module Z.Foreign
(
withPrimArrayUnsafe
, allocPrimArrayUnsafe
, withPrimVectorUnsafe
, allocPrimVectorUnsafe
, allocBytesUnsafe
, withPrimUnsafe
, allocPrimUnsafe
, withPrimArrayListUnsafe
, withPrimArraySafe
, allocPrimArraySafe
, withPrimVectorSafe
, allocPrimVectorSafe
, allocBytesSafe
, withPrimSafe
, allocPrimSafe
, withPrimArrayListSafe
, pinPrimArray
, pinPrimVector
, BA#, MBA#, BAArray#
, clearMBA
, clearPtr
, castPtr
, fromNullTerminated, fromPtr, fromPrimPtr
, StdString, fromStdString
, RealWorld
, touch
, module Data.Primitive.ByteArray
, module Data.Primitive.PrimArray
, module Foreign.C.Types
, module Data.Primitive.Ptr
, module Z.Data.Array.Unaligned
, hs_std_string_size
, hs_copy_std_string
, hs_delete_std_string
) where
import Control.Exception (bracket)
import Control.Monad
import Control.Monad.Primitive
import Data.Primitive
import Data.Word
import qualified Data.List as List
import Data.Primitive.Ptr
import Data.Primitive.ByteArray
import Data.Primitive.PrimArray
import Foreign.C.Types
import GHC.Ptr
import GHC.Exts
import Z.Data.Array
import Z.Data.Array.Unaligned
import Z.Data.Array.UnliftedArray
import Z.Data.Vector.Base
type BA# a = ByteArray#
type MBA# a = MutableByteArray# RealWorld
type BAArray# a = ArrayArray#
clearMBA :: MBA# a
-> Int
-> IO ()
clearMBA :: MBA# a -> Int -> IO ()
clearMBA MBA# a
mba# Int
len = do
let mba :: MutableByteArray RealWorld
mba = (MBA# a -> MutableByteArray RealWorld
forall s. MutableByteArray# s -> MutableByteArray s
MutableByteArray MBA# a
mba#)
MutableByteArray (PrimState IO) -> Int -> Int -> Word8 -> IO ()
forall a (m :: * -> *).
(Prim a, PrimMonad m) =>
MutableByteArray (PrimState m) -> Int -> Int -> a -> m ()
setByteArray MutableByteArray RealWorld
MutableByteArray (PrimState IO)
mba Int
0 Int
len (Word8
0 :: Word8)
withPrimArrayUnsafe :: (Prim a) => PrimArray a -> (BA# a -> Int -> IO b) -> IO b
{-# INLINE withPrimArrayUnsafe #-}
withPrimArrayUnsafe :: PrimArray a -> (BA# a -> Int -> IO b) -> IO b
withPrimArrayUnsafe pa :: PrimArray a
pa@(PrimArray BA# a
ba#) BA# a -> Int -> IO b
f = BA# a -> Int -> IO b
f BA# a
ba# (PrimArray a -> Int
forall a. Prim a => PrimArray a -> Int
sizeofPrimArray PrimArray a
pa)
withPrimArrayListUnsafe :: [PrimArray a] -> (BAArray# a -> Int -> IO b) -> IO b
withPrimArrayListUnsafe :: [PrimArray a] -> (BAArray# a -> Int -> IO b) -> IO b
withPrimArrayListUnsafe [PrimArray a]
pas BAArray# a -> Int -> IO b
f = do
let l :: Int
l = [PrimArray a] -> Int
forall (t :: * -> *) a. Foldable t => t a -> Int
List.length [PrimArray a]
pas
MutableUnliftedArray RealWorld (PrimArray a)
mla <- Int -> IO (MutableUnliftedArray (PrimState IO) (PrimArray a))
forall k (m :: * -> *) (a :: k).
PrimMonad m =>
Int -> m (MutableUnliftedArray (PrimState m) a)
unsafeNewUnliftedArray Int
l
(Int -> PrimArray a -> IO Int) -> Int -> [PrimArray a] -> IO ()
forall (t :: * -> *) (m :: * -> *) b a.
(Foldable t, Monad m) =>
(b -> a -> m b) -> b -> t a -> m ()
foldM_ (\ !Int
i PrimArray a
pa -> MutableUnliftedArray (PrimState IO) (PrimArray a)
-> Int -> PrimArray a -> IO ()
forall (m :: * -> *) a.
(PrimMonad m, PrimUnlifted a) =>
MutableUnliftedArray (PrimState m) a -> Int -> a -> m ()
writeUnliftedArray MutableUnliftedArray RealWorld (PrimArray a)
MutableUnliftedArray (PrimState IO) (PrimArray a)
mla Int
i PrimArray a
pa IO () -> IO Int -> IO Int
forall (m :: * -> *) a b. Monad m => m a -> m b -> m b
>> Int -> IO Int
forall (m :: * -> *) a. Monad m => a -> m a
return (Int
iInt -> Int -> Int
forall a. Num a => a -> a -> a
+Int
1)) Int
0 [PrimArray a]
pas
(UnliftedArray BAArray# a
la#) <- MutableUnliftedArray (PrimState IO) (PrimArray a)
-> IO (UnliftedArray (PrimArray a))
forall k (m :: * -> *) (a :: k).
