{-# OPTIONS_HADDOCK hide #-}
--------------------------------------------------------------------------------
-- |
-- Module      :  Graphics.GL.Functions.F27
-- Copyright   :  (c) Sven Panne 2019
-- License     :  BSD3
--
-- Maintainer  :  Sven Panne <svenpanne@gmail.com>
-- Stability   :  stable
-- Portability :  portable
--
-- Raw functions from the
-- <http://www.opengl.org/registry/ OpenGL registry>.
--
--------------------------------------------------------------------------------

module Graphics.GL.Functions.F27 (
  glTextureBufferRangeEXT,
  glTextureColorMaskSGIS,
  glTextureFoveationParametersQCOM,
  glTextureImage1DEXT,
  glTextureImage2DEXT,
  glTextureImage2DMultisampleCoverageNV,
  glTextureImage2DMultisampleNV,
  glTextureImage3DEXT,
  glTextureImage3DMultisampleCoverageNV,
  glTextureImage3DMultisampleNV,
  glTextureLightEXT,
  glTextureMaterialEXT,
  glTextureNormalEXT,
  glTexturePageCommitmentEXT,
  glTextureParameterIiv,
  glTextureParameterIivEXT,
  glTextureParameterIuiv,
  glTextureParameterIuivEXT,
  glTextureParameterf,
  glTextureParameterfEXT,
  glTextureParameterfv,
  glTextureParameterfvEXT,
  glTextureParameteri,
  glTextureParameteriEXT,
  glTextureParameteriv,
  glTextureParameterivEXT,
  glTextureRangeAPPLE,
  glTextureRenderbufferEXT,
  glTextureStorage1D,
  glTextureStorage1DEXT,
  glTextureStorage2D,
  glTextureStorage2DEXT,
  glTextureStorage2DMultisample,
  glTextureStorage2DMultisampleEXT,
  glTextureStorage3D,
  glTextureStorage3DEXT,
  glTextureStorage3DMultisample,
  glTextureStorage3DMultisampleEXT,
  glTextureStorageMem1DEXT,
  glTextureStorageMem2DEXT,
  glTextureStorageMem2DMultisampleEXT,
  glTextureStorageMem3DEXT,
  glTextureStorageMem3DMultisampleEXT,
  glTextureStorageSparseAMD,
  glTextureSubImage1D,
  glTextureSubImage1DEXT,
  glTextureSubImage2D,
  glTextureSubImage2DEXT,
  glTextureSubImage3D,
  glTextureSubImage3DEXT,
  glTextureView,
  glTextureViewEXT,
  glTextureViewOES,
  glTrackMatrixNV,
  glTransformFeedbackAttribsNV,
  glTransformFeedbackBufferBase,
  glTransformFeedbackBufferRange,
  glTransformFeedbackStreamAttribsNV,
  glTransformFeedbackVaryings,
  glTransformFeedbackVaryingsEXT,
  glTransformFeedbackVaryingsNV,
  glTransformPathNV,
  glTranslated,
  glTranslatef,
  glTranslatex,
  glTranslatexOES,
  glUniform1d,
  glUniform1dv,
  glUniform1f,
  glUniform1fARB,
  glUniform1fv,
  glUniform1fvARB,
  glUniform1i,
  glUniform1i64ARB,
  glUniform1i64NV,
  glUniform1i64vARB,
  glUniform1i64vNV,
  glUniform1iARB,
  glUniform1iv,
  glUniform1ivARB,
  glUniform1ui,
  glUniform1ui64ARB,
  glUniform1ui64NV,
  glUniform1ui64vARB,
  glUniform1ui64vNV,
  glUniform1uiEXT,
  glUniform1uiv,
  glUniform1uivEXT,
  glUniform2d,
  glUniform2dv,
  glUniform2f,
  glUniform2fARB,
  glUniform2fv,
  glUniform2fvARB,
  glUniform2i,
  glUniform2i64ARB,
  glUniform2i64NV,
  glUniform2i64vARB,
  glUniform2i64vNV,
  glUniform2iARB
) where

import Control.Monad.IO.Class ( MonadIO(..) )
import Foreign.Ptr
import Graphics.GL.Foreign
import Graphics.GL.Types
import System.IO.Unsafe ( unsafePerformIO )

-- glTextureBufferRangeEXT -----------------------------------------------------

glTextureBufferRangeEXT
  :: MonadIO m
  => GLuint -- ^ @texture@ of type @Texture@.
  -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLuint -- ^ @buffer@.
  -> GLintptr -- ^ @offset@ of type @BufferOffset@.
  -> GLsizeiptr -- ^ @size@ of type @BufferSize@.
  -> m ()
glTextureBufferRangeEXT :: GLuint
-> GLuint -> GLuint -> GLuint -> GLintptr -> GLintptr -> m ()
glTextureBufferRangeEXT GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4 GLintptr
v5 GLintptr
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint
   -> GLuint -> GLuint -> GLuint -> GLintptr -> GLintptr -> IO ())
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLintptr
-> GLintptr
-> IO ()
dyn795 FunPtr
  (GLuint
   -> GLuint -> GLuint -> GLuint -> GLintptr -> GLintptr -> IO ())
ptr_glTextureBufferRangeEXT GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4 GLintptr
v5 GLintptr
v6

{-# NOINLINE ptr_glTextureBufferRangeEXT #-}
ptr_glTextureBufferRangeEXT :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> IO ())
ptr_glTextureBufferRangeEXT :: FunPtr
  (GLuint
   -> GLuint -> GLuint -> GLuint -> GLintptr -> GLintptr -> IO ())
ptr_glTextureBufferRangeEXT = IO
  (FunPtr
     (GLuint
      -> GLuint -> GLuint -> GLuint -> GLintptr -> GLintptr -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint -> GLuint -> GLuint -> GLintptr -> GLintptr -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint
       -> GLuint -> GLuint -> GLuint -> GLintptr -> GLintptr -> IO ()))
 -> FunPtr
      (GLuint
       -> GLuint -> GLuint -> GLuint -> GLintptr -> GLintptr -> IO ()))
-> IO
     (FunPtr
        (GLuint
         -> GLuint -> GLuint -> GLuint -> GLintptr -> GLintptr -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint -> GLuint -> GLuint -> GLintptr -> GLintptr -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint
         -> GLuint -> GLuint -> GLuint -> GLintptr -> GLintptr -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureBufferRangeEXT"

-- glTextureColorMaskSGIS ------------------------------------------------------

glTextureColorMaskSGIS
  :: MonadIO m
  => GLboolean -- ^ @red@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> GLboolean -- ^ @green@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> GLboolean -- ^ @blue@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> GLboolean -- ^ @alpha@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> m ()
glTextureColorMaskSGIS :: GLboolean -> GLboolean -> GLboolean -> GLboolean -> m ()
glTextureColorMaskSGIS GLboolean
v1 GLboolean
v2 GLboolean
v3 GLboolean
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ())
-> GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ()
dyn130 FunPtr (GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ())
ptr_glTextureColorMaskSGIS GLboolean
v1 GLboolean
v2 GLboolean
v3 GLboolean
v4

{-# NOINLINE ptr_glTextureColorMaskSGIS #-}
ptr_glTextureColorMaskSGIS :: FunPtr (GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ())
ptr_glTextureColorMaskSGIS :: FunPtr (GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ())
ptr_glTextureColorMaskSGIS = IO
  (FunPtr
     (GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ()))
-> FunPtr
     (GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ()))
 -> FunPtr
      (GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ()))
-> IO
     (FunPtr
        (GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ()))
-> FunPtr
     (GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureColorMaskSGIS"

-- glTextureFoveationParametersQCOM --------------------------------------------

glTextureFoveationParametersQCOM
  :: MonadIO m
  => GLuint -- ^ @texture@ of type @Texture@.
  -> GLuint -- ^ @layer@.
  -> GLuint -- ^ @focalPoint@.
  -> GLfloat -- ^ @focalX@ of type @CheckedFloat32@.
  -> GLfloat -- ^ @focalY@ of type @CheckedFloat32@.
  -> GLfloat -- ^ @gainX@ of type @CheckedFloat32@.
  -> GLfloat -- ^ @gainY@ of type @CheckedFloat32@.
  -> GLfloat -- ^ @foveaArea@ of type @CheckedFloat32@.
  -> m ()
glTextureFoveationParametersQCOM :: GLuint
-> GLuint
-> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glTextureFoveationParametersQCOM GLuint
v1 GLuint
v2 GLuint
v3 GLfloat
v4 GLfloat
v5 GLfloat
v6 GLfloat
v7 GLfloat
v8 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint
   -> GLuint
   -> GLuint
   -> GLfloat
   -> GLfloat
   -> GLfloat
   -> GLfloat
   -> GLfloat
   -> IO ())
-> GLuint
-> GLuint
-> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()
dyn295 FunPtr
  (GLuint
   -> GLuint
   -> GLuint
   -> GLfloat
   -> GLfloat
   -> GLfloat
   -> GLfloat
   -> GLfloat
   -> IO ())
ptr_glTextureFoveationParametersQCOM GLuint
v1 GLuint
v2 GLuint
v3 GLfloat
v4 GLfloat
v5 GLfloat
v6 GLfloat
v7 GLfloat
v8

{-# NOINLINE ptr_glTextureFoveationParametersQCOM #-}
ptr_glTextureFoveationParametersQCOM :: FunPtr (GLuint -> GLuint -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glTextureFoveationParametersQCOM :: FunPtr
  (GLuint
   -> GLuint
   -> GLuint
   -> GLfloat
   -> GLfloat
   -> GLfloat
   -> GLfloat
   -> GLfloat
   -> IO ())
ptr_glTextureFoveationParametersQCOM = IO
  (FunPtr
     (GLuint
      -> GLuint
      -> GLuint
      -> GLfloat
      -> GLfloat
      -> GLfloat
      -> GLfloat
      -> GLfloat
      -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint
      -> GLuint
      -> GLfloat
      -> GLfloat
      -> GLfloat
      -> GLfloat
      -> GLfloat
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint
       -> GLuint
       -> GLuint
       -> GLfloat
       -> GLfloat
       -> GLfloat
       -> GLfloat
       -> GLfloat
       -> IO ()))
 -> FunPtr
      (GLuint
       -> GLuint
       -> GLuint
       -> GLfloat
       -> GLfloat
       -> GLfloat
       -> GLfloat
       -> GLfloat
       -> IO ()))
-> IO
     (FunPtr
        (GLuint
         -> GLuint
         -> GLuint
         -> GLfloat
         -> GLfloat
         -> GLfloat
         -> GLfloat
         -> GLfloat
         -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint
      -> GLuint
      -> GLfloat
      -> GLfloat
      -> GLfloat
      -> GLfloat
      -> GLfloat
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint
         -> GLuint
         -> GLuint
         -> GLfloat
         -> GLfloat
         -> GLfloat
         -> GLfloat
         -> GLfloat
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureFoveationParametersQCOM"

-- glTextureImage1DEXT ---------------------------------------------------------

glTextureImage1DEXT
  :: MonadIO m
  => GLuint -- ^ @texture@ of type @Texture@.
  -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLint -- ^ @level@ of type @CheckedInt32@.
  -> GLint -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLsizei -- ^ @width@.
  -> GLint -- ^ @border@ of type @CheckedInt32@.
  -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).
  -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).
  -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width)@ elements of type @a@.
  -> m ()
glTextureImage1DEXT :: GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> m ()
glTextureImage1DEXT GLuint
v1 GLuint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLuint
v7 GLuint
v8 Ptr a
v9 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ()
forall a.
FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ()
dyn796 FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
forall a.
FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
ptr_glTextureImage1DEXT GLuint
v1 GLuint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLuint
v7 GLuint
v8 Ptr a
v9

{-# NOINLINE ptr_glTextureImage1DEXT #-}
ptr_glTextureImage1DEXT :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glTextureImage1DEXT :: FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
ptr_glTextureImage1DEXT = IO
  (FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLuint
      -> GLuint
      -> Ptr a
      -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLuint
      -> GLuint
      -> Ptr a
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint
       -> GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLuint
       -> GLuint
       -> Ptr a
       -> IO ()))
 -> FunPtr
      (GLuint
       -> GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLuint
       -> GLuint
       -> Ptr a
       -> IO ()))
-> IO
     (FunPtr
        (GLuint
         -> GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLuint
         -> GLuint
         -> Ptr a
         -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLuint
      -> GLuint
      -> Ptr a
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint
         -> GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLuint
         -> GLuint
         -> Ptr a
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureImage1DEXT"

-- glTextureImage2DEXT ---------------------------------------------------------

glTextureImage2DEXT
  :: MonadIO m
  => GLuint -- ^ @texture@ of type @Texture@.
  -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLint -- ^ @level@ of type @CheckedInt32@.
  -> GLint -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLint -- ^ @border@ of type @CheckedInt32@.
  -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).
  -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).
  -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height)@ elements of type @a@.
  -> m ()
glTextureImage2DEXT :: GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> m ()
glTextureImage2DEXT GLuint
v1 GLuint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLuint
v8 GLuint
v9 Ptr a
v10 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ()
forall a.
FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ()
dyn797 FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
forall a.
FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
ptr_glTextureImage2DEXT GLuint
v1 GLuint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLuint
v8 GLuint
v9 Ptr a
v10

{-# NOINLINE ptr_glTextureImage2DEXT #-}
ptr_glTextureImage2DEXT :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glTextureImage2DEXT :: FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
ptr_glTextureImage2DEXT = IO
  (FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLuint
      -> GLuint
      -> Ptr a
      -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLuint
      -> GLuint
      -> Ptr a
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint
       -> GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLuint
       -> GLuint
       -> Ptr a
       -> IO ()))
 -> FunPtr
      (GLuint
       -> GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLuint
       -> GLuint
       -> Ptr a
       -> IO ()))
-> IO
     (FunPtr
        (GLuint
         -> GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLuint
         -> GLuint
         -> Ptr a
         -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLuint
      -> GLuint
      -> Ptr a
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint
         -> GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLuint
         -> GLuint
         -> Ptr a
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureImage2DEXT"

