{-# LANGUAGE BangPatterns, CPP, MagicHash, OverloadedStrings #-}
module Blaze.ByteString.Builder.HTTP (
chunkedTransferEncoding
, chunkedTransferTerminator
) where
#if defined(__GLASGOW_HASKELL__) && !defined(__HADDOCK__)
#include "MachDeps.h"
#endif
#if defined(__GLASGOW_HASKELL__) && !defined(__HADDOCK__)
import GHC.Base
import GHC.Word (Word32(..))
#else
import Data.Word
#endif
import Foreign
import qualified Data.ByteString as S
import Data.ByteString.Char8 ()
import Blaze.ByteString.Builder.Internal.Write
import Data.ByteString.Builder
import Data.ByteString.Builder.Internal
import Blaze.ByteString.Builder.ByteString (copyByteString)
import qualified Blaze.ByteString.Builder.Char8 as Char8
#if !MIN_VERSION_base(4,8,0)
import Data.Monoid
#endif
{-# INLINE shiftr_w32 #-}
shiftr_w32 :: Word32 -> Int -> Word32
#if defined(__GLASGOW_HASKELL__) && !defined(__HADDOCK__)
#if MIN_VERSION_ghc_prim(0,8,0)
shiftr_w32 (W32# w) (I# i) = W32# (wordToWord32# ((word32ToWord# w) `uncheckedShiftRL#` i))
#else
shiftr_w32 :: Word32 -> Int -> Word32
shiftr_w32 (W32# Word#
w) (I# Int#
i) = Word# -> Word32
W32# (Word#
w Word# -> Int# -> Word#
`uncheckedShiftRL#` Int#
i)
#endif
#else
shiftr_w32 = shiftR
#endif
writeCRLF :: Write
writeCRLF :: Write
writeCRLF = Char -> Write
Char8.writeChar Char
'\r' Write -> Write -> Write
forall a. Monoid a => a -> a -> a
`mappend` Char -> Write
Char8.writeChar Char
'\n'
{-# INLINE writeCRLF #-}
{-# INLINE execWrite #-}
execWrite :: Write -> Ptr Word8 -> IO ()
execWrite :: Write -> Ptr Word8 -> IO ()
execWrite Write
w Ptr Word8
op = do
Ptr Word8
_ <- Poke -> Ptr Word8 -> IO (Ptr Word8)
runPoke (Write -> Poke
getPoke Write
w) Ptr Word8
op
() -> IO ()
forall (m :: * -> *) a. Monad m => a -> m a
return ()
pokeWord32HexN :: Int -> Word32 -> Ptr Word8 -> IO ()
pokeWord32HexN :: Int -> Word32 -> Ptr Word8 -> IO ()
pokeWord32HexN Int
n0 Word32
w0 Ptr Word8
op0 =
Word32 -> Ptr Word8 -> IO ()
go Word32
w0 (Ptr Word8
op0 Ptr Word8 -> Int -> Ptr Word8
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` (Int
n0 Int -> Int -> Int
forall a. Num a => a -> a -> a
- Int
1))
where
go :: Word32 -> Ptr Word8 -> IO ()
go !Word32
w !Ptr Word8
op
| Ptr Word8
op Ptr Word8 -> Ptr Word8 -> Bool
forall a. Ord a => a -> a -> Bool
< Ptr Word8
op0 = () -> IO ()
forall (m :: * -> *) a. Monad m => a -> m a
return ()
| Bool
otherwise = do
let nibble :: Word8
nibble :: Word8
nibble = Word32 -> Word8
forall a b. (Integral a, Num b) => a -> b
fromIntegral Word32
w Word8 -> Word8 -> Word8
forall a. Bits a => a -> a -> a
.&. Word8
0xF
hex :: Word8
hex | Word8
nibble Word8 -> Word8 -> Bool
forall a. Ord a => a -> a -> Bool
< Word8
10 = Word8
48 Word8 -> Word8 -> Word8
forall a. Num a => a -> a -> a
+ Word8
nibble
| Bool
otherwise = Word8
55 Word8 -> Word8 -> Word8
forall a. Num a => a -> a -> a
+ Word8
nibble
Ptr Word8 -> Word8 -> IO ()
forall a. Storable a => Ptr a -> a -> IO ()
poke Ptr Word8
op Word8
hex
Word32 -> Ptr Word8 -> IO ()
go (Word32
w Word32 -> Int -> Word32
`shiftr_w32` Int
4) (Ptr Word8
op Ptr Word8 -> Int -> Ptr Word8
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` (-Int
1))
{-# INLINE pokeWord32HexN #-}
iterationsUntilZero :: Integral a => (a -> a) -> a -> Int