PrimMonad m =>
MutableUnliftedArray (PrimState m) a -> m (UnliftedArray a)
unsafeFreezeUnliftedArray MutableUnliftedArray RealWorld (PrimArray a)
MutableUnliftedArray (PrimState IO) (PrimArray a)
mla
BAArray# a -> Int -> IO b
f BAArray# a
la# Int
l
allocPrimArrayUnsafe :: forall a b. Prim a => Int -> (MBA# a -> IO b) -> IO (PrimArray a, b)
{-# INLINE allocPrimArrayUnsafe #-}
allocPrimArrayUnsafe :: Int -> (MBA# a -> IO b) -> IO (PrimArray a, b)
allocPrimArrayUnsafe Int
len MBA# a -> IO b
f = do
(mpa :: MutablePrimArray RealWorld a
mpa@(MutablePrimArray MBA# a
mba#) :: MutablePrimArray RealWorld a) <- Int -> IO (MutablePrimArray (PrimState IO) a)
forall (m :: * -> *) a.
(PrimMonad m, Prim a) =>
Int -> m (MutablePrimArray (PrimState m) a)
newPrimArray Int
len
!b
r <- MBA# a -> IO b
f MBA# a
mba#
!PrimArray a
pa <- MutablePrimArray (PrimState IO) a -> IO (PrimArray a)
forall (m :: * -> *) a.
PrimMonad m =>
MutablePrimArray (PrimState m) a -> m (PrimArray a)
unsafeFreezePrimArray MutablePrimArray RealWorld a
MutablePrimArray (PrimState IO) a
mpa
(PrimArray a, b) -> IO (PrimArray a, b)
forall (m :: * -> *) a. Monad m => a -> m a
return (PrimArray a
pa, b
r)
withPrimVectorUnsafe :: (Prim a)
=> PrimVector a -> (BA# a -> Int -> Int -> IO b) -> IO b
{-# INLINE withPrimVectorUnsafe #-}
withPrimVectorUnsafe :: PrimVector a -> (BA# a -> Int -> Int -> IO b) -> IO b
withPrimVectorUnsafe (PrimVector PrimArray a
arr Int
s Int
l) BA# a -> Int -> Int -> IO b
f = PrimArray a -> (BA# a -> Int -> IO b) -> IO b
forall a b. Prim a => PrimArray a -> (BA# a -> Int -> IO b) -> IO b
withPrimArrayUnsafe PrimArray a
arr ((BA# a -> Int -> IO b) -> IO b) -> (BA# a -> Int -> IO b) -> IO b
forall a b. (a -> b) -> a -> b
$ \ BA# a
ba# Int
_ -> BA# a -> Int -> Int -> IO b
f BA# a
ba# Int
s Int
l
allocPrimVectorUnsafe :: forall a b. Prim a => Int
-> (MBA# a -> IO b) -> IO (PrimVector a, b)
{-# INLINE allocPrimVectorUnsafe #-}
allocPrimVectorUnsafe :: Int -> (MBA# a -> IO b) -> IO (PrimVector a, b)
allocPrimVectorUnsafe Int
len MBA# a -> IO b
f = do
(mpa :: MutablePrimArray RealWorld a
mpa@(MutablePrimArray MBA# a
mba#) :: MutablePrimArray RealWorld a) <- Int -> IO (MutablePrimArray (PrimState IO) a)
forall (m :: * -> *) a.
(PrimMonad m, Prim a) =>
Int -> m (MutablePrimArray (PrimState m) a)
newPrimArray Int
len
!b
r <- MBA# a -> IO b
f MBA# a
mba#
!PrimArray a
pa <- MutablePrimArray (PrimState IO) a -> IO (PrimArray a)
forall (m :: * -> *) a.
PrimMonad m =>
MutablePrimArray (PrimState m) a -> m (PrimArray a)
unsafeFreezePrimArray MutablePrimArray RealWorld a
MutablePrimArray (PrimState IO) a
mpa
let !v :: PrimVector a
v = PrimArray a -> Int -> Int -> PrimVector a
forall a. PrimArray a -> Int -> Int -> PrimVector a
PrimVector PrimArray a
pa Int
0 Int
len
(PrimVector a, b) -> IO (PrimVector a, b)
forall (m :: * -> *) a. Monad m => a -> m a
return (PrimVector a
v, b
r)
allocBytesUnsafe :: Int
-> (MBA# a -> IO b) -> IO (Bytes, b)
{-# INLINE allocBytesUnsafe #-}
allocBytesUnsafe :: Int -> (MBA# a -> IO b) -> IO (Bytes, b)
allocBytesUnsafe = Int -> (MBA# a -> IO b) -> IO (Bytes, b)
forall a b.