-- glTextureImage2DMultisampleCoverageNV ---------------------------------------

glTextureImage2DMultisampleCoverageNV
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLsizei -- ^ @coverageSamples@.
  -> GLsizei -- ^ @colorSamples@.
  -> GLint -- ^ @internalFormat@.
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLboolean -- ^ @fixedSampleLocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> m ()
glTextureImage2DMultisampleCoverageNV :: GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLboolean
-> m ()
glTextureImage2DMultisampleCoverageNV GLuint
v1 GLuint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLboolean
v8 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLboolean
-> IO ()
dyn798 FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
ptr_glTextureImage2DMultisampleCoverageNV GLuint
v1 GLuint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLboolean
v8

{-# NOINLINE ptr_glTextureImage2DMultisampleCoverageNV #-}
ptr_glTextureImage2DMultisampleCoverageNV :: FunPtr (GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> IO ())
ptr_glTextureImage2DMultisampleCoverageNV :: FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
ptr_glTextureImage2DMultisampleCoverageNV = IO
  (FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint
       -> GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLboolean
       -> IO ()))
 -> FunPtr
      (GLuint
       -> GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLboolean
       -> IO ()))
-> IO
     (FunPtr
        (GLuint
         -> GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLboolean
         -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint
         -> GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLboolean
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureImage2DMultisampleCoverageNV"

-- glTextureImage2DMultisampleNV -----------------------------------------------

glTextureImage2DMultisampleNV
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLsizei -- ^ @samples@.
  -> GLint -- ^ @internalFormat@.
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLboolean -- ^ @fixedSampleLocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> m ()
glTextureImage2DMultisampleNV :: GLuint
-> GLuint -> GLint -> GLint -> GLint -> GLint -> GLboolean -> m ()
glTextureImage2DMultisampleNV GLuint
v1 GLuint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLboolean
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLboolean
-> IO ()
dyn799 FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
ptr_glTextureImage2DMultisampleNV GLuint
v1 GLuint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLboolean
v7

{-# NOINLINE ptr_glTextureImage2DMultisampleNV #-}
ptr_glTextureImage2DMultisampleNV :: FunPtr (GLuint -> GLenum -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> IO ())
ptr_glTextureImage2DMultisampleNV :: FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
ptr_glTextureImage2DMultisampleNV = IO
  (FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint
       -> GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLboolean
       -> IO ()))
 -> FunPtr
      (GLuint
       -> GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLboolean
       -> IO ()))
-> IO
     (FunPtr
        (GLuint
         -> GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLboolean
         -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint
         -> GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLboolean
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureImage2DMultisampleNV"

-- glTextureImage3DEXT ---------------------------------------------------------

glTextureImage3DEXT
  :: MonadIO m
  => GLuint -- ^ @texture@ of type @Texture@.
  -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLint -- ^ @level@ of type @CheckedInt32@.
  -> GLint -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLsizei -- ^ @depth@.
  -> GLint -- ^ @border@ of type @CheckedInt32@.
  -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).
  -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).
  -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height,depth)@ elements of type @a@.
  -> m ()
glTextureImage3DEXT :: GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> m ()
glTextureImage3DEXT GLuint
v1 GLuint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLuint
v9 GLuint
v10 Ptr a
v11 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ()
forall a.
FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ()
dyn800 FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
forall a.
FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
ptr_glTextureImage3DEXT GLuint
v1 GLuint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLuint
v9 GLuint
v10 Ptr a
v11

{-# NOINLINE ptr_glTextureImage3DEXT #-}
ptr_glTextureImage3DEXT :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glTextureImage3DEXT :: FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
ptr_glTextureImage3DEXT = IO
  (FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLuint
      -> GLuint
      -> Ptr a
      -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLuint
      -> GLuint
      -> Ptr a
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint
       -> GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLuint
       -> GLuint
       -> Ptr a
       -> IO ()))
 -> FunPtr
      (GLuint
       -> GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLuint
       -> GLuint
       -> Ptr a
       -> IO ()))
-> IO
     (FunPtr
        (GLuint
         -> GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLuint
         -> GLuint
         -> Ptr a
         -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLuint
      -> GLuint
      -> Ptr a
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint
         -> GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLuint
         -> GLuint
         -> Ptr a
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureImage3DEXT"

-- glTextureImage3DMultisampleCoverageNV ---------------------------------------

glTextureImage3DMultisampleCoverageNV
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLsizei -- ^ @coverageSamples@.
  -> GLsizei -- ^ @colorSamples@.
  -> GLint -- ^ @internalFormat@.
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLsizei -- ^ @depth@.
  -> GLboolean -- ^ @fixedSampleLocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> m ()
glTextureImage3DMultisampleCoverageNV :: GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLboolean
-> m ()
glTextureImage3DMultisampleCoverageNV GLuint
v1 GLuint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLboolean
v9 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLboolean
-> IO ()
dyn801 FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
ptr_glTextureImage3DMultisampleCoverageNV GLuint
v1 GLuint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLboolean
v9

{-# NOINLINE ptr_glTextureImage3DMultisampleCoverageNV #-}
ptr_glTextureImage3DMultisampleCoverageNV :: FunPtr (GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())
ptr_glTextureImage3DMultisampleCoverageNV :: FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
ptr_glTextureImage3DMultisampleCoverageNV = IO
  (FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint
       -> GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLboolean
       -> IO ()))
 -> FunPtr
      (GLuint
       -> GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLboolean
       -> IO ()))
-> IO
     (FunPtr
        (GLuint
         -> GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLboolean
         -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint
         -> GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLboolean
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureImage3DMultisampleCoverageNV"

-- glTextureImage3DMultisampleNV -----------------------------------------------

glTextureImage3DMultisampleNV
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLsizei -- ^ @samples@.
  -> GLint -- ^ @internalFormat@.
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLsizei -- ^ @depth@.
  -> GLboolean -- ^ @fixedSampleLocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> m ()
glTextureImage3DMultisampleNV :: GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLboolean
-> m ()
glTextureImage3DMultisampleNV GLuint
v1 GLuint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLboolean
v8 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLboolean
-> IO ()
dyn802 FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
ptr_glTextureImage3DMultisampleNV GLuint
v1 GLuint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLboolean
v8

{-# NOINLINE ptr_glTextureImage3DMultisampleNV #-}
ptr_glTextureImage3DMultisampleNV :: FunPtr (GLuint -> GLenum -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())
ptr_glTextureImage3DMultisampleNV :: FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
ptr_glTextureImage3DMultisampleNV = IO
  (FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint
       -> GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLboolean
       -> IO ()))
 -> FunPtr
      (GLuint
       -> GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLboolean
       -> IO ()))
-> IO
     (FunPtr
        (GLuint
         -> GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLboolean
         -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint
         -> GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLboolean
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureImage3DMultisampleNV"

-- glTextureLightEXT -----------------------------------------------------------

glTextureLightEXT
  :: MonadIO m
  => GLenum -- ^ @pname@ of type [LightTexturePNameEXT](Graphics-GL-Groups.html#LightTexturePNameEXT).
  -> m ()
glTextureLightEXT :: GLuint -> m ()
glTextureLightEXT GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn5 FunPtr (GLuint -> IO ())
ptr_glTextureLightEXT GLuint
v1

{-# NOINLINE ptr_glTextureLightEXT #-}
ptr_glTextureLightEXT :: FunPtr (GLenum -> IO ())
ptr_glTextureLightEXT :: FunPtr (GLuint -> IO ())
ptr_glTextureLightEXT = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureLightEXT"

-- glTextureMaterialEXT --------------------------------------------------------

glTextureMaterialEXT
  :: MonadIO m
  => GLenum -- ^ @face@ of type [MaterialFace](Graphics-GL-Groups.html#MaterialFace).
  -> GLenum -- ^ @mode@ of type [MaterialParameter](Graphics-GL-Groups.html#MaterialParameter).
  -> m ()
glTextureMaterialEXT :: GLuint -> GLuint -> m ()
glTextureMaterialEXT GLuint
v1 GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> IO ()
dyn54 FunPtr (GLuint -> GLuint -> IO ())
ptr_glTextureMaterialEXT GLuint
v1 GLuint
v2

{-# NOINLINE ptr_glTextureMaterialEXT #-}
ptr_glTextureMaterialEXT :: FunPtr (GLenum -> GLenum -> IO ())
ptr_glTextureMaterialEXT :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glTextureMaterialEXT = IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO ()))
 -> FunPtr (GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureMaterialEXT"

-- glTextureNormalEXT ----------------------------------------------------------

glTextureNormalEXT
  :: MonadIO m
  => GLenum -- ^ @mode@ of type [TextureNormalModeEXT](Graphics-GL-Groups.html#TextureNormalModeEXT).
  -> m ()
glTextureNormalEXT :: GLuint -> m ()
glTextureNormalEXT GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn5 FunPtr (GLuint -> IO ())
ptr_glTextureNormalEXT GLuint
v1

{-# NOINLINE ptr_glTextureNormalEXT #-}
ptr_glTextureNormalEXT :: FunPtr (GLenum -> IO ())
ptr_glTextureNormalEXT :: FunPtr (GLuint -> IO ())
ptr_glTextureNormalEXT = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureNormalEXT"

-- glTexturePageCommitmentEXT --------------------------------------------------

glTexturePageCommitmentEXT
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLint -- ^ @level@.
  -> GLint -- ^ @xoffset@.
  -> GLint -- ^ @yoffset@.
  -> GLint -- ^ @zoffset@.
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLsizei -- ^ @depth@.
  -> GLboolean -- ^ @commit@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> m ()
glTexturePageCommitmentEXT :: GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLboolean
-> m ()
glTexturePageCommitmentEXT GLuint
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLboolean
v9 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLboolean
-> IO ()
dyn803 FunPtr
  (GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
ptr_glTexturePageCommitmentEXT GLuint
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLboolean
v9

{-# NOINLINE ptr_glTexturePageCommitmentEXT #-}
ptr_glTexturePageCommitmentEXT :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())
ptr_glTexturePageCommitmentEXT :: FunPtr
  (GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
ptr_glTexturePageCommitmentEXT = IO
  (FunPtr
     (GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ()))
-> FunPtr
     (GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLboolean
       -> IO ()))
 -> FunPtr
      (GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLboolean
       -> IO ()))
-> IO
     (FunPtr
        (GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLboolean
         -> IO ()))
-> FunPtr
     (GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLboolean
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexturePageCommitmentEXT"

-- glTextureParameterIiv -------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexParameter.xhtml OpenGL 4.x>.
glTextureParameterIiv
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).
  -> Ptr GLint -- ^ @params@.
  -> m ()
glTextureParameterIiv :: GLuint -> GLuint -> Ptr GLint -> m ()
glTextureParameterIiv GLuint
v1 GLuint
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
-> GLuint -> GLuint -> Ptr GLint -> IO ()
dyn348 FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
ptr_glTextureParameterIiv GLuint
v1 GLuint
v2 Ptr GLint
v3

{-# NOINLINE ptr_glTextureParameterIiv #-}
ptr_glTextureParameterIiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glTextureParameterIiv :: FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
ptr_glTextureParameterIiv = IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
 -> FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureParameterIiv"

-- glTextureParameterIivEXT ----------------------------------------------------

glTextureParameterIivEXT
  :: MonadIO m
  => GLuint -- ^ @texture@ of type @Texture@.
  -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).
  -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedInt32@.
  -> m ()
glTextureParameterIivEXT :: GLuint -> GLuint -> GLuint -> Ptr GLint -> m ()
glTextureParameterIivEXT GLuint
v1 GLuint
v2 GLuint
v3 Ptr GLint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLint -> IO ())
-> GLuint -> GLuint -> GLuint -> Ptr GLint -> IO ()
dyn379 FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLint -> IO ())
ptr_glTextureParameterIivEXT GLuint
v1 GLuint
v2 GLuint
v3 Ptr GLint
v4

{-# NOINLINE ptr_glTextureParameterIivEXT #-}
ptr_glTextureParameterIivEXT :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glTextureParameterIivEXT :: FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLint -> IO ())
ptr_glTextureParameterIivEXT = IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLint -> IO ()))
 -> FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureParameterIivEXT"

-- glTextureParameterIuiv ------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexParameter.xhtml OpenGL 4.x>.
glTextureParameterIuiv
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).
  -> Ptr GLuint -- ^ @params@.
  -> m ()
glTextureParameterIuiv :: GLuint -> GLuint -> Ptr GLuint -> m ()
glTextureParameterIuiv GLuint
v1 GLuint
v2 Ptr GLuint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ())
-> GLuint -> GLuint -> Ptr GLuint -> IO ()
dyn392 FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ())
ptr_glTextureParameterIuiv GLuint
v1 GLuint
v2 Ptr GLuint
v3

{-# NOINLINE ptr_glTextureParameterIuiv #-}
ptr_glTextureParameterIuiv :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ())
ptr_glTextureParameterIuiv :: FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ())
ptr_glTextureParameterIuiv = IO (FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ()))
 -> FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureParameterIuiv"

-- glTextureParameterIuivEXT ---------------------------------------------------

glTextureParameterIuivEXT
  :: MonadIO m
  => GLuint -- ^ @texture@ of type @Texture@.
  -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).
  -> Ptr GLuint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLuint@.
  -> m ()
glTextureParameterIuivEXT :: GLuint -> GLuint -> GLuint -> Ptr GLuint -> m ()
glTextureParameterIuivEXT GLuint
v1 GLuint
v2 GLuint
v3 Ptr GLuint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLuint -> IO ())
-> GLuint -> GLuint -> GLuint -> Ptr GLuint -> IO ()
dyn439 FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLuint -> IO ())
ptr_glTextureParameterIuivEXT GLuint
v1 GLuint
v2 GLuint
v3 Ptr GLuint
v4

{-# NOINLINE ptr_glTextureParameterIuivEXT #-}
ptr_glTextureParameterIuivEXT :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLuint -> IO ())
ptr_glTextureParameterIuivEXT :: FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLuint -> IO ())
ptr_glTextureParameterIuivEXT = IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLuint -> IO ()))
 -> FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureParameterIuivEXT"

