bullet-0.2.4: A wrapper for the Bullet physics engine.
Safe HaskellNone
LanguageHaskell98

Physics.Bullet.Raw.BulletCollision.NarrowPhaseCollision

Synopsis

Documentation

btPersistentManifold1'_ :: Ptr () -> Ptr () -> CInt -> CFloat -> CFloat -> IO (Ptr ()) Source #

btGjkPairDetector_getClosestPoints'_ :: Ptr () -> Ptr () -> Ptr () -> Ptr () -> CInt -> IO () Source #

btGjkEpaSolver2_Penetration' Source #

Arguments

:: (BtConvexShapeClass p0, BtConvexShapeClass p2, BtGjkEpaSolver2_sResultsClass p5) 
=> p0

shape0

-> p2

shape1

-> p5

results

-> Bool

usemargins

-> IO (Bool, Transform, Transform, Vec3)