Prim a =>
Int -> (MBA# a -> IO b) -> IO (PrimVector a, b)
allocPrimVectorUnsafe
withPrimUnsafe :: (Prim a)
=> a -> (MBA# a -> IO b) -> IO (a, b)
{-# INLINE withPrimUnsafe #-}
withPrimUnsafe :: a -> (MBA# a -> IO b) -> IO (a, b)
withPrimUnsafe a
v MBA# a -> IO b
f = do
mpa :: MutablePrimArray RealWorld a
mpa@(MutablePrimArray MBA# a
mba#) <- Int -> IO (MutablePrimArray (PrimState IO) a)
forall (m :: * -> *) a.
(PrimMonad m, Prim a) =>
Int -> m (MutablePrimArray (PrimState m) a)
newPrimArray Int
1
MutablePrimArray (PrimState IO) a -> Int -> a -> IO ()
forall a (m :: * -> *).
(Prim a, PrimMonad m) =>
MutablePrimArray (PrimState m) a -> Int -> a -> m ()
writePrimArray MutablePrimArray RealWorld a
MutablePrimArray (PrimState IO) a
mpa Int
0 a
v
!b
b <- MBA# a -> IO b
f MBA# a
mba#
!a
a <- MutablePrimArray (PrimState IO) a -> Int -> IO a
forall a (m :: * -> *).
(Prim a, PrimMonad m) =>
MutablePrimArray (PrimState m) a -> Int -> m a
readPrimArray MutablePrimArray RealWorld a
MutablePrimArray (PrimState IO) a
mpa Int
0
(a, b) -> IO (a, b)
forall (m :: * -> *) a. Monad m => a -> m a
return (a
a, b
b)
allocPrimUnsafe :: (Prim a) => (MBA# a -> IO b) -> IO (a, b)
{-# INLINE allocPrimUnsafe #-}
allocPrimUnsafe :: (MBA# a -> IO b) -> IO (a, b)
allocPrimUnsafe MBA# a -> IO b
f = do
mpa :: MutablePrimArray RealWorld a
mpa@(MutablePrimArray MBA# a
mba#) <- Int -> IO (MutablePrimArray (PrimState IO) a)
forall (m :: * -> *) a.
(PrimMonad m, Prim a) =>
Int -> m (MutablePrimArray (PrimState m) a)
newPrimArray Int
1
!b
b <- MBA# a -> IO b
f MBA# a
mba#
!a
a <- MutablePrimArray (PrimState IO) a -> Int -> IO a
forall a (m :: * -> *).
(Prim a, PrimMonad m) =>
MutablePrimArray (PrimState m) a -> Int -> m a
readPrimArray MutablePrimArray RealWorld a
MutablePrimArray (PrimState IO) a
mpa Int
0
(a, b) -> IO (a, b)
forall (m :: * -> *) a. Monad m => a -> m a
return (a
a, b
b)
withPrimArraySafe :: (Prim a) => PrimArray a -> (Ptr a -> Int -> IO b) -> IO b
{-# INLINE withPrimArraySafe #-}
withPrimArraySafe :: PrimArray a -> (Ptr a -> Int -> IO b) -> IO b
withPrimArraySafe PrimArray a
arr Ptr a -> Int -> IO b
f
| PrimArray a -> Bool
forall a. PrimArray a -> Bool
isPrimArrayPinned PrimArray a
arr = do
let siz :: Int
siz = PrimArray a -> Int
forall a. Prim a => PrimArray a -> Int
sizeofPrimArray PrimArray a
arr
PrimArray a -> (Ptr a -> IO b) -> IO b
forall a b. PrimArray a -> (Ptr a -> IO b) -> IO b
withPrimArrayContents PrimArray a
arr ((Ptr a -> IO b) -> IO b) -> (Ptr a -> IO b) -> IO b
forall a b. (a -> b) -> a -> b
$ \ Ptr a
ptr -> Ptr a -> Int -> IO b
f Ptr a
ptr Int
siz
| Bool
otherwise = do
let siz :: Int
siz = PrimArray a -> Int
forall a. Prim a => PrimArray a -> Int
sizeofPrimArray PrimArray a
arr
MutablePrimArray RealWorld a
buf <- Int -> IO (MutablePrimArray (PrimState IO) a)
forall (m :: * -> *) a.
(PrimMonad m, Prim a) =>
Int -> m (MutablePrimArray (PrimState m) a)
newPinnedPrimArray Int
siz
MutablePrimArray (PrimState IO) a
-> Int -> PrimArray a -> Int -> Int -> IO ()
forall (m :: * -> *) a.
