{-# LANGUAGE FlexibleContexts #-}
module Simulation.Aivika.Trans.Resource
(
FCFSResource,
LCFSResource,
SIROResource,
PriorityResource,
Resource,
newFCFSResource,
newFCFSResourceWithMaxCount,
newLCFSResource,
newLCFSResourceWithMaxCount,
newSIROResource,
newSIROResourceWithMaxCount,
newPriorityResource,
newPriorityResourceWithMaxCount,
newResource,
newResourceWithMaxCount,
resourceStrategy,
resourceMaxCount,
resourceCount,
resourceCountStats,
resourceUtilisationCount,
resourceUtilisationCountStats,
resourceQueueCount,
resourceQueueCountStats,
resourceTotalWaitTime,
resourceWaitTime,
requestResource,
requestResourceWithPriority,
tryRequestResourceWithinEvent,
releaseResource,
releaseResourceWithinEvent,
usingResource,
usingResourceWithPriority,
incResourceCount,
decResourceCount,
resetResource,
resourceCountChanged,
resourceCountChanged_,
resourceUtilisationCountChanged,
resourceUtilisationCountChanged_,
resourceQueueCountChanged,
resourceQueueCountChanged_,
resourceWaitTimeChanged,
resourceWaitTimeChanged_,
resourceChanged_) where
import Data.Monoid
import Control.Monad
import Control.Monad.Trans
import Control.Exception
import Simulation.Aivika.Trans.Exception
import Simulation.Aivika.Trans.Ref.Base
import Simulation.Aivika.Trans.DES
import Simulation.Aivika.Trans.Internal.Specs
import Simulation.Aivika.Trans.Internal.Simulation
import Simulation.Aivika.Trans.Internal.Event
import Simulation.Aivika.Trans.Internal.Cont
import Simulation.Aivika.Trans.Internal.Process
import Simulation.Aivika.Trans.QueueStrategy
import Simulation.Aivika.Trans.Statistics
import Simulation.Aivika.Trans.Signal
type FCFSResource m = Resource m FCFS
type LCFSResource m = Resource m LCFS
type SIROResource m = Resource m SIRO
type PriorityResource m = Resource m StaticPriorities
data Resource m s =
Resource { Resource m s -> s
resourceStrategy :: s,
Resource m s -> Maybe Int
resourceMaxCount :: Maybe Int,
Resource m s -> Ref m Int
resourceCountRef :: Ref m Int,
Resource m s -> Ref m (TimingStats Int)
resourceCountStatsRef :: Ref m (TimingStats Int),
Resource m s -> SignalSource m Int
resourceCountSource :: SignalSource m Int,
Resource m s -> Ref m Int
resourceUtilisationCountRef :: Ref m Int,
Resource m s -> Ref m (TimingStats Int)
resourceUtilisationCountStatsRef :: Ref m (TimingStats Int),
Resource m s -> SignalSource m Int
resourceUtilisationCountSource :: SignalSource m Int,
Resource m s -> Ref m Int
resourceQueueCountRef :: Ref m Int,
Resource m s -> Ref m (TimingStats Int)
resourceQueueCountStatsRef :: Ref m (TimingStats Int),
Resource m s -> SignalSource m Int
resourceQueueCountSource :: SignalSource m Int,
Resource m s -> Ref m Double
resourceTotalWaitTimeRef :: Ref m Double,
Resource m s -> Ref m (SamplingStats Double)
resourceWaitTimeRef :: Ref m (SamplingStats Double),
Resource m s -> SignalSource m ()
resourceWaitTimeSource :: SignalSource m (),
Resource m s -> StrategyQueue m s (ResourceItem m)
resourceWaitList :: StrategyQueue m s (ResourceItem m) }
data ResourceItem m =
ResourceItem { ResourceItem m -> Double
resourceItemTime :: Double,
ResourceItem m -> FrozenCont m ()
resourceItemCont :: FrozenCont m () }
newFCFSResource :: MonadDES m
=> Int
-> Event m (FCFSResource m)
{-# INLINABLE newFCFSResource #-}
newFCFSResource :: Int -> Event m (FCFSResource m)
newFCFSResource = FCFS -> Int -> Event m (FCFSResource m)
forall (m :: * -> *) s.
(MonadDES m, QueueStrategy m s) =>
s -> Int -> Event m (Resource m s)
newResource FCFS
FCFS
newFCFSResourceWithMaxCount :: MonadDES m
=> Int
-> Maybe Int
-> Event m (FCFSResource m)
{-# INLINABLE newFCFSResourceWithMaxCount #-}
newFCFSResourceWithMaxCount :: Int -> Maybe Int -> Event m (FCFSResource m)
newFCFSResourceWithMaxCount = FCFS -> Int -> Maybe Int -> Event m (FCFSResource m)
forall (m :: * -> *) s.
(MonadDES m, QueueStrategy m s) =>
s -> Int -> Maybe Int -> Event m (Resource m s)
newResourceWithMaxCount FCFS
FCFS
newLCFSResource :: MonadDES m
=> Int
-> Event m (LCFSResource m)
{-# INLINABLE newLCFSResource #-}
newLCFSResource :: Int -> Event m (LCFSResource m)
newLCFSResource = LCFS -> Int -> Event m (LCFSResource m)
forall (m :: * -> *) s.
(MonadDES m, QueueStrategy m s) =>
s -> Int -> Event m (Resource m s)
newResource LCFS
LCFS
newLCFSResourceWithMaxCount :: MonadDES m
=> Int
-> Maybe Int
-> Event m (LCFSResource m)
{-# INLINABLE newLCFSResourceWithMaxCount #-}
newLCFSResourceWithMaxCount :: Int -> Maybe Int -> Event m (LCFSResource m)
newLCFSResourceWithMaxCount = LCFS -> Int -> Maybe Int -> Event m (LCFSResource m)
forall (m :: * -> *) s.
(MonadDES m, QueueStrategy m s) =>
s -> Int -> Maybe Int -> Event m (Resource m s)
newResourceWithMaxCount LCFS
LCFS
newSIROResource :: (MonadDES m, QueueStrategy m SIRO)
=> Int
-> Event m (SIROResource m)
{-# INLINABLE newSIROResource #-}
newSIROResource :: Int -> Event m (SIROResource m)
newSIROResource = SIRO -> Int -> Event m (SIROResource m)
forall (m :: * -> *) s.
(MonadDES m, QueueStrategy m s) =>
s -> Int -> Event m (Resource m s)
newResource SIRO
SIRO
newSIROResourceWithMaxCount :: (MonadDES m, QueueStrategy m SIRO)
=> Int
-> Maybe Int
-> Event m (SIROResource m)
{-# INLINABLE newSIROResourceWithMaxCount #-}
newSIROResourceWithMaxCount :: Int -> Maybe Int -> Event m (SIROResource m)
newSIROResourceWithMaxCount = SIRO -> Int -> Maybe Int -> Event m (SIROResource m)
forall (m :: * -> *) s.
(MonadDES m, QueueStrategy m s) =>
s -> Int -> Maybe Int -> Event m (Resource m s)
newResourceWithMaxCount SIRO
SIRO
newPriorityResource :: (MonadDES m, QueueStrategy m StaticPriorities)
=> Int
-> Event m (PriorityResource m)
{-# INLINABLE newPriorityResource #-}
newPriorityResource :: Int -> Event m (PriorityResource m)
newPriorityResource = StaticPriorities -> Int -> Event m (PriorityResource m)
forall (m :: * -> *) s.
(MonadDES m, QueueStrategy m s) =>
s -> Int -> Event m (Resource m s)
newResource StaticPriorities
StaticPriorities
newPriorityResourceWithMaxCount :: (MonadDES m, QueueStrategy m StaticPriorities)
=> Int
-> Maybe Int
-> Event m (PriorityResource m)
{-# INLINABLE newPriorityResourceWithMaxCount #-}
newPriorityResourceWithMaxCount :: Int -> Maybe Int -> Event m (PriorityResource m)
newPriorityResourceWithMaxCount = StaticPriorities
-> Int -> Maybe Int -> Event m (PriorityResource m)
forall (m :: * -> *) s.
(MonadDES m, QueueStrategy m s) =>
s -> Int -> Maybe Int -> Event m (Resource m s)
newResourceWithMaxCount StaticPriorities
StaticPriorities
newResource :: (MonadDES m, QueueStrategy m s)
=> s
-> Int
-> Event m (Resource m s)
{-# INLINABLE newResource #-}
newResource :: s -> Int -> Event m (Resource m s)
newResource s
s Int
count =
s -> Int -> Maybe Int -> Event m (Resource m s)
forall (m :: * -> *) s.
(MonadDES m, QueueStrategy m s) =>
s -> Int -> Maybe Int -> Event m (Resource m s)
newResourceWithMaxCount s
s Int
count (Int -> Maybe Int
forall a. a -> Maybe a
Just Int
count)
newResourceWithMaxCount :: (MonadDES m, QueueStrategy m s)
=> s
-> Int
-> Maybe Int
-> Event m (Resource m s)
{-# INLINABLE newResourceWithMaxCount #-}
newResourceWithMaxCount :: s -> Int -> Maybe Int -> Event m (Resource m s)
newResourceWithMaxCount s
s Int
count Maybe Int
maxCount =
(Point m -> m (Resource m s)) -> Event m (Resource m s)
forall (m :: * -> *) a. (Point m -> m a) -> Event m a
Event ((Point m -> m (Resource m s)) -> Event m (Resource m s))
-> (Point m -> m (Resource m s)) -> Event m (Resource m s)
forall a b. (a -> b) -> a -> b
$ \Point m
p ->
do let r :: Run m
r = Point m -> Run m
forall (m :: * -> *). Point m -> Run m
pointRun Point m
p
t :: Double
t = Point m -> Double
forall (m :: * -> *). Point m -> Double
pointTime Point m
p
Bool -> m () -> m ()
forall (f :: * -> *). Applicative f => Bool -> f () -> f ()
when (Int
count Int -> Int -> Bool
forall a. Ord a => a -> a -> Bool
< Int
0) (m () -> m ()) -> m () -> m ()
forall a b. (a -> b) -> a -> b
$
SimulationRetry -> m ()
forall (m :: * -> *) e a.
