module Z.IO.Resource (
Resource(..)
, initResource
, initResource_
, withResource
, withResource'
, Pool
, PoolState(..)
, initPool
, initInPool
, withResourceInPool
, poolStat, poolInUse
, liftIO
) where
import Control.Concurrent.STM
import Control.Monad
import qualified Control.Monad.Catch as MonadCatch
import Control.Monad.IO.Class
import Z.Data.PrimRef.PrimIORef
import Z.IO.LowResTimer
import Z.IO.Exception
newtype Resource a = Resource { Resource a -> IO (a, IO ())
acquire :: IO (a, IO ()) }
initResource :: IO a -> (a -> IO ()) -> Resource a
{-# INLINE initResource #-}
initResource :: IO a -> (a -> IO ()) -> Resource a
initResource IO a
create a -> IO ()
release = IO (a, IO ()) -> Resource a
forall a. IO (a, IO ()) -> Resource a
Resource (IO (a, IO ()) -> Resource a) -> IO (a, IO ()) -> Resource a
forall a b. (a -> b) -> a -> b
$ do
a
r <- IO a
create
(a, IO ()) -> IO (a, IO ())
forall (m :: * -> *) a. Monad m => a -> m a
return ((a, IO ()) -> IO (a, IO ())) -> (a, IO ()) -> IO (a, IO ())
forall a b. (a -> b) -> a -> b
$ (a
r, a -> IO ()
release a
r)
initResource_ :: IO () -> IO () -> Resource ()
{-# INLINE initResource_ #-}
initResource_ :: IO () -> IO () -> Resource ()
initResource_ IO ()
create IO ()
release = IO ((), IO ()) -> Resource ()
forall a. IO (a, IO ()) -> Resource a
Resource (IO ((), IO ()) -> Resource ()) -> IO ((), IO ()) -> Resource ()
forall a b. (a -> b) -> a -> b
$ do
()
r <- IO ()
create
((), IO ()) -> IO ((), IO ())
forall (m :: * -> *) a. Monad m => a -> m a
return (((), IO ()) -> IO ((), IO ())) -> ((), IO ()) -> IO ((), IO ())
forall a b. (a -> b) -> a -> b
$ (()
r, IO ()
release)
instance Functor Resource where
{-# INLINE fmap #-}
fmap :: (a -> b) -> Resource a -> Resource b
fmap a -> b
f Resource a
resource = IO (b, IO ()) -> Resource b
forall a. IO (a, IO ()) -> Resource a
Resource (IO (b, IO ()) -> Resource b) -> IO (b, IO ()) -> Resource b
forall a b. (a -> b) -> a -> b
$ do
(a
a, IO ()
release) <- Resource a -> IO (a, IO ())
forall a. Resource a -> IO (a, IO ())
acquire Resource a
resource
(b, IO ()) -> IO (b, IO ())
forall (m :: * -> *) a. Monad m => a -> m a
return (a -> b
f a
a, IO ()
release)
instance Applicative Resource where
{-# INLINE pure #-}
pure :: a -> Resource a
pure a
a = IO (a, IO ()) -> Resource a
forall a. IO (a, IO ()) -> Resource a
Resource ((a, IO ()) -> IO (a, IO ())
forall (f :: * -> *) a. Applicative f => a -> f a
pure (a
a, () -> IO ()
forall (f :: * -> *) a. Applicative f => a -> f a
pure ()))
{-# INLINE (<*>) #-}
Resource (a -> b)
resource1 <*> :: Resource (a -> b) -> Resource a -> Resource b
<*> Resource a
resource2 = IO (b, IO ()) -> Resource b
forall a. IO (a, IO ()) -> Resource a
Resource (IO (b, IO ()) -> Resource b) -> IO (b, IO ()) -> Resource b
forall a b. (a -> b) -> a -> b
$ do
(a -> b
f, IO ()
release1) <- Resource (a -> b) -> IO (a -> b, IO ())
forall a. Resource a -> IO (a, IO ())
acquire Resource (a -> b)
resource1
(a
x, IO ()
release2) <- Resource a -> IO (a, IO ())
forall a. Resource a -> IO (a, IO ())
