ansi-terminal-game-0.5.0.0: sdl-like functions for terminal applications, based on ansi-terminal

Index

#Terminal.Game
%Terminal.Game
&Terminal.Game
AlwaysLoopTerminal.Game
AnimationTerminal.Game
BlackTerminal.Game
blankPlaneTerminal.Game
BlueTerminal.Game
boldTerminal.Game
boxTerminal.Game
cellTerminal.Game
ColorTerminal.Game
colorTerminal.Game
ColorIntensityTerminal.Game
ColumnTerminal.Game
CoordsTerminal.Game
creaAnimationTerminal.Game
creaBoolTimerTerminal.Game
creaBoolTimerLoopTerminal.Game
creaTimerTerminal.Game
creaTimerLoopTerminal.Game
CyanTerminal.Game
DrawTerminal.Game
DullTerminal.Game
ElapseTerminal.Game
errorPressTerminal.Game
EventTerminal.Game
ExpBehaviourTerminal.Game
fetchAniFrameTerminal.Game
fetchFrameTerminal.Game
FPSTerminal.Game
Game 
1 (Type/Class)Terminal.Game
2 (Data Constructor)Terminal.Game
gDrawFunctionTerminal.Game
getFramesTerminal.Game
gFPSTerminal.Game
gInitStateTerminal.Game
gLogicFunctionTerminal.Game
gQuitFunctionTerminal.Game
GreenTerminal.Game
gScreenHeightTerminal.Game
gScreenWidthTerminal.Game
HeightTerminal.Game
invertTerminal.Game
isAniExpiredTerminal.Game
isExpiredTerminal.Game
KeyPressTerminal.Game
LoopTerminal.Game
MagentaTerminal.Game
makeOpaqueTerminal.Game
makeTransparentTerminal.Game
mergePlanesTerminal.Game
narrateGameTerminal.Game
paperPlaneTerminal.Game
PlaneTerminal.Game
planeSizeTerminal.Game
playGameTerminal.Game
ReachTerminal.Game
readRecordTerminal.Game
recordGameTerminal.Game
RedTerminal.Game
resetTerminal.Game
RowTerminal.Game
setupGameTerminal.Game
stringPlaneTerminal.Game
stringPlaneTransTerminal.Game
testGameTerminal.Game
textBoxTerminal.Game
TickTerminal.Game
tickTerminal.Game
TimedTerminal.Game
TimesTerminal.Game
VividTerminal.Game
WhiteTerminal.Game
WidthTerminal.Game
YellowTerminal.Game