iterationsUntilZero :: forall a. Integral a => (a -> a) -> a -> Int
iterationsUntilZero a -> a
f = Int -> a -> Int
forall {t}. Num t => t -> a -> t
go Int
0
where
go :: t -> a -> t
go !t
count a
0 = t
count
go !t
count !a
x = t -> a -> t
go (t
countt -> t -> t
forall a. Num a => a -> a -> a
+t
1) (a -> a
f a
x)
{-# INLINE iterationsUntilZero #-}
word32HexLength :: Word32 -> Int
word32HexLength :: Word32 -> Int
word32HexLength = Int -> Int -> Int
forall a. Ord a => a -> a -> a
max Int
1 (Int -> Int) -> (Word32 -> Int) -> Word32 -> Int
forall b c a. (b -> c) -> (a -> b) -> a -> c
. (Word32 -> Word32) -> Word32 -> Int
forall a. Integral a => (a -> a) -> a -> Int
iterationsUntilZero (Word32 -> Int -> Word32
`shiftr_w32` Int
4)
{-# INLINE word32HexLength #-}
writeWord32Hex :: Word32 -> Write
writeWord32Hex :: Word32 -> Write
writeWord32Hex Word32
w =
Int -> Poke -> Write
boundedWrite (Int
2 Int -> Int -> Int
forall a. Num a => a -> a -> a
* Word32 -> Int
forall a. Storable a => a -> Int
sizeOf Word32
w) (Int -> (Ptr Word8 -> IO ()) -> Poke
pokeN Int
len ((Ptr Word8 -> IO ()) -> Poke) -> (Ptr Word8 -> IO ()) -> Poke
forall a b. (a -> b) -> a -> b
$ Int -> Word32 -> Ptr Word8 -> IO ()
pokeWord32HexN Int
len Word32
w)
where
len :: Int
len = Word32 -> Int
word32HexLength Word32
w
{-# INLINE writeWord32Hex #-}
chunkedTransferEncoding :: Builder -> Builder
chunkedTransferEncoding :: Builder -> Builder
chunkedTransferEncoding Builder
innerBuilder =
(forall r. BuildStep r -> BuildStep r) -> Builder
builder forall r. BuildStep r -> BuildStep r
transferEncodingStep
where
transferEncodingStep :: (BufferRange -> IO (BuildSignal a))
-> BufferRange -> IO (BuildSignal a)
transferEncodingStep BufferRange -> IO (BuildSignal a)
k =
BuildStep () -> BufferRange -> IO (BuildSignal a)
forall {a}. BuildStep a -> BufferRange -> IO (BuildSignal a)
go (Builder -> BuildStep ()
runBuilder Builder
innerBuilder)
where
go :: BuildStep a -> BufferRange -> IO (BuildSignal a)
go BuildStep a
innerStep !(BufferRange Ptr Word8
op Ptr Word8
ope)
| Int
outRemaining Int -> Int -> Bool
forall a. Ord a => a -> a -> Bool
< Int
minimalBufferSize =
BuildSignal a -> IO (BuildSignal a)
forall (m :: * -> *) a. Monad m => a -> m a
return (BuildSignal a -> IO (BuildSignal a))
-> BuildSignal a -> IO (BuildSignal a)
forall a b. (a -> b) -> a -> b
$ Int
-> Ptr Word8
-> (BufferRange -> IO (BuildSignal a))
-> BuildSignal a
forall a. Int -> Ptr Word8 -> BuildStep a -> BuildSignal a
bufferFull Int
minimalBufferSize Ptr Word8
op (BuildStep a -> BufferRange -> IO (BuildSignal a)
go BuildStep a
innerStep)
| Bool
otherwise = do
let !brInner :: BufferRange
brInner@(BufferRange Ptr Word8
opInner Ptr Word8
_) = Ptr Word8 -> Ptr Word8 -> BufferRange
BufferRange
(Ptr Word8
op Ptr Word8 -> Int -> Ptr Word8
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` (Int
chunkSizeLength Int -> Int -> Int
forall a. Num a => a -> a -> a
+ Int
2))
(Ptr Word8
ope Ptr Word8 -> Int -> Ptr Word8
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` (-Int
maxAfterBufferOverhead))
{-# INLINE wrapChunk #-}
wrapChunk :: Ptr Word8 -> (Ptr Word8 -> IO (BuildSignal a))
-> IO (BuildSignal a)
wrapChunk :: forall a.