acquire Resource a
resource2 IO (a, IO ()) -> IO () -> IO (a, IO ())
forall a b. IO a -> IO b -> IO a
`onException` IO ()
release1
(b, IO ()) -> IO (b, IO ())
forall (m :: * -> *) a. Monad m => a -> m a
return (a -> b
f a
x, IO ()
release2 IO () -> IO () -> IO ()
forall (m :: * -> *) a b. Monad m => m a -> m b -> m b
>> IO ()
release1)
instance Monad Resource where
{-# INLINE return #-}
return :: a -> Resource a
return = a -> Resource a
forall (f :: * -> *) a. Applicative f => a -> f a
pure
{-# INLINE (>>=) #-}
Resource a
m >>= :: Resource a -> (a -> Resource b) -> Resource b
>>= a -> Resource b
f = IO (b, IO ()) -> Resource b
forall a. IO (a, IO ()) -> Resource a
Resource (IO (b, IO ()) -> Resource b) -> IO (b, IO ()) -> Resource b
forall a b. (a -> b) -> a -> b
$ do
(a
m', IO ()
release1) <- Resource a -> IO (a, IO ())
forall a. Resource a -> IO (a, IO ())
acquire Resource a
m
(b
x , IO ()
release2) <- Resource b -> IO (b, IO ())
forall a. Resource a -> IO (a, IO ())
acquire (a -> Resource b
f a
m') IO (b, IO ()) -> IO () -> IO (b, IO ())
forall a b. IO a -> IO b -> IO a
`onException` IO ()
release1
(b, IO ()) -> IO (b, IO ())
forall (m :: * -> *) a. Monad m => a -> m a
return (b
x, IO ()
release2 IO () -> IO () -> IO ()
forall (m :: * -> *) a b. Monad m => m a -> m b -> m b
>> IO ()
release1)
instance MonadIO Resource where
{-# INLINE liftIO #-}
liftIO :: IO a -> Resource a
liftIO IO a
f = IO (a, IO ()) -> Resource a
forall a. IO (a, IO ()) -> Resource a
Resource (IO (a, IO ()) -> Resource a) -> IO (a, IO ()) -> Resource a
forall a b. (a -> b) -> a -> b
$ (a -> (a, IO ())) -> IO a -> IO (a, IO ())
forall (f :: * -> *) a b. Functor f => (a -> b) -> f a -> f b
fmap (\ a
a -> (a
a, IO ()
dummyRelease)) IO a
f
where dummyRelease :: IO ()
dummyRelease = () -> IO ()
forall (m :: * -> *) a. Monad m => a -> m a
return ()
withResource :: (MonadCatch.MonadMask m, MonadIO m, HasCallStack)
=> Resource a -> (a -> m b) -> m b
{-# INLINABLE withResource #-}
withResource :: Resource a -> (a -> m b) -> m b
withResource Resource a
resource a -> m b
k = m (a, IO ()) -> ((a, IO ()) -> m ()) -> ((a, IO ()) -> m b) -> m b
forall (m :: * -> *) a c b.
MonadMask m =>
m a -> (a -> m c) -> (a -> m b) -> m b
MonadCatch.bracket
(IO (a, IO ()) -> m (a, IO ())
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (Resource a -> IO (a, IO ())
forall a. Resource a -> IO (a, IO ())
acquire Resource a
resource))
(\(a
_, IO ()
release) -> IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO IO ()
release)
(\(a
a, IO ()
_) -> a -> m b
k a
a)
withResource' :: (MonadCatch.MonadMask m, MonadIO m, HasCallStack)
=> Resource a -> (a -> m () -> m b) -> m b
{-# INLINABLE withResource' #-}
withResource' :: Resource a -> (a -> m () -> m b) -> m b
withResource' Resource a
resource a -> m () -> m b
k = do
Counter
c <- IO Counter -> m Counter
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (Int -> IO Counter
newCounter Int
0)
m (a, IO ()) -> ((a, IO ()) -> m ()) -> ((a, IO ()) -> m b) -> m b
forall (m :: * -> *) a c b.
