{-# LANGUAGE BangPatterns #-}
{-# LANGUAGE CPP #-}
module Data.Flat.Encoder.Size where
import Data.Bits
import qualified Data.ByteString as B
import qualified Data.ByteString.Lazy as L
import qualified Data.ByteString.Short.Internal as SBS
import Data.Char
import Data.Flat.Encoder.Prim (w7l)
import Data.Flat.Encoder.Types
import Data.Flat.Types
import qualified Data.Text as T
import qualified Data.Text.Internal as T
import Data.ZigZag
#include "MachDeps.h"
sFillerMax :: NumBits
sFillerMax = 8
sBool :: NumBits
sBool = 1
sWord8 :: NumBits
sWord8 = 8
sInt8 :: NumBits
sInt8 = 8
sFloat :: NumBits
sFloat = 32
sDouble :: NumBits
sDouble = 64
{-# INLINE sChar #-}
sChar :: Char -> NumBits
sChar = sWord32 . fromIntegral . ord
sCharMax :: NumBits
sCharMax = 24
{-# INLINE sWord #-}
sWord :: Word -> NumBits
{-# INLINE sInt #-}
sInt :: Int -> NumBits
#if WORD_SIZE_IN_BITS == 64
sWord = sWord64 . fromIntegral
sInt = sInt64 . fromIntegral
#elif WORD_SIZE_IN_BITS == 32
sWord = sWord32 . fromIntegral
sInt = sInt32 . fromIntegral
#else
#error expected WORD_SIZE_IN_BITS to be 32 or 64
#endif
{-# INLINE sInt16 #-}
sInt16 :: Int16 -> NumBits
sInt16 = sWord16 . zzEncode
{-# INLINE sInt32 #-}
sInt32 :: Int32 -> NumBits
sInt32 = sWord32 . zzEncode
{-# INLINE sInt64 #-}
sInt64 :: Int64 -> NumBits
sInt64 = sWord64 . zzEncode
{-# INLINE sWord16 #-}
sWord16 :: Word16 -> NumBits
sWord16 w | w < 128 = 8
| w < 16384 = 16
| otherwise = 24
{-# INLINE sWord32 #-}
sWord32 :: Word32 -> NumBits
sWord32 w | w < 128 = 8
| w < 16384 = 16
| w < 2097152 = 24
| w < 268435456 = 32
| otherwise = 40
{-# INLINE sWord64 #-}
sWord64 :: Word64 -> NumBits
sWord64 w | w < 128 = 8
| w < 16384 = 16
| w < 2097152 = 24
| w < 268435456 = 32
| w < 34359738368 = 40
| w < 4398046511104 = 48
| w < 562949953421312 = 56
| w < 72057594037927936 = 64
| w < 9223372036854775808 = 72
| otherwise = 80
{-# INLINE sInteger #-}
sInteger :: Integer -> NumBits
sInteger = sIntegral . zzEncodeInteger
{-# INLINE sNatural #-}
sNatural :: Natural -> NumBits
sNatural = sIntegral . toInteger
{-# INLINE sIntegral #-}
sIntegral :: (Bits t, Integral t) => t -> Int
sIntegral t = let vs = w7l t
in length vs*8
{-# INLINE sUTF8Max #-}
sUTF8Max :: Text -> NumBits
sUTF8Max = blobBits . (4*) . T.length
{-# INLINE sUTF16 #-}
sUTF16 :: T.Text -> NumBits
sUTF16 = blobBits . textBytes
{-# INLINE sBytes #-}
sBytes :: B.ByteString -> NumBits
sBytes = blobBits . B.length
{-# INLINE sLazyBytes #-}
sLazyBytes :: L.ByteString -> NumBits
sLazyBytes bs = 16 + L.foldrChunks (\b l -> blkBitsBS b + l) 0 bs
{-# INLINE sShortBytes #-}
sShortBytes :: SBS.ShortByteString -> NumBits
sShortBytes = blobBits . SBS.length
{-# INLINE textBytes #-}
textBytes :: T.Text -> Int
textBytes !(T.Text _ _ w16Len) = w16Len * 2
{-# INLINE bitsToBytes #-}
bitsToBytes :: Int -> Int
bitsToBytes = numBlks 8
{-# INLINE numBlks #-}
numBlks :: Integral t => t -> t -> t
numBlks blkSize bits = let (d,m) = bits `divMod` blkSize
in d + (if m==0 then 0 else 1)
{-# INLINE arrayBits #-}
arrayBits :: Int -> NumBits
arrayBits = (8*) . arrayChunks
{-# INLINE arrayChunks #-}
arrayChunks :: Int -> NumBits
arrayChunks = (1+) . numBlks 255
{-# INLINE blobBits #-}
blobBits :: Int -> NumBits
blobBits numBytes = 16
+ blksBits numBytes
{-# INLINE blkBitsBS #-}
blkBitsBS :: B.ByteString -> NumBits
blkBitsBS = blksBits . B.length
{-# INLINE blksBits #-}
blksBits :: Int -> NumBits
blksBits numBytes = 8*(numBytes + numBlks 255 numBytes)