{-# LANGUAGE DeriveGeneric #-}
{-# LANGUAGE DuplicateRecordFields #-}
{-# LANGUAGE NamedFieldPuns #-}
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE RecordWildCards #-}
{-# LANGUAGE StrictData #-}
{-# LANGUAGE NoImplicitPrelude #-}
{-# OPTIONS_GHC -fno-warn-unused-imports #-}
{-# OPTIONS_GHC -fno-warn-unused-matches #-}
module Amazonka.EC2.Types.ElasticGpuAssociation where
import qualified Amazonka.Core as Core
import qualified Amazonka.Core.Lens.Internal as Lens
import qualified Amazonka.Data as Data
import Amazonka.EC2.Internal
import qualified Amazonka.Prelude as Prelude
data ElasticGpuAssociation = ElasticGpuAssociation'
{
ElasticGpuAssociation -> Maybe Text
elasticGpuAssociationId :: Prelude.Maybe Prelude.Text,
ElasticGpuAssociation -> Maybe Text
elasticGpuAssociationState :: Prelude.Maybe Prelude.Text,
ElasticGpuAssociation -> Maybe Text
elasticGpuAssociationTime :: Prelude.Maybe Prelude.Text,
ElasticGpuAssociation -> Maybe Text
elasticGpuId :: Prelude.Maybe Prelude.Text
}
deriving (ElasticGpuAssociation -> ElasticGpuAssociation -> Bool
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
/= :: ElasticGpuAssociation -> ElasticGpuAssociation -> Bool
$c/= :: ElasticGpuAssociation -> ElasticGpuAssociation -> Bool
== :: ElasticGpuAssociation -> ElasticGpuAssociation -> Bool
$c== :: ElasticGpuAssociation -> ElasticGpuAssociation -> Bool
Prelude.Eq, ReadPrec [ElasticGpuAssociation]
ReadPrec ElasticGpuAssociation
Int -> ReadS ElasticGpuAssociation
ReadS [ElasticGpuAssociation]
forall a.
(Int -> ReadS a)
-> ReadS [a] -> ReadPrec a -> ReadPrec [a] -> Read a
readListPrec :: ReadPrec [ElasticGpuAssociation]
$creadListPrec :: ReadPrec [ElasticGpuAssociation]
readPrec :: ReadPrec ElasticGpuAssociation
$creadPrec :: ReadPrec ElasticGpuAssociation
readList :: ReadS [ElasticGpuAssociation]
$creadList :: ReadS [ElasticGpuAssociation]
readsPrec :: Int -> ReadS ElasticGpuAssociation
$creadsPrec :: Int -> ReadS ElasticGpuAssociation
Prelude.Read, Int -> ElasticGpuAssociation -> ShowS
[ElasticGpuAssociation] -> ShowS
ElasticGpuAssociation -> String
forall a.
(Int -> a -> ShowS) -> (a -> String) -> ([a] -> ShowS) -> Show a
showList :: [ElasticGpuAssociation] -> ShowS
$cshowList :: [ElasticGpuAssociation] -> ShowS
show :: ElasticGpuAssociation -> String
$cshow :: ElasticGpuAssociation -> String
showsPrec :: Int -> ElasticGpuAssociation -> ShowS
$cshowsPrec :: Int -> ElasticGpuAssociation -> ShowS
Prelude.Show, forall x. Rep ElasticGpuAssociation x -> ElasticGpuAssociation
forall x. ElasticGpuAssociation -> Rep ElasticGpuAssociation x
forall a.