MonadMask m =>
m a -> (a -> m c) -> (a -> m b) -> m b
MonadCatch.bracket
(IO (a, IO ()) -> m (a, IO ())
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO (a, IO ()) -> m (a, IO ())) -> IO (a, IO ()) -> m (a, IO ())
forall a b. (a -> b) -> a -> b
$ do
(a
a, IO ()
release) <- (Resource a -> IO (a, IO ())
forall a. Resource a -> IO (a, IO ())
acquire Resource a
resource)
let release' :: IO ()
release' = do
Int
c' <- Counter -> Int -> IO Int
atomicOrCounter Counter
c Int
1
Bool -> IO () -> IO ()
forall (f :: * -> *). Applicative f => Bool -> f () -> f ()
when (Int
c' Int -> Int -> Bool
forall a. Eq a => a -> a -> Bool
== Int
0) IO ()
release
(a, IO ()) -> IO (a, IO ())
forall (m :: * -> *) a. Monad m => a -> m a
return (a
a, IO ()
release'))
(\(a
_, IO ()
release) -> IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO IO ()
release)
(\(a
a, IO ()
release) -> a -> m () -> m b
k a
a (IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO IO ()
release))
data Entry a = Entry
(a, IO ())
{-# UNPACK #-} !Int
data PoolState = PoolClosed | PoolScanning | PoolEmpty deriving (PoolState -> PoolState -> Bool
(PoolState -> PoolState -> Bool)
-> (PoolState -> PoolState -> Bool) -> Eq PoolState
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
/= :: PoolState -> PoolState -> Bool
$c/= :: PoolState -> PoolState -> Bool
== :: PoolState -> PoolState -> Bool
$c== :: PoolState -> PoolState -> Bool
Eq, Int -> PoolState -> ShowS
[PoolState] -> ShowS
PoolState -> String
(Int -> PoolState -> ShowS)
-> (PoolState -> String)
-> ([PoolState] -> ShowS)
-> Show PoolState
forall a.
(Int -> a -> ShowS) -> (a -> String) -> ([a] -> ShowS) -> Show a
showList :: [PoolState] -> ShowS
$cshowList :: [PoolState] -> ShowS
show :: PoolState -> String
$cshow :: PoolState -> String
showsPrec :: Int -> PoolState -> ShowS
$cshowsPrec :: Int -> PoolState -> ShowS
Show)
data Pool a = Pool
{ Pool a -> Resource a
_poolResource :: Resource a
, Pool a -> Int
_poolLimit :: Int
, Pool a -> Int
_poolIdleTime :: Int
, Pool a -> TVar [Entry a]
_poolEntries :: TVar [Entry a]
, Pool a -> TVar Int
_poolInUse :: TVar Int
, Pool a -> TVar PoolState
_poolState :: TVar PoolState
}
initPool :: Resource a
-> Int
-> Int
-> Resource (Pool a)
initPool :: Resource a -> Int -> Int -> Resource (Pool a)
initPool Resource a
res Int
limit Int
itime = IO (Pool a) -> (Pool a -> IO ()) -> Resource (Pool a)
forall a. IO a -> (a -> IO ()) -> Resource a
initResource IO (Pool a)
createPool Pool a -> IO ()
forall a. Pool a -> IO ()
closePool
where
createPool :: IO (Pool a)
createPool = do
TVar [Entry a]
entries <- [Entry a] -> IO (TVar [Entry a])
forall a. a -> IO (TVar a)
newTVarIO []
TVar Int
inuse <- Int -> IO (TVar Int)
forall a. a -> IO (TVar a)
newTVarIO Int
0
TVar PoolState
state <- PoolState -> IO (TVar PoolState)
forall a. a -> IO (TVar a)
newTVarIO PoolState
PoolEmpty
Pool a -> IO (Pool a)
forall (m :: * -> *) a. Monad m => a -> m a
return (Resource a
-> Int
-> Int
-> TVar [Entry a]
-> TVar Int
-> TVar PoolState
-> Pool a
forall a.