-- glTextureParameterf ---------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexParameter.xhtml OpenGL 4.x>.
glTextureParameterf
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).
  -> GLfloat -- ^ @param@.
  -> m ()
glTextureParameterf :: GLuint -> GLuint -> GLfloat -> m ()
glTextureParameterf GLuint
v1 GLuint
v2 GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLfloat -> IO ())
-> GLuint -> GLuint -> GLfloat -> IO ()
dyn514 FunPtr (GLuint -> GLuint -> GLfloat -> IO ())
ptr_glTextureParameterf GLuint
v1 GLuint
v2 GLfloat
v3

{-# NOINLINE ptr_glTextureParameterf #-}
ptr_glTextureParameterf :: FunPtr (GLuint -> GLenum -> GLfloat -> IO ())
ptr_glTextureParameterf :: FunPtr (GLuint -> GLuint -> GLfloat -> IO ())
ptr_glTextureParameterf = IO (FunPtr (GLuint -> GLuint -> GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLfloat -> IO ()))
 -> FunPtr (GLuint -> GLuint -> GLfloat -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureParameterf"

-- glTextureParameterfEXT ------------------------------------------------------

-- | The vector equivalent of this command is 'glTextureParameterfvEXT'.
glTextureParameterfEXT
  :: MonadIO m
  => GLuint -- ^ @texture@ of type @Texture@.
  -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).
  -> GLfloat -- ^ @param@ of type @CheckedFloat32@.
  -> m ()
glTextureParameterfEXT :: GLuint -> GLuint -> GLuint -> GLfloat -> m ()
glTextureParameterfEXT GLuint
v1 GLuint
v2 GLuint
v3 GLfloat
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLuint -> GLfloat -> IO ())
-> GLuint -> GLuint -> GLuint -> GLfloat -> IO ()
dyn804 FunPtr (GLuint -> GLuint -> GLuint -> GLfloat -> IO ())
ptr_glTextureParameterfEXT GLuint
v1 GLuint
v2 GLuint
v3 GLfloat
v4

{-# NOINLINE ptr_glTextureParameterfEXT #-}
ptr_glTextureParameterfEXT :: FunPtr (GLuint -> GLenum -> GLenum -> GLfloat -> IO ())
ptr_glTextureParameterfEXT :: FunPtr (GLuint -> GLuint -> GLuint -> GLfloat -> IO ())
ptr_glTextureParameterfEXT = IO (FunPtr (GLuint -> GLuint -> GLuint -> GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLuint -> GLfloat -> IO ()))
 -> FunPtr (GLuint -> GLuint -> GLuint -> GLfloat -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureParameterfEXT"

-- glTextureParameterfv --------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexParameter.xhtml OpenGL 4.x>.
glTextureParameterfv
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).
  -> Ptr GLfloat -- ^ @param@.
  -> m ()
glTextureParameterfv :: GLuint -> GLuint -> Ptr GLfloat -> m ()
glTextureParameterfv GLuint
v1 GLuint
v2 Ptr GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ())
-> GLuint -> GLuint -> Ptr GLfloat -> IO ()
dyn364 FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ())
ptr_glTextureParameterfv GLuint
v1 GLuint
v2 Ptr GLfloat
v3

{-# NOINLINE ptr_glTextureParameterfv #-}
ptr_glTextureParameterfv :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())
ptr_glTextureParameterfv :: FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ())
ptr_glTextureParameterfv = IO (FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ()))
 -> FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureParameterfv"

-- glTextureParameterfvEXT -----------------------------------------------------

glTextureParameterfvEXT
  :: MonadIO m
  => GLuint -- ^ @texture@ of type @Texture@.
  -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).
  -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedFloat32@.
  -> m ()
glTextureParameterfvEXT :: GLuint -> GLuint -> GLuint -> Ptr GLfloat -> m ()
glTextureParameterfvEXT GLuint
v1 GLuint
v2 GLuint
v3 Ptr GLfloat
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ())
-> GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ()
dyn440 FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ())
ptr_glTextureParameterfvEXT GLuint
v1 GLuint
v2 GLuint
v3 Ptr GLfloat
v4

{-# NOINLINE ptr_glTextureParameterfvEXT #-}
ptr_glTextureParameterfvEXT :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glTextureParameterfvEXT :: FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ())
ptr_glTextureParameterfvEXT = IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ()))
 -> FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureParameterfvEXT"

-- glTextureParameteri ---------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexParameter.xhtml OpenGL 4.x>.
glTextureParameteri
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).
  -> GLint -- ^ @param@.
  -> m ()
glTextureParameteri :: GLuint -> GLuint -> GLint -> m ()
glTextureParameteri GLuint
v1 GLuint
v2 GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLint -> IO ())
-> GLuint -> GLuint -> GLint -> IO ()
dyn491 FunPtr (GLuint -> GLuint -> GLint -> IO ())
ptr_glTextureParameteri GLuint
v1 GLuint
v2 GLint
v3

{-# NOINLINE ptr_glTextureParameteri #-}
ptr_glTextureParameteri :: FunPtr (GLuint -> GLenum -> GLint -> IO ())
ptr_glTextureParameteri :: FunPtr (GLuint -> GLuint -> GLint -> IO ())
ptr_glTextureParameteri = IO (FunPtr (GLuint -> GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLint -> IO ()))
 -> FunPtr (GLuint -> GLuint -> GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureParameteri"

-- glTextureParameteriEXT ------------------------------------------------------

-- | The vector equivalent of this command is 'glTextureParameterivEXT'.
glTextureParameteriEXT
  :: MonadIO m
  => GLuint -- ^ @texture@ of type @Texture@.
  -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).
  -> GLint -- ^ @param@ of type @CheckedInt32@.
  -> m ()
glTextureParameteriEXT :: GLuint -> GLuint -> GLuint -> GLint -> m ()
glTextureParameteriEXT GLuint
v1 GLuint
v2 GLuint
v3 GLint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLuint -> GLint -> IO ())
-> GLuint -> GLuint -> GLuint -> GLint -> IO ()
dyn805 FunPtr (GLuint -> GLuint -> GLuint -> GLint -> IO ())
ptr_glTextureParameteriEXT GLuint
v1 GLuint
v2 GLuint
v3 GLint
v4

{-# NOINLINE ptr_glTextureParameteriEXT #-}
ptr_glTextureParameteriEXT :: FunPtr (GLuint -> GLenum -> GLenum -> GLint -> IO ())
ptr_glTextureParameteriEXT :: FunPtr (GLuint -> GLuint -> GLuint -> GLint -> IO ())
ptr_glTextureParameteriEXT = IO (FunPtr (GLuint -> GLuint -> GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLuint -> GLint -> IO ()))
 -> FunPtr (GLuint -> GLuint -> GLuint -> GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureParameteriEXT"

-- glTextureParameteriv --------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexParameter.xhtml OpenGL 4.x>.
glTextureParameteriv
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).
  -> Ptr GLint -- ^ @param@.
  -> m ()
glTextureParameteriv :: GLuint -> GLuint -> Ptr GLint -> m ()
glTextureParameteriv GLuint
v1 GLuint
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
-> GLuint -> GLuint -> Ptr GLint -> IO ()
dyn348 FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
ptr_glTextureParameteriv GLuint
v1 GLuint
v2 Ptr GLint
v3

{-# NOINLINE ptr_glTextureParameteriv #-}
ptr_glTextureParameteriv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glTextureParameteriv :: FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
ptr_glTextureParameteriv = IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
 -> FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureParameteriv"

-- glTextureParameterivEXT -----------------------------------------------------

glTextureParameterivEXT
  :: MonadIO m
  => GLuint -- ^ @texture@ of type @Texture@.
  -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).
  -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedInt32@.
  -> m ()
glTextureParameterivEXT :: GLuint -> GLuint -> GLuint -> Ptr GLint -> m ()
glTextureParameterivEXT GLuint
v1 GLuint
v2 GLuint
v3 Ptr GLint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLint -> IO ())
-> GLuint -> GLuint -> GLuint -> Ptr GLint -> IO ()
dyn379 FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLint -> IO ())
ptr_glTextureParameterivEXT GLuint
v1 GLuint
v2 GLuint
v3 Ptr GLint
v4

{-# NOINLINE ptr_glTextureParameterivEXT #-}
ptr_glTextureParameterivEXT :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glTextureParameterivEXT :: FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLint -> IO ())
ptr_glTextureParameterivEXT = IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLint -> IO ()))
 -> FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureParameterivEXT"

-- glTextureRangeAPPLE ---------------------------------------------------------

glTextureRangeAPPLE
  :: MonadIO m
  => GLenum -- ^ @target@.
  -> GLsizei -- ^ @length@.
  -> Ptr a -- ^ @pointer@ pointing to @length@ elements of type @a@.
  -> m ()
glTextureRangeAPPLE :: GLuint -> GLint -> Ptr a -> m ()
glTextureRangeAPPLE GLuint
v1 GLint
v2 Ptr a
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> Ptr a -> IO ())
-> GLuint -> GLint -> Ptr a -> IO ()
forall a.
FunPtr (GLuint -> GLint -> Ptr a -> IO ())
-> GLuint -> GLint -> Ptr a -> IO ()
dyn49 FunPtr (GLuint -> GLint -> Ptr a -> IO ())
forall a. FunPtr (GLuint -> GLint -> Ptr a -> IO ())
ptr_glTextureRangeAPPLE GLuint
v1 GLint
v2 Ptr a
v3

{-# NOINLINE ptr_glTextureRangeAPPLE #-}
ptr_glTextureRangeAPPLE :: FunPtr (GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glTextureRangeAPPLE :: FunPtr (GLuint -> GLint -> Ptr a -> IO ())
ptr_glTextureRangeAPPLE = IO (FunPtr (GLuint -> GLint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLint -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> Ptr a -> IO ()))
 -> FunPtr (GLuint -> GLint -> Ptr a -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLint -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLint -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureRangeAPPLE"

-- glTextureRenderbufferEXT ----------------------------------------------------

glTextureRenderbufferEXT
  :: MonadIO m
  => GLuint -- ^ @texture@ of type @Texture@.
  -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLuint -- ^ @renderbuffer@.
  -> m ()
glTextureRenderbufferEXT :: GLuint -> GLuint -> GLuint -> m ()
glTextureRenderbufferEXT GLuint
v1 GLuint
v2 GLuint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLuint -> IO ())
-> GLuint -> GLuint -> GLuint -> IO ()
dyn755 FunPtr (GLuint -> GLuint -> GLuint -> IO ())
ptr_glTextureRenderbufferEXT GLuint
v1 GLuint
v2 GLuint
v3

{-# NOINLINE ptr_glTextureRenderbufferEXT #-}
ptr_glTextureRenderbufferEXT :: FunPtr (GLuint -> GLenum -> GLuint -> IO ())
ptr_glTextureRenderbufferEXT :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())
ptr_glTextureRenderbufferEXT = IO (FunPtr (GLuint -> GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLuint -> IO ()))
 -> FunPtr (GLuint -> GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureRenderbufferEXT"

-- glTextureStorage1D ----------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexStorage1D.xhtml OpenGL 4.x>.
glTextureStorage1D
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLsizei -- ^ @levels@.
  -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLsizei -- ^ @width@.
  -> m ()
glTextureStorage1D :: GLuint -> GLint -> GLuint -> GLint -> m ()
glTextureStorage1D GLuint
v1 GLint
v2 GLuint
v3 GLint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> GLuint -> GLint -> IO ())
-> GLuint -> GLint -> GLuint -> GLint -> IO ()
dyn806 FunPtr (GLuint -> GLint -> GLuint -> GLint -> IO ())
ptr_glTextureStorage1D GLuint
v1 GLint
v2 GLuint
v3 GLint
v4

{-# NOINLINE ptr_glTextureStorage1D #-}
ptr_glTextureStorage1D :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> IO ())
ptr_glTextureStorage1D :: FunPtr (GLuint -> GLint -> GLuint -> GLint -> IO ())
ptr_glTextureStorage1D = IO (FunPtr (GLuint -> GLint -> GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> GLuint -> GLint -> IO ()))
 -> FunPtr (GLuint -> GLint -> GLuint -> GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLint -> GLuint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureStorage1D"

-- glTextureStorage1DEXT -------------------------------------------------------

glTextureStorage1DEXT
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLenum -- ^ @target@.
  -> GLsizei -- ^ @levels@.
  -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLsizei -- ^ @width@.
  -> m ()
glTextureStorage1DEXT :: GLuint -> GLuint -> GLint -> GLuint -> GLint -> m ()
glTextureStorage1DEXT GLuint
v1 GLuint
v2 GLint
v3 GLuint
v4 GLint
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLint -> GLuint -> GLint -> IO ())
-> GLuint -> GLuint -> GLint -> GLuint -> GLint -> IO ()
dyn807 FunPtr (GLuint -> GLuint -> GLint -> GLuint -> GLint -> IO ())
ptr_glTextureStorage1DEXT GLuint
v1 GLuint
v2 GLint
v3 GLuint
v4 GLint
v5

{-# NOINLINE ptr_glTextureStorage1DEXT #-}
ptr_glTextureStorage1DEXT :: FunPtr (GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> IO ())
ptr_glTextureStorage1DEXT :: FunPtr (GLuint -> GLuint -> GLint -> GLuint -> GLint -> IO ())
ptr_glTextureStorage1DEXT = IO (FunPtr (GLuint -> GLuint -> GLint -> GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> GLuint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr (GLuint -> GLuint -> GLint -> GLuint -> GLint -> IO ()))
 -> FunPtr (GLuint -> GLuint -> GLint -> GLuint -> GLint -> IO ()))
-> IO
     (FunPtr (GLuint -> GLuint -> GLint -> GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> GLuint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr (GLuint -> GLuint -> GLint -> GLuint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureStorage1DEXT"

-- glTextureStorage2D ----------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexStorage2D.xhtml OpenGL 4.x>.
glTextureStorage2D
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLsizei -- ^ @levels@.
  -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> m ()
glTextureStorage2D :: GLuint -> GLint -> GLuint -> GLint -> GLint -> m ()
glTextureStorage2D GLuint
v1 GLint
v2 GLuint
v3 GLint
v4 GLint
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
-> GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()
dyn629 FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
ptr_glTextureStorage2D GLuint
v1 GLint
v2 GLuint
v3 GLint
v4 GLint
v5