(MonadException m, Exception e) =>
e -> m a
throwComp (SimulationRetry -> m ()) -> SimulationRetry -> m ()
forall a b. (a -> b) -> a -> b
$
String -> SimulationRetry
SimulationRetry (String -> SimulationRetry) -> String -> SimulationRetry
forall a b. (a -> b) -> a -> b
$
String
"The resource count cannot be negative: " String -> String -> String
forall a. [a] -> [a] -> [a]
++
String
"newResourceWithMaxCount."
case Maybe Int
maxCount of
Just Int
maxCount | Int
count Int -> Int -> Bool
forall a. Ord a => a -> a -> Bool
> Int
maxCount ->
SimulationRetry -> m ()
forall (m :: * -> *) e a.
(MonadException m, Exception e) =>
e -> m a
throwComp (SimulationRetry -> m ()) -> SimulationRetry -> m ()
forall a b. (a -> b) -> a -> b
$
String -> SimulationRetry
SimulationRetry (String -> SimulationRetry) -> String -> SimulationRetry
forall a b. (a -> b) -> a -> b
$
String
"The resource count cannot be greater than " String -> String -> String
forall a. [a] -> [a] -> [a]
++
String
"its maximum value: newResourceWithMaxCount."
Maybe Int
_ ->
() -> m ()
forall (m :: * -> *) a. Monad m => a -> m a
return ()
Ref m Int
countRef <- Run m -> Simulation m (Ref m Int) -> m (Ref m Int)
forall (m :: * -> *) a. Run m -> Simulation m a -> m a
invokeSimulation Run m
r (Simulation m (Ref m Int) -> m (Ref m Int))
-> Simulation m (Ref m Int) -> m (Ref m Int)
forall a b. (a -> b) -> a -> b
$ Int -> Simulation m (Ref m Int)
forall (m :: * -> *) a. MonadRef m => a -> Simulation m (Ref m a)
newRef Int
count
Ref m (TimingStats Int)
countStatsRef <- Run m
-> Simulation m (Ref m (TimingStats Int))
-> m (Ref m (TimingStats Int))
forall (m :: * -> *) a. Run m -> Simulation m a -> m a
invokeSimulation Run m
r (Simulation m (Ref m (TimingStats Int))
-> m (Ref m (TimingStats Int)))
-> Simulation m (Ref m (TimingStats Int))
-> m (Ref m (TimingStats Int))
forall a b. (a -> b) -> a -> b
$ TimingStats Int -> Simulation m (Ref m (TimingStats Int))
forall (m :: * -> *) a. MonadRef m => a -> Simulation m (Ref m a)
newRef (TimingStats Int -> Simulation m (Ref m (TimingStats Int)))
-> TimingStats Int -> Simulation m (Ref m (TimingStats Int))
forall a b. (a -> b) -> a -> b
$ Double -> Int -> TimingStats Int
forall a. TimingData a => Double -> a -> TimingStats a
returnTimingStats Double
t Int
count
SignalSource m Int
countSource <- Run m
-> Simulation m (SignalSource m Int) -> m (SignalSource m Int)
forall (m :: * -> *) a. Run m -> Simulation m a -> m a
invokeSimulation Run m
r Simulation m (SignalSource m Int)
forall (m :: * -> *) a.
MonadDES m =>
Simulation m (SignalSource m a)
newSignalSource
Ref m Int
utilCountRef <- Run m -> Simulation m (Ref m Int) -> m (Ref m Int)
forall (m :: * -> *) a. Run m -> Simulation m a -> m a
invokeSimulation Run m
r (Simulation m (Ref m Int) -> m (Ref m Int))
-> Simulation m (Ref m Int) -> m (Ref m Int)
forall a b. (a -> b) -> a -> b
$ Int -> Simulation m (Ref m Int)
forall (m :: * -> *) a. MonadRef m => a -> Simulation m (Ref m a)
newRef Int
0
Ref m (TimingStats Int)
utilCountStatsRef <- Run m
-> Simulation m (Ref m (TimingStats Int))
-> m (Ref m (TimingStats Int))
forall (m :: * -> *) a. Run m -> Simulation m a -> m a
invokeSimulation Run m
r (Simulation m (Ref m (TimingStats Int))
-> m (Ref m (TimingStats Int)))
-> Simulation m (Ref m (TimingStats Int))
-> m (Ref m (TimingStats Int))
forall a b. (a -> b) -> a -> b
$ TimingStats Int -> Simulation m (Ref m (TimingStats Int))
forall (m :: * -> *) a. MonadRef m => a -> Simulation m (Ref m a)
newRef (TimingStats Int -> Simulation m (Ref m (TimingStats Int)))
-> TimingStats Int -> Simulation m (Ref m (TimingStats Int))
forall a b. (a -> b) -> a -> b
$ Double -> Int -> TimingStats Int
forall a. TimingData a => Double -> a -> TimingStats a
returnTimingStats Double
t Int
0
SignalSource m Int
utilCountSource <- Run m
-> Simulation m (SignalSource m Int) -> m (SignalSource m Int)
forall (m :: * -> *) a. Run m -> Simulation m a -> m a
invokeSimulation Run m
r Simulation m (SignalSource m Int)
forall (m :: * -> *) a.
MonadDES m =>
Simulation m (SignalSource m a)
newSignalSource
Ref m Int
queueCountRef <- Run m -> Simulation m (Ref m Int) -> m (Ref m Int)
forall (m :: * -> *) a. Run m -> Simulation m a -> m a
invokeSimulation Run m
r (Simulation m (Ref m Int) -> m (Ref m Int))
-> Simulation m (Ref m Int) -> m (Ref m Int)
forall a b. (a -> b) -> a -> b
$ Int -> Simulation m (Ref m Int)
forall (m :: * -> *) a. MonadRef m => a -> Simulation m (Ref m a)
newRef Int
0
Ref m (TimingStats Int)
queueCountStatsRef <- Run m
-> Simulation m (Ref m (TimingStats Int))
-> m (Ref m (TimingStats Int))
forall (m :: * -> *) a. Run m -> Simulation m a -> m a
invokeSimulation Run m
r (Simulation m (Ref m (TimingStats Int))
-> m (Ref m (TimingStats Int)))
-> Simulation m (Ref m (TimingStats Int))
-> m (Ref m (TimingStats Int))
forall a b. (a -> b) -> a -> b
$ TimingStats Int -> Simulation m (Ref m (TimingStats Int))
forall (m :: * -> *) a. MonadRef m => a -> Simulation m (Ref m a)
newRef (TimingStats Int -> Simulation m (Ref m (TimingStats Int)))
-> TimingStats Int -> Simulation m (Ref m (TimingStats Int))
forall a b. (a -> b) -> a -> b
$ Double -> Int -> TimingStats Int
forall a. TimingData a => Double -> a -> TimingStats a
returnTimingStats Double
t Int
0
SignalSource m Int
queueCountSource <- Run m
-> Simulation m (SignalSource m Int) -> m (SignalSource m Int)
forall (m :: * -> *) a. Run m -> Simulation m a -> m a
invokeSimulation Run m
r Simulation m (SignalSource m Int)
forall (m :: * -> *) a.
MonadDES m =>
Simulation m (SignalSource m a)
newSignalSource
Ref m Double
totalWaitTimeRef <- Run m -> Simulation m (Ref m Double) -> m (Ref m Double)
forall (m :: * -> *) a. Run m -> Simulation m a -> m a
invokeSimulation Run m
r (Simulation m (Ref m Double) -> m (Ref m Double))
-> Simulation m (Ref m Double) -> m (Ref m Double)
forall a b. (a -> b) -> a -> b
$ Double -> Simulation m (Ref m Double)
forall (m :: * -> *) a. MonadRef m => a -> Simulation m (Ref m a)
newRef Double
0
Ref m (SamplingStats Double)
waitTimeRef <- Run m
-> Simulation m (Ref m (SamplingStats Double))
-> m (Ref m (SamplingStats Double))
forall (m :: * -> *) a. Run m -> Simulation m a -> m a
invokeSimulation Run m
r (Simulation m (Ref m (SamplingStats Double))
-> m (Ref m (SamplingStats Double)))
-> Simulation m (Ref m (SamplingStats Double))
-> m (Ref m (SamplingStats Double))
forall a b. (a -> b) -> a -> b
$ SamplingStats Double -> Simulation m (Ref m (SamplingStats Double))
forall (m :: * -> *) a. MonadRef m => a -> Simulation m (Ref m a)
newRef SamplingStats Double
forall a. SamplingData a => SamplingStats a
emptySamplingStats
SignalSource m ()
waitTimeSource <- Run m -> Simulation m (SignalSource m ()) -> m (SignalSource m ())
forall (m :: * -> *) a. Run m -> Simulation m a -> m a
invokeSimulation Run m
r Simulation m (SignalSource m ())
forall (m :: * -> *) a.
MonadDES m =>
Simulation m (SignalSource m a)
newSignalSource
StrategyQueue m s (ResourceItem m)
waitList <- Run m
-> Simulation m (StrategyQueue m s (ResourceItem m))
-> m (StrategyQueue m s (ResourceItem m))
forall (m :: * -> *) a. Run m -> Simulation m a -> m a
invokeSimulation Run m
r (Simulation m (StrategyQueue m s (ResourceItem m))
-> m (StrategyQueue m s (ResourceItem m)))
-> Simulation m (StrategyQueue m s (ResourceItem m))
-> m (StrategyQueue m s (ResourceItem m))
forall a b. (a -> b) -> a -> b
$ s -> Simulation m (StrategyQueue m s (ResourceItem m))
forall (m :: * -> *) s a.