Resource a
-> Int
-> Int
-> TVar [Entry a]
-> TVar Int
-> TVar PoolState
-> Pool a
Pool Resource a
res Int
limit Int
itime TVar [Entry a]
entries TVar Int
inuse TVar PoolState
state)
closePool :: Pool a -> IO ()
closePool (Pool Resource a
_ Int
_ Int
_ TVar [Entry a]
entries TVar Int
_ TVar PoolState
state) = IO (IO ()) -> IO ()
forall (m :: * -> *) a. Monad m => m (m a) -> m a
join (IO (IO ()) -> IO ())
-> (STM (IO ()) -> IO (IO ())) -> STM (IO ()) -> IO ()
forall b c a. (b -> c) -> (a -> b) -> a -> c
. STM (IO ()) -> IO (IO ())
forall a. STM a -> IO a
atomically (STM (IO ()) -> IO ()) -> STM (IO ()) -> IO ()
forall a b. (a -> b) -> a -> b
$ do
PoolState
c <- TVar PoolState -> STM PoolState
forall a. TVar a -> STM a
readTVar TVar PoolState
state
if PoolState
c PoolState -> PoolState -> Bool
forall a. Eq a => a -> a -> Bool
== PoolState
PoolClosed
then IO () -> STM (IO ())
forall (m :: * -> *) a. Monad m => a -> m a
return (() -> IO ()
forall (m :: * -> *) a. Monad m => a -> m a
return ())
else do
TVar PoolState -> PoolState -> STM ()
forall a. TVar a -> a -> STM ()
writeTVar TVar PoolState
state PoolState
PoolClosed
IO () -> STM (IO ())
forall (m :: * -> *) a. Monad m => a -> m a
return (do
[Entry a]
es <- TVar [Entry a] -> IO [Entry a]
forall a. TVar a -> IO a
readTVarIO TVar [Entry a]
entries
[Entry a] -> (Entry a -> IO ()) -> IO ()
forall (t :: * -> *) (m :: * -> *) a b.
(Foldable t, Monad m) =>
t a -> (a -> m b) -> m ()
forM_ [Entry a]
es ((Entry a -> IO ()) -> IO ()) -> (Entry a -> IO ()) -> IO ()
forall a b. (a -> b) -> a -> b
$ \ (Entry (a
_, IO ()
close) Int
_) ->
(SomeException -> IO ()) -> IO () -> IO ()
forall (m :: * -> *) a.
MonadCatch m =>
(SomeException -> m a) -> m a -> m a
MonadCatch.handleAll (\ SomeException
_ -> () -> IO ()
forall (m :: * -> *) a. Monad m => a -> m a
return ()) IO ()
close)
poolStat :: Pool a -> IO PoolState
poolStat :: Pool a -> IO PoolState
poolStat Pool a
pool = TVar PoolState -> IO PoolState
forall a. TVar a -> IO a
readTVarIO (Pool a -> TVar PoolState
forall a. Pool a -> TVar PoolState
_poolState Pool a
pool)
poolInUse :: Pool a -> IO Int
poolInUse :: Pool a -> IO Int
poolInUse Pool a
pool = TVar Int -> IO Int
forall a. TVar a -> IO a
readTVarIO (Pool a -> TVar Int
forall a. Pool a -> TVar Int
_poolInUse Pool a
pool)
initInPool :: Pool a -> Resource a
initInPool :: Pool a -> Resource a
initInPool (Pool Resource a
res Int
limit Int
itime TVar [Entry a]
entries TVar Int
inuse TVar PoolState
state) =
(a, IO ()) -> a
forall a b. (a, b) -> a
fst ((a, IO ()) -> a) -> Resource (a, IO ()) -> Resource a
forall (f :: * -> *) a b. Functor f => (a -> b) -> f a -> f b
<$> IO (a, IO ()) -> ((a, IO ()) -> IO ()) -> Resource (a, IO ())
forall a. IO a -> (a -> IO ()) -> Resource a