(PrimMonad m, Prim a) =>
MutablePrimArray (PrimState m) a
-> Int -> PrimArray a -> Int -> Int -> m ()
copyPrimArray MutablePrimArray RealWorld a
MutablePrimArray (PrimState IO) a
buf Int
0 PrimArray a
arr Int
0 Int
siz
MutablePrimArray RealWorld a -> (Ptr a -> IO b) -> IO b
forall a b. MutablePrimArray RealWorld a -> (Ptr a -> IO b) -> IO b
withMutablePrimArrayContents MutablePrimArray RealWorld a
buf ((Ptr a -> IO b) -> IO b) -> (Ptr a -> IO b) -> IO b
forall a b. (a -> b) -> a -> b
$ \ Ptr a
ptr -> Ptr a -> Int -> IO b
f Ptr a
ptr Int
siz
withPrimArrayListSafe :: Prim a => [PrimArray a] -> (Ptr (Ptr a) -> Int -> IO b) -> IO b
withPrimArrayListSafe :: [PrimArray a] -> (Ptr (Ptr a) -> Int -> IO b) -> IO b
withPrimArrayListSafe [PrimArray a]
pas0 Ptr (Ptr a) -> Int -> IO b
f = do
let l :: Int
l = [PrimArray a] -> Int
forall (t :: * -> *) a. Foldable t => t a -> Int
List.length [PrimArray a]
pas0
MutablePrimArray RealWorld (Ptr a)
ptrs <- Int -> IO (MutablePrimArray (PrimState IO) (Ptr a))
forall (m :: * -> *) a.
(PrimMonad m, Prim a) =>
Int -> m (MutablePrimArray (PrimState m) a)
newPinnedPrimArray Int
l
MutablePrimArray RealWorld (Ptr a) -> Int -> [PrimArray a] -> IO b
go MutablePrimArray RealWorld (Ptr a)
ptrs Int
0 [PrimArray a]
pas0
where
go :: MutablePrimArray RealWorld (Ptr a) -> Int -> [PrimArray a] -> IO b
go MutablePrimArray RealWorld (Ptr a)
ptrs !Int
_ [] = do
PrimArray (Ptr a)
pa <- MutablePrimArray (PrimState IO) (Ptr a) -> IO (PrimArray (Ptr a))
forall (m :: * -> *) a.
PrimMonad m =>
MutablePrimArray (PrimState m) a -> m (PrimArray a)
unsafeFreezePrimArray MutablePrimArray RealWorld (Ptr a)
MutablePrimArray (PrimState IO) (Ptr a)
ptrs
PrimArray (Ptr a) -> (Ptr (Ptr a) -> Int -> IO b) -> IO b
forall a b. Prim a => PrimArray a -> (Ptr a -> Int -> IO b) -> IO b
withPrimArraySafe PrimArray (Ptr a)
pa Ptr (Ptr a) -> Int -> IO b
f
go MutablePrimArray RealWorld (Ptr a)
ptrs !Int
i (PrimArray a
pa:[PrimArray a]
pas) =
PrimArray a -> (Ptr a -> Int -> IO b) -> IO b
forall a b. Prim a => PrimArray a -> (Ptr a -> Int -> IO b) -> IO b
withPrimArraySafe PrimArray a
pa ((Ptr a -> Int -> IO b) -> IO b) -> (Ptr a -> Int -> IO b) -> IO b
forall a b. (a -> b) -> a -> b
$ \ Ptr a
ppa Int
_ -> do
MutablePrimArray (PrimState IO) (Ptr a) -> Int -> Ptr a -> IO ()
forall a (m :: * -> *).
(Prim a, PrimMonad m) =>
MutablePrimArray (PrimState m) a -> Int -> a -> m ()
writePrimArray MutablePrimArray RealWorld (Ptr a)
MutablePrimArray (PrimState IO) (Ptr a)
ptrs Int
i Ptr a
ppa
MutablePrimArray RealWorld (Ptr a) -> Int -> [PrimArray a] -> IO b
go MutablePrimArray RealWorld (Ptr a)
ptrs (Int
iInt -> Int -> Int
forall a. Num a => a -> a -> a
+Int
1) [PrimArray a]
pas
allocPrimArraySafe :: forall a b . Prim a
=> Int
-> (Ptr a -> IO b)
-> IO (PrimArray a, b)
{-# INLINE allocPrimArraySafe #-}
allocPrimArraySafe :: Int -> (Ptr a -> IO b) -> IO (PrimArray a, b)
allocPrimArraySafe Int
len Ptr a -> IO b
f = do
MutablePrimArray RealWorld a
mpa <- Int -> IO (MutablePrimArray (PrimState IO) a)
forall (m :: * -> *) a.
(PrimMonad m, Prim a) =>
Int -> m (MutablePrimArray (PrimState m) a)
newAlignedPinnedPrimArray Int
len
!b
r <- MutablePrimArray RealWorld a -> (Ptr a -> IO b) -> IO b
forall a b. MutablePrimArray RealWorld a -> (Ptr a -> IO b) -> IO b
withMutablePrimArrayContents MutablePrimArray RealWorld a
mpa Ptr a -> IO b
f
!PrimArray a
pa <- MutablePrimArray (PrimState IO) a -> IO (PrimArray a)
forall (m :: * -> *) a.