QueueStrategy m s =>
s -> Simulation m (StrategyQueue m s a)
newStrategyQueue s
s
Resource m s -> m (Resource m s)
forall (m :: * -> *) a. Monad m => a -> m a
return Resource :: forall (m :: * -> *) s.
s
-> Maybe Int
-> Ref m Int
-> Ref m (TimingStats Int)
-> SignalSource m Int
-> Ref m Int
-> Ref m (TimingStats Int)
-> SignalSource m Int
-> Ref m Int
-> Ref m (TimingStats Int)
-> SignalSource m Int
-> Ref m Double
-> Ref m (SamplingStats Double)
-> SignalSource m ()
-> StrategyQueue m s (ResourceItem m)
-> Resource m s
Resource { resourceStrategy :: s
resourceStrategy = s
s,
resourceMaxCount :: Maybe Int
resourceMaxCount = Maybe Int
maxCount,
resourceCountRef :: Ref m Int
resourceCountRef = Ref m Int
countRef,
resourceCountStatsRef :: Ref m (TimingStats Int)
resourceCountStatsRef = Ref m (TimingStats Int)
countStatsRef,
resourceCountSource :: SignalSource m Int
resourceCountSource = SignalSource m Int
countSource,
resourceUtilisationCountRef :: Ref m Int
resourceUtilisationCountRef = Ref m Int
utilCountRef,
resourceUtilisationCountStatsRef :: Ref m (TimingStats Int)
resourceUtilisationCountStatsRef = Ref m (TimingStats Int)
utilCountStatsRef,
resourceUtilisationCountSource :: SignalSource m Int
resourceUtilisationCountSource = SignalSource m Int
utilCountSource,
resourceQueueCountRef :: Ref m Int
resourceQueueCountRef = Ref m Int
queueCountRef,
resourceQueueCountStatsRef :: Ref m (TimingStats Int)
resourceQueueCountStatsRef = Ref m (TimingStats Int)
queueCountStatsRef,
resourceQueueCountSource :: SignalSource m Int
resourceQueueCountSource = SignalSource m Int
queueCountSource,
resourceTotalWaitTimeRef :: Ref m Double
resourceTotalWaitTimeRef = Ref m Double
totalWaitTimeRef,
resourceWaitTimeRef :: Ref m (SamplingStats Double)
resourceWaitTimeRef = Ref m (SamplingStats Double)
waitTimeRef,
resourceWaitTimeSource :: SignalSource m ()
resourceWaitTimeSource = SignalSource m ()
waitTimeSource,
resourceWaitList :: StrategyQueue m s (ResourceItem m)
resourceWaitList = StrategyQueue m s (ResourceItem m)
waitList }
resourceCount :: MonadDES m => Resource m s -> Event m Int
{-# INLINABLE resourceCount #-}
resourceCount :: Resource m s -> Event m Int
resourceCount Resource m s
r =
(Point m -> m Int) -> Event m Int
forall (m :: * -> *) a. (Point m -> m a) -> Event m a
Event ((Point m -> m Int) -> Event m Int)
-> (Point m -> m Int) -> Event m Int
forall a b. (a -> b) -> a -> b
$ \Point m
p -> Point m -> Event m Int -> m Int
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m Int -> m Int) -> Event m Int -> m Int
forall a b. (a -> b) -> a -> b
$ Ref m Int -> Event m Int
forall (m :: * -> *) a. MonadRef m => Ref m a -> Event m a
readRef (Resource m s -> Ref m Int
forall (m :: * -> *) s. Resource m s -> Ref m Int
resourceCountRef Resource m s
r)
resourceCountStats :: MonadDES m => Resource m s -> Event m (TimingStats Int)
{-# INLINABLE resourceCountStats #-}
resourceCountStats :: Resource m s -> Event m (TimingStats Int)
resourceCountStats Resource m s
r =
(Point m -> m (TimingStats Int)) -> Event m (TimingStats Int)
forall (m :: * -> *) a. (Point m -> m a) -> Event m a
Event ((Point m -> m (TimingStats Int)) -> Event m (TimingStats Int))
-> (Point m -> m (TimingStats Int)) -> Event m (TimingStats Int)
forall a b. (a -> b) -> a -> b
$ \Point m
p -> Point m -> Event m (TimingStats Int) -> m (TimingStats Int)
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m (TimingStats Int) -> m (TimingStats Int))
-> Event m (TimingStats Int) -> m (TimingStats Int)
forall a b. (a -> b) -> a -> b
$ Ref m (TimingStats Int) -> Event m (TimingStats Int)
forall (m :: * -> *) a. MonadRef m => Ref m a -> Event m a
readRef (Resource m s -> Ref m (TimingStats Int)
forall (m :: * -> *) s. Resource m s -> Ref m (TimingStats Int)
resourceCountStatsRef Resource m s
r)
resourceCountChanged :: MonadDES m => Resource m s -> Signal m Int
{-# INLINABLE resourceCountChanged #-}
resourceCountChanged :: Resource m s -> Signal m Int
resourceCountChanged Resource m s
r =
SignalSource m Int -> Signal m Int
forall (m :: * -> *) a. SignalSource m a -> Signal m a
publishSignal (SignalSource m Int -> Signal m Int)
-> SignalSource m Int -> Signal m Int
forall a b. (a -> b) -> a -> b
$ Resource m s -> SignalSource m Int
forall (m :: * -> *) s. Resource m s -> SignalSource m Int
resourceCountSource Resource m s
r
resourceCountChanged_ :: MonadDES m => Resource m s -> Signal m ()
{-# INLINABLE resourceCountChanged_ #-}
resourceCountChanged_ :: Resource m s -> Signal m ()
resourceCountChanged_ Resource m s
r =
(Int -> ()) -> Signal m Int -> Signal m ()
forall (m :: * -> *) a b.
MonadDES m =>
(a -> b) -> Signal m a -> Signal m b
mapSignal (() -> Int -> ()
forall a b. a -> b -> a
const ()) (Signal m Int -> Signal m ()) -> Signal m Int -> Signal m ()
forall a b. (a -> b) -> a -> b
$ Resource m s -> Signal m Int
forall (m :: * -> *) s. MonadDES m => Resource m s -> Signal m Int
resourceCountChanged Resource m s
r
resourceUtilisationCount :: MonadDES m => Resource m s -> Event m Int
{-# INLINABLE resourceUtilisationCount #-}
resourceUtilisationCount :: Resource m s -> Event m Int
resourceUtilisationCount Resource m s
r =
(Point m -> m Int) -> Event m Int
forall (m :: * -> *) a. (Point m -> m a) -> Event m a
Event ((Point m -> m Int) -> Event m Int)
-> (Point m -> m Int) -> Event m Int
forall a b. (a -> b) -> a -> b
$ \Point m
p -> Point m -> Event m Int -> m Int
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m Int -> m Int) -> Event m Int -> m Int
forall a b. (a -> b) -> a -> b
$ Ref m Int -> Event m Int
forall (m :: * -> *) a. MonadRef m => Ref m a -> Event m a
readRef (Resource m s -> Ref m Int
forall (m :: * -> *) s. Resource m s -> Ref m Int
resourceUtilisationCountRef Resource m s
r)
resourceUtilisationCountStats :: MonadDES m => Resource m s -> Event m (TimingStats Int)
{-# INLINABLE resourceUtilisationCountStats #-}
resourceUtilisationCountStats :: Resource m s -> Event m (TimingStats Int)
resourceUtilisationCountStats Resource m s
r =
(Point m -> m (TimingStats Int)) -> Event m (TimingStats Int)
forall (m :: * -> *) a. (Point m -> m a) -> Event m a
Event ((Point m -> m (TimingStats Int)) -> Event m (TimingStats Int))
-> (Point m -> m (TimingStats Int)) -> Event m (TimingStats Int)
forall a b. (a -> b) -> a -> b
$ \Point m
p -> Point m -> Event m (TimingStats Int) -> m (TimingStats Int)
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m (TimingStats Int) -> m (TimingStats Int))
-> Event m (TimingStats Int) -> m (TimingStats Int)
forall a b. (a -> b) -> a -> b
$ Ref m (TimingStats Int) -> Event m (TimingStats Int)
forall (m :: * -> *) a. MonadRef m => Ref m a -> Event m a
readRef (Resource m s -> Ref m (TimingStats Int)
forall (m :: * -> *) s. Resource m s -> Ref m (TimingStats Int)
resourceUtilisationCountStatsRef Resource m s
r)
resourceUtilisationCountChanged :: MonadDES m => Resource m s -> Signal m Int
{-# INLINABLE resourceUtilisationCountChanged #-}
resourceUtilisationCountChanged :: Resource m s -> Signal m Int
resourceUtilisationCountChanged Resource m s
r =
SignalSource m Int -> Signal m Int
forall (m :: * -> *) a. SignalSource m a -> Signal m a
publishSignal (SignalSource m Int -> Signal m Int)
-> SignalSource m Int -> Signal m Int
forall a b. (a -> b) -> a -> b
$ Resource m s -> SignalSource m Int
forall (m :: * -> *) s. Resource m s -> SignalSource m Int
resourceUtilisationCountSource Resource m s
r
resourceUtilisationCountChanged_ :: MonadDES m => Resource m s -> Signal m ()
{-# INLINABLE resourceUtilisationCountChanged_ #-}
resourceUtilisationCountChanged_ :: Resource m s -> Signal m ()
resourceUtilisationCountChanged_ Resource m s
r =
(Int -> ()) -> Signal m Int -> Signal m ()
forall (m :: * -> *) a b.