initResource IO (a, IO ())
takeFromPool (a, IO ()) -> IO ()
returnToPool
where
takeFromPool :: IO (a, IO ())
takeFromPool = IO (IO (a, IO ())) -> IO (a, IO ())
forall (m :: * -> *) a. Monad m => m (m a) -> m a
join (IO (IO (a, IO ())) -> IO (a, IO ()))
-> (STM (IO (a, IO ())) -> IO (IO (a, IO ())))
-> STM (IO (a, IO ()))
-> IO (a, IO ())
forall b c a. (b -> c) -> (a -> b) -> a -> c
. STM (IO (a, IO ())) -> IO (IO (a, IO ()))
forall a. STM a -> IO a
atomically (STM (IO (a, IO ())) -> IO (a, IO ()))
-> STM (IO (a, IO ())) -> IO (a, IO ())
forall a b. (a -> b) -> a -> b
$ do
PoolState
c <- TVar PoolState -> STM PoolState
forall a. TVar a -> STM a
readTVar TVar PoolState
state
if PoolState
c PoolState -> PoolState -> Bool
forall a. Eq a => a -> a -> Bool
== PoolState
PoolClosed
then STM (IO (a, IO ()))
forall a. HasCallStack => STM a
throwECLOSEDSTM
else do
[Entry a]
es <- TVar [Entry a] -> STM [Entry a]
forall a. TVar a -> STM a
readTVar TVar [Entry a]
entries
case [Entry a]
es of
((Entry (a, IO ())
a Int
_):[Entry a]
es') -> do
TVar [Entry a] -> [Entry a] -> STM ()
forall a. TVar a -> a -> STM ()
writeTVar TVar [Entry a]
entries [Entry a]
es'
IO (a, IO ()) -> STM (IO (a, IO ()))
forall (m :: * -> *) a. Monad m => a -> m a
return ((a, IO ()) -> IO (a, IO ())
forall (m :: * -> *) a. Monad m => a -> m a
return (a, IO ())
a)
[Entry a]
_ -> do
Int
i <- TVar Int -> STM Int
forall a. TVar a -> STM a
readTVar TVar Int
inuse
Bool -> STM () -> STM ()
forall (f :: * -> *). Applicative f => Bool -> f () -> f ()
when (Int
i Int -> Int -> Bool
forall a. Eq a => a -> a -> Bool
== Int
limit) STM ()
forall a. STM a
retry
TVar Int -> (Int -> Int) -> STM ()
forall a. TVar a -> (a -> a) -> STM ()
modifyTVar' TVar Int
inuse (Int -> Int -> Int
forall a. Num a => a -> a -> a
+Int
1)
IO (a, IO ()) -> STM (IO (a, IO ()))
forall (m :: * -> *) a. Monad m => a -> m a
return (Resource a -> IO (a, IO ())
forall a. Resource a -> IO (a, IO ())
acquire Resource a
res IO (a, IO ()) -> IO () -> IO (a, IO ())
forall a b. IO a -> IO b -> IO a
`onException`
STM () -> IO ()
forall a. STM a -> IO a
atomically (TVar Int -> (Int -> Int) -> STM ()
forall a. TVar a -> (a -> a) -> STM ()
modifyTVar' TVar Int
inuse (Int -> Int -> Int
forall a. Num a => a -> a -> a
subtract Int
1)))
returnToPool :: (a, IO ()) -> IO ()
returnToPool (a, IO ())
a = IO (IO ()) -> IO ()
forall (m :: * -> *) a. Monad m => m (m a) -> m a
join (IO (IO ()) -> IO ())
-> (STM (IO ()) -> IO (IO ())) -> STM (IO ()) -> IO ()
forall b c a. (b -> c) -> (a -> b) -> a -> c
. STM (IO ()) -> IO (IO ())
forall a. STM a -> IO a
atomically (STM (IO ()) -> IO ()) -> STM (IO ()) -> IO ()
forall a b. (a -> b) -> a -> b
$ do
PoolState
c <- TVar PoolState -> STM PoolState
forall a. TVar a -> STM a
