{-# LANGUAGE BangPatterns #-}
{-# LANGUAGE FlexibleContexts #-}
{-# LANGUAGE InstanceSigs #-}
{-# LANGUAGE LambdaCase #-}
{-# LANGUAGE MagicHash #-}
{-# LANGUAGE ScopedTypeVariables #-}
{-# LANGUAGE TypeApplications #-}
{-# LANGUAGE TypeFamilies #-}
{-# LANGUAGE UnliftedFFITypes #-}
{-# OPTIONS_HADDOCK not-home #-}
module FlatBuffers.Internal.Write where
import Control.Monad.State.Strict
import Data.ByteString.Builder ( Builder )
import qualified Data.ByteString.Builder as B
import qualified Data.ByteString.Lazy as BSL
import Data.Coerce ( coerce )
import qualified Data.Foldable as Foldable
import Data.Int
import qualified Data.List as L
import qualified Data.Map.Strict as M
import Data.Monoid ( Sum(..) )
import Data.Semigroup ( Max(..) )
import Data.Text ( Text )
import qualified Data.Text.Array as A
import qualified Data.Text.Encoding as T
import qualified Data.Text.Internal as TI
import Data.Word
import FlatBuffers.Internal.Build
import FlatBuffers.Internal.Constants
import FlatBuffers.Internal.FileIdentifier ( FileIdentifier(unFileIdentifier), HasFileIdentifier(getFileIdentifier) )
import FlatBuffers.Internal.Types
import Foreign.C.Types ( CSize(CSize) )
import GHC.Base ( ByteArray# )
import System.IO.Unsafe ( unsafeDupablePerformIO )
type BufferSize = Sum Int32
type Position = Int32
data FBState = FBState
{ builder :: !Builder
, bufferSize :: {-# UNPACK #-} !BufferSize
, maxAlign :: {-# UNPACK #-} !(Max Alignment)
, cache :: !(M.Map BSL.ByteString Position)
}
newtype WriteTableField = WriteTableField { unWriteTableField :: State FBState (FBState -> FBState) }
newtype WriteStruct a = WriteStruct { buildStruct :: Builder }
newtype WriteTable a = WriteTable (State FBState Position)
data WriteUnion a
= Some
{-# UNPACK #-} !Word8
!(State FBState Position)
| None
{-# INLINE encode #-}
encode :: WriteTable a -> BSL.ByteString
encode = encodeState (FBState mempty (Sum 0) (Max 1) mempty)
{-# INLINE encodeState #-}
encodeState :: FBState -> WriteTable a -> BSL.ByteString
encodeState state (WriteTable writeTable) =
B.toLazyByteString $
builder $
execState
(do pos <- writeTable
maxAlignment <- gets (getMax . maxAlign)
modify' $ alignTo maxAlignment uoffsetSize
modify' $ uoffsetFrom pos
)
state
{-# INLINE encodeWithFileIdentifier #-}
encodeWithFileIdentifier :: forall a. HasFileIdentifier a => WriteTable a -> BSL.ByteString
encodeWithFileIdentifier =
encodeStateWithFileIdentifier (FBState mempty (Sum 0) (Max 1) mempty) (getFileIdentifier @a)
{-# INLINE encodeStateWithFileIdentifier #-}
encodeStateWithFileIdentifier :: FBState -> FileIdentifier -> WriteTable a -> BSL.ByteString
encodeStateWithFileIdentifier state fi (WriteTable writeTable) =
B.toLazyByteString $
builder $
execState
(do pos <- writeTable
maxAlignment <- gets (getMax . maxAlign)
modify' $ alignTo maxAlignment (uoffsetSize + fileIdentifierSize)
modify' $ writeFileIdentifier fi
modify' $ uoffsetFrom pos
)
state
{-# INLINE write #-}
write :: Int32 -> Builder -> FBState -> FBState
write bsize b fbs = fbs
{ builder = b <> builder fbs
, bufferSize = bufferSize fbs <> Sum bsize
}
{-# INLINE writeInt32 #-}
writeInt32 :: Int32 -> FBState -> FBState
writeInt32 n = write int32Size (B.int32LE n)
{-# INLINE writeFileIdentifier #-}
writeFileIdentifier :: FileIdentifier -> FBState -> FBState
writeFileIdentifier fi = write fileIdentifierSize (B.byteString (unFileIdentifier fi))
{-# INLINE missing #-}
missing :: WriteTableField
missing = WriteTableField . pure $! id
{-# INLINE deprecated #-}
deprecated :: WriteTableField
deprecated = missing
{-# INLINE optional #-}