PrimMonad m =>
MutablePrimArray (PrimState m) a -> m (PrimArray a)
unsafeFreezePrimArray MutablePrimArray RealWorld a
MutablePrimArray (PrimState IO) a
mpa
(PrimArray a, b) -> IO (PrimArray a, b)
forall (m :: * -> *) a. Monad m => a -> m a
return (PrimArray a
pa, b
r)
withPrimVectorSafe :: forall a b. Prim a => PrimVector a -> (Ptr a -> Int -> IO b) -> IO b
{-# INLINE withPrimVectorSafe #-}
withPrimVectorSafe :: PrimVector a -> (Ptr a -> Int -> IO b) -> IO b
withPrimVectorSafe (PrimVector PrimArray a
arr Int
s Int
l) Ptr a -> Int -> IO b
f
| PrimArray a -> Bool
forall a. PrimArray a -> Bool
isPrimArrayPinned PrimArray a
arr =
PrimArray a -> (Ptr a -> IO b) -> IO b
forall a b. PrimArray a -> (Ptr a -> IO b) -> IO b
withPrimArrayContents PrimArray a
arr ((Ptr a -> IO b) -> IO b) -> (Ptr a -> IO b) -> IO b
forall a b. (a -> b) -> a -> b
$ \ Ptr a
ptr ->
let ptr' :: Ptr a
ptr' = Ptr a
ptr Ptr a -> Int -> Ptr a
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` (Int
s Int -> Int -> Int
forall a. Num a => a -> a -> a
* Int
siz) in Ptr a -> Int -> IO b
f Ptr a
ptr' Int
l
| Bool
otherwise = do
MutablePrimArray RealWorld a
buf <- Int -> IO (MutablePrimArray (PrimState IO) a)
forall (m :: * -> *) a.
(PrimMonad m, Prim a) =>
Int -> m (MutablePrimArray (PrimState m) a)
newPinnedPrimArray Int
l
MutablePrimArray (PrimState IO) a
-> Int -> PrimArray a -> Int -> Int -> IO ()
forall (m :: * -> *) a.
(PrimMonad m, Prim a) =>
MutablePrimArray (PrimState m) a
-> Int -> PrimArray a -> Int -> Int -> m ()
copyPrimArray MutablePrimArray RealWorld a
MutablePrimArray (PrimState IO) a
buf Int
0 PrimArray a
arr Int
s Int
l
MutablePrimArray RealWorld a -> (Ptr a -> IO b) -> IO b
forall a b. MutablePrimArray RealWorld a -> (Ptr a -> IO b) -> IO b
withMutablePrimArrayContents MutablePrimArray RealWorld a
buf ((Ptr a -> IO b) -> IO b) -> (Ptr a -> IO b) -> IO b
forall a b. (a -> b) -> a -> b
$ \ Ptr a
ptr -> Ptr a -> Int -> IO b
f Ptr a
ptr Int
l
where
siz :: Int
siz = a -> Int
forall a. Prim a => a -> Int
sizeOf (a
forall a. HasCallStack => a
undefined :: a)
withPrimSafe :: forall a b. Prim a => a -> (Ptr a -> IO b) -> IO (a, b)
{-# INLINE withPrimSafe #-}
withPrimSafe :: a -> (Ptr a -> IO b) -> IO (a, b)
withPrimSafe a
v Ptr a -> IO b
f = do
MutablePrimArray RealWorld a
buf <- Int -> IO (MutablePrimArray (PrimState IO) a)
forall (m :: * -> *) a.
(PrimMonad m, Prim a) =>
Int -> m (MutablePrimArray (PrimState m) a)
newAlignedPinnedPrimArray Int
1
MutablePrimArray (PrimState IO) a -> Int -> a -> IO ()
forall a (m :: * -> *).
(Prim a, PrimMonad m) =>
MutablePrimArray (PrimState m) a -> Int -> a -> m ()
writePrimArray MutablePrimArray RealWorld a
MutablePrimArray (PrimState IO) a
buf Int
0 a
v
!b
b <- MutablePrimArray RealWorld a -> (Ptr a -> IO b) -> IO b
forall a b. MutablePrimArray RealWorld a -> (Ptr a -> IO b) -> IO b
withMutablePrimArrayContents MutablePrimArray RealWorld a
buf ((Ptr a -> IO b) -> IO b) -> (Ptr a -> IO b) -> IO b
forall a b. (a -> b) -> a -> b
$ \ Ptr a
ptr -> Ptr a -> IO b
f Ptr a
ptr
!a
a <- MutablePrimArray (PrimState IO) a -> Int -> IO a
forall a (m :: * -> *).
(Prim a, PrimMonad m) =>
MutablePrimArray (PrimState m) a -> Int -> m a
readPrimArray MutablePrimArray RealWorld a
MutablePrimArray (PrimState IO) a
buf Int
0
(a, b) -> IO (a, b)
forall (m :: * -> *) a. Monad m => a -> m a
return (a
a, b
b)
allocPrimSafe :: forall a b. Prim a => (Ptr a -> IO b) -> IO (a, b)
{-# INLINE allocPrimSafe #-}
allocPrimSafe :: (Ptr a -> IO b) -> IO (a, b)
allocPrimSafe Ptr a -> IO b
f = do
MutablePrimArray RealWorld a
buf <- Int -> IO (MutablePrimArray (PrimState IO) a)
forall (m :: * -> *) a.
