{-# LANGUAGE DeriveGeneric #-}
{-# LANGUAGE DuplicateRecordFields #-}
{-# LANGUAGE NamedFieldPuns #-}
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE RecordWildCards #-}
{-# LANGUAGE StrictData #-}
{-# LANGUAGE NoImplicitPrelude #-}
{-# OPTIONS_GHC -fno-warn-unused-imports #-}
{-# OPTIONS_GHC -fno-warn-unused-matches #-}
module Amazonka.EC2.Types.InstanceStateChange where
import qualified Amazonka.Core as Core
import qualified Amazonka.Core.Lens.Internal as Lens
import qualified Amazonka.Data as Data
import Amazonka.EC2.Internal
import Amazonka.EC2.Types.InstanceState
import qualified Amazonka.Prelude as Prelude
data InstanceStateChange = InstanceStateChange'
{
InstanceStateChange -> Maybe InstanceState
currentState :: Prelude.Maybe InstanceState,
InstanceStateChange -> Maybe Text
instanceId :: Prelude.Maybe Prelude.Text,
InstanceStateChange -> Maybe InstanceState
previousState :: Prelude.Maybe InstanceState
}
deriving (InstanceStateChange -> InstanceStateChange -> Bool
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
/= :: InstanceStateChange -> InstanceStateChange -> Bool
$c/= :: InstanceStateChange -> InstanceStateChange -> Bool
== :: InstanceStateChange -> InstanceStateChange -> Bool
$c== :: InstanceStateChange -> InstanceStateChange -> Bool
Prelude.Eq, ReadPrec [InstanceStateChange]
ReadPrec InstanceStateChange
Int -> ReadS InstanceStateChange
ReadS [InstanceStateChange]
forall a.
(Int -> ReadS a)
-> ReadS [a] -> ReadPrec a -> ReadPrec [a] -> Read a
readListPrec :: ReadPrec [InstanceStateChange]
$creadListPrec :: ReadPrec [InstanceStateChange]
readPrec :: ReadPrec InstanceStateChange
$creadPrec :: ReadPrec InstanceStateChange
readList :: ReadS [InstanceStateChange]
$creadList :: ReadS [InstanceStateChange]
readsPrec :: Int -> ReadS InstanceStateChange
$creadsPrec :: Int -> ReadS InstanceStateChange
Prelude.Read, Int -> InstanceStateChange -> ShowS
[InstanceStateChange] -> ShowS
InstanceStateChange -> String
forall a.
(Int -> a -> ShowS) -> (a -> String) -> ([a] -> ShowS) -> Show a
showList :: [InstanceStateChange] -> ShowS
$cshowList :: [InstanceStateChange] -> ShowS
show :: InstanceStateChange -> String
$cshow :: InstanceStateChange -> String
showsPrec :: Int -> InstanceStateChange -> ShowS
$cshowsPrec :: Int -> InstanceStateChange -> ShowS
Prelude.Show, forall x. Rep InstanceStateChange x -> InstanceStateChange
forall x. InstanceStateChange -> Rep InstanceStateChange x
forall a.
(forall x. a -> Rep a x) -> (forall x. Rep a x -> a) -> Generic a
$cto :: forall x. Rep InstanceStateChange x -> InstanceStateChange
$cfrom :: forall x. InstanceStateChange -> Rep InstanceStateChange x
Prelude.Generic)
newInstanceStateChange ::
InstanceStateChange
newInstanceStateChange :: InstanceStateChange
newInstanceStateChange =
InstanceStateChange'
{ $sel:currentState:InstanceStateChange' :: Maybe InstanceState
currentState =
forall a. Maybe a
Prelude.Nothing,
$sel:instanceId:InstanceStateChange' :: Maybe Text
instanceId = forall a. Maybe a
Prelude.Nothing,
$sel:previousState:InstanceStateChange' :: Maybe InstanceState
previousState = forall a. Maybe a
Prelude.Nothing
}
instanceStateChange_currentState :: Lens.Lens' InstanceStateChange (Prelude.Maybe InstanceState)
instanceStateChange_currentState :: Lens' InstanceStateChange (Maybe InstanceState)
instanceStateChange_currentState = forall s a b t. (s -> a) -> (s -> b -> t) -> Lens s t a b
Lens.lens (\InstanceStateChange' {Maybe InstanceState
currentState :: Maybe InstanceState
$sel:currentState:InstanceStateChange' :: InstanceStateChange -> Maybe InstanceState
currentState} -> Maybe InstanceState
currentState) (\s :: InstanceStateChange
s@InstanceStateChange' {} Maybe InstanceState
a -> InstanceStateChange
s {$sel:currentState:InstanceStateChange' :: Maybe InstanceState