optional :: (a -> WriteTableField) -> (Maybe a -> WriteTableField)
optional = maybe missing
{-# INLINE optionalDef #-}
optionalDef :: Eq a => a -> (a -> WriteTableField) -> (Maybe a -> WriteTableField)
optionalDef dflt write ma =
case ma of
Just a | a /= dflt -> write a
_ -> missing
{-# INLINE writeWord8TableField #-}
writeWord8TableField :: Word8 -> WriteTableField
writeWord8TableField n = WriteTableField . pure $! write word8Size (B.word8 n) . alignTo word8Size 0
{-# INLINE writeWord16TableField #-}
writeWord16TableField :: Word16 -> WriteTableField
writeWord16TableField n = WriteTableField . pure $! write word16Size (B.word16LE n) . alignTo word16Size 0
{-# INLINE writeWord32TableField #-}
writeWord32TableField :: Word32 -> WriteTableField
writeWord32TableField n = WriteTableField . pure $! write word32Size (B.word32LE n) . alignTo word32Size 0
{-# INLINE writeWord64TableField #-}
writeWord64TableField :: Word64 -> WriteTableField
writeWord64TableField n = WriteTableField . pure $! write word64Size (B.word64LE n) . alignTo word64Size 0
{-# INLINE writeInt8TableField #-}
writeInt8TableField :: Int8 -> WriteTableField
writeInt8TableField n = WriteTableField . pure $! write int8Size (B.int8 n) . alignTo int8Size 0
{-# INLINE writeInt16TableField #-}
writeInt16TableField :: Int16 -> WriteTableField
writeInt16TableField n = WriteTableField . pure $! write int16Size (B.int16LE n) . alignTo int16Size 0
{-# INLINE writeInt32TableField #-}
writeInt32TableField :: Int32 -> WriteTableField
writeInt32TableField n = WriteTableField . pure $! write int32Size (B.int32LE n) . alignTo int32Size 0
{-# INLINE writeInt64TableField #-}
writeInt64TableField :: Int64 -> WriteTableField
writeInt64TableField n = WriteTableField . pure $! write int64Size (B.int64LE n) . alignTo int64Size 0
{-# INLINE writeFloatTableField #-}
writeFloatTableField :: Float -> WriteTableField
writeFloatTableField n = WriteTableField . pure $! write floatSize (B.floatLE n) . alignTo floatSize 0
{-# INLINE writeDoubleTableField #-}
writeDoubleTableField :: Double -> WriteTableField
writeDoubleTableField n = WriteTableField . pure $! write doubleSize (B.doubleLE n) . alignTo doubleSize 0
{-# INLINE writeBoolTableField #-}
writeBoolTableField :: Bool -> WriteTableField
writeBoolTableField = writeWord8TableField . boolToWord8
{-# INLINE writeTextTableField #-}
writeTextTableField :: Text -> WriteTableField
writeTextTableField text = WriteTableField $ do
modify' (writeInt32 len . encodeText . alignTo int32Size (len + 1))
uoffsetFromHere
where
len = utf8length text
encodeText fbs =
fbs
{ builder = T.encodeUtf8Builder text <> B.word8 0 <> builder fbs
, bufferSize = Sum len <> Sum 1 <> bufferSize fbs
}
{-# INLINE writeTableTableField #-}
writeTableTableField :: WriteTable a -> WriteTableField
writeTableTableField (WriteTable writeTable) = WriteTableField $ do
loc <- writeTable
pure $! uoffsetFrom loc
{-# INLINE writeStructTableField #-}
writeStructTableField :: forall a. IsStruct a => WriteStruct a -> WriteTableField
writeStructTableField (WriteStruct b) =
writeStructTableField' (structAlignmentOf @a) (structSizeOf @a) b
{-# INLINE writeStructTableField' #-}
writeStructTableField' :: Alignment -> InlineSize -> Builder -> WriteTableField
writeStructTableField' structAlignment structSize structBuilder =
WriteTableField . pure $! writeStruct . alignTo structAlignment 0
where
writeStruct fbs = fbs
{ builder = structBuilder <> builder fbs
, bufferSize = bufferSize fbs <> Sum (fromIntegral @InlineSize @Int32 structSize)
}
{-# INLINE writeUnionTypesVectorTableField #-}
