Z-Data-0.9.0.0: Array, vector and text
Copyright(c) Dong Han 2017-2020
LicenseBSD
Maintainerwinterland1989@gmail.com
Stabilityexperimental
Portabilitynon-portable
Safe HaskellNone
LanguageHaskell2010

Z.Data.Array.UnliftedArray

Description

GHC contains three general classes of value types:

  1. Unboxed types: values are machine values made up of fixed numbers of bytes
  2. Unlifted types: values are pointers, but strictly evaluated
  3. Lifted types: values are pointers, lazily evaluated

The first category can be stored in a ByteArray, and this allows types in category 3 that are simple wrappers around category 1 types to be stored more efficiently using a ByteArray. This module provides the same facility for category 2 types.

GHC has two primitive types, ArrayArray# and MutableArrayArray#. These are arrays of pointers, but of category 2 values, so they are known to not be bottom. This allows types that are wrappers around such types to be stored in an array without an extra level of indirection.

The way that the ArrayArray# API works is that one can read and write ArrayArray# values to the positions. This works because all category 2 types share a uniform representation, unlike unboxed values which are represented by varying (by type) numbers of bytes. However, using the this makes the internal API very unsafe to use, as one has to coerce values to and from ArrayArray#.

The API presented by this module is more type safe. UnliftedArray and MutableUnliftedArray are parameterized by the type of arrays they contain, and the coercions necessary are abstracted into a class, PrimUnlifted, of things that are eligible to be stored.

Synopsis

Documentation

class PrimUnlifted a where Source #

Types with TYPE UnliftedRep, which can be stored / retrieved in ArrayArray#.

Instances

Instances details
PrimUnlifted ByteArray Source # 
Instance details

Defined in Z.Data.Array.UnliftedArray

PrimUnlifted (TVar a) Source # 
Instance details

Defined in Z.Data.Array.UnliftedArray

PrimUnlifted (IORef a) Source # 
Instance details

Defined in Z.Data.Array.UnliftedArray

PrimUnlifted (MVar a) Source # 
Instance details

Defined in Z.Data.Array.UnliftedArray

PrimUnlifted (PrimArray a) Source # 
Instance details

Defined in Z.Data.Array.UnliftedArray

PrimUnlifted (MutableByteArray s) Source # 
Instance details

Defined in Z.Data.Array.UnliftedArray

PrimUnlifted (STRef s a) Source # 
Instance details

Defined in Z.Data.Array.UnliftedArray

PrimUnlifted (MutablePrimArray s a) Source # 
Instance details

Defined in Z.Data.Array.UnliftedArray

data MutableUnliftedArray s a Source #

Mutable array holding PrimUnlifted values.

data UnliftedArray a Source #

Array holding PrimUnlifted values.

Instances

Instances details
PrimUnlifted a => Arr (UnliftedArray :: Type -> Type) a Source # 
Instance details

Defined in Z.Data.Array

Associated Types

type MArr UnliftedArray = (mar :: Type -> Type -> Type) Source #

Methods

newArr :: (PrimMonad m, PrimState m ~ s) => Int -> m (MArr UnliftedArray s a) Source #

newArrWith :: (PrimMonad m, PrimState m ~ s) => Int -> a -> m (MArr UnliftedArray s a) Source #

readArr :: (PrimMonad m, PrimState m ~ s) => MArr UnliftedArray s a -> Int -> m a Source #

writeArr :: (PrimMonad m, PrimState m ~ s) => MArr UnliftedArray s a -> Int -> a -> m () Source #

setArr :: (PrimMonad m, PrimState m ~ s) => MArr UnliftedArray s a -> Int -> Int -> a -> m () Source #

indexArr :: UnliftedArray a -> Int -> a Source #

indexArr' :: UnliftedArray a -> Int -> (# a #) Source #

indexArrM :: Monad m => UnliftedArray a -> Int -> m a Source #

freezeArr :: (PrimMonad m, PrimState m ~ s) => MArr UnliftedArray s a -> Int -> Int -> m (UnliftedArray a) Source #

thawArr :: (PrimMonad m, PrimState m ~ s) => UnliftedArray a -> Int -> Int -> m (MArr UnliftedArray s a) Source #

unsafeFreezeArr :: (PrimMonad m, PrimState m ~ s) => MArr UnliftedArray s a -> m (UnliftedArray a) Source #

unsafeThawArr :: (PrimMonad m, PrimState m ~ s) => UnliftedArray a -> m (MArr UnliftedArray s a) Source #

copyArr :: (PrimMonad m, PrimState m ~ s) => MArr UnliftedArray s a -> Int -> UnliftedArray a -> Int -> Int -> m () Source #

copyMutableArr :: (PrimMonad m, PrimState m ~ s) => MArr UnliftedArray s a -> Int -> MArr UnliftedArray s a -> Int -> Int -> m () Source #

moveArr :: (PrimMonad m, PrimState m ~ s) => MArr UnliftedArray s a -> Int -> MArr UnliftedArray s a -> Int -> Int -> m () Source #