Ptr Word8
-> (Ptr Word8 -> IO (BuildSignal a)) -> IO (BuildSignal a)
wrapChunk !Ptr Word8
opInner' Ptr Word8 -> IO (BuildSignal a)
mkSignal
| Ptr Word8
opInner' Ptr Word8 -> Ptr Word8 -> Bool
forall a. Eq a => a -> a -> Bool
== Ptr Word8
opInner = Ptr Word8 -> IO (BuildSignal a)
mkSignal Ptr Word8
op
| Bool
otherwise = do
Int -> Word32 -> Ptr Word8 -> IO ()
pokeWord32HexN Int
chunkSizeLength
(Int -> Word32
forall a b. (Integral a, Num b) => a -> b
fromIntegral (Int -> Word32) -> Int -> Word32
forall a b. (a -> b) -> a -> b
$ Ptr Word8
opInner' Ptr Word8 -> Ptr Word8 -> Int
forall a b. Ptr a -> Ptr b -> Int
`minusPtr` Ptr Word8
opInner)
Ptr Word8
op
Write -> Ptr Word8 -> IO ()
execWrite Write
writeCRLF (Ptr Word8
opInner Ptr Word8 -> Int -> Ptr Word8
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` (-Int
2))
Write -> Ptr Word8 -> IO ()
execWrite Write
writeCRLF Ptr Word8
opInner'
Ptr Word8 -> IO (BuildSignal a)
mkSignal (Ptr Word8
opInner' Ptr Word8 -> Int -> Ptr Word8
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` Int
2)
doneH :: Ptr Word8 -> p -> IO (BuildSignal a)
doneH Ptr Word8
opInner' p
_ = Ptr Word8
-> (Ptr Word8 -> IO (BuildSignal a)) -> IO (BuildSignal a)
forall a.
Ptr Word8
-> (Ptr Word8 -> IO (BuildSignal a)) -> IO (BuildSignal a)
wrapChunk Ptr Word8
opInner' ((Ptr Word8 -> IO (BuildSignal a)) -> IO (BuildSignal a))
-> (Ptr Word8 -> IO (BuildSignal a)) -> IO (BuildSignal a)
forall a b. (a -> b) -> a -> b
$ \Ptr Word8
op' -> do
let !br' :: BufferRange
br' = Ptr Word8 -> Ptr Word8 -> BufferRange
BufferRange Ptr Word8
op' Ptr Word8
ope
BufferRange -> IO (BuildSignal a)
k BufferRange
br'
fullH :: Ptr Word8 -> Int -> BuildStep a -> IO (BuildSignal a)
fullH Ptr Word8
opInner' Int
minRequiredSize BuildStep a
nextInnerStep =
Ptr Word8
-> (Ptr Word8 -> IO (BuildSignal a)) -> IO (BuildSignal a)
forall a.