writeUnionTypesVectorTableField :: WriteVector (WriteUnion a) -> WriteTableField
writeUnionTypesVectorTableField (WriteVectorUnion tf _) = tf
{-# INLINE writeUnionValuesVectorTableField #-}
writeUnionValuesVectorTableField :: WriteVector (WriteUnion a) -> WriteTableField
writeUnionValuesVectorTableField (WriteVectorUnion _ tf) = tf
{-# INLINE writeUnionTypeTableField #-}
writeUnionTypeTableField :: WriteUnion a -> WriteTableField
writeUnionTypeTableField !wu =
case wu of
None -> missing
Some unionType _ -> writeWord8TableField unionType
{-# INLINE writeUnionValueTableField #-}
writeUnionValueTableField :: WriteUnion a -> WriteTableField
writeUnionValueTableField !wu =
case wu of
None -> missing
Some _ unionValue -> writeTableTableField (WriteTable unionValue)
{-# INLINE none #-}
none :: WriteUnion a
none = None
{-# INLINE writeUnion #-}
writeUnion :: Word8 -> WriteTable a -> WriteUnion b
writeUnion n (WriteTable st) = Some n st
{-# INLINE vtable #-}
vtable :: [Word16] -> Word16 -> BSL.ByteString
vtable fieldVOffsets tableSize = bytestring
where
vtableSize = voffsetSize + voffsetSize + voffsetSize * fromIntegral @Int @Word16 (L.length fieldVOffsets)
bytestring = B.toLazyByteString
( B.word16LE vtableSize
<> B.word16LE (coerce tableSize)
<> foldMap (B.word16LE . coerce) fieldVOffsets
)
{-# INLINE writeTable #-}
writeTable :: [WriteTableField] -> WriteTable a
writeTable fields = WriteTable $ do
inlineFields <- sequence (coerce fields)
tableEnd <- gets (getSum . bufferSize)
inlineFieldPositions <-
forM inlineFields $ \f -> do
before <- gets bufferSize
modify' f
after <- gets bufferSize
if after == before
then pure 0
else pure (getSum after)
modify' $ alignTo soffsetSize 0
tableFieldsPosition <- gets (getSum . bufferSize)
let tablePosition = tableFieldsPosition + soffsetSize
let tableSize = fromIntegral @Int32 @Word16 $ tablePosition - tableEnd
let fieldVOffsets = flip fmap inlineFieldPositions $ \case
0 -> 0
fieldPosition -> fromIntegral @Int32 @Word16 (tablePosition - fieldPosition)
let newVtable = vtable fieldVOffsets tableSize
let newVtableSize = fromIntegral @Int64 @Int32 (BSL.length newVtable)
let newVtablePosition = tablePosition + newVtableSize
map <- gets cache
case M.insertLookupWithKey (\_k _new old -> old) newVtable newVtablePosition map of
(Nothing, map') ->
modify' (writeVtable map' newVtable newVtableSize . writeVtableSoffset newVtableSize)
(Just oldVtablePosition, _) ->
modify' . writeInt32 . negate $ tablePosition - oldVtablePosition
pure $! tablePosition
where
writeVtable newCache newVtable newVtableSize fbs = fbs
{ cache = newCache
, builder = B.lazyByteString newVtable <> builder fbs
, bufferSize = bufferSize fbs <> Sum newVtableSize
}
writeVtableSoffset newVtableSize = writeInt32 newVtableSize
class WriteVectorElement a where
data WriteVector a
fromFoldable ::
Foldable f
=> Int32
-> f a
-> WriteVector a
{-# INLINE fromFoldable' #-}
fromFoldable' :: WriteVectorElement a => Foldable f => f a -> WriteVector a
fromFoldable' xs = fromFoldable (fromIntegral $ Foldable.length xs) xs
fromList :: WriteVectorElement a => Int32 -> [a] -> WriteVector a
fromList = fromFoldable
fromList' :: WriteVectorElement a => [a] -> WriteVector a
fromList' = fromFoldable'
singleton :: WriteVectorElement a => a -> WriteVector a
singleton a = fromList 1 [a]
empty :: WriteVectorElement a => WriteVector a
empty = fromList 0 []
{-# INLINE inlineVector #-}
inlineVector :: Foldable f => (a -> Builder) -> Alignment -> InlineSize -> Int32 -> f a -> WriteTableField
inlineVector build elemAlignment elemSize elemCount elems = WriteTableField $ do
modify' $!
