set | GI.GdkPixbuf |
setPixbufSimpleAnimLoop | GI.GdkPixbuf.Objects.PixbufSimpleAnim, GI.GdkPixbuf.Objects, GI.GdkPixbuf |
setPixdataHeight | GI.GdkPixbuf.Structs.Pixdata, GI.GdkPixbuf.Structs, GI.GdkPixbuf |
setPixdataLength | GI.GdkPixbuf.Structs.Pixdata, GI.GdkPixbuf.Structs, GI.GdkPixbuf |
setPixdataMagic | GI.GdkPixbuf.Structs.Pixdata, GI.GdkPixbuf.Structs, GI.GdkPixbuf |
setPixdataPixdataType | GI.GdkPixbuf.Structs.Pixdata, GI.GdkPixbuf.Structs, GI.GdkPixbuf |
setPixdataRowstride | GI.GdkPixbuf.Structs.Pixdata, GI.GdkPixbuf.Structs, GI.GdkPixbuf |
setPixdataWidth | GI.GdkPixbuf.Structs.Pixdata, GI.GdkPixbuf.Structs, GI.GdkPixbuf |
SignalProxy | GI.GdkPixbuf |
stringToCString | GI.GdkPixbuf |