(forall x. a -> Rep a x) -> (forall x. Rep a x -> a) -> Generic a
$cto :: forall x. Rep ElasticGpuAssociation x -> ElasticGpuAssociation
$cfrom :: forall x. ElasticGpuAssociation -> Rep ElasticGpuAssociation x
Prelude.Generic)
newElasticGpuAssociation ::
ElasticGpuAssociation
newElasticGpuAssociation :: ElasticGpuAssociation
newElasticGpuAssociation =
ElasticGpuAssociation'
{ $sel:elasticGpuAssociationId:ElasticGpuAssociation' :: Maybe Text
elasticGpuAssociationId =
forall a. Maybe a
Prelude.Nothing,
$sel:elasticGpuAssociationState:ElasticGpuAssociation' :: Maybe Text
elasticGpuAssociationState = forall a. Maybe a
Prelude.Nothing,
$sel:elasticGpuAssociationTime:ElasticGpuAssociation' :: Maybe Text
elasticGpuAssociationTime = forall a. Maybe a
Prelude.Nothing,
$sel:elasticGpuId:ElasticGpuAssociation' :: Maybe Text
elasticGpuId = forall a. Maybe a
Prelude.Nothing
}
elasticGpuAssociation_elasticGpuAssociationId :: Lens.Lens' ElasticGpuAssociation (Prelude.Maybe Prelude.Text)
elasticGpuAssociation_elasticGpuAssociationId :: Lens' ElasticGpuAssociation (Maybe Text)
elasticGpuAssociation_elasticGpuAssociationId = forall s a b t. (s -> a) -> (s -> b -> t) -> Lens s t a b
Lens.lens (\ElasticGpuAssociation' {Maybe Text
elasticGpuAssociationId :: Maybe Text
$sel:elasticGpuAssociationId:ElasticGpuAssociation' :: ElasticGpuAssociation -> Maybe Text
elasticGpuAssociationId} -> Maybe Text
elasticGpuAssociationId) (\s :: ElasticGpuAssociation
s@ElasticGpuAssociation' {} Maybe Text
a -> ElasticGpuAssociation
s {$sel:elasticGpuAssociationId:ElasticGpuAssociation' :: Maybe Text
elasticGpuAssociationId = Maybe Text
a} :: ElasticGpuAssociation)
elasticGpuAssociation_elasticGpuAssociationState :: Lens.Lens' ElasticGpuAssociation (Prelude.Maybe Prelude.Text)
elasticGpuAssociation_elasticGpuAssociationState :: Lens' ElasticGpuAssociation (Maybe Text)
elasticGpuAssociation_elasticGpuAssociationState = forall s a b t. (s -> a) -> (s -> b -> t) -> Lens s t a b
Lens.lens (\ElasticGpuAssociation' {Maybe Text
elasticGpuAssociationState :: Maybe Text
$sel:elasticGpuAssociationState:ElasticGpuAssociation' :: ElasticGpuAssociation -> Maybe Text
elasticGpuAssociationState} -> Maybe Text
elasticGpuAssociationState) (\s :: ElasticGpuAssociation
s@ElasticGpuAssociation' {} Maybe Text
a -> ElasticGpuAssociation
s {$sel:elasticGpuAssociationState:ElasticGpuAssociation' :: Maybe Text
elasticGpuAssociationState = Maybe Text
a} :: ElasticGpuAssociation)
elasticGpuAssociation_elasticGpuAssociationTime :: Lens.Lens' ElasticGpuAssociation (Prelude.Maybe Prelude.Text)
elasticGpuAssociation_elasticGpuAssociationTime :: Lens' ElasticGpuAssociation (Maybe Text)
elasticGpuAssociation_elasticGpuAssociationTime = forall s a b t. (s -> a) -> (s -> b -> t) -> Lens s t a b
Lens.lens (\ElasticGpuAssociation' {Maybe Text
elasticGpuAssociationTime :: Maybe Text
$sel:elasticGpuAssociationTime:ElasticGpuAssociation' :: ElasticGpuAssociation -> Maybe Text
elasticGpuAssociationTime} -> Maybe Text
elasticGpuAssociationTime) (\s :: ElasticGpuAssociation
s@ElasticGpuAssociation' {} Maybe Text
a -> ElasticGpuAssociation
s {$sel:elasticGpuAssociationTime:ElasticGpuAssociation' :: Maybe Text
elasticGpuAssociationTime = Maybe Text
a} :: ElasticGpuAssociation)
elasticGpuAssociation_elasticGpuId :: Lens.Lens' ElasticGpuAssociation (Prelude.Maybe Prelude.Text)
elasticGpuAssociation_elasticGpuId :: Lens' ElasticGpuAssociation (Maybe Text)
elasticGpuAssociation_elasticGpuId = forall s a b t. (s -> a) -> (s -> b -> t) -> Lens s t a b