writeInt32 elemCount . writeVec . alignTo (coerce elemAlignment `max` int32Size) vecByteLength
uoffsetFromHere
where
vecByteLength = elemCount * fromIntegral @InlineSize @Int32 elemSize
vecBuilder = foldr (\a b -> build a <> b) mempty elems
writeVec fbs =
fbs
{ builder = vecBuilder <> builder fbs
, bufferSize = bufferSize fbs <> Sum vecByteLength
}
instance WriteVectorElement Word8 where
newtype WriteVector Word8 = WriteVectorWord8 { writeVectorWord8TableField :: WriteTableField }
{-# INLINE fromFoldable #-}
fromFoldable :: Foldable f => Int32 -> f Word8 -> WriteVector Word8
fromFoldable n = WriteVectorWord8 . inlineVector B.word8 word8Size word8Size n
instance WriteVectorElement Word16 where
newtype WriteVector Word16 = WriteVectorWord16 { writeVectorWord16TableField :: WriteTableField }
{-# INLINE fromFoldable #-}
fromFoldable :: Foldable f => Int32 -> f Word16 -> WriteVector Word16
fromFoldable n = WriteVectorWord16 . inlineVector B.word16LE word16Size word16Size n
instance WriteVectorElement Word32 where
newtype WriteVector Word32 = WriteVectorWord32 { writeVectorWord32TableField :: WriteTableField }
{-# INLINE fromFoldable #-}
fromFoldable :: Foldable f => Int32 -> f Word32 -> WriteVector Word32
fromFoldable n = WriteVectorWord32 . inlineVector B.word32LE word32Size word32Size n
instance WriteVectorElement Word64 where
newtype WriteVector Word64 = WriteVectorWord64 { writeVectorWord64TableField :: WriteTableField }
{-# INLINE fromFoldable #-}
fromFoldable :: Foldable f => Int32 -> f Word64 -> WriteVector Word64
fromFoldable n = WriteVectorWord64 . inlineVector B.word64LE word64Size word64Size n
instance WriteVectorElement Int8 where
newtype WriteVector Int8 = WriteVectorInt8 { writeVectorInt8TableField :: WriteTableField }
{-# INLINE fromFoldable #-}
fromFoldable :: Foldable f => Int32 -> f Int8 -> WriteVector Int8
fromFoldable n = WriteVectorInt8 . inlineVector B.int8 int8Size int8Size n
instance WriteVectorElement Int16 where
newtype WriteVector Int16 = WriteVectorInt16 { writeVectorInt16TableField :: WriteTableField }
{-# INLINE fromFoldable #-}
fromFoldable :: Foldable f => Int32 -> f Int16 -> WriteVector Int16
fromFoldable n = WriteVectorInt16 . inlineVector B.int16LE int16Size int16Size n
instance WriteVectorElement Int32 where
newtype WriteVector Int32 = WriteVectorInt32 { writeVectorInt32TableField :: WriteTableField }
{-# INLINE fromFoldable #-}
fromFoldable :: Foldable f => Int32 -> f Int32 -> WriteVector Int32
fromFoldable n = WriteVectorInt32 . inlineVector B.int32LE int32Size int32Size n
instance WriteVectorElement Int64 where
newtype WriteVector Int64 = WriteVectorInt64 { writeVectorInt64TableField :: WriteTableField }
{-# INLINE fromFoldable #-}
fromFoldable :: Foldable f => Int32 -> f Int64 -> WriteVector Int64
fromFoldable n = WriteVectorInt64 . inlineVector B.int64LE int64Size int64Size n
instance WriteVectorElement Float where
newtype WriteVector Float = WriteVectorFloat { writeVectorFloatTableField :: WriteTableField }
{-# INLINE fromFoldable #-}
fromFoldable :: Foldable f => Int32 -> f Float -> WriteVector Float
fromFoldable n = WriteVectorFloat . inlineVector B.floatLE floatSize floatSize n
instance WriteVectorElement Double where
newtype WriteVector Double = WriteVectorDouble { writeVectorDoubleTableField :: WriteTableField }
{-# INLINE fromFoldable #-}
fromFoldable :: Foldable f => Int32 -> f Double -> WriteVector Double