{-# NOINLINE ptr_glTextureStorage2D #-}
ptr_glTextureStorage2D :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glTextureStorage2D :: FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
ptr_glTextureStorage2D = IO (FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
 -> FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> IO
     (FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureStorage2D"

-- glTextureStorage2DEXT -------------------------------------------------------

glTextureStorage2DEXT
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLenum -- ^ @target@.
  -> GLsizei -- ^ @levels@.
  -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> m ()
glTextureStorage2DEXT :: GLuint -> GLuint -> GLint -> GLuint -> GLint -> GLint -> m ()
glTextureStorage2DEXT GLuint
v1 GLuint
v2 GLint
v3 GLuint
v4 GLint
v5 GLint
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
-> GLuint -> GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()
dyn808 FunPtr
  (GLuint -> GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
ptr_glTextureStorage2DEXT GLuint
v1 GLuint
v2 GLint
v3 GLuint
v4 GLint
v5 GLint
v6

{-# NOINLINE ptr_glTextureStorage2DEXT #-}
ptr_glTextureStorage2DEXT :: FunPtr (GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glTextureStorage2DEXT :: FunPtr
  (GLuint -> GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
ptr_glTextureStorage2DEXT = IO
  (FunPtr
     (GLuint -> GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr
     (GLuint -> GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
 -> FunPtr
      (GLuint -> GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr
     (GLuint -> GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureStorage2DEXT"

-- glTextureStorage2DMultisample -----------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexStorage2DMultisample.xhtml OpenGL 4.x>.
glTextureStorage2DMultisample
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLsizei -- ^ @samples@.
  -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLboolean -- ^ @fixedsamplelocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> m ()
glTextureStorage2DMultisample :: GLuint -> GLint -> GLuint -> GLint -> GLint -> GLboolean -> m ()
glTextureStorage2DMultisample GLuint
v1 GLint
v2 GLuint
v3 GLint
v4 GLint
v5 GLboolean
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLuint -> GLint -> GLint -> GLboolean -> IO ())
-> GLuint
-> GLint
-> GLuint
-> GLint
-> GLint
-> GLboolean
-> IO ()
dyn809 FunPtr
  (GLuint -> GLint -> GLuint -> GLint -> GLint -> GLboolean -> IO ())
ptr_glTextureStorage2DMultisample GLuint
v1 GLint
v2 GLuint
v3 GLint
v4 GLint
v5 GLboolean
v6

{-# NOINLINE ptr_glTextureStorage2DMultisample #-}
ptr_glTextureStorage2DMultisample :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> IO ())
ptr_glTextureStorage2DMultisample :: FunPtr
  (GLuint -> GLint -> GLuint -> GLint -> GLint -> GLboolean -> IO ())
ptr_glTextureStorage2DMultisample = IO
  (FunPtr
     (GLuint
      -> GLint -> GLuint -> GLint -> GLint -> GLboolean -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLuint -> GLint -> GLint -> GLboolean -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint
       -> GLint -> GLuint -> GLint -> GLint -> GLboolean -> IO ()))
 -> FunPtr
      (GLuint
       -> GLint -> GLuint -> GLint -> GLint -> GLboolean -> IO ()))
-> IO
     (FunPtr
        (GLuint
         -> GLint -> GLuint -> GLint -> GLint -> GLboolean -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLuint -> GLint -> GLint -> GLboolean -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint
         -> GLint -> GLuint -> GLint -> GLint -> GLboolean -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureStorage2DMultisample"

-- glTextureStorage2DMultisampleEXT --------------------------------------------

glTextureStorage2DMultisampleEXT
  :: MonadIO m
  => GLuint -- ^ @texture@ of type @Texture@.
  -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLsizei -- ^ @samples@.
  -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLboolean -- ^ @fixedsamplelocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> m ()
glTextureStorage2DMultisampleEXT :: GLuint
-> GLuint -> GLint -> GLuint -> GLint -> GLint -> GLboolean -> m ()
glTextureStorage2DMultisampleEXT GLuint
v1 GLuint
v2 GLint
v3 GLuint
v4 GLint
v5 GLint
v6 GLboolean
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLuint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
-> GLuint
-> GLuint
-> GLint
-> GLuint
-> GLint
-> GLint
-> GLboolean
-> IO ()
dyn810 FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLuint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
ptr_glTextureStorage2DMultisampleEXT GLuint
v1 GLuint
v2 GLint
v3 GLuint
v4 GLint
v5 GLint
v6 GLboolean
v7

{-# NOINLINE ptr_glTextureStorage2DMultisampleEXT #-}
ptr_glTextureStorage2DMultisampleEXT :: FunPtr (GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> IO ())
ptr_glTextureStorage2DMultisampleEXT :: FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLuint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
ptr_glTextureStorage2DMultisampleEXT = IO
  (FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLuint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLuint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint
       -> GLuint
       -> GLint
       -> GLuint
       -> GLint
       -> GLint
       -> GLboolean
       -> IO ()))
 -> FunPtr
      (GLuint
       -> GLuint
       -> GLint
       -> GLuint
       -> GLint
       -> GLint
       -> GLboolean
       -> IO ()))
-> IO
     (FunPtr
        (GLuint
         -> GLuint
         -> GLint
         -> GLuint
         -> GLint
         -> GLint
         -> GLboolean
         -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLuint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint
         -> GLuint
         -> GLint
         -> GLuint
         -> GLint
         -> GLint
         -> GLboolean
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureStorage2DMultisampleEXT"

-- glTextureStorage3D ----------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexStorage3D.xhtml OpenGL 4.x>.
glTextureStorage3D
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLsizei -- ^ @levels@.
  -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLsizei -- ^ @depth@.
  -> m ()
glTextureStorage3D :: GLuint -> GLint -> GLuint -> GLint -> GLint -> GLint -> m ()
glTextureStorage3D GLuint
v1 GLint
v2 GLuint
v3 GLint
v4 GLint
v5 GLint
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLuint -> GLint -> GLint -> GLint -> IO ())
-> GLuint -> GLint -> GLuint -> GLint -> GLint -> GLint -> IO ()
dyn811 FunPtr
  (GLuint -> GLint -> GLuint -> GLint -> GLint -> GLint -> IO ())
ptr_glTextureStorage3D GLuint
v1 GLint
v2 GLuint
v3 GLint
v4 GLint
v5 GLint
v6

{-# NOINLINE ptr_glTextureStorage3D #-}
ptr_glTextureStorage3D :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ())
ptr_glTextureStorage3D :: FunPtr
  (GLuint -> GLint -> GLuint -> GLint -> GLint -> GLint -> IO ())
ptr_glTextureStorage3D = IO
  (FunPtr
     (GLuint -> GLint -> GLuint -> GLint -> GLint -> GLint -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLuint -> GLint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLuint -> GLint -> GLint -> GLint -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLuint -> GLint -> GLint -> GLint -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLuint -> GLint -> GLint -> GLint -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLuint -> GLint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLuint -> GLint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureStorage3D"

-- glTextureStorage3DEXT -------------------------------------------------------

glTextureStorage3DEXT
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLenum -- ^ @target@.
  -> GLsizei -- ^ @levels@.
  -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLsizei -- ^ @depth@.
  -> m ()
glTextureStorage3DEXT :: GLuint
-> GLuint -> GLint -> GLuint -> GLint -> GLint -> GLint -> m ()
glTextureStorage3DEXT GLuint
v1 GLuint
v2 GLint
v3 GLuint
v4 GLint
v5 GLint
v6 GLint
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint
   -> GLuint -> GLint -> GLuint -> GLint -> GLint -> GLint -> IO ())
-> GLuint
-> GLuint
-> GLint
-> GLuint
-> GLint
-> GLint
-> GLint
-> IO ()
dyn812 FunPtr
  (GLuint
   -> GLuint -> GLint -> GLuint -> GLint -> GLint -> GLint -> IO ())
ptr_glTextureStorage3DEXT GLuint
v1 GLuint
v2 GLint
v3 GLuint
v4 GLint
v5 GLint
v6 GLint
v7

{-# NOINLINE ptr_glTextureStorage3DEXT #-}
ptr_glTextureStorage3DEXT :: FunPtr (GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ())
ptr_glTextureStorage3DEXT :: FunPtr
  (GLuint
   -> GLuint -> GLint -> GLuint -> GLint -> GLint -> GLint -> IO ())
ptr_glTextureStorage3DEXT = IO
  (FunPtr
     (GLuint
      -> GLuint -> GLint -> GLuint -> GLint -> GLint -> GLint -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint -> GLint -> GLuint -> GLint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint
       -> GLuint -> GLint -> GLuint -> GLint -> GLint -> GLint -> IO ()))
 -> FunPtr
      (GLuint
       -> GLuint -> GLint -> GLuint -> GLint -> GLint -> GLint -> IO ()))
-> IO
     (FunPtr
        (GLuint
         -> GLuint -> GLint -> GLuint -> GLint -> GLint -> GLint -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint -> GLint -> GLuint -> GLint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint
         -> GLuint -> GLint -> GLuint -> GLint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureStorage3DEXT"

-- glTextureStorage3DMultisample -----------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexStorage3DMultisample.xhtml OpenGL 4.x>.
glTextureStorage3DMultisample
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLsizei -- ^ @samples@.
  -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLsizei -- ^ @depth@.
  -> GLboolean -- ^ @fixedsamplelocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> m ()
glTextureStorage3DMultisample :: GLuint
-> GLint -> GLuint -> GLint -> GLint -> GLint -> GLboolean -> m ()
glTextureStorage3DMultisample GLuint
v1 GLint
v2 GLuint
v3 GLint
v4 GLint
v5 GLint
v6 GLboolean
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint
   -> GLint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
-> GLuint
-> GLint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLboolean
-> IO ()
dyn813 FunPtr
  (GLuint
   -> GLint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
ptr_glTextureStorage3DMultisample GLuint
v1 GLint
v2 GLuint
v3 GLint
v4 GLint
v5 GLint
v6 GLboolean
v7

{-# NOINLINE ptr_glTextureStorage3DMultisample #-}
ptr_glTextureStorage3DMultisample :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())
ptr_glTextureStorage3DMultisample :: FunPtr
  (GLuint
   -> GLint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
ptr_glTextureStorage3DMultisample = IO
  (FunPtr
     (GLuint
      -> GLint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ()))
-> FunPtr
     (GLuint
      -> GLint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint
       -> GLint
       -> GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLboolean
       -> IO ()))
 -> FunPtr
      (GLuint
       -> GLint
       -> GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLboolean
       -> IO ()))
-> IO
     (FunPtr
        (GLuint
         -> GLint
         -> GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLboolean
         -> IO ()))
-> FunPtr
     (GLuint
      -> GLint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint
         -> GLint
         -> GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLboolean
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureStorage3DMultisample"

-- glTextureStorage3DMultisampleEXT --------------------------------------------

glTextureStorage3DMultisampleEXT
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLenum -- ^ @target@.
  -> GLsizei -- ^ @samples@.
  -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLsizei -- ^ @depth@.
  -> GLboolean -- ^ @fixedsamplelocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> m ()
glTextureStorage3DMultisampleEXT :: GLuint
-> GLuint
-> GLint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLboolean
-> m ()
glTextureStorage3DMultisampleEXT GLuint
v1 GLuint
v2 GLint
v3 GLuint
v4 GLint
v5 GLint
v6 GLint
v7 GLboolean
v8 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
-> GLuint
-> GLuint
-> GLint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLboolean
-> IO ()
dyn814 FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
ptr_glTextureStorage3DMultisampleEXT GLuint
v1 GLuint
v2 GLint
v3 GLuint
v4 GLint
v5 GLint
v6 GLint
v7 GLboolean
v8

{-# NOINLINE ptr_glTextureStorage3DMultisampleEXT #-}
ptr_glTextureStorage3DMultisampleEXT :: FunPtr (GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())
ptr_glTextureStorage3DMultisampleEXT :: FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
ptr_glTextureStorage3DMultisampleEXT = IO
  (FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint
       -> GLuint
       -> GLint
       -> GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLboolean
       -> IO ()))
 -> FunPtr
      (GLuint
       -> GLuint
       -> GLint
       -> GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLboolean
       -> IO ()))
-> IO
     (FunPtr
        (GLuint
         -> GLuint
         -> GLint
         -> GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLboolean
         -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint
         -> GLuint
         -> GLint
         -> GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLboolean
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureStorage3DMultisampleEXT"

-- glTextureStorageMem1DEXT ----------------------------------------------------

glTextureStorageMem1DEXT
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLsizei -- ^ @levels@.
  -> GLenum -- ^ @internalFormat@.
  -> GLsizei -- ^ @width@.
  -> GLuint -- ^ @memory@.
  -> GLuint64 -- ^ @offset@.
  -> m ()
glTextureStorageMem1DEXT :: GLuint -> GLint -> GLuint -> GLint -> GLuint -> GLuint64 -> m ()
glTextureStorageMem1DEXT GLuint
v1 GLint
v2 GLuint
v3 GLint
v4 GLuint
v5 GLuint64
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLuint -> GLint -> GLuint -> GLuint64 -> IO ())
-> GLuint
-> GLint
-> GLuint
-> GLint
-> GLuint
-> GLuint64
-> IO ()
dyn815 FunPtr
  (GLuint -> GLint -> GLuint -> GLint -> GLuint -> GLuint64 -> IO ())
ptr_glTextureStorageMem1DEXT GLuint
v1 GLint
v2 GLuint
v3 GLint
v4 GLuint
v5 GLuint64
v6

{-# NOINLINE ptr_glTextureStorageMem1DEXT #-}
ptr_glTextureStorageMem1DEXT :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLuint -> GLuint64 -> IO ())
ptr_glTextureStorageMem1DEXT :: FunPtr
  (GLuint -> GLint -> GLuint -> GLint -> GLuint -> GLuint64 -> IO ())
ptr_glTextureStorageMem1DEXT = IO
  (FunPtr
     (GLuint
      -> GLint -> GLuint -> GLint -> GLuint -> GLuint64 -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLuint -> GLint -> GLuint -> GLuint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint
       -> GLint -> GLuint -> GLint -> GLuint -> GLuint64 -> IO ()))
 -> FunPtr
      (GLuint
       -> GLint -> GLuint -> GLint -> GLuint -> GLuint64 -> IO ()))
-> IO
     (FunPtr
        (GLuint
         -> GLint -> GLuint -> GLint -> GLuint -> GLuint64 -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLuint -> GLint -> GLuint -> GLuint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint
         -> GLint -> GLuint -> GLint -> GLuint -> GLuint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureStorageMem1DEXT"