Ptr Word8
-> (Ptr Word8 -> IO (BuildSignal a)) -> IO (BuildSignal a)
wrapChunk Ptr Word8
opInner' ((Ptr Word8 -> IO (BuildSignal a)) -> IO (BuildSignal a))
-> (Ptr Word8 -> IO (BuildSignal a)) -> IO (BuildSignal a)
forall a b. (a -> b) -> a -> b
$ \Ptr Word8
op' ->
BuildSignal a -> IO (BuildSignal a)
forall (m :: * -> *) a. Monad m => a -> m a
return (BuildSignal a -> IO (BuildSignal a))
-> BuildSignal a -> IO (BuildSignal a)
forall a b. (a -> b) -> a -> b
$! Int
-> Ptr Word8
-> (BufferRange -> IO (BuildSignal a))
-> BuildSignal a
forall a. Int -> Ptr Word8 -> BuildStep a -> BuildSignal a
bufferFull
(Int
minRequiredSize Int -> Int -> Int
forall a. Num a => a -> a -> a
+ Int
maxEncodingOverhead)
Ptr Word8
op'
(BuildStep a -> BufferRange -> IO (BuildSignal a)
go BuildStep a
nextInnerStep)
insertChunkH :: Ptr Word8 -> ByteString -> BuildStep a -> IO (BuildSignal a)
insertChunkH Ptr Word8
opInner' ByteString
bs BuildStep a
nextInnerStep
| ByteString -> Bool
S.null ByteString
bs =
Ptr Word8
-> (Ptr Word8 -> IO (BuildSignal a)) -> IO (BuildSignal a)
forall a.
Ptr Word8
-> (Ptr Word8 -> IO (BuildSignal a)) -> IO (BuildSignal a)
wrapChunk Ptr Word8
opInner' ((Ptr Word8 -> IO (BuildSignal a)) -> IO (BuildSignal a))
-> (Ptr Word8 -> IO (BuildSignal a)) -> IO (BuildSignal a)
forall a b. (a -> b) -> a -> b
$ \Ptr Word8
op' ->
BuildSignal a -> IO (BuildSignal a)
forall (m :: * -> *) a. Monad m => a -> m a
return (BuildSignal a -> IO (BuildSignal a))
-> BuildSignal a -> IO (BuildSignal a)
forall a b. (a -> b) -> a -> b
$! Ptr Word8
-> ByteString
-> (BufferRange -> IO (BuildSignal a))
-> BuildSignal a
forall a. Ptr Word8 -> ByteString -> BuildStep a -> BuildSignal a
insertChunk Ptr Word8
op' ByteString
S.empty (BuildStep a -> BufferRange -> IO (BuildSignal a)
go BuildStep a
nextInnerStep)
| Bool
otherwise =
Ptr Word8
-> (Ptr Word8 -> IO (BuildSignal a)) -> IO (BuildSignal a)
forall a.
Ptr Word8
-> (Ptr Word8 -> IO (BuildSignal a)) -> IO (BuildSignal a)
wrapChunk Ptr Word8
opInner' ((Ptr Word8 -> IO (BuildSignal a)) -> IO (BuildSignal a))
-> (Ptr Word8 -> IO (BuildSignal a)) -> IO (BuildSignal a)
forall a b. (a -> b) -> a -> b
$ \Ptr Word8
op' -> do
!Ptr Word8
op'' <- (Poke -> Ptr Word8 -> IO (Ptr Word8)
`runPoke` Ptr Word8
op') (Poke -> IO (Ptr Word8)) -> Poke -> IO (Ptr Word8)
forall a b. (a -> b) -> a -> b
$ Write -> Poke
getPoke (Write -> Poke) -> Write -> Poke
forall a b. (a -> b) -> a -> b
$
Word32 -> Write
writeWord32Hex (Int -> Word32
forall a b. (Integral a, Num b) => a -> b
fromIntegral (Int -> Word32) -> Int -> Word32
forall a b. (a -> b) -> a -> b
$ ByteString -> Int
S.length ByteString
bs)
Write -> Write -> Write
forall a. Monoid a => a -> a -> a
`mappend` Write
writeCRLF
BuildSignal a -> IO (BuildSignal a)
forall (m :: * -> *) a. Monad m => a -> m a