fromFoldable n = WriteVectorDouble . inlineVector B.doubleLE doubleSize doubleSize n
instance WriteVectorElement Bool where
newtype WriteVector Bool = WriteVectorBool { writeVectorBoolTableField :: WriteTableField }
{-# INLINE fromFoldable #-}
fromFoldable :: Foldable f => Int32 -> f Bool -> WriteVector Bool
fromFoldable n = WriteVectorBool . inlineVector (B.word8 . boolToWord8) word8Size word8Size n
instance IsStruct a => WriteVectorElement (WriteStruct a) where
newtype WriteVector (WriteStruct a) = WriteVectorStruct { writeVectorStructTableField :: WriteTableField }
{-# INLINE fromFoldable #-}
fromFoldable :: Foldable f => Int32 -> f (WriteStruct a) -> WriteVector (WriteStruct a)
fromFoldable n = WriteVectorStruct . inlineVector coerce (structAlignmentOf @a) (structSizeOf @a) n
data TextInfos = TextInfos ![TextInfo] {-# UNPACK #-} !BufferSize
data TextInfo = TextInfo
{ tiText :: !Text
, tiUtf8len :: {-# UNPACK #-} !Int32
, tiPadding :: {-# UNPACK #-} !Int32
, tiPosition :: {-# UNPACK #-} !Position
}
data OffsetInfo = OffsetInfo
{ oiIndex :: {-# UNPACK #-} !Int32
, oiOffsets :: ![Int32]
}
instance WriteVectorElement Text where
newtype WriteVector Text = WriteVectorText { writeVectorTextTableField :: WriteTableField }
{-# INLINE fromFoldable #-}
fromFoldable :: Foldable f => Int32 -> f Text -> WriteVector Text
fromFoldable elemCount texts = WriteVectorText . WriteTableField $ do
modify' $ \fbs ->
let (builder2, bsize2) =
writeVectorSizePrefix . writeOffsets . align . writeStrings $ (builder fbs, bufferSize fbs)
in fbs
{ builder = builder2
, bufferSize = bsize2
, maxAlign = maxAlign fbs <> Max int32Size
}
uoffsetFromHere
where
writeStrings :: (Builder, BufferSize) -> (Builder, BufferSize, [TextInfo])
writeStrings (builder1, bsize1) =
let TextInfos textInfos bsize2 =
foldr
(\t (TextInfos infos bsize) ->
let textLength = utf8length t
padding = calcPadding 4 (textLength + 1) bsize
newBsize = bsize <> Sum (padding + textLength + 1 + 4)
in TextInfos (TextInfo t textLength padding (getSum newBsize) : infos) newBsize
)
(TextInfos [] bsize1)
texts
builder2 =
foldr
(\(TextInfo t tlength padding _) b ->
B.int32LE tlength
<> T.encodeUtf8Builder t
<> B.word8 0
<> buildPadding padding
<> b
)
mempty
textInfos
in (builder2 <> builder1, bsize2, textInfos)
align :: (Builder, BufferSize, [TextInfo]) -> (Builder, BufferSize, [TextInfo])
align (builder1, bsize1, textInfos) =
let vectorPadding = calcPadding int32Size 0 bsize1
bsize2 = bsize1 <> Sum vectorPadding
builder2 = buildPadding vectorPadding
in (builder2 <> builder1, bsize2, textInfos)
writeOffsets :: (Builder, BufferSize, [TextInfo]) -> (Builder, BufferSize)
writeOffsets (builder1, bsize1, textInfos) =
let OffsetInfo _ offsets =
foldr
(\(TextInfo _ _ _ position) (OffsetInfo ix os) ->
OffsetInfo
(ix + 1)
(getSum bsize1 + (ix * 4) + 4 - position : os)
)
(OffsetInfo 0 [])
textInfos
bsize2 = bsize1 <> Sum (elemCount * 4)
builder2 =
foldr
(\o b -> B.int32LE o <> b)
mempty
offsets
in (builder2 <> builder1, bsize2)
writeVectorSizePrefix :: (Builder, BufferSize) -> (Builder, BufferSize)
writeVectorSizePrefix (builder1, bsize1) =
(B.int32LE elemCount <> builder1, bsize1 + int32Size)
data TableInfo = TableInfo
{ tiState :: !FBState
, tiTablePositions :: ![Position]
}
instance WriteVectorElement (WriteTable a) where
newtype WriteVector (WriteTable a) = WriteVectorTable { writeVectorTableTableField :: WriteTableField }
{-# INLINE fromFoldable #-}