currentState = Maybe InstanceState
a} :: InstanceStateChange)
instanceStateChange_instanceId :: Lens.Lens' InstanceStateChange (Prelude.Maybe Prelude.Text)
instanceStateChange_instanceId :: Lens' InstanceStateChange (Maybe Text)
instanceStateChange_instanceId = forall s a b t. (s -> a) -> (s -> b -> t) -> Lens s t a b
Lens.lens (\InstanceStateChange' {Maybe Text
instanceId :: Maybe Text
$sel:instanceId:InstanceStateChange' :: InstanceStateChange -> Maybe Text
instanceId} -> Maybe Text
instanceId) (\s :: InstanceStateChange
s@InstanceStateChange' {} Maybe Text
a -> InstanceStateChange
s {$sel:instanceId:InstanceStateChange' :: Maybe Text
instanceId = Maybe Text
a} :: InstanceStateChange)
instanceStateChange_previousState :: Lens.Lens' InstanceStateChange (Prelude.Maybe InstanceState)
instanceStateChange_previousState :: Lens' InstanceStateChange (Maybe InstanceState)
instanceStateChange_previousState = forall s a b t. (s -> a) -> (s -> b -> t) -> Lens s t a b
Lens.lens (\InstanceStateChange' {Maybe InstanceState
previousState :: Maybe InstanceState
$sel:previousState:InstanceStateChange' :: InstanceStateChange -> Maybe InstanceState
previousState} -> Maybe InstanceState
previousState) (\s :: InstanceStateChange
s@InstanceStateChange' {} Maybe InstanceState
a -> InstanceStateChange
s {$sel:previousState:InstanceStateChange' :: Maybe InstanceState
previousState = Maybe InstanceState
a} :: InstanceStateChange)
instance Data.FromXML InstanceStateChange where
parseXML :: [Node] -> Either String InstanceStateChange
parseXML [Node]
x =
Maybe InstanceState
-> Maybe Text -> Maybe InstanceState -> InstanceStateChange
InstanceStateChange'
forall (f :: * -> *) a b. Functor f => (a -> b) -> f a -> f b
Prelude.<$> ([Node]
x forall a. FromXML a => [Node] -> Text -> Either String (Maybe a)
Data..@? Text
"currentState")
forall (f :: * -> *) a b. Applicative f => f (a -> b) -> f a -> f b
Prelude.<*> ([Node]
x forall a. FromXML a => [Node] -> Text -> Either String (Maybe a)
Data..@? Text
"instanceId")
forall (f :: * -> *) a b. Applicative f => f (a -> b) -> f a -> f b
Prelude.<*> ([Node]
x forall a. FromXML a => [Node] -> Text -> Either String (Maybe a)
Data..@? Text
"previousState")
instance Prelude.Hashable InstanceStateChange where
hashWithSalt :: Int -> InstanceStateChange -> Int
hashWithSalt Int
_salt InstanceStateChange' {Maybe Text
Maybe InstanceState
previousState :: Maybe InstanceState
instanceId :: Maybe Text
currentState :: Maybe InstanceState
$sel:previousState:InstanceStateChange' :: InstanceStateChange -> Maybe InstanceState
$sel:instanceId:InstanceStateChange' :: InstanceStateChange -> Maybe Text
$sel:currentState:InstanceStateChange' :: InstanceStateChange -> Maybe InstanceState
..} =
Int
_salt
forall a. Hashable a => Int -> a -> Int
`Prelude.hashWithSalt` Maybe InstanceState
currentState
forall a. Hashable a => Int -> a -> Int
`Prelude.hashWithSalt` Maybe Text
instanceId
forall a. Hashable a => Int -> a -> Int
`Prelude.hashWithSalt` Maybe InstanceState
previousState
instance Prelude.NFData InstanceStateChange where
rnf :: InstanceStateChange -> ()
rnf InstanceStateChange' {Maybe Text
Maybe InstanceState
previousState :: Maybe InstanceState
instanceId :: Maybe Text
currentState :: Maybe InstanceState
$sel:previousState:InstanceStateChange' :: InstanceStateChange -> Maybe InstanceState
$sel:instanceId:InstanceStateChange' :: InstanceStateChange -> Maybe Text
$sel:currentState:InstanceStateChange' :: InstanceStateChange -> Maybe InstanceState
..} =
forall a. NFData a => a -> ()
Prelude.rnf Maybe InstanceState
currentState
seq :: forall a b. a -> b -> b
`Prelude.seq` forall a. NFData a => a -> ()
Prelude.rnf Maybe Text
instanceId
seq :: forall a b. a -> b -> b
`Prelude.seq` forall a. NFData a => a -> ()
Prelude.rnf Maybe InstanceState
previousState