return (BuildSignal a -> IO (BuildSignal a))
-> BuildSignal a -> IO (BuildSignal a)
forall a b. (a -> b) -> a -> b
$! Ptr Word8
-> ByteString
-> (BufferRange -> IO (BuildSignal a))
-> BuildSignal a
forall a. Ptr Word8 -> ByteString -> BuildStep a -> BuildSignal a
insertChunk
Ptr Word8
op'' ByteString
bs
(Builder
-> (BufferRange -> IO (BuildSignal a))
-> BufferRange
-> IO (BuildSignal a)
forall a. Builder -> BuildStep a -> BuildStep a
runBuilderWith (Write -> Builder
fromWrite Write
writeCRLF) ((BufferRange -> IO (BuildSignal a))
-> BufferRange -> IO (BuildSignal a))
-> (BufferRange -> IO (BuildSignal a))
-> BufferRange
-> IO (BuildSignal a)
forall a b. (a -> b) -> a -> b
$ BuildStep a -> BufferRange -> IO (BuildSignal a)
go BuildStep a
nextInnerStep)
BuildStep a
-> (Ptr Word8 -> a -> IO (BuildSignal a))
-> (Ptr Word8 -> Int -> BuildStep a -> IO (BuildSignal a))
-> (Ptr Word8 -> ByteString -> BuildStep a -> IO (BuildSignal a))
-> BufferRange
-> IO (BuildSignal a)
forall a b.
BuildStep a
-> (Ptr Word8 -> a -> IO b)
-> (Ptr Word8 -> Int -> BuildStep a -> IO b)
-> (Ptr Word8 -> ByteString -> BuildStep a -> IO b)
-> BufferRange
-> IO b
fillWithBuildStep BuildStep a
innerStep Ptr Word8 -> a -> IO (BuildSignal a)
forall {p}. Ptr Word8 -> p -> IO (BuildSignal a)
doneH Ptr Word8 -> Int -> BuildStep a -> IO (BuildSignal a)
fullH Ptr Word8 -> ByteString -> BuildStep a -> IO (BuildSignal a)
insertChunkH BufferRange
brInner
where
minimalChunkSize :: Int
minimalChunkSize = Int
1
maxBeforeBufferOverhead :: Int
maxBeforeBufferOverhead = Int -> Int
forall a. Storable a => a -> Int
sizeOf (Int
forall a. HasCallStack => a
undefined :: Int) Int -> Int -> Int
forall a. Num a => a -> a -> a
+ Int
2
maxAfterBufferOverhead :: Int
maxAfterBufferOverhead = Int
2 Int -> Int -> Int
forall a. Num a => a -> a -> a
+
Int -> Int
forall a. Storable a => a -> Int
sizeOf (Int
forall a. HasCallStack => a
undefined :: Int) Int -> Int -> Int
forall a. Num a => a -> a -> a
+ Int
2
maxEncodingOverhead :: Int
maxEncodingOverhead = Int
maxBeforeBufferOverhead Int -> Int -> Int
forall a. Num a => a -> a -> a
+ Int
maxAfterBufferOverhead
minimalBufferSize :: Int
minimalBufferSize = Int
minimalChunkSize Int -> Int -> Int
forall a. Num a => a -> a -> a
+ Int
maxEncodingOverhead
outRemaining :: Int
outRemaining :: Int
outRemaining = Ptr Word8
ope Ptr Word8 -> Ptr Word8 -> Int
forall a b. Ptr a -> Ptr b -> Int
`minusPtr` Ptr Word8
op
chunkSizeLength :: Int
chunkSizeLength = Word32 -> Int
word32HexLength (Word32 -> Int) -> Word32 -> Int
forall a b. (a -> b) -> a -> b
$ Int -> Word32
forall a b. (Integral a, Num b) => a -> b
fromIntegral Int
outRemaining
chunkedTransferTerminator :: Builder
chunkedTransferTerminator :: Builder
chunkedTransferTerminator = ByteString -> Builder
copyByteString ByteString
"0\r\n\r\n"