fromFoldable :: Foldable f => Int32 -> f (WriteTable a) -> WriteVector (WriteTable a)
fromFoldable elemCount tables = WriteVectorTable . WriteTableField $ do
fbs1 <- get
let !(TableInfo fbs2 positions) =
foldr
(\(WriteTable writeTable) (TableInfo fbs positions) ->
let (pos, fbs') = runState writeTable fbs
in TableInfo fbs' (pos : positions)
)
(TableInfo fbs1 [])
tables
put $! alignTo int32Size 0 fbs2
bsize <- gets (getSum . bufferSize)
let OffsetInfo _ offsets =
foldr
(\position (OffsetInfo ix os) ->
OffsetInfo
(ix + 1)
(bsize + (ix * 4) + 4 - position : os)
)
(OffsetInfo 0 [])
positions
coerce $ fromFoldable elemCount offsets
data Vecs a = Vecs ![Word8] ![Maybe (State FBState Position)]
data UnionTableInfo = UnionTableInfo
{ utiState :: !FBState
, utiTablePositions :: ![Maybe Position]
}
instance WriteVectorElement (WriteUnion a) where
data WriteVector (WriteUnion a) = WriteVectorUnion !WriteTableField !WriteTableField
{-# INLINE fromFoldable #-}
fromFoldable :: Foldable f => Int32 -> f (WriteUnion a) -> WriteVector (WriteUnion a)
fromFoldable elemCount unions =
let Vecs types values =
foldr
go
(Vecs [] [])
unions
go writeUnion (Vecs types values) =
case writeUnion of
None -> Vecs (0 : types) (Nothing : values)
Some typ val -> Vecs (typ : types) (Just val : values)
writeUnionTables :: WriteTableField
writeUnionTables = WriteTableField $ do
fbs1 <- get
let !(UnionTableInfo fbs2 positions) =
foldr
(\unionTableOpt (UnionTableInfo fbs positions) ->
case unionTableOpt of
Just t ->
let (pos, fbs') = runState t fbs
in UnionTableInfo fbs' (Just pos : positions)
Nothing ->
UnionTableInfo fbs (Nothing : positions)
)
(UnionTableInfo fbs1 [])
values
put $! alignTo int32Size 0 fbs2
bsize <- gets (getSum . bufferSize)
let OffsetInfo _ offsets =
foldr
(\positionOpt (OffsetInfo ix os) ->
let offset =
case positionOpt of
Just position -> bsize + (ix * 4) + 4 - position
Nothing -> 0
in OffsetInfo
(ix + 1)
(offset : os)
)
(OffsetInfo 0 [])
positions
coerce $ fromFoldable elemCount offsets
in WriteVectorUnion (coerce $ fromFoldable elemCount types) writeUnionTables
{-# INLINE calcPadding #-}
calcPadding :: Alignment -> Int32 -> BufferSize -> Int32
calcPadding !n !additionalBytes (Sum size) =
if n == 0
then 0
else
let remainder = (size + additionalBytes) `rem` fromIntegral @Alignment @Int32 n
needed = if remainder == 0 then 0 else fromIntegral @Alignment @Int32 n - remainder
in needed
{-# INLINE alignTo #-}
alignTo :: Alignment -> Int32 -> FBState -> FBState
alignTo !n !additionalBytes fbs@(FBState b bsize ma cache) =
if padding == 0
then fbs { maxAlign = ma <> coerce n }
else FBState
(buildPadding padding <> b)
(bsize <> Sum padding)
(ma <> coerce n)
cache
where
padding = calcPadding n additionalBytes bsize
{-# INLINE uoffsetFromHere #-}
uoffsetFromHere :: State FBState (FBState -> FBState)
uoffsetFromHere = gets (uoffsetFrom . coerce . bufferSize)
{-# INLINE uoffsetFrom #-}
uoffsetFrom :: Position -> FBState -> FBState
uoffsetFrom pos = writeUOffset . align
where
align fbs = alignTo int32Size 0 fbs
writeUOffset fbs =
let currentPos = coerce bufferSize fbs
in writeInt32 (currentPos - pos + uoffsetSize) fbs
{-# INLINE utf8length #-}
utf8length :: Text -> Int32
utf8length (TI.Text arr off len)
| len == 0 = 0
| otherwise = unsafeDupablePerformIO $
c_length_utf8 (A.aBA arr) (fromIntegral off) (fromIntegral len)
foreign import ccall unsafe "_hs_text_length_utf8" c_length_utf8
:: ByteArray# -> CSize -> CSize -> IO Int32