Lens.lens (\ElasticGpuAssociation' {Maybe Text
elasticGpuId :: Maybe Text
$sel:elasticGpuId:ElasticGpuAssociation' :: ElasticGpuAssociation -> Maybe Text
elasticGpuId} -> Maybe Text
elasticGpuId) (\s :: ElasticGpuAssociation
s@ElasticGpuAssociation' {} Maybe Text
a -> ElasticGpuAssociation
s {$sel:elasticGpuId:ElasticGpuAssociation' :: Maybe Text
elasticGpuId = Maybe Text
a} :: ElasticGpuAssociation)
instance Data.FromXML ElasticGpuAssociation where
parseXML :: [Node] -> Either String ElasticGpuAssociation
parseXML [Node]
x =
Maybe Text
-> Maybe Text -> Maybe Text -> Maybe Text -> ElasticGpuAssociation
ElasticGpuAssociation'
forall (f :: * -> *) a b. Functor f => (a -> b) -> f a -> f b
Prelude.<$> ([Node]
x forall a. FromXML a => [Node] -> Text -> Either String (Maybe a)
Data..@? Text
"elasticGpuAssociationId")
forall (f :: * -> *) a b. Applicative f => f (a -> b) -> f a -> f b
Prelude.<*> ([Node]
x forall a. FromXML a => [Node] -> Text -> Either String (Maybe a)
Data..@? Text
"elasticGpuAssociationState")
forall (f :: * -> *) a b. Applicative f => f (a -> b) -> f a -> f b
Prelude.<*> ([Node]
x forall a. FromXML a => [Node] -> Text -> Either String (Maybe a)
Data..@? Text
"elasticGpuAssociationTime")
forall (f :: * -> *) a b. Applicative f => f (a -> b) -> f a -> f b
Prelude.<*> ([Node]
x forall a. FromXML a => [Node] -> Text -> Either String (Maybe a)
Data..@? Text
"elasticGpuId")
instance Prelude.Hashable ElasticGpuAssociation where
hashWithSalt :: Int -> ElasticGpuAssociation -> Int
hashWithSalt Int
_salt ElasticGpuAssociation' {Maybe Text
elasticGpuId :: Maybe Text
elasticGpuAssociationTime :: Maybe Text
elasticGpuAssociationState :: Maybe Text
elasticGpuAssociationId :: Maybe Text
$sel:elasticGpuId:ElasticGpuAssociation' :: ElasticGpuAssociation -> Maybe Text
$sel:elasticGpuAssociationTime:ElasticGpuAssociation' :: ElasticGpuAssociation -> Maybe Text
$sel:elasticGpuAssociationState:ElasticGpuAssociation' :: ElasticGpuAssociation -> Maybe Text
$sel:elasticGpuAssociationId:ElasticGpuAssociation' :: ElasticGpuAssociation -> Maybe Text
..} =
Int
_salt
forall a. Hashable a => Int -> a -> Int
`Prelude.hashWithSalt` Maybe Text
elasticGpuAssociationId
forall a. Hashable a => Int -> a -> Int
`Prelude.hashWithSalt` Maybe Text
elasticGpuAssociationState
forall a. Hashable a => Int -> a -> Int
`Prelude.hashWithSalt` Maybe Text
elasticGpuAssociationTime
forall a. Hashable a => Int -> a -> Int
`Prelude.hashWithSalt` Maybe Text
elasticGpuId
instance Prelude.NFData ElasticGpuAssociation where
rnf :: ElasticGpuAssociation -> ()
rnf ElasticGpuAssociation' {Maybe Text
elasticGpuId :: Maybe Text
elasticGpuAssociationTime :: Maybe Text
elasticGpuAssociationState :: Maybe Text
elasticGpuAssociationId :: Maybe Text
$sel:elasticGpuId:ElasticGpuAssociation' :: ElasticGpuAssociation -> Maybe Text
$sel:elasticGpuAssociationTime:ElasticGpuAssociation' :: ElasticGpuAssociation -> Maybe Text
$sel:elasticGpuAssociationState:ElasticGpuAssociation' :: ElasticGpuAssociation -> Maybe Text
$sel:elasticGpuAssociationId:ElasticGpuAssociation' :: ElasticGpuAssociation -> Maybe Text
..} =
forall a. NFData a => a -> ()
Prelude.rnf Maybe Text
elasticGpuAssociationId
seq :: forall a b. a -> b -> b
`Prelude.seq` forall a. NFData a => a -> ()
Prelude.rnf Maybe Text
elasticGpuAssociationState
seq :: forall a b. a -> b -> b
`Prelude.seq` forall a. NFData a => a -> ()
Prelude.rnf Maybe Text
elasticGpuAssociationTime
seq :: forall a b. a -> b -> b
`Prelude.seq` forall a. NFData a => a -> ()
Prelude.rnf Maybe Text
elasticGpuId