Copyright | (c) 2013 diagrams-lib team (see LICENSE) |
---|---|
License | BSD-style (see LICENSE) |
Maintainer | diagrams-discuss@googlegroups.com |
Safe Haskell | None |
Language | Haskell2010 |
Types to specify viewpoint for 3D rendering.
- data Camera l
- data PerspectiveLens = PerspectiveLens {}
- data OrthoLens = OrthoLens {}
- horizontalFieldOfView :: Lens' PerspectiveLens Angle
- verticalFieldOfView :: Lens' PerspectiveLens Angle
- orthoWidth :: Lens' OrthoLens Double
- orthoHeight :: Lens' OrthoLens Double
- camLoc :: Camera l -> P3
- camForward :: Direction d => Camera l -> d
- camUp :: Direction d => Camera l -> d
- camRight :: Direction d => Camera l -> d
- camLens :: Camera l -> l
- facing_ZCamera :: (CameraLens l, Backend b R3, Renderable (Camera l) b) => l -> Diagram b R3
- mm50Camera :: (Backend b R3, Renderable (Camera PerspectiveLens) b) => Diagram b R3
- mm50 :: PerspectiveLens
- mm50Wide :: PerspectiveLens
- mm50Narrow :: PerspectiveLens
- aspect :: CameraLens l => l -> Double
- camAspect :: CameraLens l => Camera l -> Double
Documentation
IsPrim (Camera l) | |
Transformable (Camera l) | |
Renderable (Camera l) NullBackend | |
Typeable (* -> *) Camera | |
type V (Camera l) = R3 |
data PerspectiveLens Source
A perspective projection
PerspectiveLens | |
|
An orthographic projection
OrthoLens | |
|
camForward :: Direction d => Camera l -> d Source
facing_ZCamera :: (CameraLens l, Backend b R3, Renderable (Camera l) b) => l -> Diagram b R3 Source
'facing_ZCamera l' is a camera at the origin facing along the negative Z axis, with its up-axis coincident with the positive Y axis, with the projection defined by l.
mm50Camera :: (Backend b R3, Renderable (Camera PerspectiveLens) b) => Diagram b R3 Source
A camera at the origin facing along the negative Z axis, with its up-axis coincident with the positive Y axis. The field of view is chosen to match a 50mm camera on 35mm film. Note that Cameras take up no space in the Diagram.
mm50 :: PerspectiveLens Source
mm50 has the field of view of a 50mm lens on standard 35mm film, hence an aspect ratio of 3:2.
mm50Wide :: PerspectiveLens Source
mm50blWide has the same vertical field of view as mm50, but an aspect ratio of 1.6, suitable for wide screen computer monitors.
mm50Narrow :: PerspectiveLens Source
mm50Narrow has the same vertical field of view as mm50, but an aspect ratio of 4:3, for VGA and similar computer resulotions.