MonadDES m =>
(a -> b) -> Signal m a -> Signal m b
mapSignal (() -> Int -> ()
forall a b. a -> b -> a
const ()) (Signal m Int -> Signal m ()) -> Signal m Int -> Signal m ()
forall a b. (a -> b) -> a -> b
$ Resource m s -> Signal m Int
forall (m :: * -> *) s. MonadDES m => Resource m s -> Signal m Int
resourceUtilisationCountChanged Resource m s
r
resourceQueueCount :: MonadDES m => Resource m s -> Event m Int
{-# INLINABLE resourceQueueCount #-}
resourceQueueCount :: Resource m s -> Event m Int
resourceQueueCount Resource m s
r =
(Point m -> m Int) -> Event m Int
forall (m :: * -> *) a. (Point m -> m a) -> Event m a
Event ((Point m -> m Int) -> Event m Int)
-> (Point m -> m Int) -> Event m Int
forall a b. (a -> b) -> a -> b
$ \Point m
p -> Point m -> Event m Int -> m Int
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m Int -> m Int) -> Event m Int -> m Int
forall a b. (a -> b) -> a -> b
$ Ref m Int -> Event m Int
forall (m :: * -> *) a. MonadRef m => Ref m a -> Event m a
readRef (Resource m s -> Ref m Int
forall (m :: * -> *) s. Resource m s -> Ref m Int
resourceQueueCountRef Resource m s
r)
resourceQueueCountStats :: MonadDES m => Resource m s -> Event m (TimingStats Int)
{-# INLINABLE resourceQueueCountStats #-}
resourceQueueCountStats :: Resource m s -> Event m (TimingStats Int)
resourceQueueCountStats Resource m s
r =
(Point m -> m (TimingStats Int)) -> Event m (TimingStats Int)
forall (m :: * -> *) a. (Point m -> m a) -> Event m a
Event ((Point m -> m (TimingStats Int)) -> Event m (TimingStats Int))
-> (Point m -> m (TimingStats Int)) -> Event m (TimingStats Int)
forall a b. (a -> b) -> a -> b
$ \Point m
p -> Point m -> Event m (TimingStats Int) -> m (TimingStats Int)
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m (TimingStats Int) -> m (TimingStats Int))
-> Event m (TimingStats Int) -> m (TimingStats Int)
forall a b. (a -> b) -> a -> b
$ Ref m (TimingStats Int) -> Event m (TimingStats Int)
forall (m :: * -> *) a. MonadRef m => Ref m a -> Event m a
readRef (Resource m s -> Ref m (TimingStats Int)
forall (m :: * -> *) s. Resource m s -> Ref m (TimingStats Int)
resourceQueueCountStatsRef Resource m s
r)
resourceQueueCountChanged :: MonadDES m => Resource m s -> Signal m Int
{-# INLINABLE resourceQueueCountChanged #-}
resourceQueueCountChanged :: Resource m s -> Signal m Int
resourceQueueCountChanged Resource m s
r =
SignalSource m Int -> Signal m Int
forall (m :: * -> *) a. SignalSource m a -> Signal m a
publishSignal (SignalSource m Int -> Signal m Int)
-> SignalSource m Int -> Signal m Int
forall a b. (a -> b) -> a -> b
$ Resource m s -> SignalSource m Int
forall (m :: * -> *) s. Resource m s -> SignalSource m Int
resourceQueueCountSource Resource m s
r
resourceQueueCountChanged_ :: MonadDES m => Resource m s -> Signal m ()
{-# INLINABLE resourceQueueCountChanged_ #-}
resourceQueueCountChanged_ :: Resource m s -> Signal m ()
resourceQueueCountChanged_ Resource m s
r =
(Int -> ()) -> Signal m Int -> Signal m ()
forall (m :: * -> *) a b.
MonadDES m =>
(a -> b) -> Signal m a -> Signal m b
mapSignal (() -> Int -> ()
forall a b. a -> b -> a
const ()) (Signal m Int -> Signal m ()) -> Signal m Int -> Signal m ()
forall a b. (a -> b) -> a -> b
$ Resource m s -> Signal m Int
forall (m :: * -> *) s. MonadDES m => Resource m s -> Signal m Int
resourceQueueCountChanged Resource m s
r
resourceTotalWaitTime :: MonadDES m => Resource m s -> Event m Double
{-# INLINABLE resourceTotalWaitTime #-}
resourceTotalWaitTime :: Resource m s -> Event m Double
resourceTotalWaitTime Resource m s
r =
(Point m -> m Double) -> Event m Double
forall (m :: * -> *) a. (Point m -> m a) -> Event m a
Event ((Point m -> m Double) -> Event m Double)
-> (Point m -> m Double) -> Event m Double
forall a b. (a -> b) -> a -> b
$ \Point m
p -> Point m -> Event m Double -> m Double
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m Double -> m Double) -> Event m Double -> m Double
forall a b. (a -> b) -> a -> b
$ Ref m Double -> Event m Double
forall (m :: * -> *) a. MonadRef m => Ref m a -> Event m a
readRef (Resource m s -> Ref m Double
forall (m :: * -> *) s. Resource m s -> Ref m Double
resourceTotalWaitTimeRef Resource m s
r)
resourceWaitTime :: MonadDES m => Resource m s -> Event m (SamplingStats Double)
{-# INLINABLE resourceWaitTime #-}
resourceWaitTime :: Resource m s -> Event m (SamplingStats Double)
resourceWaitTime Resource m s
r =
(Point m -> m (SamplingStats Double))
-> Event m (SamplingStats Double)
forall (m :: * -> *) a. (Point m -> m a) -> Event m a
Event ((Point m -> m (SamplingStats Double))
-> Event m (SamplingStats Double))
-> (Point m -> m (SamplingStats Double))
-> Event m (SamplingStats Double)
forall a b. (a -> b) -> a -> b
$ \Point m
p -> Point m
-> Event m (SamplingStats Double) -> m (SamplingStats Double)
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m (SamplingStats Double) -> m (SamplingStats Double))
-> Event m (SamplingStats Double) -> m (SamplingStats Double)
forall a b. (a -> b) -> a -> b
$ Ref m (SamplingStats Double) -> Event m (SamplingStats Double)
forall (m :: * -> *) a. MonadRef m => Ref m a -> Event m a
readRef (Resource m s -> Ref m (SamplingStats Double)
forall (m :: * -> *) s.
Resource m s -> Ref m (SamplingStats Double)
resourceWaitTimeRef Resource m s
r)
resourceWaitTimeChanged :: MonadDES m => Resource m s -> Signal m (SamplingStats Double)
{-# INLINABLE resourceWaitTimeChanged #-}
resourceWaitTimeChanged :: Resource m s -> Signal m (SamplingStats Double)
resourceWaitTimeChanged Resource m s
r =
(() -> Event m (SamplingStats Double))
-> Signal m () -> Signal m (SamplingStats Double)
forall (m :: * -> *) a b.
MonadDES m =>
(a -> Event m b) -> Signal m a -> Signal m b
mapSignalM (\() -> Resource m s -> Event m (SamplingStats Double)
forall (m :: * -> *) s.
MonadDES m =>
Resource m s -> Event m (SamplingStats Double)
resourceWaitTime Resource m s
r) (Signal m () -> Signal m (SamplingStats Double))
-> Signal m () -> Signal m (SamplingStats Double)
forall a b. (a -> b) -> a -> b
$ Resource m s -> Signal m ()
forall (m :: * -> *) s. MonadDES m => Resource m s -> Signal m ()
resourceWaitTimeChanged_ Resource m s
r
resourceWaitTimeChanged_ :: MonadDES m => Resource m s -> Signal m ()
{-# INLINABLE resourceWaitTimeChanged_ #-}
resourceWaitTimeChanged_ :: Resource m s -> Signal m ()
resourceWaitTimeChanged_ Resource m s
r =
SignalSource m () -> Signal m ()
forall (m :: * -> *) a. SignalSource m a -> Signal m a
publishSignal (SignalSource m () -> Signal m ())
-> SignalSource m () -> Signal m ()
forall a b. (a -> b) -> a -> b
$ Resource m s -> SignalSource m ()
forall (m :: * -> *) s. Resource m s -> SignalSource m ()
resourceWaitTimeSource Resource m s
r
requestResource :: (MonadDES m, EnqueueStrategy m s)
=> Resource m s
-> Process m ()
{-# INLINABLE requestResource #-}
requestResource :: Resource m s -> Process m ()
requestResource Resource m s
r =
(ProcessId m -> Cont m ()) -> Process m ()
forall (m :: * -> *) a. (ProcessId m -> Cont m a) -> Process m a
Process ((ProcessId m -> Cont m ()) -> Process m ())
-> (ProcessId m -> Cont m ()) -> Process m ()
forall a b. (a -> b) -> a -> b
$ \ProcessId m
pid ->
(ContParams m () -> Event m ()) -> Cont m ()
forall (m :: * -> *) a. (ContParams m a -> Event m ()) -> Cont m a
Cont ((ContParams m () -> Event m ()) -> Cont m ())
-> (ContParams m () -> Event m ()) -> Cont m ()
forall a b. (a -> b) -> a -> b
$ \ContParams m ()
c ->
(Point m -> m ()) -> Event m ()
forall (m :: * -> *) a. (Point m -> m a) -> Event m a
Event ((Point m -> m ()) -> Event m ())
-> (Point m -> m ()) -> Event m ()
forall a b. (a -> b) -> a -> b
$ \Point m
p ->
do Int
a <- Point m -> Event m Int -> m Int
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m Int -> m Int) -> Event m Int -> m Int
forall a b. (a -> b) -> a -> b
$ Ref m Int -> Event m Int
forall (m :: * -> *) a. MonadRef m => Ref m a -> Event m a
readRef (Resource m s -> Ref m Int
forall (m :: * -> *) s. Resource m s -> Ref m Int
resourceCountRef Resource m s
r)
if Int
a Int -> Int -> Bool
forall a. Eq a => a -> a -> Bool
== Int
0
then do FrozenCont m ()
c <- Point m -> Event m (FrozenCont m ()) -> m (FrozenCont m ())
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m (FrozenCont m ()) -> m (FrozenCont m ()))
-> Event m (FrozenCont m ()) -> m (FrozenCont m ())
forall a b. (a -> b) -> a -> b
$
ContParams m () -> () -> Event m () -> Event m (FrozenCont m ())
forall (m :: * -> *) a.
