAuthorizeMethodCallback = Ptr () -> Ptr DBusInterfaceSkeleton -> Ptr DBusMethodInvocation -> Ptr () -> IO CInt
- type DBusObjectSkeletonAuthorizeMethodCallback = DBusInterfaceSkeleton -> DBusMethodInvocation -> IO Bool
- afterDBusObjectSkeletonAuthorizeMethod :: (IsDBusObjectSkeleton a, MonadIO m) => a -> DBusObjectSkeletonAuthorizeMethodCallback -> m SignalHandlerId
- genClosure_DBusObjectSkeletonAuthorizeMethod :: DBusObjectSkeletonAuthorizeMethodCallback -> IO Closure
- mk_DBusObjectSkeletonAuthorizeMethodCallback :: C_DBusObjectSkeletonAuthorizeMethodCallback -> IO (FunPtr C_DBusObjectSkeletonAuthorizeMethodCallback)
- noDBusObjectSkeletonAuthorizeMethodCallback :: Maybe DBusObjectSkeletonAuthorizeMethodCallback
- onDBusObjectSkeletonAuthorizeMethod :: (IsDBusObjectSkeleton a, MonadIO m) => a -> DBusObjectSkeletonAuthorizeMethodCallback -> m SignalHandlerId
- wrap_DBusObjectSkeletonAuthorizeMethodCallback :: DBusObjectSkeletonAuthorizeMethodCallback -> C_DBusObjectSkeletonAuthorizeMethodCallback
Exported types
newtype DBusObjectSkeleton Source #
Memory-managed wrapper type.
Instances
class GObject o => IsDBusObjectSkeleton o Source #
Type class for types which can be safely cast to DBusObjectSkeleton
, for instance with toDBusObjectSkeleton
.
Instances
(GObject a, (UnknownAncestorError DBusObjectSkeleton a :: Constraint)) => IsDBusObjectSkeleton a Source # | |
Defined in GI.Gio.Objects.DBusObjectSkeleton | |
IsDBusObjectSkeleton DBusObjectSkeleton Source # | |
Defined in GI.Gio.Objects.DBusObjectSkeleton |
toDBusObjectSkeleton :: (MonadIO m, IsDBusObjectSkeleton o) => o -> m DBusObjectSkeleton Source #
Cast to DBusObjectSkeleton
, for types for which this is known to be safe. For general casts, use castTo
.
noDBusObjectSkeleton :: Maybe DBusObjectSkeleton Source #
A convenience alias for Nothing
:: Maybe
DBusObjectSkeleton
.
Methods
addInterface
dBusObjectSkeletonAddInterface Source #
:: (HasCallStack, MonadIO m, IsDBusObjectSkeleton a, IsDBusInterfaceSkeleton b) | |
=> a |
|
-> b |
|
-> m () |
Adds interface_
to object
.
If object
already contains a DBusInterfaceSkeleton
with the same
interface name, it is removed before interface_
is added.
Note that object
takes its own reference on interface_
and holds
it until removed.
Since: 2.30
flush
dBusObjectSkeletonFlush Source #
:: (HasCallStack, MonadIO m, IsDBusObjectSkeleton a) | |
=> a |
|
-> m () |
This method simply calls dBusInterfaceSkeletonFlush
on all
interfaces belonging to object
. See that method for when flushing
is useful.
Since: 2.30
new
dBusObjectSkeletonNew Source #
:: (HasCallStack, MonadIO m) | |
=> Text |
|
-> m DBusObjectSkeleton | Returns: A |
Creates a new DBusObjectSkeleton
.
Since: 2.30
removeInterface
dBusObjectSkeletonRemoveInterface Source #
:: (HasCallStack, MonadIO m, IsDBusObjectSkeleton a, IsDBusInterfaceSkeleton b) | |
=> a |
|
-> b |
|
-> m () |
Removes interface_
from object
.
Since: 2.30
removeInterfaceByName
dBusObjectSkeletonRemoveInterfaceByName Source #
:: (HasCallStack, MonadIO m, IsDBusObjectSkeleton a) | |
=> a |
|
-> Text |
|
-> m () |
Removes the DBusInterface
with interfaceName
from object
.