-- glTextureStorageMem2DEXT ----------------------------------------------------

glTextureStorageMem2DEXT
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLsizei -- ^ @levels@.
  -> GLenum -- ^ @internalFormat@.
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLuint -- ^ @memory@.
  -> GLuint64 -- ^ @offset@.
  -> m ()
glTextureStorageMem2DEXT :: GLuint
-> GLint -> GLuint -> GLint -> GLint -> GLuint -> GLuint64 -> m ()
glTextureStorageMem2DEXT GLuint
v1 GLint
v2 GLuint
v3 GLint
v4 GLint
v5 GLuint
v6 GLuint64
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint
   -> GLint
   -> GLuint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint64
   -> IO ())
-> GLuint
-> GLint
-> GLuint
-> GLint
-> GLint
-> GLuint
-> GLuint64
-> IO ()
dyn816 FunPtr
  (GLuint
   -> GLint
   -> GLuint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint64
   -> IO ())
ptr_glTextureStorageMem2DEXT GLuint
v1 GLint
v2 GLuint
v3 GLint
v4 GLint
v5 GLuint
v6 GLuint64
v7

{-# NOINLINE ptr_glTextureStorageMem2DEXT #-}
ptr_glTextureStorageMem2DEXT :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLuint -> GLuint64 -> IO ())
ptr_glTextureStorageMem2DEXT :: FunPtr
  (GLuint
   -> GLint
   -> GLuint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint64
   -> IO ())
ptr_glTextureStorageMem2DEXT = IO
  (FunPtr
     (GLuint
      -> GLint
      -> GLuint
      -> GLint
      -> GLint
      -> GLuint
      -> GLuint64
      -> IO ()))
-> FunPtr
     (GLuint
      -> GLint
      -> GLuint
      -> GLint
      -> GLint
      -> GLuint
      -> GLuint64
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint
       -> GLint
       -> GLuint
       -> GLint
       -> GLint
       -> GLuint
       -> GLuint64
       -> IO ()))
 -> FunPtr
      (GLuint
       -> GLint
       -> GLuint
       -> GLint
       -> GLint
       -> GLuint
       -> GLuint64
       -> IO ()))
-> IO
     (FunPtr
        (GLuint
         -> GLint
         -> GLuint
         -> GLint
         -> GLint
         -> GLuint
         -> GLuint64
         -> IO ()))
-> FunPtr
     (GLuint
      -> GLint
      -> GLuint
      -> GLint
      -> GLint
      -> GLuint
      -> GLuint64
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint
         -> GLint
         -> GLuint
         -> GLint
         -> GLint
         -> GLuint
         -> GLuint64
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureStorageMem2DEXT"

-- glTextureStorageMem2DMultisampleEXT -----------------------------------------

glTextureStorageMem2DMultisampleEXT
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLsizei -- ^ @samples@.
  -> GLenum -- ^ @internalFormat@.
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLboolean -- ^ @fixedSampleLocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> GLuint -- ^ @memory@.
  -> GLuint64 -- ^ @offset@.
  -> m ()
glTextureStorageMem2DMultisampleEXT :: GLuint
-> GLint
-> GLuint
-> GLint
-> GLint
-> GLboolean
-> GLuint
-> GLuint64
-> m ()
glTextureStorageMem2DMultisampleEXT GLuint
v1 GLint
v2 GLuint
v3 GLint
v4 GLint
v5 GLboolean
v6 GLuint
v7 GLuint64
v8 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint
   -> GLint
   -> GLuint
   -> GLint
   -> GLint
   -> GLboolean
   -> GLuint
   -> GLuint64
   -> IO ())
-> GLuint
-> GLint
-> GLuint
-> GLint
-> GLint
-> GLboolean
-> GLuint
-> GLuint64
-> IO ()
dyn817 FunPtr
  (GLuint
   -> GLint
   -> GLuint
   -> GLint
   -> GLint
   -> GLboolean
   -> GLuint
   -> GLuint64
   -> IO ())
ptr_glTextureStorageMem2DMultisampleEXT GLuint
v1 GLint
v2 GLuint
v3 GLint
v4 GLint
v5 GLboolean
v6 GLuint
v7 GLuint64
v8

{-# NOINLINE ptr_glTextureStorageMem2DMultisampleEXT #-}
ptr_glTextureStorageMem2DMultisampleEXT :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> GLuint -> GLuint64 -> IO ())
ptr_glTextureStorageMem2DMultisampleEXT :: FunPtr
  (GLuint
   -> GLint
   -> GLuint
   -> GLint
   -> GLint
   -> GLboolean
   -> GLuint
   -> GLuint64
   -> IO ())
ptr_glTextureStorageMem2DMultisampleEXT = IO
  (FunPtr
     (GLuint
      -> GLint
      -> GLuint
      -> GLint
      -> GLint
      -> GLboolean
      -> GLuint
      -> GLuint64
      -> IO ()))
-> FunPtr
     (GLuint
      -> GLint
      -> GLuint
      -> GLint
      -> GLint
      -> GLboolean
      -> GLuint
      -> GLuint64
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint
       -> GLint
       -> GLuint
       -> GLint
       -> GLint
       -> GLboolean
       -> GLuint
       -> GLuint64
       -> IO ()))
 -> FunPtr
      (GLuint
       -> GLint
       -> GLuint
       -> GLint
       -> GLint
       -> GLboolean
       -> GLuint
       -> GLuint64
       -> IO ()))
-> IO
     (FunPtr
        (GLuint
         -> GLint
         -> GLuint
         -> GLint
         -> GLint
         -> GLboolean
         -> GLuint
         -> GLuint64
         -> IO ()))
-> FunPtr
     (GLuint
      -> GLint
      -> GLuint
      -> GLint
      -> GLint
      -> GLboolean
      -> GLuint
      -> GLuint64
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint
         -> GLint
         -> GLuint
         -> GLint
         -> GLint
         -> GLboolean
         -> GLuint
         -> GLuint64
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureStorageMem2DMultisampleEXT"

-- glTextureStorageMem3DEXT ----------------------------------------------------

glTextureStorageMem3DEXT
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLsizei -- ^ @levels@.
  -> GLenum -- ^ @internalFormat@.
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLsizei -- ^ @depth@.
  -> GLuint -- ^ @memory@.
  -> GLuint64 -- ^ @offset@.
  -> m ()
glTextureStorageMem3DEXT :: GLuint
-> GLint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint64
-> m ()
glTextureStorageMem3DEXT GLuint
v1 GLint
v2 GLuint
v3 GLint
v4 GLint
v5 GLint
v6 GLuint
v7 GLuint64
v8 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint
   -> GLint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint64
   -> IO ())
-> GLuint
-> GLint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint64
-> IO ()
dyn818 FunPtr
  (GLuint
   -> GLint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint64
   -> IO ())
ptr_glTextureStorageMem3DEXT GLuint
v1 GLint
v2 GLuint
v3 GLint
v4 GLint
v5 GLint
v6 GLuint
v7 GLuint64
v8

{-# NOINLINE ptr_glTextureStorageMem3DEXT #-}
ptr_glTextureStorageMem3DEXT :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLuint -> GLuint64 -> IO ())
ptr_glTextureStorageMem3DEXT :: FunPtr
  (GLuint
   -> GLint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint64
   -> IO ())
ptr_glTextureStorageMem3DEXT = IO
  (FunPtr
     (GLuint
      -> GLint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLuint
      -> GLuint64
      -> IO ()))
-> FunPtr
     (GLuint
      -> GLint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLuint
      -> GLuint64
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint
       -> GLint
       -> GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLuint
       -> GLuint64
       -> IO ()))
 -> FunPtr
      (GLuint
       -> GLint
       -> GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLuint
       -> GLuint64
       -> IO ()))
-> IO
     (FunPtr
        (GLuint
         -> GLint
         -> GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLuint
         -> GLuint64
         -> IO ()))
-> FunPtr
     (GLuint
      -> GLint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLuint
      -> GLuint64
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint
         -> GLint
         -> GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLuint
         -> GLuint64
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureStorageMem3DEXT"

-- glTextureStorageMem3DMultisampleEXT -----------------------------------------

glTextureStorageMem3DMultisampleEXT
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLsizei -- ^ @samples@.
  -> GLenum -- ^ @internalFormat@.
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLsizei -- ^ @depth@.
  -> GLboolean -- ^ @fixedSampleLocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> GLuint -- ^ @memory@.
  -> GLuint64 -- ^ @offset@.
  -> m ()
glTextureStorageMem3DMultisampleEXT :: GLuint
-> GLint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLboolean
-> GLuint
-> GLuint64
-> m ()
glTextureStorageMem3DMultisampleEXT GLuint
v1 GLint
v2 GLuint
v3 GLint
v4 GLint
v5 GLint
v6 GLboolean
v7 GLuint
v8 GLuint64
v9 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint
   -> GLint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> GLuint
   -> GLuint64
   -> IO ())
-> GLuint
-> GLint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLboolean
-> GLuint
-> GLuint64
-> IO ()
dyn819 FunPtr
  (GLuint
   -> GLint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> GLuint
   -> GLuint64
   -> IO ())
ptr_glTextureStorageMem3DMultisampleEXT GLuint
v1 GLint
v2 GLuint
v3 GLint
v4 GLint
v5 GLint
v6 GLboolean
v7 GLuint
v8 GLuint64
v9

{-# NOINLINE ptr_glTextureStorageMem3DMultisampleEXT #-}
ptr_glTextureStorageMem3DMultisampleEXT :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> GLuint -> GLuint64 -> IO ())
ptr_glTextureStorageMem3DMultisampleEXT :: FunPtr
  (GLuint
   -> GLint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> GLuint
   -> GLuint64
   -> IO ())
ptr_glTextureStorageMem3DMultisampleEXT = IO
  (FunPtr
     (GLuint
      -> GLint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> GLuint
      -> GLuint64
      -> IO ()))
-> FunPtr
     (GLuint
      -> GLint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> GLuint
      -> GLuint64
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint
       -> GLint
       -> GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLboolean
       -> GLuint
       -> GLuint64
       -> IO ()))
 -> FunPtr
      (GLuint
       -> GLint
       -> GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLboolean
       -> GLuint
       -> GLuint64
       -> IO ()))
-> IO
     (FunPtr
        (GLuint
         -> GLint
         -> GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLboolean
         -> GLuint
         -> GLuint64
         -> IO ()))
-> FunPtr
     (GLuint
      -> GLint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> GLuint
      -> GLuint64
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint
         -> GLint
         -> GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLboolean
         -> GLuint
         -> GLuint64
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureStorageMem3DMultisampleEXT"

-- glTextureStorageSparseAMD ---------------------------------------------------

glTextureStorageSparseAMD
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLenum -- ^ @target@.
  -> GLenum -- ^ @internalFormat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLsizei -- ^ @depth@.
  -> GLsizei -- ^ @layers@.
  -> GLbitfield -- ^ @flags@ of type [TextureStorageMaskAMD](Graphics-GL-Groups.html#TextureStorageMaskAMD).
  -> m ()
glTextureStorageSparseAMD :: GLuint
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> m ()
glTextureStorageSparseAMD GLuint
v1 GLuint
v2 GLuint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLuint
v8 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint
   -> GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> IO ())
-> GLuint
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> IO ()
dyn820 FunPtr
  (GLuint
   -> GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> IO ())
ptr_glTextureStorageSparseAMD GLuint
v1 GLuint
v2 GLuint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLuint
v8

{-# NOINLINE ptr_glTextureStorageSparseAMD #-}
ptr_glTextureStorageSparseAMD :: FunPtr (GLuint -> GLenum -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLbitfield -> IO ())
ptr_glTextureStorageSparseAMD :: FunPtr
  (GLuint
   -> GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> IO ())
ptr_glTextureStorageSparseAMD = IO
  (FunPtr
     (GLuint
      -> GLuint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLuint
      -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLuint
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint
       -> GLuint
       -> GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLuint
       -> IO ()))
 -> FunPtr
      (GLuint
       -> GLuint
       -> GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLuint
       -> IO ()))
-> IO
     (FunPtr
        (GLuint
         -> GLuint
         -> GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLuint
         -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLuint
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint
         -> GLuint
         -> GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLuint
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureStorageSparseAMD"

-- glTextureSubImage1D ---------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexSubImage1D.xhtml OpenGL 4.x>.
glTextureSubImage1D
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLint -- ^ @level@.
  -> GLint -- ^ @xoffset@.
  -> GLsizei -- ^ @width@.
  -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).
  -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).
  -> Ptr a -- ^ @pixels@.
  -> m ()
glTextureSubImage1D :: GLuint
-> GLint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> m ()
glTextureSubImage1D GLuint
v1 GLint
v2 GLint
v3 GLint
v4 GLuint
v5 GLuint
v6 Ptr a
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint
   -> GLint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ())
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ()
forall a.
FunPtr
  (GLuint
   -> GLint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ())
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ()
dyn821 FunPtr
  (GLuint
   -> GLint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ())
forall a.
FunPtr
  (GLuint
   -> GLint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ())
ptr_glTextureSubImage1D GLuint
v1 GLint
v2 GLint
v3 GLint
v4 GLuint
v5 GLuint
v6 Ptr a
v7

{-# NOINLINE ptr_glTextureSubImage1D #-}
ptr_glTextureSubImage1D :: FunPtr (GLuint -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glTextureSubImage1D :: FunPtr
  (GLuint
   -> GLint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ())
ptr_glTextureSubImage1D = IO
  (FunPtr
     (GLuint
      -> GLint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ()))
-> FunPtr
     (GLuint
      -> GLint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint
       -> GLint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ()))
 -> FunPtr
      (GLuint
       -> GLint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ()))
-> IO
     (FunPtr
        (GLuint
         -> GLint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ()))
-> FunPtr
     (GLuint
      -> GLint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint
         -> GLint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureSubImage1D"