MonadDES m =>
ContParams m a -> a -> Event m () -> Event m (FrozenCont m a)
freezeContReentering ContParams m ()
c () (Event m () -> Event m (FrozenCont m ()))
-> Event m () -> Event m (FrozenCont m ())
forall a b. (a -> b) -> a -> b
$
ContParams m () -> Cont m () -> Event m ()
forall (m :: * -> *) a. ContParams m a -> Cont m a -> Event m ()
invokeCont ContParams m ()
c (Cont m () -> Event m ()) -> Cont m () -> Event m ()
forall a b. (a -> b) -> a -> b
$
ProcessId m -> Process m () -> Cont m ()
forall (m :: * -> *) a. ProcessId m -> Process m a -> Cont m a
invokeProcess ProcessId m
pid (Process m () -> Cont m ()) -> Process m () -> Cont m ()
forall a b. (a -> b) -> a -> b
$
Resource m s -> Process m ()
forall (m :: * -> *) s.
(MonadDES m, EnqueueStrategy m s) =>
Resource m s -> Process m ()
requestResource Resource m s
r
Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$
StrategyQueue m s (ResourceItem m) -> ResourceItem m -> Event m ()
forall (m :: * -> *) s a.
EnqueueStrategy m s =>
StrategyQueue m s a -> a -> Event m ()
strategyEnqueue (Resource m s -> StrategyQueue m s (ResourceItem m)
forall (m :: * -> *) s.
Resource m s -> StrategyQueue m s (ResourceItem m)
resourceWaitList Resource m s
r) (ResourceItem m -> Event m ()) -> ResourceItem m -> Event m ()
forall a b. (a -> b) -> a -> b
$
Double -> FrozenCont m () -> ResourceItem m
forall (m :: * -> *). Double -> FrozenCont m () -> ResourceItem m
ResourceItem (Point m -> Double
forall (m :: * -> *). Point m -> Double
pointTime Point m
p) FrozenCont m ()
c
Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$ Resource m s -> Int -> Event m ()
forall (m :: * -> *) s.
MonadDES m =>
Resource m s -> Int -> Event m ()
updateResourceQueueCount Resource m s
r Int
1
else do Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$ Resource m s -> Double -> Event m ()
forall (m :: * -> *) s.
MonadDES m =>
Resource m s -> Double -> Event m ()
updateResourceWaitTime Resource m s
r Double
0
Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$ Resource m s -> Int -> Event m ()
forall (m :: * -> *) s.
MonadDES m =>
Resource m s -> Int -> Event m ()
updateResourceCount Resource m s
r (-Int
1)
Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$ Resource m s -> Int -> Event m ()
forall (m :: * -> *) s.
MonadDES m =>
Resource m s -> Int -> Event m ()
updateResourceUtilisationCount Resource m s
r Int
1
Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$ ContParams m () -> () -> Event m ()
forall (m :: * -> *) a.
MonadDES m =>
ContParams m a -> a -> Event m ()
resumeCont ContParams m ()
c ()
requestResourceWithPriority :: (MonadDES m, PriorityQueueStrategy m s p)
=> Resource m s
-> p
-> Process m ()
{-# INLINABLE requestResourceWithPriority #-}
requestResourceWithPriority :: Resource m s -> p -> Process m ()
requestResourceWithPriority Resource m s
r p
priority =
(ProcessId m -> Cont m ()) -> Process m ()
forall (m :: * -> *) a. (ProcessId m -> Cont m a) -> Process m a
Process ((ProcessId m -> Cont m ()) -> Process m ())
-> (ProcessId m -> Cont m ()) -> Process m ()
forall a b. (a -> b) -> a -> b
$ \ProcessId m
pid ->
(ContParams m () -> Event m ()) -> Cont m ()
forall (m :: * -> *) a. (ContParams m a -> Event m ()) -> Cont m a
Cont ((ContParams m () -> Event m ()) -> Cont m ())
-> (ContParams m () -> Event m ()) -> Cont m ()
forall a b. (a -> b) -> a -> b
$ \ContParams m ()
c ->
(Point m -> m ()) -> Event m ()
forall (m :: * -> *) a. (Point m -> m a) -> Event m a
Event ((Point m -> m ()) -> Event m ())
-> (Point m -> m ()) -> Event m ()
forall a b. (a -> b) -> a -> b
$ \Point m
p ->
do Int
a <- Point m -> Event m Int -> m Int
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m Int -> m Int) -> Event m Int -> m Int
forall a b. (a -> b) -> a -> b
$ Ref m Int -> Event m Int
forall (m :: * -> *) a. MonadRef m => Ref m a -> Event m a
readRef (Resource m s -> Ref m Int
forall (m :: * -> *) s. Resource m s -> Ref m Int
resourceCountRef Resource m s
r)
if Int
a Int -> Int -> Bool
forall a. Eq a => a -> a -> Bool
== Int
0
then do FrozenCont m ()
c <- Point m -> Event m (FrozenCont m ()) -> m (FrozenCont m ())
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m (FrozenCont m ()) -> m (FrozenCont m ()))
-> Event m (FrozenCont m ()) -> m (FrozenCont m ())
forall a b. (a -> b) -> a -> b
$
ContParams m () -> () -> Event m () -> Event m (FrozenCont m ())
forall (m :: * -> *) a.
MonadDES m =>
ContParams m a -> a -> Event m () -> Event m (FrozenCont m a)
freezeContReentering ContParams m ()
c () (Event m () -> Event m (FrozenCont m ()))
-> Event m () -> Event m (FrozenCont m ())
forall a b. (a -> b) -> a -> b
$
ContParams m () -> Cont m () -> Event m ()
forall (m :: * -> *) a. ContParams m a -> Cont m a -> Event m ()
invokeCont ContParams m ()
c (Cont m () -> Event m ()) -> Cont m () -> Event m ()
forall a b. (a -> b) -> a -> b
$
ProcessId m -> Process m () -> Cont m ()
forall (m :: * -> *) a. ProcessId m -> Process m a -> Cont m a
invokeProcess ProcessId m
pid (Process m () -> Cont m ()) -> Process m () -> Cont m ()
forall a b. (a -> b) -> a -> b
$
Resource m s -> p -> Process m ()
forall (m :: * -> *) s p.
(MonadDES m, PriorityQueueStrategy m s p) =>
Resource m s -> p -> Process m ()
requestResourceWithPriority Resource m s
r p
priority
Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$
StrategyQueue m s (ResourceItem m)
-> p -> ResourceItem m -> Event m ()
forall (m :: * -> *) s p a.
PriorityQueueStrategy m s p =>
StrategyQueue m s a -> p -> a -> Event m ()
strategyEnqueueWithPriority (Resource m s -> StrategyQueue m s (ResourceItem m)
forall (m :: * -> *) s.
Resource m s -> StrategyQueue m s (ResourceItem m)
resourceWaitList Resource m s
r) p
priority (ResourceItem m -> Event m ()) -> ResourceItem m -> Event m ()
forall a b. (a -> b) -> a -> b
$
Double -> FrozenCont m () -> ResourceItem m
forall (m :: * -> *). Double -> FrozenCont m () -> ResourceItem m
ResourceItem (Point m -> Double
forall (m :: * -> *). Point m -> Double
pointTime Point m
p) FrozenCont m ()
c
Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$ Resource m s -> Int -> Event m ()
forall (m :: * -> *) s.
MonadDES m =>
Resource m s -> Int -> Event m ()
updateResourceQueueCount Resource m s
r Int
1
else do Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$ Resource m s -> Double -> Event m ()
forall (m :: * -> *) s.
MonadDES m =>
Resource m s -> Double -> Event m ()
updateResourceWaitTime Resource m s
r Double
0
Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$ Resource m s -> Int -> Event m ()
forall (m :: * -> *) s.
MonadDES m =>
Resource m s -> Int -> Event m ()
updateResourceCount Resource m s
r (-Int
1)
Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$ Resource m s -> Int -> Event m ()
forall (m :: * -> *) s.
MonadDES m =>
Resource m s -> Int -> Event m ()
updateResourceUtilisationCount Resource m s
r Int
1
Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$ ContParams m () -> () -> Event m ()
forall (m :: * -> *) a.
MonadDES m =>
ContParams m a -> a -> Event m ()
resumeCont ContParams m ()
c ()
releaseResource :: (MonadDES m, DequeueStrategy m s)
=> Resource m s
-> Process m ()
{-# INLINABLE releaseResource #-}
releaseResource :: Resource m s -> Process m ()
releaseResource Resource m s
r =
(ProcessId m -> Cont m ()) -> Process m ()
forall (m :: * -> *) a. (ProcessId m -> Cont m a) -> Process m a
Process ((ProcessId m -> Cont m ()) -> Process m ())
-> (ProcessId m -> Cont m ()) -> Process m ()
forall a b. (a -> b) -> a -> b
$ \ProcessId m
_ ->
(ContParams m () -> Event m ()) -> Cont m ()
forall (m :: * -> *) a. (ContParams m a -> Event m ()) -> Cont m a
Cont ((ContParams m () -> Event m ()) -> Cont m ())
-> (ContParams m () -> Event m ()) -> Cont m ()
forall a b. (a -> b) -> a -> b
$ \ContParams m ()
c ->
(Point m -> m ()) -> Event m ()
forall (m :: * -> *) a. (Point m -> m a) -> Event m a
Event ((Point m -> m ()) -> Event m ())
-> (Point m -> m ()) -> Event m ()
forall a b. (a -> b) -> a -> b
$ \Point m
p ->
do Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$ Resource m s -> Event m ()
forall (m :: * -> *) s.