cloneArr :: UnliftedArray a -> Int -> Int -> UnliftedArray a Source #

cloneMutableArr :: (PrimMonad m, PrimState m ~ s) => MArr UnliftedArray s a -> Int -> Int -> m (MArr UnliftedArray s a) Source #

resizeMutableArr :: (PrimMonad m, PrimState m ~ s) => MArr UnliftedArray s a -> Int -> m (MArr UnliftedArray s a) Source #

shrinkMutableArr :: (PrimMonad m, PrimState m ~ s) => MArr UnliftedArray s a -> Int -> m () Source #

sameMutableArr :: MArr UnliftedArray s a -> MArr UnliftedArray s a -> Bool Source #

sizeofArr :: UnliftedArray a -> Int Source #

sizeofMutableArr :: (PrimMonad m, PrimState m ~ s) => MArr UnliftedArray s a -> m Int Source #

sameArr :: UnliftedArray a -> UnliftedArray a -> Bool Source #

PrimUnlifted a => Vec (UnliftedArray :: Type -> Type) a Source # 
Instance details

Defined in Z.Data.Vector.Base

Associated Types

type IArray UnliftedArray :: Type -> Type Source #

(PrimUnlifted a, Print a) => Print (UnliftedArray a) Source # 
Instance details

Defined in Z.Data.Text.Print

(PrimUnlifted a, JSON a) => JSON (UnliftedArray a) Source # 
Instance details

Defined in Z.Data.JSON.Base

type MArr (UnliftedArray :: Type -> Type) Source # 
Instance details

Defined in Z.Data.Array

type IArray (UnliftedArray :: Type -> Type) Source # 
Instance details

Defined in Z.Data.Vector.Base

unsafeNewUnliftedArray Source #

Arguments

:: PrimMonad m 
=> Int

size

-> m (MutableUnliftedArray (PrimState m) a) 

Creates a new MutableUnliftedArray. This function is unsafe because it initializes all elements of the array as pointers to the array itself. Attempting to read one of these elements before writing to it is in effect an unsafe coercion from the MutableUnliftedArray s a to the element type.

newUnliftedArray Source #

Arguments

:: (PrimMonad m, PrimUnlifted a) 
=> Int

size

-> a

initial value

-> m (MutableUnliftedArray (PrimState m) a) 

Creates a new MutableUnliftedArray with the specified value as initial contents. This is slower than unsafeNewUnliftedArray, but safer.

setUnliftedArray Source #

Arguments

:: (PrimMonad m, PrimUnlifted a) 
=> MutableUnliftedArray (PrimState m) a

destination

-> Int

offset

-> Int

length

-> a

value to fill with

-> m () 

sizeofUnliftedArray :: UnliftedArray e -> Int Source #

Yields the length of an UnliftedArray.

unsafeFreezeUnliftedArray :: PrimMonad m => MutableUnliftedArray (PrimState m) a -> m (UnliftedArray a) Source #

Freezes a MutableUnliftedArray, yielding an UnliftedArray. This simply marks the array as frozen in place, so it should only be used when no further modifications to the mutable array will be performed.

sameMutableUnliftedArray :: MutableUnliftedArray s a -> MutableUnliftedArray s a -> Bool Source #

Determines whether two MutableUnliftedArray values are the same. This is object/pointer identity, not based on the contents.

copyUnliftedArray Source #

Arguments

:: PrimMonad m 
=> MutableUnliftedArray (PrimState m) a

destination

-> Int

offset into destination

-> UnliftedArray a

source

-> Int

offset into source

-> Int

number of elements to copy

-> m () 

Copies the contents of an immutable array into a mutable array.

copyMutableUnliftedArray Source #

Arguments

:: PrimMonad m 
=> MutableUnliftedArray (PrimState m) a

destination

-> Int

offset into destination

-> MutableUnliftedArray (PrimState m) a

source

-> Int

offset into source

-> Int

number of elements to copy

-> m () 

Copies the contents of one mutable array into another.

freezeUnliftedArray Source #

Arguments

:: PrimMonad m 
=> MutableUnliftedArray (PrimState m) a

source

-> Int

offset

-> Int

length

-> m (UnliftedArray a) 

Freezes a portion of a MutableUnliftedArray, yielding an UnliftedArray. This operation is safe, in that it copies the frozen portion, and the existing mutable array may still be used afterward.

thawUnliftedArray Source #

Arguments

:: PrimMonad m 
=> UnliftedArray a

source

-> Int

offset

-> Int

length

-> m (MutableUnliftedArray (PrimState m) a) 

Thaws a portion of an UnliftedArray, yielding a MutableUnliftedArray. This copies the thawed portion, so mutations will not affect the original array.

cloneUnliftedArray Source #

Arguments

:: UnliftedArray a

source

-> Int

offset

-> Int

length

-> UnliftedArray a 

Creates a copy of a portion of an UnliftedArray

cloneMutableUnliftedArray Source #

Arguments

:: PrimMonad m 
=> MutableUnliftedArray (PrimState m) a

source

-> Int

offset

-> Int

length

-> m (MutableUnliftedArray (PrimState m) a) 

Creates a new MutableUnliftedArray containing a copy of a portion of another mutable array.