(PrimMonad m, Prim a) =>
Int -> m (MutablePrimArray (PrimState m) a)
newAlignedPinnedPrimArray Int
1
!b
b <- MutablePrimArray RealWorld a -> (Ptr a -> IO b) -> IO b
forall a b. MutablePrimArray RealWorld a -> (Ptr a -> IO b) -> IO b
withMutablePrimArrayContents MutablePrimArray RealWorld a
buf ((Ptr a -> IO b) -> IO b) -> (Ptr a -> IO b) -> IO b
forall a b. (a -> b) -> a -> b
$ \ Ptr a
ptr -> Ptr a -> IO b
f Ptr a
ptr
!a
a <- MutablePrimArray (PrimState IO) a -> Int -> IO a
forall a (m :: * -> *).
(Prim a, PrimMonad m) =>
MutablePrimArray (PrimState m) a -> Int -> m a
readPrimArray MutablePrimArray RealWorld a
MutablePrimArray (PrimState IO) a
buf Int
0
(a, b) -> IO (a, b)
forall (m :: * -> *) a. Monad m => a -> m a
return (a
a, b
b)
allocPrimVectorSafe :: forall a b . Prim a
=> Int
-> (Ptr a -> IO b) -> IO (PrimVector a, b)
{-# INLINE allocPrimVectorSafe #-}
allocPrimVectorSafe :: Int -> (Ptr a -> IO b) -> IO (PrimVector a, b)
allocPrimVectorSafe Int
len Ptr a -> IO b
f = do
MutablePrimArray RealWorld a
mpa <- Int -> IO (MutablePrimArray (PrimState IO) a)
forall (m :: * -> *) a.
(PrimMonad m, Prim a) =>
Int -> m (MutablePrimArray (PrimState m) a)
newAlignedPinnedPrimArray Int
len
!b
r <- MutablePrimArray RealWorld a -> (Ptr a -> IO b) -> IO b
forall a b. MutablePrimArray RealWorld a -> (Ptr a -> IO b) -> IO b
withMutablePrimArrayContents MutablePrimArray RealWorld a
mpa Ptr a -> IO b
f
!PrimArray a
pa <- MutablePrimArray (PrimState IO) a -> IO (PrimArray a)
forall (m :: * -> *) a.
PrimMonad m =>
MutablePrimArray (PrimState m) a -> m (PrimArray a)
unsafeFreezePrimArray MutablePrimArray RealWorld a
MutablePrimArray (PrimState IO) a
mpa
let !v :: PrimVector a
v = PrimArray a -> Int -> Int -> PrimVector a
forall a. PrimArray a -> Int -> Int -> PrimVector a
PrimVector PrimArray a
pa Int
0 Int
len
(PrimVector a, b) -> IO (PrimVector a, b)
forall (m :: * -> *) a. Monad m => a -> m a
return (PrimVector a
v, b
r)
allocBytesSafe :: Int
-> (Ptr Word8 -> IO b) -> IO (Bytes, b)
{-# INLINE allocBytesSafe #-}
allocBytesSafe :: Int -> (Ptr Word8 -> IO b) -> IO (Bytes, b)
allocBytesSafe = Int -> (Ptr Word8 -> IO b) -> IO (Bytes, b)
forall a b.
Prim a =>
Int -> (Ptr a -> IO b) -> IO (PrimVector a, b)
allocPrimVectorSafe
pinPrimArray :: Prim a => PrimArray a -> IO (PrimArray a)
{-# INLINE pinPrimArray #-}
pinPrimArray :: PrimArray a -> IO (PrimArray a)
pinPrimArray PrimArray a
arr
| PrimArray a -> Bool
forall a. PrimArray a -> Bool
isPrimArrayPinned PrimArray a
arr = PrimArray a -> IO (PrimArray a)
forall (m :: * -> *) a. Monad m => a -> m a
return PrimArray a
arr
| Bool
otherwise = do
let l :: Int
l = PrimArray a -> Int
forall a. Prim a => PrimArray a -> Int
sizeofPrimArray PrimArray a
arr
MutablePrimArray RealWorld a
buf <- Int -> IO (MutablePrimArray (PrimState IO) a)
forall (m :: * -> *) a.
(PrimMonad m, Prim a) =>
Int -> m (MutablePrimArray (PrimState m) a)
newPinnedPrimArray Int
l
MutablePrimArray (PrimState IO) a
-> Int -> PrimArray a -> Int -> Int -> IO ()
forall (m :: * -> *) a.
(PrimMonad m, Prim a) =>
MutablePrimArray (PrimState m) a
-> Int -> PrimArray a -> Int -> Int -> m ()
copyPrimArray MutablePrimArray RealWorld a
MutablePrimArray (PrimState IO) a
buf Int
0 PrimArray a
arr Int
0 Int
l
PrimArray a
arr' <- MutablePrimArray (PrimState IO) a -> IO (PrimArray a)
forall (m :: * -> *) a.