readTVar TVar PoolState
state
case PoolState
c of
PoolState
PoolClosed -> IO () -> STM (IO ())
forall (m :: * -> *) a. Monad m => a -> m a
return ((a, IO ()) -> IO ()
forall a b. (a, b) -> b
snd (a, IO ())
a)
PoolState
PoolEmpty -> do
TVar [Entry a] -> ([Entry a] -> [Entry a]) -> STM ()
forall a. TVar a -> (a -> a) -> STM ()
modifyTVar' TVar [Entry a]
entries ((a, IO ()) -> Int -> Entry a
forall a. (a, IO ()) -> Int -> Entry a
Entry (a, IO ())
a Int
itimeEntry a -> [Entry a] -> [Entry a]
forall a. a -> [a] -> [a]
:)
TVar PoolState -> PoolState -> STM ()
forall a. TVar a -> a -> STM ()
writeTVar TVar PoolState
state PoolState
PoolScanning
IO () -> STM (IO ())
forall (m :: * -> *) a. Monad m => a -> m a
return (IO LowResTimer -> IO ()
forall (f :: * -> *) a. Functor f => f a -> f ()
void (IO LowResTimer -> IO ()) -> IO LowResTimer -> IO ()
forall a b. (a -> b) -> a -> b
$ Int -> IO () -> IO LowResTimer
registerLowResTimer Int
10 IO ()
scanPool)
PoolState
_ -> do
TVar [Entry a] -> ([Entry a] -> [Entry a]) -> STM ()
forall a. TVar a -> (a -> a) -> STM ()
modifyTVar' TVar [Entry a]
entries ((a, IO ()) -> Int -> Entry a
forall a. (a, IO ()) -> Int -> Entry a
Entry (a, IO ())
a Int
itimeEntry a -> [Entry a] -> [Entry a]
forall a. a -> [a] -> [a]
:)
IO () -> STM (IO ())
forall (m :: * -> *) a. Monad m => a -> m a
return (() -> IO ()
forall (m :: * -> *) a. Monad m => a -> m a
return ())
scanPool :: IO ()
scanPool = do
IO (IO ()) -> IO ()
forall (m :: * -> *) a. Monad m => m (m a) -> m a
join (IO (IO ()) -> IO ())
-> (STM (IO ()) -> IO (IO ())) -> STM (IO ()) -> IO ()
forall b c a. (b -> c) -> (a -> b) -> a -> c
. STM (IO ()) -> IO (IO ())
forall a. STM a -> IO a
atomically (STM (IO ()) -> IO ()) -> STM (IO ()) -> IO ()
forall a b. (a -> b) -> a -> b
$ do
PoolState
c <- TVar PoolState -> STM PoolState
forall a. TVar a -> STM a
readTVar TVar PoolState
state
if PoolState
c PoolState -> PoolState -> Bool
forall a. Eq a => a -> a -> Bool
== PoolState
PoolClosed
then IO () -> STM (IO ())
forall (m :: * -> *) a. Monad m => a -> m a
return (() -> IO ()
forall (m :: * -> *) a. Monad m => a -> m a
return ())
else do
[Entry a]
es <- TVar [Entry a] -> STM [Entry a]
forall a. TVar a -> STM a
readTVar TVar [Entry a]
entries
if ([Entry a] -> Bool
forall (t :: * -> *) a. Foldable t => t a -> Bool
null [Entry a]
es)
then do
TVar PoolState -> PoolState -> STM ()
forall a. TVar a -> a -> STM ()
writeTVar TVar PoolState
state PoolState
PoolEmpty
IO () -> STM (IO ())
forall (m :: * -> *) a. Monad m => a -> m a
return (() -> IO ()
forall (m :: * -> *) a. Monad m => a -> m a
return ())
else do
let (Int
deadNum, [(a, IO ())]
dead, [Entry a]
living) = [Entry a]
-> Int
-> [(a, IO ())]
-> [Entry a]
-> (Int, [(a, IO ())], [Entry a])
forall a a.