(MonadDES m, DequeueStrategy m s) =>
Resource m s -> Event m ()
releaseResourceWithinEvent Resource m s
r
Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$ ContParams m () -> () -> Event m ()
forall (m :: * -> *) a.
MonadDES m =>
ContParams m a -> a -> Event m ()
resumeCont ContParams m ()
c ()
releaseResourceWithinEvent :: (MonadDES m, DequeueStrategy m s)
=> Resource m s
-> Event m ()
{-# INLINABLE releaseResourceWithinEvent #-}
releaseResourceWithinEvent :: Resource m s -> Event m ()
releaseResourceWithinEvent Resource m s
r =
(Point m -> m ()) -> Event m ()
forall (m :: * -> *) a. (Point m -> m a) -> Event m a
Event ((Point m -> m ()) -> Event m ())
-> (Point m -> m ()) -> Event m ()
forall a b. (a -> b) -> a -> b
$ \Point m
p ->
do Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$ Resource m s -> Int -> Event m ()
forall (m :: * -> *) s.
MonadDES m =>
Resource m s -> Int -> Event m ()
updateResourceUtilisationCount Resource m s
r (-Int
1)
Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$ Resource m s -> Event m ()
forall (m :: * -> *) s.
(MonadDES m, DequeueStrategy m s) =>
Resource m s -> Event m ()
releaseResource' Resource m s
r
releaseResource' :: (MonadDES m, DequeueStrategy m s)
=> Resource m s
-> Event m ()
{-# INLINABLE releaseResource' #-}
releaseResource' :: Resource m s -> Event m ()
releaseResource' Resource m s
r =
(Point m -> m ()) -> Event m ()
forall (m :: * -> *) a. (Point m -> m a) -> Event m a
Event ((Point m -> m ()) -> Event m ())
-> (Point m -> m ()) -> Event m ()
forall a b. (a -> b) -> a -> b
$ \Point m
p ->
do Int
a <- Point m -> Event m Int -> m Int
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m Int -> m Int) -> Event m Int -> m Int
forall a b. (a -> b) -> a -> b
$ Ref m Int -> Event m Int
forall (m :: * -> *) a. MonadRef m => Ref m a -> Event m a
readRef (Resource m s -> Ref m Int
forall (m :: * -> *) s. Resource m s -> Ref m Int
resourceCountRef Resource m s
r)
let a' :: Int
a' = Int
a Int -> Int -> Int
forall a. Num a => a -> a -> a
+ Int
1
case Resource m s -> Maybe Int
forall (m :: * -> *) s. Resource m s -> Maybe Int
resourceMaxCount Resource m s
r of
Just Int
maxCount | Int
a' Int -> Int -> Bool
forall a. Ord a => a -> a -> Bool
> Int
maxCount ->
SimulationRetry -> m ()
forall (m :: * -> *) e a.
(MonadException m, Exception e) =>
e -> m a
throwComp (SimulationRetry -> m ()) -> SimulationRetry -> m ()
forall a b. (a -> b) -> a -> b
$
String -> SimulationRetry
SimulationRetry (String -> SimulationRetry) -> String -> SimulationRetry
forall a b. (a -> b) -> a -> b
$
String
"The resource count cannot be greater than " String -> String -> String
forall a. [a] -> [a] -> [a]
++
String
"its maximum value: releaseResource'."
Maybe Int
_ ->
() -> m ()
forall (m :: * -> *) a. Monad m => a -> m a
return ()
Bool
f <- Point m -> Event m Bool -> m Bool
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m Bool -> m Bool) -> Event m Bool -> m Bool
forall a b. (a -> b) -> a -> b
$
StrategyQueue m s (ResourceItem m) -> Event m Bool
forall (m :: * -> *) s a.
QueueStrategy m s =>
StrategyQueue m s a -> Event m Bool
strategyQueueNull (Resource m s -> StrategyQueue m s (ResourceItem m)
forall (m :: * -> *) s.
Resource m s -> StrategyQueue m s (ResourceItem m)
resourceWaitList Resource m s
r)
if Bool
f
then Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$ Resource m s -> Int -> Event m ()
forall (m :: * -> *) s.
MonadDES m =>
Resource m s -> Int -> Event m ()
updateResourceCount Resource m s
r Int
1
else do ResourceItem m
x <- Point m -> Event m (ResourceItem m) -> m (ResourceItem m)
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m (ResourceItem m) -> m (ResourceItem m))
-> Event m (ResourceItem m) -> m (ResourceItem m)
forall a b. (a -> b) -> a -> b
$
StrategyQueue m s (ResourceItem m) -> Event m (ResourceItem m)
forall (m :: * -> *) s a.
DequeueStrategy m s =>
StrategyQueue m s a -> Event m a
strategyDequeue (Resource m s -> StrategyQueue m s (ResourceItem m)
forall (m :: * -> *) s.
Resource m s -> StrategyQueue m s (ResourceItem m)
resourceWaitList Resource m s
r)
Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$ Resource m s -> Int -> Event m ()
forall (m :: * -> *) s.
MonadDES m =>
Resource m s -> Int -> Event m ()
updateResourceQueueCount Resource m s
r (-Int
1)
Maybe (ContParams m ())
c <- Point m
-> Event m (Maybe (ContParams m ())) -> m (Maybe (ContParams m ()))
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m (Maybe (ContParams m ())) -> m (Maybe (ContParams m ())))
-> Event m (Maybe (ContParams m ())) -> m (Maybe (ContParams m ()))
forall a b. (a -> b) -> a -> b
$ FrozenCont m () -> Event m (Maybe (ContParams m ()))
forall (m :: * -> *) a.
FrozenCont m a -> Event m (Maybe (ContParams m a))
unfreezeCont (ResourceItem m -> FrozenCont m ()
forall (m :: * -> *). ResourceItem m -> FrozenCont m ()
resourceItemCont ResourceItem m
x)
case Maybe (ContParams m ())
c of
Maybe (ContParams m ())
Nothing ->
Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$ Resource m s -> Event m ()
forall (m :: * -> *) s.
(MonadDES m, DequeueStrategy m s) =>
Resource m s -> Event m ()
releaseResource' Resource m s
r
Just ContParams m ()
c ->
do Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$ Resource m s -> Double -> Event m ()
forall (m :: * -> *) s.
MonadDES m =>
Resource m s -> Double -> Event m ()
updateResourceWaitTime Resource m s
r (Point m -> Double
forall (m :: * -> *). Point m -> Double
pointTime Point m
p Double -> Double -> Double
forall a. Num a => a -> a -> a
- ResourceItem m -> Double
forall (m :: * -> *). ResourceItem m -> Double
resourceItemTime ResourceItem m
x)
Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$ Resource m s -> Int -> Event m ()
forall (m :: * -> *) s.
MonadDES m =>
Resource m s -> Int -> Event m ()
updateResourceUtilisationCount Resource m s
r Int
1
Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$ Double -> Event m () -> Event m ()
forall (m :: * -> *).
EventQueueing m =>
Double -> Event m () -> Event m ()
enqueueEvent (Point m -> Double
forall (m :: * -> *). Point m -> Double
pointTime Point m
p) (Event m () -> Event m ()) -> Event m () -> Event m ()
forall a b. (a -> b) -> a -> b
$ ContParams m () -> () -> Event m ()
forall (m :: * -> *) a.
MonadDES m =>
ContParams m a -> a -> Event m ()
resumeCont ContParams m ()
c ()
tryRequestResourceWithinEvent :: MonadDES m
=> Resource m s
-> Event m Bool
{-# INLINABLE tryRequestResourceWithinEvent #-}
tryRequestResourceWithinEvent :: Resource m s -> Event m Bool
tryRequestResourceWithinEvent Resource m s
r =
(Point m -> m Bool) -> Event m Bool
forall (m :: * -> *) a. (Point m -> m a) -> Event m a
Event ((Point m -> m Bool) -> Event m Bool)
-> (Point m -> m Bool) -> Event m Bool
forall a b. (a -> b) -> a -> b
$ \Point m
p ->
do Int
a <- Point m -> Event m Int -> m Int
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m Int -> m Int) -> Event m Int -> m Int
forall a b. (a -> b) -> a -> b
$ Ref m Int -> Event m Int
forall (m :: * -> *) a. MonadRef m => Ref m a -> Event m a
readRef (Resource m s -> Ref m Int
forall (m :: * -> *) s. Resource m s -> Ref m Int
resourceCountRef Resource m s
r)
if Int
a Int -> Int -> Bool
forall a. Eq a => a -> a -> Bool
== Int
0
then Bool -> m Bool
forall (m :: * -> *) a. Monad m => a -> m a
return Bool
False
else do Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$ Resource m s -> Double -> Event m ()
forall (m :: * -> *) s.
MonadDES m =>
Resource m s -> Double -> Event m ()
updateResourceWaitTime Resource m s
r Double
0
Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$ Resource m s -> Int -> Event m ()
forall (m :: * -> *) s.
MonadDES m =>
Resource m s -> Int -> Event m ()
updateResourceCount Resource m s
r (-Int
1)
Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$ Resource m s -> Int -> Event m ()
forall (m :: * -> *) s.
MonadDES m =>
Resource m s -> Int -> Event m ()
updateResourceUtilisationCount Resource m s
r Int
1
Bool -> m Bool
forall (m :: * -> *) a. Monad m => a -> m a
return Bool
True
usingResource :: (MonadDES m, EnqueueStrategy m s)
=> Resource m s
-> Process m a
-> Process m a
{-# INLINABLE usingResource #-}
usingResource :: Resource m s -> Process m a -> Process m a
usingResource Resource m s
r Process m a
m =
do Resource m s -> Process m ()
forall (m :: * -> *) s.