-- glTextureSubImage1DEXT ------------------------------------------------------

glTextureSubImage1DEXT
  :: MonadIO m
  => GLuint -- ^ @texture@ of type @Texture@.
  -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLint -- ^ @level@ of type @CheckedInt32@.
  -> GLint -- ^ @xoffset@ of type @CheckedInt32@.
  -> GLsizei -- ^ @width@.
  -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).
  -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).
  -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width)@ elements of type @a@.
  -> m ()
glTextureSubImage1DEXT :: GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> m ()
glTextureSubImage1DEXT GLuint
v1 GLuint
v2 GLint
v3 GLint
v4 GLint
v5 GLuint
v6 GLuint
v7 Ptr a
v8 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ()
forall a.
FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ()
dyn822 FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
forall a.
FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
ptr_glTextureSubImage1DEXT GLuint
v1 GLuint
v2 GLint
v3 GLint
v4 GLint
v5 GLuint
v6 GLuint
v7 Ptr a
v8

{-# NOINLINE ptr_glTextureSubImage1DEXT #-}
ptr_glTextureSubImage1DEXT :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glTextureSubImage1DEXT :: FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
ptr_glTextureSubImage1DEXT = IO
  (FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLuint
      -> GLuint
      -> Ptr a
      -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLuint
      -> GLuint
      -> Ptr a
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint
       -> GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLuint
       -> GLuint
       -> Ptr a
       -> IO ()))
 -> FunPtr
      (GLuint
       -> GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLuint
       -> GLuint
       -> Ptr a
       -> IO ()))
-> IO
     (FunPtr
        (GLuint
         -> GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLuint
         -> GLuint
         -> Ptr a
         -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLuint
      -> GLuint
      -> Ptr a
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint
         -> GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLuint
         -> GLuint
         -> Ptr a
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureSubImage1DEXT"

-- glTextureSubImage2D ---------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexSubImage2D.xhtml OpenGL 4.x>.
glTextureSubImage2D
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLint -- ^ @level@.
  -> GLint -- ^ @xoffset@.
  -> GLint -- ^ @yoffset@.
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).
  -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).
  -> Ptr a -- ^ @pixels@.
  -> m ()
glTextureSubImage2D :: GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> m ()
glTextureSubImage2D GLuint
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLuint
v7 GLuint
v8 Ptr a
v9 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ()
forall a.
FunPtr
  (GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ()
dyn823 FunPtr
  (GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
forall a.
FunPtr
  (GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
ptr_glTextureSubImage2D GLuint
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLuint
v7 GLuint
v8 Ptr a
v9

{-# NOINLINE ptr_glTextureSubImage2D #-}
ptr_glTextureSubImage2D :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glTextureSubImage2D :: FunPtr
  (GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
ptr_glTextureSubImage2D = IO
  (FunPtr
     (GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLuint
      -> GLuint
      -> Ptr a
      -> IO ()))
-> FunPtr
     (GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLuint
      -> GLuint
      -> Ptr a
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLuint
       -> GLuint
       -> Ptr a
       -> IO ()))
 -> FunPtr
      (GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLuint
       -> GLuint
       -> Ptr a
       -> IO ()))
-> IO
     (FunPtr
        (GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLuint
         -> GLuint
         -> Ptr a
         -> IO ()))
-> FunPtr
     (GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLuint
      -> GLuint
      -> Ptr a
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLuint
         -> GLuint
         -> Ptr a
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureSubImage2D"

-- glTextureSubImage2DEXT ------------------------------------------------------

glTextureSubImage2DEXT
  :: MonadIO m
  => GLuint -- ^ @texture@ of type @Texture@.
  -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLint -- ^ @level@ of type @CheckedInt32@.
  -> GLint -- ^ @xoffset@ of type @CheckedInt32@.
  -> GLint -- ^ @yoffset@ of type @CheckedInt32@.
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).
  -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).
  -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height)@ elements of type @a@.
  -> m ()
glTextureSubImage2DEXT :: GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> m ()
glTextureSubImage2DEXT GLuint
v1 GLuint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLuint
v8 GLuint
v9 Ptr a
v10 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ()
forall a.
FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ()
dyn824 FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
forall a.
FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
ptr_glTextureSubImage2DEXT GLuint
v1 GLuint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLuint
v8 GLuint
v9 Ptr a
v10

{-# NOINLINE ptr_glTextureSubImage2DEXT #-}
ptr_glTextureSubImage2DEXT :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glTextureSubImage2DEXT :: FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
ptr_glTextureSubImage2DEXT = IO
  (FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLuint
      -> GLuint
      -> Ptr a
      -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLuint
      -> GLuint
      -> Ptr a
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint
       -> GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLuint
       -> GLuint
       -> Ptr a
       -> IO ()))
 -> FunPtr
      (GLuint
       -> GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLuint
       -> GLuint
       -> Ptr a
       -> IO ()))
-> IO
     (FunPtr
        (GLuint
         -> GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLuint
         -> GLuint
         -> Ptr a
         -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLuint
      -> GLuint
      -> Ptr a
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint
         -> GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLuint
         -> GLuint
         -> Ptr a
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureSubImage2DEXT"

-- glTextureSubImage3D ---------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexSubImage3D.xhtml OpenGL 4.x>.
glTextureSubImage3D
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLint -- ^ @level@.
  -> GLint -- ^ @xoffset@.
  -> GLint -- ^ @yoffset@.
  -> GLint -- ^ @zoffset@.
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLsizei -- ^ @depth@.
  -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).
  -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).
  -> Ptr a -- ^ @pixels@.
  -> m ()
glTextureSubImage3D :: GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> m ()
glTextureSubImage3D GLuint
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLuint
v9 GLuint
v10 Ptr a
v11 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ()
forall a.
FunPtr
  (GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ()
dyn97 FunPtr
  (GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
forall a.
FunPtr
  (GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
ptr_glTextureSubImage3D GLuint
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLuint
v9 GLuint
v10 Ptr a
v11

{-# NOINLINE ptr_glTextureSubImage3D #-}
ptr_glTextureSubImage3D :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glTextureSubImage3D :: FunPtr
  (GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
ptr_glTextureSubImage3D = IO
  (FunPtr
     (GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLuint
      -> GLuint
      -> Ptr a
      -> IO ()))
-> FunPtr
     (GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLuint
      -> GLuint
      -> Ptr a
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLuint
       -> GLuint
       -> Ptr a
       -> IO ()))
 -> FunPtr
      (GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLuint
       -> GLuint
       -> Ptr a
       -> IO ()))
-> IO
     (FunPtr
        (GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLuint
         -> GLuint
         -> Ptr a
         -> IO ()))
-> FunPtr
     (GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLuint
      -> GLuint
      -> Ptr a
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLuint
         -> GLuint
         -> Ptr a
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureSubImage3D"

-- glTextureSubImage3DEXT ------------------------------------------------------

glTextureSubImage3DEXT
  :: MonadIO m
  => GLuint -- ^ @texture@ of type @Texture@.
  -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLint -- ^ @level@ of type @CheckedInt32@.
  -> GLint -- ^ @xoffset@ of type @CheckedInt32@.
  -> GLint -- ^ @yoffset@ of type @CheckedInt32@.
  -> GLint -- ^ @zoffset@ of type @CheckedInt32@.
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLsizei -- ^ @depth@.
  -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).
  -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).
  -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height,depth)@ elements of type @a@.
  -> m ()
glTextureSubImage3DEXT :: GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> m ()
glTextureSubImage3DEXT GLuint
v1 GLuint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLint
v9 GLuint
v10 GLuint
v11 Ptr a
v12 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ()
forall a.
FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ()
dyn825 FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
forall a.
FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
ptr_glTextureSubImage3DEXT GLuint
v1 GLuint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLint
v9 GLuint
v10 GLuint
v11 Ptr a
v12

{-# NOINLINE ptr_glTextureSubImage3DEXT #-}
ptr_glTextureSubImage3DEXT :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glTextureSubImage3DEXT :: FunPtr
  (GLuint
   -> GLuint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLuint
   -> GLuint
   -> Ptr a
   -> IO ())
ptr_glTextureSubImage3DEXT = IO
  (FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLuint
      -> GLuint
      -> Ptr a
      -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLuint
      -> GLuint
      -> Ptr a
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint
       -> GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLuint
       -> GLuint
       -> Ptr a
       -> IO ()))
 -> FunPtr
      (GLuint
       -> GLuint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLuint
       -> GLuint
       -> Ptr a
       -> IO ()))
-> IO
     (FunPtr
        (GLuint
         -> GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLuint
         -> GLuint
         -> Ptr a
         -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLuint
      -> GLuint
      -> Ptr a
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint
         -> GLuint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLuint
         -> GLuint
         -> Ptr a
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureSubImage3DEXT"

-- glTextureView ---------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTextureView.xhtml OpenGL 4.x>.
glTextureView
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLuint -- ^ @origtexture@.
  -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLuint -- ^ @minlevel@.
  -> GLuint -- ^ @numlevels@.
  -> GLuint -- ^ @minlayer@.
  -> GLuint -- ^ @numlayers@.
  -> m ()
glTextureView :: GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> m ()
glTextureView GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4 GLuint
v5 GLuint
v6 GLuint
v7 GLuint
v8 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> IO ())
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ()
dyn826 FunPtr
  (GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> IO ())
ptr_glTextureView GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4 GLuint
v5 GLuint
v6 GLuint
v7 GLuint
v8

{-# NOINLINE ptr_glTextureView #-}
ptr_glTextureView :: FunPtr (GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
ptr_glTextureView :: FunPtr
  (GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> IO ())
ptr_glTextureView = IO
  (FunPtr
     (GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint
       -> GLuint
       -> GLuint
       -> GLuint
       -> GLuint
       -> GLuint
       -> GLuint
       -> GLuint
       -> IO ()))
 -> FunPtr
      (GLuint
       -> GLuint
       -> GLuint
       -> GLuint
       -> GLuint
       -> GLuint
       -> GLuint
       -> GLuint
       -> IO ()))
-> IO
     (FunPtr
        (GLuint
         -> GLuint
         -> GLuint
         -> GLuint
         -> GLuint
         -> GLuint
         -> GLuint
         -> GLuint
         -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint
         -> GLuint
         -> GLuint
         -> GLuint
         -> GLuint
         -> GLuint
         -> GLuint
         -> GLuint
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureView"

-- glTextureViewEXT ------------------------------------------------------------

-- | This command is an alias for 'glTextureView'.
glTextureViewEXT
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLuint -- ^ @origtexture@.
  -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLuint -- ^ @minlevel@.
  -> GLuint -- ^ @numlevels@.
  -> GLuint -- ^ @minlayer@.
  -> GLuint -- ^ @numlayers@.
  -> m ()
glTextureViewEXT :: GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> m ()
glTextureViewEXT GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4 GLuint
v5 GLuint
v6 GLuint
v7 GLuint
v8 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> IO ())
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ()
dyn826 FunPtr
  (GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> IO ())
ptr_glTextureViewEXT GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4 GLuint
v5 GLuint
v6 GLuint
v7 GLuint
v8

{-# NOINLINE ptr_glTextureViewEXT #-}
ptr_glTextureViewEXT :: FunPtr (GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
ptr_glTextureViewEXT :: FunPtr
  (GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> IO ())
ptr_glTextureViewEXT = IO
  (FunPtr
     (GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint
       -> GLuint
       -> GLuint
       -> GLuint
       -> GLuint
       -> GLuint
       -> GLuint
       -> GLuint
       -> IO ()))
 -> FunPtr
      (GLuint
       -> GLuint
       -> GLuint
       -> GLuint
       -> GLuint
       -> GLuint
       -> GLuint
       -> GLuint
       -> IO ()))
-> IO
     (FunPtr
        (GLuint
         -> GLuint
         -> GLuint
         -> GLuint
         -> GLuint
         -> GLuint
         -> GLuint
         -> GLuint
         -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint
         -> GLuint
         -> GLuint
         -> GLuint
         -> GLuint
         -> GLuint
         -> GLuint
         -> GLuint
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureViewEXT"

-- glTextureViewOES ------------------------------------------------------------

-- | This command is an alias for 'glTextureView'.
glTextureViewOES
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLuint -- ^ @origtexture@.
  -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLuint -- ^ @minlevel@.
  -> GLuint -- ^ @numlevels@.
  -> GLuint -- ^ @minlayer@.
  -> GLuint -- ^ @numlayers@.
  -> m ()
glTextureViewOES :: GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> m ()
glTextureViewOES GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4 GLuint
v5 GLuint
v6 GLuint
v7 GLuint
v8 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> IO ())
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ()
dyn826 FunPtr
  (GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> IO ())
ptr_glTextureViewOES GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4 GLuint
v5 GLuint
v6 GLuint
v7 GLuint
v8

{-# NOINLINE ptr_glTextureViewOES #-}
ptr_glTextureViewOES :: FunPtr (GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
ptr_glTextureViewOES :: FunPtr
  (GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> GLuint
   -> IO ())
ptr_glTextureViewOES = IO
  (FunPtr
     (GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint
       -> GLuint
       -> GLuint
       -> GLuint
       -> GLuint
       -> GLuint
       -> GLuint
       -> GLuint
       -> IO ()))
 -> FunPtr
      (GLuint
       -> GLuint
       -> GLuint
       -> GLuint
       -> GLuint
       -> GLuint
       -> GLuint
       -> GLuint
       -> IO ()))
-> IO
     (FunPtr
        (GLuint
         -> GLuint
         -> GLuint
         -> GLuint
         -> GLuint
         -> GLuint
         -> GLuint
         -> GLuint
         -> IO ()))
-> FunPtr
     (GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> GLuint
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint
         -> GLuint
         -> GLuint
         -> GLuint
         -> GLuint
         -> GLuint
         -> GLuint
         -> GLuint
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureViewOES"

-- glTrackMatrixNV -------------------------------------------------------------

glTrackMatrixNV
  :: MonadIO m
  => GLenum -- ^ @target@ of type [VertexAttribEnumNV](Graphics-GL-Groups.html#VertexAttribEnumNV).
  -> GLuint -- ^ @address@.
  -> GLenum -- ^ @matrix@ of type [VertexAttribEnumNV](Graphics-GL-Groups.html#VertexAttribEnumNV).
  -> GLenum -- ^ @transform@ of type [VertexAttribEnumNV](Graphics-GL-Groups.html#VertexAttribEnumNV).
  -> m ()
glTrackMatrixNV :: GLuint -> GLuint -> GLuint -> GLuint -> m ()
glTrackMatrixNV GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ())
-> GLuint -> GLuint -> GLuint -> GLuint -> IO ()
dyn827 FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ())
ptr_glTrackMatrixNV GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4

