Copyright | (c) 2013 diagrams-lib team (see LICENSE) |
---|---|

License | BSD-style (see LICENSE) |

Maintainer | diagrams-discuss@googlegroups.com |

Safe Haskell | None |

Language | Haskell2010 |

Standard arrowheads and tails. Each arrowhead or tail is designed to be drawn filled, with a line width of 0, and is normalized to fit inside a circle of diameter 1.

- tri :: ArrowHT
- dart :: ArrowHT
- spike :: ArrowHT
- thorn :: ArrowHT
- missile :: ArrowHT
- noHead :: ArrowHT
- arrowheadTriangle :: Angle -> ArrowHT
- arrowheadDart :: Angle -> ArrowHT
- arrowheadSpike :: Angle -> ArrowHT
- arrowheadThorn :: Angle -> Double -> ArrowHT
- arrowheadMissile :: Angle -> ArrowHT
- tri' :: ArrowHT
- dart' :: ArrowHT
- spike' :: ArrowHT
- thorn' :: ArrowHT
- missile' :: ArrowHT
- noTail :: ArrowHT
- quill :: ArrowHT
- block :: ArrowHT
- arrowtailQuill :: Angle -> ArrowHT
- arrowtailBlock :: Angle -> ArrowHT
- type ArrowHT = Double -> Double -> (Path R2, Path R2)

# Arrowheads

## Standard arrowheads

## Configurable arrowheads

Creates arrowheads of the same shape as the standard heads but where the angle parameter is used to specify the angle to the top left point of the arrowhead.

arrowheadTriangle :: Angle -> ArrowHT Source

Isoceles triangle style. The above example specifies an angle of `2/5 Turn`.

arrowheadDart :: Angle -> ArrowHT Source

Isoceles triangle with linear concave base. Inkscape type 1 - dart like.

arrowheadSpike :: Angle -> ArrowHT Source

Isoceles triangle with curved concave base. Inkscape type 2.

arrowheadThorn :: Angle -> Double -> ArrowHT Source

Curved sides, linear concave base. Illustrator CS5 #3

arrowheadMissile :: Angle -> ArrowHT Source

# Arrow tails

## Standard arrow tails

## Configurable arrow tails

arrowtailQuill :: Angle -> ArrowHT Source

The angle is where the top left corner intersects the circle.

arrowtailBlock :: Angle -> ArrowHT Source