If no D-Bus interface of the given interface exists, this function does nothing.
Since: 2.30
setObjectPath
dBusObjectSkeletonSetObjectPath Source #
:: (HasCallStack, MonadIO m, IsDBusObjectSkeleton a) | |
=> a |
|
-> Text |
|
-> m () |
Sets the object path for object
.
Since: 2.30
Properties
gObjectPath
The object path where the object is exported.
Since: 2.30
clearDBusObjectSkeletonGObjectPath :: (MonadIO m, IsDBusObjectSkeleton o) => o -> m () Source #
Set the value of the “g-object-path
” property to Nothing
.
When overloading is enabled, this is equivalent to
clear
#gObjectPath
constructDBusObjectSkeletonGObjectPath :: IsDBusObjectSkeleton o => Text -> IO (GValueConstruct o) Source #
Construct a GValueConstruct
with valid value for the “g-object-path
” property. This is rarely needed directly, but it is used by new
.
getDBusObjectSkeletonGObjectPath :: (MonadIO m, IsDBusObjectSkeleton o) => o -> m (Maybe Text) Source #
Get the value of the “g-object-path
” property.
When overloading is enabled, this is equivalent to
get
dBusObjectSkeleton #gObjectPath
setDBusObjectSkeletonGObjectPath :: (MonadIO m, IsDBusObjectSkeleton o) => o -> Text -> m () Source #
Set the value of the “g-object-path
” property.
When overloading is enabled, this is equivalent to
set
dBusObjectSkeleton [ #gObjectPath:=
value ]
Signals
authorizeMethod
type C_DBusObjectSkeletonAuthorizeMethodCallback = Ptr () -> Ptr DBusInterfaceSkeleton -> Ptr DBusMethodInvocation -> Ptr () -> IO CInt Source #
Type for the callback on the (unwrapped) C side.
type DBusObjectSkeletonAuthorizeMethodCallback Source #
= DBusInterfaceSkeleton |
|
-> DBusMethodInvocation |
|
-> IO Bool |
Emitted when a method is invoked by a remote caller and used to determine if the method call is authorized.
This signal is like 'GI.Gio.Objects.DBusInterfaceSkeleton.DBusInterfaceSkeleton'\'s
DBusInterfaceSkeleton
::g-authorize-method
signal,
except that it is for the enclosing object.
The default class handler just returns True
.
Since: 2.30
afterDBusObjectSkeletonAuthorizeMethod :: (IsDBusObjectSkeleton a, MonadIO m) => a -> DBusObjectSkeletonAuthorizeMethodCallback -> m SignalHandlerId Source #
Connect a signal handler for the “authorize-method
” signal, to be run after the default handler.
When overloading is enabled, this is equivalent to
after
dBusObjectSkeleton #authorizeMethod callback
genClosure_DBusObjectSkeletonAuthorizeMethod :: DBusObjectSkeletonAuthorizeMethodCallback -> IO Closure Source #
Wrap the callback into a Closure
.
mk_DBusObjectSkeletonAuthorizeMethodCallback :: C_DBusObjectSkeletonAuthorizeMethodCallback -> IO (FunPtr C_DBusObjectSkeletonAuthorizeMethodCallback) Source #
Generate a function pointer callable from C code, from a C_DBusObjectSkeletonAuthorizeMethodCallback
.
noDBusObjectSkeletonAuthorizeMethodCallback :: Maybe DBusObjectSkeletonAuthorizeMethodCallback Source #
A convenience synonym for
.Nothing
:: Maybe
DBusObjectSkeletonAuthorizeMethodCallback
onDBusObjectSkeletonAuthorizeMethod :: (IsDBusObjectSkeleton a, MonadIO m) => a -> DBusObjectSkeletonAuthorizeMethodCallback -> m SignalHandlerId Source #
Connect a signal handler for the “authorize-method
” signal, to be run before the default handler.
When overloading is enabled, this is equivalent to
on
dBusObjectSkeleton #authorizeMethod callback