PrimMonad m =>
MutablePrimArray (PrimState m) a -> m (PrimArray a)
unsafeFreezePrimArray MutablePrimArray RealWorld a
MutablePrimArray (PrimState IO) a
buf
PrimArray a -> IO (PrimArray a)
forall (m :: * -> *) a. Monad m => a -> m a
return PrimArray a
arr'
pinPrimVector :: Prim a => PrimVector a -> IO (PrimVector a)
{-# INLINE pinPrimVector #-}
pinPrimVector :: PrimVector a -> IO (PrimVector a)
pinPrimVector v :: PrimVector a
v@(PrimVector PrimArray a
pa Int
s Int
l)
| PrimArray a -> Bool
forall a. PrimArray a -> Bool
isPrimArrayPinned PrimArray a
pa = PrimVector a -> IO (PrimVector a)
forall (m :: * -> *) a. Monad m => a -> m a
return PrimVector a
v
| Bool
otherwise = do
MutablePrimArray RealWorld a
buf <- Int -> IO (MutablePrimArray (PrimState IO) a)
forall (m :: * -> *) a.
(PrimMonad m, Prim a) =>
Int -> m (MutablePrimArray (PrimState m) a)
newPinnedPrimArray Int
l
MutablePrimArray (PrimState IO) a
-> Int -> PrimArray a -> Int -> Int -> IO ()
forall (m :: * -> *) a.
(PrimMonad m, Prim a) =>
MutablePrimArray (PrimState m) a
-> Int -> PrimArray a -> Int -> Int -> m ()
copyPrimArray MutablePrimArray RealWorld a
MutablePrimArray (PrimState IO) a
buf Int
0 PrimArray a
pa Int
s Int
l
PrimArray a
pa' <- MutablePrimArray (PrimState IO) a -> IO (PrimArray a)
forall (m :: * -> *) a.
PrimMonad m =>
MutablePrimArray (PrimState m) a -> m (PrimArray a)
unsafeFreezePrimArray MutablePrimArray RealWorld a
MutablePrimArray (PrimState IO) a
buf
PrimVector a -> IO (PrimVector a)
forall (m :: * -> *) a. Monad m => a -> m a
return (PrimArray a -> Int -> Int -> PrimVector a
forall a. PrimArray a -> Int -> Int -> PrimVector a
PrimVector PrimArray a
pa' Int
0 Int
l)
foreign import ccall unsafe "string.h" memset :: Ptr a -> CInt -> CSize -> IO ()
clearPtr :: Ptr a -> Int -> IO ()
{-# INLINE clearPtr #-}
clearPtr :: Ptr a -> Int -> IO ()
clearPtr Ptr a
dest Int
nbytes = Ptr a -> CInt -> CSize -> IO ()
forall a. Ptr a -> CInt -> CSize -> IO ()
memset Ptr a
dest CInt
0 (Int -> CSize
forall a b. (Integral a, Num b) => a -> b
fromIntegral Int
nbytes)
fromNullTerminated :: Ptr a -> IO Bytes
{-# INLINE fromNullTerminated #-}
fromNullTerminated :: Ptr a -> IO Bytes
fromNullTerminated (Ptr Addr#
addr#) = do
Int
len <- CSize -> Int
forall a b. (Integral a, Num b) => a -> b
fromIntegral (CSize -> Int) -> IO CSize -> IO Int
forall (f :: * -> *) a b. Functor f => (a -> b) -> f a -> f b
<$> Addr# -> IO CSize
c_strlen Addr#
addr#
MutablePrimArray RealWorld Word8
marr <- Int -> IO (MutablePrimArray (PrimState IO) Word8)
forall (m :: * -> *) a.
(PrimMonad m, Prim a) =>
Int -> m (MutablePrimArray (PrimState m) a)
newPrimArray Int
len
MutablePrimArray (PrimState IO) Word8
-> Int -> Ptr Word8 -> Int -> IO ()
forall (m :: * -> *) a.
(PrimMonad m, Prim a) =>
MutablePrimArray (PrimState m) a -> Int -> Ptr a -> Int -> m ()
copyPtrToMutablePrimArray MutablePrimArray RealWorld Word8
MutablePrimArray (PrimState IO) Word8
marr Int
0 (Addr# -> Ptr Word8
forall a. Addr# -> Ptr a
Ptr Addr#
addr#) Int
len
PrimArray Word8
arr <- MutablePrimArray (PrimState IO) Word8 -> IO (PrimArray Word8)
forall (m :: * -> *) a.
PrimMonad m =>
MutablePrimArray (PrimState m) a -> m (PrimArray a)
unsafeFreezePrimArray MutablePrimArray RealWorld Word8
MutablePrimArray (PrimState IO) Word8
marr
Bytes -> IO Bytes
forall (m :: * -> *) a. Monad m => a -> m a
return (PrimArray Word8 -> Int -> Int -> Bytes
forall a. PrimArray a -> Int -> Int -> PrimVector a
PrimVector PrimArray Word8
arr Int
0 Int
len)
fromPtr :: Ptr a -> Int
-> IO Bytes
{-# INLINE fromPtr #-}
fromPtr :: Ptr a -> Int -> IO Bytes
fromPtr (Ptr Addr#
addr#) Int
len = do
MutablePrimArray RealWorld Word8
marr <- Int -> IO (MutablePrimArray (PrimState IO) Word8)
forall (m :: * -> *) a.