(MonadDES m, EnqueueStrategy m s) =>
Resource m s -> Process m ()
requestResource Resource m s
r
Process m a -> Process m () -> Process m a
forall (m :: * -> *) a b.
MonadDES m =>
Process m a -> Process m b -> Process m a
finallyProcess Process m a
m (Process m () -> Process m a) -> Process m () -> Process m a
forall a b. (a -> b) -> a -> b
$ Resource m s -> Process m ()
forall (m :: * -> *) s.
(MonadDES m, DequeueStrategy m s) =>
Resource m s -> Process m ()
releaseResource Resource m s
r
usingResourceWithPriority :: (MonadDES m, PriorityQueueStrategy m s p)
=> Resource m s
-> p
-> Process m a
-> Process m a
{-# INLINABLE usingResourceWithPriority #-}
usingResourceWithPriority :: Resource m s -> p -> Process m a -> Process m a
usingResourceWithPriority Resource m s
r p
priority Process m a
m =
do Resource m s -> p -> Process m ()
forall (m :: * -> *) s p.
(MonadDES m, PriorityQueueStrategy m s p) =>
Resource m s -> p -> Process m ()
requestResourceWithPriority Resource m s
r p
priority
Process m a -> Process m () -> Process m a
forall (m :: * -> *) a b.
MonadDES m =>
Process m a -> Process m b -> Process m a
finallyProcess Process m a
m (Process m () -> Process m a) -> Process m () -> Process m a
forall a b. (a -> b) -> a -> b
$ Resource m s -> Process m ()
forall (m :: * -> *) s.
(MonadDES m, DequeueStrategy m s) =>
Resource m s -> Process m ()
releaseResource Resource m s
r
decResourceCount' :: (MonadDES m, EnqueueStrategy m s)
=> Resource m s
-> Process m ()
{-# INLINABLE decResourceCount' #-}
decResourceCount' :: Resource m s -> Process m ()
decResourceCount' Resource m s
r =
do Event m () -> Process m ()
forall (t :: (* -> *) -> * -> *) (m :: * -> *) a.
EventLift t m =>
Event m a -> t m a
liftEvent (Event m () -> Process m ()) -> Event m () -> Process m ()
forall a b. (a -> b) -> a -> b
$
Resource m s -> Int -> Event m ()
forall (m :: * -> *) s.
MonadDES m =>
Resource m s -> Int -> Event m ()
updateResourceUtilisationCount Resource m s
r (-Int
1)
Resource m s -> Process m ()
forall (m :: * -> *) s.
(MonadDES m, EnqueueStrategy m s) =>
Resource m s -> Process m ()
requestResource Resource m s
r
incResourceCount :: (MonadDES m, DequeueStrategy m s)
=> Resource m s
-> Int
-> Event m ()
{-# INLINABLE incResourceCount #-}
incResourceCount :: Resource m s -> Int -> Event m ()
incResourceCount Resource m s
r Int
n
| Int
n Int -> Int -> Bool
forall a. Ord a => a -> a -> Bool
< Int
0 = SimulationRetry -> Event m ()
forall (m :: * -> *) e a.
(MonadException m, Exception e) =>
e -> Event m a
throwEvent (SimulationRetry -> Event m ()) -> SimulationRetry -> Event m ()
forall a b. (a -> b) -> a -> b
$ String -> SimulationRetry
SimulationRetry String
"The increment cannot be negative: incResourceCount"
| Int
n Int -> Int -> Bool
forall a. Eq a => a -> a -> Bool
== Int
0 = () -> Event m ()
forall (m :: * -> *) a. Monad m => a -> m a
return ()
| Bool
otherwise =
do Resource m s -> Event m ()
forall (m :: * -> *) s.
(MonadDES m, DequeueStrategy m s) =>
Resource m s -> Event m ()
releaseResource' Resource m s
r
Resource m s -> Int -> Event m ()
forall (m :: * -> *) s.
(MonadDES m, DequeueStrategy m s) =>
Resource m s -> Int -> Event m ()
incResourceCount Resource m s
r (Int
n Int -> Int -> Int
forall a. Num a => a -> a -> a
- Int
1)
decResourceCount :: (MonadDES m, EnqueueStrategy m s)
=> Resource m s
-> Int
-> Process m ()
{-# INLINABLE decResourceCount #-}
decResourceCount :: Resource m s -> Int -> Process m ()
decResourceCount Resource m s
r Int
n
| Int
n Int -> Int -> Bool
forall a. Ord a => a -> a -> Bool
< Int
0 = SimulationRetry -> Process m ()
forall (m :: * -> *) e a.
(MonadDES m, Exception e) =>
e -> Process m a
throwProcess (SimulationRetry -> Process m ())
-> SimulationRetry -> Process m ()
forall a b. (a -> b) -> a -> b
$ String -> SimulationRetry
SimulationRetry String
"The decrement cannot be negative: decResourceCount"
| Int
n Int -> Int -> Bool
forall a. Eq a => a -> a -> Bool
== Int
0 = () -> Process m ()
forall (m :: * -> *) a. Monad m => a -> m a
return ()
| Bool
otherwise =
do Resource m s -> Process m ()
forall (m :: * -> *) s.
(MonadDES m, EnqueueStrategy m s) =>
Resource m s -> Process m ()
decResourceCount' Resource m s
r
Resource m s -> Int -> Process m ()
forall (m :: * -> *) s.
(MonadDES m, EnqueueStrategy m s) =>
Resource m s -> Int -> Process m ()
decResourceCount Resource m s
r (Int
n Int -> Int -> Int
forall a. Num a => a -> a -> a
- Int
1)
resourceChanged_ :: MonadDES m => Resource m s -> Signal m ()
{-# INLINABLE resourceChanged_ #-}
resourceChanged_ :: Resource m s -> Signal m ()
resourceChanged_ Resource m s
r =
Resource m s -> Signal m ()
forall (m :: * -> *) s. MonadDES m => Resource m s -> Signal m ()
resourceCountChanged_ Resource m s
r Signal m () -> Signal m () -> Signal m ()
forall a. Semigroup a => a -> a -> a
<>
Resource m s -> Signal m ()
forall (m :: * -> *) s. MonadDES m => Resource m s -> Signal m ()
resourceUtilisationCountChanged_ Resource m s
r Signal m () -> Signal m () -> Signal m ()
forall a. Semigroup a => a -> a -> a
<>
Resource m s -> Signal m ()
forall (m :: * -> *) s. MonadDES m => Resource m s -> Signal m ()
resourceQueueCountChanged_ Resource m s
r
updateResourceCount :: MonadDES m => Resource m s -> Int -> Event m ()
{-# INLINABLE updateResourceCount #-}
updateResourceCount :: Resource m s -> Int -> Event m ()
updateResourceCount Resource m s
r Int
delta =
(Point m -> m ()) -> Event m ()
forall (m :: * -> *) a. (Point m -> m a) -> Event m a
Event ((Point m -> m ()) -> Event m ())
-> (Point m -> m ()) -> Event m ()
forall a b. (a -> b) -> a -> b
$ \Point m
p ->
do Int
a <- Point m -> Event m Int -> m Int
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m Int -> m Int) -> Event m Int -> m Int
forall a b. (a -> b) -> a -> b
$ Ref m Int -> Event m Int
forall (m :: * -> *) a. MonadRef m => Ref m a -> Event m a
readRef (Resource m s -> Ref m Int
forall (m :: * -> *) s. Resource m s -> Ref m Int
resourceCountRef Resource m s
r)
let a' :: Int
a' = Int
a Int -> Int -> Int
forall a. Num a => a -> a -> a
+ Int
delta
Int
a' Int -> m () -> m ()
`seq` Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$ Ref m Int -> Int -> Event m ()
forall (m :: * -> *) a. MonadRef m => Ref m a -> a -> Event m ()
writeRef (Resource m s -> Ref m Int
forall (m :: * -> *) s. Resource m s -> Ref m Int
resourceCountRef Resource m s
r) Int
a'
Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$
Ref m (TimingStats Int)
-> (TimingStats Int -> TimingStats Int) -> Event m ()
forall (m :: * -> *) a.
MonadRef m =>
Ref m a -> (a -> a) -> Event m ()
modifyRef (Resource m s -> Ref m (TimingStats Int)
forall (m :: * -> *) s. Resource m s -> Ref m (TimingStats Int)
resourceCountStatsRef Resource m s
r) ((TimingStats Int -> TimingStats Int) -> Event m ())
-> (TimingStats Int -> TimingStats Int) -> Event m ()
forall a b. (a -> b) -> a -> b
$
Double -> Int -> TimingStats Int -> TimingStats Int
forall a.
TimingData a =>
Double -> a -> TimingStats a -> TimingStats a
addTimingStats (Point m -> Double
forall (m :: * -> *). Point m -> Double
pointTime Point m
p) Int
a'
Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$
SignalSource m Int -> Int -> Event m ()
forall (m :: * -> *) a. SignalSource m a -> a -> Event m ()
triggerSignal (Resource m s -> SignalSource m Int
forall (m :: * -> *) s. Resource m s -> SignalSource m Int
resourceCountSource Resource m s
r) Int
a'
updateResourceUtilisationCount :: MonadDES m => Resource m s -> Int -> Event m ()
{-# INLINABLE updateResourceUtilisationCount #-}
updateResourceUtilisationCount :: Resource m s -> Int -> Event m ()
updateResourceUtilisationCount Resource m s
r Int
delta =
(Point m -> m ()) -> Event m ()
forall (m :: * -> *) a. (Point m -> m a) -> Event m a
Event ((Point m -> m ()) -> Event m ())
-> (Point m -> m ()) -> Event m ()
forall a b. (a -> b) -> a -> b
$ \Point m
p ->
do Int
a <- Point m -> Event m Int -> m Int
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m Int -> m Int) -> Event m Int -> m Int
forall a b. (a -> b) -> a -> b
$ Ref m Int -> Event m Int
forall (m :: * -> *) a. MonadRef m => Ref m a -> Event m a
readRef (Resource m s -> Ref m Int
forall (m :: * -> *) s. Resource m s -> Ref m Int
resourceUtilisationCountRef Resource m s
r)
let a' :: Int
a' = Int
a Int -> Int -> Int
forall a. Num a => a -> a -> a
+ Int
delta
Int
a' Int -> m () -> m ()
`seq` Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$ Ref m Int -> Int -> Event m ()
forall (m :: * -> *) a. MonadRef m => Ref m a -> a -> Event m ()
writeRef (Resource m s -> Ref m Int
forall (m :: * -> *) s. Resource m s -> Ref m Int
resourceUtilisationCountRef Resource m s
r) Int
a'
Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$
Ref m (TimingStats Int)
-> (TimingStats Int -> TimingStats Int) -> Event m ()
forall (m :: * -> *) a.
