{-# LANGUAGE MultiWayIf #-} {-# LANGUAGE NoImplicitPrelude #-} -- | -- Module : System.OsPath.Data.ByteString.Short -- Copyright : (c) Duncan Coutts 2012-2013, Julian Ospald 2022 -- License : BSD-style -- -- Maintainer : hasufell@posteo.de -- Stability : stable -- Portability : ghc only -- -- A compact representation suitable for storing short byte strings in memory. -- -- In typical use cases it can be imported alongside "Data.ByteString", e.g. -- -- > import qualified Data.ByteString as B -- > import qualified Data.ByteString.Short as B -- > (ShortByteString, toShort, fromShort) -- -- Other 'ShortByteString' operations clash with "Data.ByteString" or "Prelude" -- functions however, so they should be imported @qualified@ with a different -- alias e.g. -- -- > import qualified Data.ByteString.Short as B.Short -- module System.OsPath.Data.ByteString.Short ( -- * The @ShortByteString@ type ShortByteString(..), -- ** Memory overhead -- | With GHC, the memory overheads are as follows, expressed in words and -- in bytes (words are 4 and 8 bytes on 32 or 64bit machines respectively). -- -- * 'B.ByteString' unshared: 8 words; 32 or 64 bytes. -- -- * 'B.ByteString' shared substring: 4 words; 16 or 32 bytes. -- -- * 'ShortByteString': 4 words; 16 or 32 bytes. -- -- For the string data itself, both 'ShortByteString' and 'B.ByteString' use -- one byte per element, rounded up to the nearest word. For example, -- including the overheads, a length 10 'ShortByteString' would take -- @16 + 12 = 28@ bytes on a 32bit platform and @32 + 16 = 48@ bytes on a -- 64bit platform. -- -- These overheads can all be reduced by 1 word (4 or 8 bytes) when the -- 'ShortByteString' or 'B.ByteString' is unpacked into another constructor. -- -- For example: -- -- > data ThingId = ThingId {-# UNPACK #-} !Int -- > {-# UNPACK #-} !ShortByteString -- -- This will take @1 + 1 + 3@ words (the @ThingId@ constructor + -- unpacked @Int@ + unpacked @ShortByteString@), plus the words for the -- string data. -- ** Heap fragmentation -- | With GHC, the 'B.ByteString' representation uses /pinned/ memory, -- meaning it cannot be moved by the GC. This is usually the right thing to -- do for larger strings, but for small strings using pinned memory can -- lead to heap fragmentation which wastes space. The 'ShortByteString' -- type (and the @Text@ type from the @text@ package) use /unpinned/ memory -- so they do not contribute to heap fragmentation. In addition, with GHC, -- small unpinned strings are allocated in the same way as normal heap -- allocations, rather than in a separate pinned area. -- * Introducing and eliminating 'ShortByteString's empty, singleton, pack, unpack, fromShort, toShort, -- * Basic interface snoc, cons, append, last, tail, uncons, uncons2, head, init, unsnoc, null, length, -- * Transforming ShortByteStrings map, reverse, intercalate, -- * Reducing 'ShortByteString's (folds) foldl, foldl', foldl1, foldl1', foldr, foldr', foldr1, foldr1', -- ** Special folds all, any, concat, -- ** Generating and unfolding ByteStrings replicate, unfoldr, unfoldrN, -- * Substrings -- ** Breaking strings take, takeEnd, takeWhileEnd, takeWhile, drop, dropEnd, dropWhile, dropWhileEnd, breakEnd, break, span, spanEnd, splitAt, split, splitWith, stripSuffix, stripPrefix, -- * Predicates isInfixOf, isPrefixOf, isSuffixOf, -- ** Search for arbitrary substrings breakSubstring, -- * Searching ShortByteStrings -- ** Searching by equality elem, -- ** Searching with a predicate find, filter, partition, -- * Indexing ShortByteStrings index, indexMaybe, (!?), elemIndex, elemIndices, count, findIndex, findIndices, -- * Low level conversions -- ** Packing 'Foreign.C.String.CString's and pointers packCString, packCStringLen, -- ** Using ShortByteStrings as 'Foreign.C.String.CString's useAsCString, useAsCStringLen, ) where import Data.ByteString.Short.Internal import System.OsPath.Data.ByteString.Short.Internal import Prelude (Maybe(..), Ord(..), Num(..), ($), otherwise) import Data.Word (Word8) uncons2 :: ShortByteString -> Maybe (Word8, Word8, ShortByteString) uncons2 :: ShortByteString -> Maybe (Word8, Word8, ShortByteString) uncons2 = \ShortByteString sbs -> let l :: Int l = ShortByteString -> Int length ShortByteString sbs nl :: Int nl = Int l forall a. Num a => a -> a -> a - Int 2 in if | Int l forall a. Ord a => a -> a -> Bool <= Int 1 -> forall a. Maybe a Nothing | Bool otherwise -> let h :: Word8 h = BA -> Int -> Word8 indexWord8Array (ShortByteString -> BA asBA ShortByteString sbs) Int 0 h' :: Word8 h' = BA -> Int -> Word8 indexWord8Array (ShortByteString -> BA asBA ShortByteString sbs) Int 1 t :: ShortByteString t = Int -> (forall s. MBA s -> ST s ()) -> ShortByteString create Int nl forall a b. (a -> b) -> a -> b $ \MBA s mba -> forall s. BA -> Int -> MBA s -> Int -> Int -> ST s () copyByteArray (ShortByteString -> BA asBA ShortByteString sbs) Int 1 MBA s mba Int 0 Int nl in forall a. a -> Maybe a Just (Word8 h, Word8 h', ShortByteString t)