(PrimMonad m, Prim a) =>
Int -> m (MutablePrimArray (PrimState m) a)
newPrimArray Int
len
MutablePrimArray (PrimState IO) Word8
-> Int -> Ptr Word8 -> Int -> IO ()
forall (m :: * -> *) a.
(PrimMonad m, Prim a) =>
MutablePrimArray (PrimState m) a -> Int -> Ptr a -> Int -> m ()
copyPtrToMutablePrimArray MutablePrimArray RealWorld Word8
MutablePrimArray (PrimState IO) Word8
marr Int
0 (Addr# -> Ptr Word8
forall a. Addr# -> Ptr a
Ptr Addr#
addr#) Int
len
PrimArray Word8
arr <- MutablePrimArray (PrimState IO) Word8 -> IO (PrimArray Word8)
forall (m :: * -> *) a.
PrimMonad m =>
MutablePrimArray (PrimState m) a -> m (PrimArray a)
unsafeFreezePrimArray MutablePrimArray RealWorld Word8
MutablePrimArray (PrimState IO) Word8
marr
Bytes -> IO Bytes
forall (m :: * -> *) a. Monad m => a -> m a
return (PrimArray Word8 -> Int -> Int -> Bytes
forall a. PrimArray a -> Int -> Int -> PrimVector a
PrimVector PrimArray Word8
arr Int
0 Int
len)
fromPrimPtr :: forall a. Prim a
=> Ptr a -> Int
-> IO (PrimVector a)
{-# INLINE fromPrimPtr #-}
fromPrimPtr :: Ptr a -> Int -> IO (PrimVector a)
fromPrimPtr (Ptr Addr#
addr#) Int
len = do
MutablePrimArray RealWorld a
marr <- Int -> IO (MutablePrimArray (PrimState IO) a)
forall (m :: * -> *) a.
(PrimMonad m, Prim a) =>
Int -> m (MutablePrimArray (PrimState m) a)
newPrimArray Int
len
MutablePrimArray (PrimState IO) a -> Int -> Ptr a -> Int -> IO ()
forall (m :: * -> *) a.
(PrimMonad m, Prim a) =>
MutablePrimArray (PrimState m) a -> Int -> Ptr a -> Int -> m ()
copyPtrToMutablePrimArray MutablePrimArray RealWorld a
MutablePrimArray (PrimState IO) a
marr Int
0 (Addr# -> Ptr a
forall a. Addr# -> Ptr a
Ptr Addr#
addr#) Int
len
PrimArray a
arr <- MutablePrimArray (PrimState IO) a -> IO (PrimArray a)
forall (m :: * -> *) a.
PrimMonad m =>
MutablePrimArray (PrimState m) a -> m (PrimArray a)
unsafeFreezePrimArray MutablePrimArray RealWorld a
MutablePrimArray (PrimState IO) a
marr
PrimVector a -> IO (PrimVector a)
forall (m :: * -> *) a. Monad m => a -> m a
return (PrimArray a -> Int -> Int -> PrimVector a
forall a. PrimArray a -> Int -> Int -> PrimVector a
PrimVector PrimArray a
arr Int
0 Int
len)
data StdString
fromStdString :: IO (Ptr StdString) -> IO Bytes
fromStdString :: IO (Ptr StdString) -> IO Bytes
fromStdString IO (Ptr StdString)
f = IO (Ptr StdString)
-> (Ptr StdString -> IO ())
-> (Ptr StdString -> IO Bytes)
-> IO Bytes
forall a b c. IO a -> (a -> IO b) -> (a -> IO c) -> IO c
bracket IO (Ptr StdString)
f Ptr StdString -> IO ()
hs_delete_std_string
(\ Ptr StdString
q -> do
Int
siz <- Ptr StdString -> IO Int
hs_std_string_size Ptr StdString
q
(Bytes
bs,()
_) <- Int -> (MBA# a -> IO ()) -> IO (Bytes, ())
forall k (a :: k) b. Int -> (MBA# a -> IO b) -> IO (Bytes, b)
allocBytesUnsafe Int
siz (Ptr StdString -> Int -> MBA# a -> IO ()
hs_copy_std_string Ptr StdString
q Int
siz)
Bytes -> IO Bytes
forall (m :: * -> *) a. Monad m => a -> m a
return Bytes
bs)
foreign import ccall unsafe hs_std_string_size :: Ptr StdString -> IO Int
foreign import ccall unsafe hs_copy_std_string :: Ptr StdString -> Int -> MBA# Word8 -> IO ()
foreign import ccall unsafe hs_delete_std_string :: Ptr StdString -> IO ()