MonadRef m =>
Ref m a -> (a -> a) -> Event m ()
modifyRef (Resource m s -> Ref m (TimingStats Int)
forall (m :: * -> *) s. Resource m s -> Ref m (TimingStats Int)
resourceUtilisationCountStatsRef Resource m s
r) ((TimingStats Int -> TimingStats Int) -> Event m ())
-> (TimingStats Int -> TimingStats Int) -> Event m ()
forall a b. (a -> b) -> a -> b
$
Double -> Int -> TimingStats Int -> TimingStats Int
forall a.
TimingData a =>
Double -> a -> TimingStats a -> TimingStats a
addTimingStats (Point m -> Double
forall (m :: * -> *). Point m -> Double
pointTime Point m
p) Int
a'
Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$
SignalSource m Int -> Int -> Event m ()
forall (m :: * -> *) a. SignalSource m a -> a -> Event m ()
triggerSignal (Resource m s -> SignalSource m Int
forall (m :: * -> *) s. Resource m s -> SignalSource m Int
resourceUtilisationCountSource Resource m s
r) Int
a'
updateResourceQueueCount :: MonadDES m => Resource m s -> Int -> Event m ()
{-# INLINABLE updateResourceQueueCount #-}
updateResourceQueueCount :: Resource m s -> Int -> Event m ()
updateResourceQueueCount Resource m s
r Int
delta =
(Point m -> m ()) -> Event m ()
forall (m :: * -> *) a. (Point m -> m a) -> Event m a
Event ((Point m -> m ()) -> Event m ())
-> (Point m -> m ()) -> Event m ()
forall a b. (a -> b) -> a -> b
$ \Point m
p ->
do Int
a <- Point m -> Event m Int -> m Int
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m Int -> m Int) -> Event m Int -> m Int
forall a b. (a -> b) -> a -> b
$ Ref m Int -> Event m Int
forall (m :: * -> *) a. MonadRef m => Ref m a -> Event m a
readRef (Resource m s -> Ref m Int
forall (m :: * -> *) s. Resource m s -> Ref m Int
resourceQueueCountRef Resource m s
r)
let a' :: Int
a' = Int
a Int -> Int -> Int
forall a. Num a => a -> a -> a
+ Int
delta
Int
a' Int -> m () -> m ()
`seq` Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$ Ref m Int -> Int -> Event m ()
forall (m :: * -> *) a. MonadRef m => Ref m a -> a -> Event m ()
writeRef (Resource m s -> Ref m Int
forall (m :: * -> *) s. Resource m s -> Ref m Int
resourceQueueCountRef Resource m s
r) Int
a'
Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$
Ref m (TimingStats Int)
-> (TimingStats Int -> TimingStats Int) -> Event m ()
forall (m :: * -> *) a.
MonadRef m =>
Ref m a -> (a -> a) -> Event m ()
modifyRef (Resource m s -> Ref m (TimingStats Int)
forall (m :: * -> *) s. Resource m s -> Ref m (TimingStats Int)
resourceQueueCountStatsRef Resource m s
r) ((TimingStats Int -> TimingStats Int) -> Event m ())
-> (TimingStats Int -> TimingStats Int) -> Event m ()
forall a b. (a -> b) -> a -> b
$
Double -> Int -> TimingStats Int -> TimingStats Int
forall a.
TimingData a =>
Double -> a -> TimingStats a -> TimingStats a
addTimingStats (Point m -> Double
forall (m :: * -> *). Point m -> Double
pointTime Point m
p) Int
a'
Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$
SignalSource m Int -> Int -> Event m ()
forall (m :: * -> *) a. SignalSource m a -> a -> Event m ()
triggerSignal (Resource m s -> SignalSource m Int
forall (m :: * -> *) s. Resource m s -> SignalSource m Int
resourceQueueCountSource Resource m s
r) Int
a'
updateResourceWaitTime :: MonadDES m => Resource m s -> Double -> Event m ()
{-# INLINABLE updateResourceWaitTime #-}
updateResourceWaitTime :: Resource m s -> Double -> Event m ()
updateResourceWaitTime Resource m s
r Double
delta =
(Point m -> m ()) -> Event m ()
forall (m :: * -> *) a. (Point m -> m a) -> Event m a
Event ((Point m -> m ()) -> Event m ())
-> (Point m -> m ()) -> Event m ()
forall a b. (a -> b) -> a -> b
$ \Point m
p ->
do Double
a <- Point m -> Event m Double -> m Double
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m Double -> m Double) -> Event m Double -> m Double
forall a b. (a -> b) -> a -> b
$ Ref m Double -> Event m Double
forall (m :: * -> *) a. MonadRef m => Ref m a -> Event m a
readRef (Resource m s -> Ref m Double
forall (m :: * -> *) s. Resource m s -> Ref m Double
resourceTotalWaitTimeRef Resource m s
r)
let a' :: Double
a' = Double
a Double -> Double -> Double
forall a. Num a => a -> a -> a
+ Double
delta
Double
a' Double -> m () -> m ()
`seq` Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$ Ref m Double -> Double -> Event m ()
forall (m :: * -> *) a. MonadRef m => Ref m a -> a -> Event m ()
writeRef (Resource m s -> Ref m Double
forall (m :: * -> *) s. Resource m s -> Ref m Double
resourceTotalWaitTimeRef Resource m s
r) Double
a'
Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$
Ref m (SamplingStats Double)
-> (SamplingStats Double -> SamplingStats Double) -> Event m ()
forall (m :: * -> *) a.
MonadRef m =>
Ref m a -> (a -> a) -> Event m ()
modifyRef (Resource m s -> Ref m (SamplingStats Double)
forall (m :: * -> *) s.
Resource m s -> Ref m (SamplingStats Double)
resourceWaitTimeRef Resource m s
r) ((SamplingStats Double -> SamplingStats Double) -> Event m ())
-> (SamplingStats Double -> SamplingStats Double) -> Event m ()
forall a b. (a -> b) -> a -> b
$
Double -> SamplingStats Double -> SamplingStats Double
forall a. SamplingData a => a -> SamplingStats a -> SamplingStats a
addSamplingStats Double
delta
Point m -> Event m () -> m ()
forall (m :: * -> *) a. Point m -> Event m a -> m a
invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$
SignalSource m () -> () -> Event m ()
forall (m :: * -> *) a. SignalSource m a -> a -> Event m ()
triggerSignal (Resource m s -> SignalSource m ()
forall (m :: * -> *) s. Resource m s -> SignalSource m ()
resourceWaitTimeSource Resource m s
r) ()
resetResource :: MonadDES m => Resource m s -> Event m ()
{-# INLINABLE resetResource #-}
resetResource :: Resource m s -> Event m ()
resetResource Resource m s
r =
(Point m -> m ()) -> Event m ()
forall (m :: * -> *) a. (Point m -> m a) -> Event m a
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do let t :: Double
t = Point m -> Double
forall (m :: * -> *). Point m -> Double
pointTime Point m
p
Int
count <- Point m -> Event m Int -> m Int
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invokeEvent Point m
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forall (m :: * -> *) a. MonadRef m => Ref m a -> Event m a
readRef (Resource m s -> Ref m Int
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resourceCountRef Resource m s
r)
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invokeEvent Point m
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$ Ref m (TimingStats Int) -> TimingStats Int -> Event m ()
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writeRef (Resource m s -> Ref m (TimingStats Int)
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resourceCountStatsRef Resource m s
r) (TimingStats Int -> Event m ()) -> TimingStats Int -> Event m ()
forall a b. (a -> b) -> a -> b
$
Double -> Int -> TimingStats Int
forall a. TimingData a => Double -> a -> TimingStats a
returnTimingStats Double
t Int
count
Int
utilCount <- Point m -> Event m Int -> m Int
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invokeEvent Point m
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readRef (Resource m s -> Ref m Int
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resourceUtilisationCountRef Resource m s
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invokeEvent Point m
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writeRef (Resource m s -> Ref m (TimingStats Int)
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resourceUtilisationCountStatsRef Resource m s
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invokeEvent Point m
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writeRef (Resource m s -> Ref m (TimingStats Int)
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$
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returnTimingStats Double
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queueCount
Point m -> Event m () -> m ()
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invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
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resourceTotalWaitTimeRef Resource m s
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0
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invokeEvent Point m
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writeRef (Resource m s -> Ref m (SamplingStats Double)
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Resource m s -> Ref m (SamplingStats Double)
resourceWaitTimeRef Resource m s
r) SamplingStats Double
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emptySamplingStats
Point m -> Event m () -> m ()
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invokeEvent Point m
p (Event m () -> m ()) -> Event m () -> m ()
forall a b. (a -> b) -> a -> b
$
SignalSource m () -> () -> Event m ()
forall (m :: * -> *) a. SignalSource m a -> a -> Event m ()
triggerSignal (Resource m s -> SignalSource m ()
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resourceWaitTimeSource Resource m s
r) ()