{-# NOINLINE ptr_glTrackMatrixNV #-}
ptr_glTrackMatrixNV :: FunPtr (GLenum -> GLuint -> GLenum -> GLenum -> IO ())
ptr_glTrackMatrixNV :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ())
ptr_glTrackMatrixNV = IO (FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ()))
 -> FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTrackMatrixNV"

-- glTransformFeedbackAttribsNV ------------------------------------------------

glTransformFeedbackAttribsNV
  :: MonadIO m
  => GLsizei -- ^ @count@.
  -> Ptr GLint -- ^ @attribs@ pointing to @COMPSIZE(count)@ elements of type @GLint@.
  -> GLenum -- ^ @bufferMode@.
  -> m ()
glTransformFeedbackAttribsNV :: GLint -> Ptr GLint -> GLuint -> m ()
glTransformFeedbackAttribsNV GLint
v1 Ptr GLint
v2 GLuint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLint -> GLuint -> IO ())
-> GLint -> Ptr GLint -> GLuint -> IO ()
dyn828 FunPtr (GLint -> Ptr GLint -> GLuint -> IO ())
ptr_glTransformFeedbackAttribsNV GLint
v1 Ptr GLint
v2 GLuint
v3

{-# NOINLINE ptr_glTransformFeedbackAttribsNV #-}
ptr_glTransformFeedbackAttribsNV :: FunPtr (GLsizei -> Ptr GLint -> GLenum -> IO ())
ptr_glTransformFeedbackAttribsNV :: FunPtr (GLint -> Ptr GLint -> GLuint -> IO ())
ptr_glTransformFeedbackAttribsNV = IO (FunPtr (GLint -> Ptr GLint -> GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLint -> GLuint -> IO ()))
 -> FunPtr (GLint -> Ptr GLint -> GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLint -> GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTransformFeedbackAttribsNV"

-- glTransformFeedbackBufferBase -----------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTransformFeedbackBufferBase.xhtml OpenGL 4.x>.
glTransformFeedbackBufferBase
  :: MonadIO m
  => GLuint -- ^ @xfb@.
  -> GLuint -- ^ @index@.
  -> GLuint -- ^ @buffer@.
  -> m ()
glTransformFeedbackBufferBase :: GLuint -> GLuint -> GLuint -> m ()
glTransformFeedbackBufferBase GLuint
v1 GLuint
v2 GLuint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLuint -> IO ())
-> GLuint -> GLuint -> GLuint -> IO ()
dyn109 FunPtr (GLuint -> GLuint -> GLuint -> IO ())
ptr_glTransformFeedbackBufferBase GLuint
v1 GLuint
v2 GLuint
v3

{-# NOINLINE ptr_glTransformFeedbackBufferBase #-}
ptr_glTransformFeedbackBufferBase :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())
ptr_glTransformFeedbackBufferBase :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())
ptr_glTransformFeedbackBufferBase = IO (FunPtr (GLuint -> GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLuint -> IO ()))
 -> FunPtr (GLuint -> GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTransformFeedbackBufferBase"

-- glTransformFeedbackBufferRange ----------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTransformFeedbackBufferRange.xhtml OpenGL 4.x>.
glTransformFeedbackBufferRange
  :: MonadIO m
  => GLuint -- ^ @xfb@.
  -> GLuint -- ^ @index@.
  -> GLuint -- ^ @buffer@.
  -> GLintptr -- ^ @offset@.
  -> GLsizeiptr -- ^ @size@ of type @BufferSize@.
  -> m ()
glTransformFeedbackBufferRange :: GLuint -> GLuint -> GLuint -> GLintptr -> GLintptr -> m ()
glTransformFeedbackBufferRange GLuint
v1 GLuint
v2 GLuint
v3 GLintptr
v4 GLintptr
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLuint -> GLuint -> GLintptr -> GLintptr -> IO ())
-> GLuint -> GLuint -> GLuint -> GLintptr -> GLintptr -> IO ()
dyn829 FunPtr
  (GLuint -> GLuint -> GLuint -> GLintptr -> GLintptr -> IO ())
ptr_glTransformFeedbackBufferRange GLuint
v1 GLuint
v2 GLuint
v3 GLintptr
v4 GLintptr
v5

{-# NOINLINE ptr_glTransformFeedbackBufferRange #-}
ptr_glTransformFeedbackBufferRange :: FunPtr (GLuint -> GLuint -> GLuint -> GLintptr -> GLsizeiptr -> IO ())
ptr_glTransformFeedbackBufferRange :: FunPtr
  (GLuint -> GLuint -> GLuint -> GLintptr -> GLintptr -> IO ())
ptr_glTransformFeedbackBufferRange = IO
  (FunPtr
     (GLuint -> GLuint -> GLuint -> GLintptr -> GLintptr -> IO ()))
-> FunPtr
     (GLuint -> GLuint -> GLuint -> GLintptr -> GLintptr -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLuint -> GLuint -> GLintptr -> GLintptr -> IO ()))
 -> FunPtr
      (GLuint -> GLuint -> GLuint -> GLintptr -> GLintptr -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLuint -> GLuint -> GLintptr -> GLintptr -> IO ()))
-> FunPtr
     (GLuint -> GLuint -> GLuint -> GLintptr -> GLintptr -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLuint -> GLuint -> GLintptr -> GLintptr -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTransformFeedbackBufferRange"

-- glTransformFeedbackStreamAttribsNV ------------------------------------------

glTransformFeedbackStreamAttribsNV
  :: MonadIO m
  => GLsizei -- ^ @count@.
  -> Ptr GLint -- ^ @attribs@ pointing to @count@ elements of type @GLint@.
  -> GLsizei -- ^ @nbuffers@.
  -> Ptr GLint -- ^ @bufstreams@ pointing to @nbuffers@ elements of type @GLint@.
  -> GLenum -- ^ @bufferMode@.
  -> m ()
glTransformFeedbackStreamAttribsNV :: GLint -> Ptr GLint -> GLint -> Ptr GLint -> GLuint -> m ()
glTransformFeedbackStreamAttribsNV GLint
v1 Ptr GLint
v2 GLint
v3 Ptr GLint
v4 GLuint
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLint -> Ptr GLint -> GLint -> Ptr GLint -> GLuint -> IO ())
-> GLint -> Ptr GLint -> GLint -> Ptr GLint -> GLuint -> IO ()
dyn830 FunPtr
  (GLint -> Ptr GLint -> GLint -> Ptr GLint -> GLuint -> IO ())
ptr_glTransformFeedbackStreamAttribsNV GLint
v1 Ptr GLint
v2 GLint
v3 Ptr GLint
v4 GLuint
v5

{-# NOINLINE ptr_glTransformFeedbackStreamAttribsNV #-}
ptr_glTransformFeedbackStreamAttribsNV :: FunPtr (GLsizei -> Ptr GLint -> GLsizei -> Ptr GLint -> GLenum -> IO ())
ptr_glTransformFeedbackStreamAttribsNV :: FunPtr
  (GLint -> Ptr GLint -> GLint -> Ptr GLint -> GLuint -> IO ())
ptr_glTransformFeedbackStreamAttribsNV = IO
  (FunPtr
     (GLint -> Ptr GLint -> GLint -> Ptr GLint -> GLuint -> IO ()))
-> FunPtr
     (GLint -> Ptr GLint -> GLint -> Ptr GLint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLint -> Ptr GLint -> GLint -> Ptr GLint -> GLuint -> IO ()))
 -> FunPtr
      (GLint -> Ptr GLint -> GLint -> Ptr GLint -> GLuint -> IO ()))
-> IO
     (FunPtr
        (GLint -> Ptr GLint -> GLint -> Ptr GLint -> GLuint -> IO ()))
-> FunPtr
     (GLint -> Ptr GLint -> GLint -> Ptr GLint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLint -> Ptr GLint -> GLint -> Ptr GLint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTransformFeedbackStreamAttribsNV"

-- glTransformFeedbackVaryings -------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glTransformFeedbackVaryings.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glTransformFeedbackVaryings.xhtml OpenGL 4.x>.
glTransformFeedbackVaryings
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLsizei -- ^ @count@.
  -> Ptr (Ptr GLchar) -- ^ @varyings@ pointing to @count@ elements of type @Ptr GLchar@.
  -> GLenum -- ^ @bufferMode@ of type [TransformFeedbackBufferMode](Graphics-GL-Groups.html#TransformFeedbackBufferMode).
  -> m ()
glTransformFeedbackVaryings :: GLuint -> GLint -> Ptr (Ptr GLchar) -> GLuint -> m ()
glTransformFeedbackVaryings GLuint
v1 GLint
v2 Ptr (Ptr GLchar)
v3 GLuint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> GLuint -> IO ())
-> GLuint -> GLint -> Ptr (Ptr GLchar) -> GLuint -> IO ()
dyn831 FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> GLuint -> IO ())
ptr_glTransformFeedbackVaryings GLuint
v1 GLint
v2 Ptr (Ptr GLchar)
v3 GLuint
v4

{-# NOINLINE ptr_glTransformFeedbackVaryings #-}
ptr_glTransformFeedbackVaryings :: FunPtr (GLuint -> GLsizei -> Ptr (Ptr GLchar) -> GLenum -> IO ())
ptr_glTransformFeedbackVaryings :: FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> GLuint -> IO ())
ptr_glTransformFeedbackVaryings = IO
  (FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> GLuint -> IO ()))
 -> FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> GLuint -> IO ()))
-> IO
     (FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTransformFeedbackVaryings"

-- glTransformFeedbackVaryingsEXT ----------------------------------------------

-- | This command is an alias for 'glTransformFeedbackVaryings'.
glTransformFeedbackVaryingsEXT
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLsizei -- ^ @count@.
  -> Ptr (Ptr GLchar) -- ^ @varyings@ pointing to @count@ elements of type @Ptr GLchar@.
  -> GLenum -- ^ @bufferMode@.
  -> m ()
glTransformFeedbackVaryingsEXT :: GLuint -> GLint -> Ptr (Ptr GLchar) -> GLuint -> m ()
glTransformFeedbackVaryingsEXT GLuint
v1 GLint
v2 Ptr (Ptr GLchar)
v3 GLuint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> GLuint -> IO ())
-> GLuint -> GLint -> Ptr (Ptr GLchar) -> GLuint -> IO ()
dyn831 FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> GLuint -> IO ())
ptr_glTransformFeedbackVaryingsEXT GLuint
v1 GLint
v2 Ptr (Ptr GLchar)
v3 GLuint
v4

{-# NOINLINE ptr_glTransformFeedbackVaryingsEXT #-}
ptr_glTransformFeedbackVaryingsEXT :: FunPtr (GLuint -> GLsizei -> Ptr (Ptr GLchar) -> GLenum -> IO ())
ptr_glTransformFeedbackVaryingsEXT :: FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> GLuint -> IO ())
ptr_glTransformFeedbackVaryingsEXT = IO
  (FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> GLuint -> IO ()))
 -> FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> GLuint -> IO ()))
-> IO
     (FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTransformFeedbackVaryingsEXT"

-- glTransformFeedbackVaryingsNV -----------------------------------------------

glTransformFeedbackVaryingsNV
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLsizei -- ^ @count@.
  -> Ptr GLint -- ^ @locations@ pointing to @count@ elements of type @GLint@.
  -> GLenum -- ^ @bufferMode@.
  -> m ()
glTransformFeedbackVaryingsNV :: GLuint -> GLint -> Ptr GLint -> GLuint -> m ()
glTransformFeedbackVaryingsNV GLuint
v1 GLint
v2 Ptr GLint
v3 GLuint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> Ptr GLint -> GLuint -> IO ())
-> GLuint -> GLint -> Ptr GLint -> GLuint -> IO ()
dyn832 FunPtr (GLuint -> GLint -> Ptr GLint -> GLuint -> IO ())
ptr_glTransformFeedbackVaryingsNV GLuint
v1 GLint
v2 Ptr GLint
v3 GLuint
v4

{-# NOINLINE ptr_glTransformFeedbackVaryingsNV #-}
ptr_glTransformFeedbackVaryingsNV :: FunPtr (GLuint -> GLsizei -> Ptr GLint -> GLenum -> IO ())
ptr_glTransformFeedbackVaryingsNV :: FunPtr (GLuint -> GLint -> Ptr GLint -> GLuint -> IO ())
ptr_glTransformFeedbackVaryingsNV = IO (FunPtr (GLuint -> GLint -> Ptr GLint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLint -> Ptr GLint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> Ptr GLint -> GLuint -> IO ()))
 -> FunPtr (GLuint -> GLint -> Ptr GLint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> Ptr GLint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLint -> Ptr GLint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLint -> Ptr GLint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTransformFeedbackVaryingsNV"

-- glTransformPathNV -----------------------------------------------------------

glTransformPathNV
  :: MonadIO m
  => GLuint -- ^ @resultPath@ of type @Path@.
  -> GLuint -- ^ @srcPath@ of type @Path@.
  -> GLenum -- ^ @transformType@ of type [PathTransformType](Graphics-GL-Groups.html#PathTransformType).
  -> Ptr GLfloat -- ^ @transformValues@ pointing to @COMPSIZE(transformType)@ elements of type @GLfloat@.
  -> m ()
glTransformPathNV :: GLuint -> GLuint -> GLuint -> Ptr GLfloat -> m ()
glTransformPathNV GLuint
v1 GLuint
v2 GLuint
v3 Ptr GLfloat
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ())
-> GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ()
dyn466 FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ())
ptr_glTransformPathNV GLuint
v1 GLuint
v2 GLuint
v3 Ptr GLfloat
v4

{-# NOINLINE ptr_glTransformPathNV #-}
ptr_glTransformPathNV :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLfloat -> IO ())
ptr_glTransformPathNV :: FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ())
ptr_glTransformPathNV = IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ()))
 -> FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTransformPathNV"