Num a =>
[Entry a]
-> a -> [(a, IO ())] -> [Entry a] -> (a, [(a, IO ())], [Entry a])
age [Entry a]
es Int
0 [] []
TVar [Entry a] -> [Entry a] -> STM ()
forall a. TVar a -> a -> STM ()
writeTVar TVar [Entry a]
entries [Entry a]
living
TVar Int -> (Int -> Int) -> STM ()
forall a. TVar a -> (a -> a) -> STM ()
modifyTVar' TVar Int
inuse (Int -> Int -> Int
forall a. Num a => a -> a -> a
subtract Int
deadNum)
IO () -> STM (IO ())
forall (m :: * -> *) a. Monad m => a -> m a
return (do
[(a, IO ())] -> ((a, IO ()) -> IO ()) -> IO ()
forall (t :: * -> *) (m :: * -> *) a b.
(Foldable t, Monad m) =>
t a -> (a -> m b) -> m ()
forM_ [(a, IO ())]
dead (((a, IO ()) -> IO ()) -> IO ()) -> ((a, IO ()) -> IO ()) -> IO ()
forall a b. (a -> b) -> a -> b
$ \ (a
_, IO ()
close) ->
(SomeException -> IO ()) -> IO () -> IO ()
forall (m :: * -> *) a.
MonadCatch m =>
(SomeException -> m a) -> m a -> m a
MonadCatch.handleAll (\ SomeException
_ -> () -> IO ()
forall (m :: * -> *) a. Monad m => a -> m a
return ()) IO ()
close
IO LowResTimer -> IO ()
forall (f :: * -> *) a. Functor f => f a -> f ()
void (IO LowResTimer -> IO ()) -> IO LowResTimer -> IO ()
forall a b. (a -> b) -> a -> b
$ Int -> IO () -> IO LowResTimer
registerLowResTimer Int
10 IO ()
scanPool)
age :: [Entry a]
-> a -> [(a, IO ())] -> [Entry a] -> (a, [(a, IO ())], [Entry a])
age ((Entry (a, IO ())
a Int
life):[Entry a]
es) !a
deadNum [(a, IO ())]
dead [Entry a]
living
| Int
life Int -> Int -> Bool
forall a. Ord a => a -> a -> Bool
> Int
1 = [Entry a]
-> a -> [(a, IO ())] -> [Entry a] -> (a, [(a, IO ())], [Entry a])
age [Entry a]
es a
deadNum [(a, IO ())]
dead ((a, IO ()) -> Int -> Entry a
forall a. (a, IO ()) -> Int -> Entry a
Entry (a, IO ())
a (Int
lifeInt -> Int -> Int
forall a. Num a => a -> a -> a
-Int
1)Entry a -> [Entry a] -> [Entry a]
forall a. a -> [a] -> [a]
:[Entry a]
living)
| Bool
otherwise = [Entry a]
-> a -> [(a, IO ())] -> [Entry a] -> (a, [(a, IO ())], [Entry a])
age [Entry a]
es (a
deadNuma -> a -> a
forall a. Num a => a -> a -> a
+a
1) ((a, IO ())
a(a, IO ()) -> [(a, IO ())] -> [(a, IO ())]
forall a. a -> [a] -> [a]
:[(a, IO ())]
dead) [Entry a]
living
age [Entry a]
_ !a
deadNum [(a, IO ())]
dead [Entry a]
living = (a
deadNum, [(a, IO ())]
dead, [Entry a]
living)
withResourceInPool :: (MonadCatch.MonadMask m, MonadIO m, HasCallStack)
=> Pool a -> (a -> m b) -> m b
withResourceInPool :: Pool a -> (a -> m b) -> m b
withResourceInPool Pool a
pool = Resource a -> (a -> m b) -> m b
forall (m :: * -> *) a b.
(MonadMask m, MonadIO m, HasCallStack) =>
Resource a -> (a -> m b) -> m b
withResource Resource a
res
where
res :: Resource a
res = Pool a -> Resource a
forall a. Pool a -> Resource a
initInPool Pool a
pool