-- glTranslated ----------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTranslate.xml OpenGL 2.x>.
glTranslated
  :: MonadIO m
  => GLdouble -- ^ @x@.
  -> GLdouble -- ^ @y@.
  -> GLdouble -- ^ @z@.
  -> m ()
glTranslated :: GLdouble -> GLdouble -> GLdouble -> m ()
glTranslated GLdouble
v1 GLdouble
v2 GLdouble
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
-> GLdouble -> GLdouble -> GLdouble -> IO ()
dyn41 FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glTranslated GLdouble
v1 GLdouble
v2 GLdouble
v3

{-# NOINLINE ptr_glTranslated #-}
ptr_glTranslated :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glTranslated :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glTranslated = IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
 -> FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
-> IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTranslated"

-- glTranslatef ----------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTranslate.xml OpenGL 2.x>.
glTranslatef
  :: MonadIO m
  => GLfloat -- ^ @x@.
  -> GLfloat -- ^ @y@.
  -> GLfloat -- ^ @z@.
  -> m ()
glTranslatef :: GLfloat -> GLfloat -> GLfloat -> m ()
glTranslatef GLfloat
v1 GLfloat
v2 GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
-> GLfloat -> GLfloat -> GLfloat -> IO ()
dyn43 FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glTranslatef GLfloat
v1 GLfloat
v2 GLfloat
v3

{-# NOINLINE ptr_glTranslatef #-}
ptr_glTranslatef :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glTranslatef :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glTranslatef = IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
 -> FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
-> IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTranslatef"

-- glTranslatex ----------------------------------------------------------------

glTranslatex
  :: MonadIO m
  => GLfixed -- ^ @x@.
  -> GLfixed -- ^ @y@.
  -> GLfixed -- ^ @z@.
  -> m ()
glTranslatex :: GLfixed -> GLfixed -> GLfixed -> m ()
glTranslatex GLfixed
v1 GLfixed
v2 GLfixed
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
-> GLfixed -> GLfixed -> GLfixed -> IO ()
dyn113 FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glTranslatex GLfixed
v1 GLfixed
v2 GLfixed
v3

{-# NOINLINE ptr_glTranslatex #-}
ptr_glTranslatex :: FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glTranslatex :: FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glTranslatex = IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
 -> FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
-> IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTranslatex"

-- glTranslatexOES -------------------------------------------------------------

glTranslatexOES
  :: MonadIO m
  => GLfixed -- ^ @x@.
  -> GLfixed -- ^ @y@.
  -> GLfixed -- ^ @z@.
  -> m ()
glTranslatexOES :: GLfixed -> GLfixed -> GLfixed -> m ()
glTranslatexOES GLfixed
v1 GLfixed
v2 GLfixed
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
-> GLfixed -> GLfixed -> GLfixed -> IO ()
dyn113 FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glTranslatexOES GLfixed
v1 GLfixed
v2 GLfixed
v3

{-# NOINLINE ptr_glTranslatexOES #-}
ptr_glTranslatexOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glTranslatexOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glTranslatexOES = IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
 -> FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
-> IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTranslatexOES"

-- glUniform1d -----------------------------------------------------------------

glUniform1d
  :: MonadIO m
  => GLint -- ^ @location@.
  -> GLdouble -- ^ @x@.
  -> m ()
glUniform1d :: GLint -> GLdouble -> m ()
glUniform1d GLint
v1 GLdouble
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLdouble -> IO ()) -> GLint -> GLdouble -> IO ()
dyn833 FunPtr (GLint -> GLdouble -> IO ())
ptr_glUniform1d GLint
v1 GLdouble
v2

{-# NOINLINE ptr_glUniform1d #-}
ptr_glUniform1d :: FunPtr (GLint -> GLdouble -> IO ())
ptr_glUniform1d :: FunPtr (GLint -> GLdouble -> IO ())
ptr_glUniform1d = IO (FunPtr (GLint -> GLdouble -> IO ()))
-> FunPtr (GLint -> GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLdouble -> IO ()))
 -> FunPtr (GLint -> GLdouble -> IO ()))
-> IO (FunPtr (GLint -> GLdouble -> IO ()))
-> FunPtr (GLint -> GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glUniform1d"

-- glUniform1dv ----------------------------------------------------------------

glUniform1dv
  :: MonadIO m
  => GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> Ptr GLdouble -- ^ @value@ pointing to @count*1@ elements of type @GLdouble@.
  -> m ()
glUniform1dv :: GLint -> GLint -> Ptr GLdouble -> m ()
glUniform1dv GLint
v1 GLint
v2 Ptr GLdouble
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLint -> Ptr GLdouble -> IO ())
-> GLint -> GLint -> Ptr GLdouble -> IO ()
dyn834 FunPtr (GLint -> GLint -> Ptr GLdouble -> IO ())
ptr_glUniform1dv GLint
v1 GLint
v2 Ptr GLdouble
v3

{-# NOINLINE ptr_glUniform1dv #-}
ptr_glUniform1dv :: FunPtr (GLint -> GLsizei -> Ptr GLdouble -> IO ())
ptr_glUniform1dv :: FunPtr (GLint -> GLint -> Ptr GLdouble -> IO ())
ptr_glUniform1dv = IO (FunPtr (GLint -> GLint -> Ptr GLdouble -> IO ()))
-> FunPtr (GLint -> GLint -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLint -> Ptr GLdouble -> IO ()))
 -> FunPtr (GLint -> GLint -> Ptr GLdouble -> IO ()))
-> IO (FunPtr (GLint -> GLint -> Ptr GLdouble -> IO ()))
-> FunPtr (GLint -> GLint -> Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLint -> Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glUniform1dv"

-- glUniform1f -----------------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.
glUniform1f
  :: MonadIO m
  => GLint -- ^ @location@.
  -> GLfloat -- ^ @v0@.
  -> m ()
glUniform1f :: GLint -> GLfloat -> m ()
glUniform1f GLint
v1 GLfloat
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLfloat -> IO ()) -> GLint -> GLfloat -> IO ()
dyn835 FunPtr (GLint -> GLfloat -> IO ())
ptr_glUniform1f GLint
v1 GLfloat
v2

{-# NOINLINE ptr_glUniform1f #-}
ptr_glUniform1f :: FunPtr (GLint -> GLfloat -> IO ())
ptr_glUniform1f :: FunPtr (GLint -> GLfloat -> IO ())
ptr_glUniform1f = IO (FunPtr (GLint -> GLfloat -> IO ()))
-> FunPtr (GLint -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLfloat -> IO ()))
 -> FunPtr (GLint -> GLfloat -> IO ()))
-> IO (FunPtr (GLint -> GLfloat -> IO ()))
-> FunPtr (GLint -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glUniform1f"

-- glUniform1fARB --------------------------------------------------------------

-- | This command is an alias for 'glUniform1f'.
glUniform1fARB
  :: MonadIO m
  => GLint -- ^ @location@.
  -> GLfloat -- ^ @v0@.
  -> m ()
glUniform1fARB :: GLint -> GLfloat -> m ()
glUniform1fARB GLint
v1 GLfloat
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLfloat -> IO ()) -> GLint -> GLfloat -> IO ()
dyn835 FunPtr (GLint -> GLfloat -> IO ())
ptr_glUniform1fARB GLint
v1 GLfloat
v2

{-# NOINLINE ptr_glUniform1fARB #-}
ptr_glUniform1fARB :: FunPtr (GLint -> GLfloat -> IO ())
ptr_glUniform1fARB :: FunPtr (GLint -> GLfloat -> IO ())
ptr_glUniform1fARB = IO (FunPtr (GLint -> GLfloat -> IO ()))
-> FunPtr (GLint -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLfloat -> IO ()))
 -> FunPtr (GLint -> GLfloat -> IO ()))
-> IO (FunPtr (GLint -> GLfloat -> IO ()))
-> FunPtr (GLint -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glUniform1fARB"

-- glUniform1fv ----------------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.
glUniform1fv
  :: MonadIO m
  => GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> Ptr GLfloat -- ^ @value@ pointing to @count*1@ elements of type @GLfloat@.
  -> m ()
glUniform1fv :: GLint -> GLint -> Ptr GLfloat -> m ()
glUniform1fv GLint
v1 GLint
v2 Ptr GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ())
-> GLint -> GLint -> Ptr GLfloat -> IO ()
dyn836 FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ())
ptr_glUniform1fv GLint
v1 GLint
v2 Ptr GLfloat
v3

{-# NOINLINE ptr_glUniform1fv #-}
ptr_glUniform1fv :: FunPtr (GLint -> GLsizei -> Ptr GLfloat -> IO ())
ptr_glUniform1fv :: FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ())
ptr_glUniform1fv = IO (FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ()))
 -> FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glUniform1fv"

-- glUniform1fvARB -------------------------------------------------------------

-- | This command is an alias for 'glUniform1fv'.
glUniform1fvARB
  :: MonadIO m
  => GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> Ptr GLfloat -- ^ @value@ pointing to @count*1@ elements of type @GLfloat@.
  -> m ()
glUniform1fvARB :: GLint -> GLint -> Ptr GLfloat -> m ()
glUniform1fvARB GLint
v1 GLint
v2 Ptr GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ())
-> GLint -> GLint -> Ptr GLfloat -> IO ()
dyn836 FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ())
ptr_glUniform1fvARB GLint
v1 GLint
v2 Ptr GLfloat
v3

{-# NOINLINE ptr_glUniform1fvARB #-}
ptr_glUniform1fvARB :: FunPtr (GLint -> GLsizei -> Ptr GLfloat -> IO ())
ptr_glUniform1fvARB :: FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ())
ptr_glUniform1fvARB = IO (FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ()))
 -> FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glUniform1fvARB"

-- glUniform1i -----------------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.
glUniform1i
  :: MonadIO m
  => GLint -- ^ @location@.
  -> GLint -- ^ @v0@.
  -> m ()
glUniform1i :: GLint -> GLint -> m ()
glUniform1i GLint
v1 GLint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLint -> IO ()) -> GLint -> GLint -> IO ()
dyn277 FunPtr (GLint -> GLint -> IO ())
ptr_glUniform1i GLint
v1 GLint
v2

{-# NOINLINE ptr_glUniform1i #-}
ptr_glUniform1i :: FunPtr (GLint -> GLint -> IO ())
ptr_glUniform1i :: FunPtr (GLint -> GLint -> IO ())
ptr_glUniform1i = IO (FunPtr (GLint -> GLint -> IO ()))
-> FunPtr (GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLint -> IO ()))
 -> FunPtr (GLint -> GLint -> IO ()))
-> IO (FunPtr (GLint -> GLint -> IO ()))
-> FunPtr (GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glUniform1i"

-- glUniform1i64ARB ------------------------------------------------------------

glUniform1i64ARB
  :: MonadIO m
  => GLint -- ^ @location@.
  -> GLint64 -- ^ @x@.
  -> m ()
glUniform1i64ARB :: GLint -> GLint64 -> m ()
glUniform1i64ARB GLint
v1 GLint64
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLint64 -> IO ()) -> GLint -> GLint64 -> IO ()
dyn837 FunPtr (GLint -> GLint64 -> IO ())
ptr_glUniform1i64ARB GLint
v1 GLint64
v2

{-# NOINLINE ptr_glUniform1i64ARB #-}
ptr_glUniform1i64ARB :: FunPtr (GLint -> GLint64 -> IO ())
ptr_glUniform1i64ARB :: FunPtr (GLint -> GLint64 -> IO ())
ptr_glUniform1i64ARB = IO (FunPtr (GLint -> GLint64 -> IO ()))
-> FunPtr (GLint -> GLint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLint64 -> IO ()))
 -> FunPtr (GLint -> GLint64 -> IO ()))
-> IO (FunPtr (GLint -> GLint64 -> IO ()))
-> FunPtr (GLint -> GLint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glUniform1i64ARB"

-- glUniform1i64NV -------------------------------------------------------------

glUniform1i64NV
  :: MonadIO m
  => GLint -- ^ @location@.
  -> GLint64EXT -- ^ @x@.
  -> m ()
glUniform1i64NV :: GLint -> GLint64 -> m ()
glUniform1i64NV GLint
v1 GLint64
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLint64 -> IO ()) -> GLint -> GLint64 -> IO ()
dyn838 FunPtr (GLint -> GLint64 -> IO ())
ptr_glUniform1i64NV GLint
v1 GLint64
v2

{-# NOINLINE ptr_glUniform1i64NV #-}
ptr_glUniform1i64NV :: FunPtr (GLint -> GLint64EXT -> IO ())
ptr_glUniform1i64NV :: FunPtr (GLint -> GLint64 -> IO ())
ptr_glUniform1i64NV = IO (FunPtr (GLint -> GLint64 -> IO ()))
-> FunPtr (GLint -> GLint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLint64 -> IO ()))
 -> FunPtr (GLint -> GLint64 -> IO ()))
-> IO (FunPtr (GLint -> GLint64 -> IO ()))
-> FunPtr (GLint -> GLint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glUniform1i64NV"

-- glUniform1i64vARB -----------------------------------------------------------

glUniform1i64vARB
  :: MonadIO m
  => GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> Ptr GLint64 -- ^ @value@ pointing to @count*1@ elements of type @GLint64@.
  -> m ()
glUniform1i64vARB :: GLint -> GLint -> Ptr GLint64 -> m ()
glUniform1i64vARB GLint
v1 GLint
v2 Ptr GLint64
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ())
-> GLint -> GLint -> Ptr GLint64 -> IO ()
dyn839 FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ())
ptr_glUniform1i64vARB GLint
v1 GLint
v2 Ptr GLint64
v3

{-# NOINLINE ptr_glUniform1i64vARB #-}
ptr_glUniform1i64vARB :: FunPtr (GLint -> GLsizei -> Ptr GLint64 -> IO ())
ptr_glUniform1i64vARB :: FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ())
ptr_glUniform1i64vARB = IO (FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ()))
-> FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ()))
 -> FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ()))
-> IO (FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ()))
-> FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glUniform1i64vARB"

-- glUniform1i64vNV ------------------------------------------------------------

glUniform1i64vNV
  :: MonadIO m
  => GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> Ptr GLint64EXT -- ^ @value@ pointing to @count*1@ elements of type @GLint64EXT@.
  -> m ()
glUniform1i64vNV :: GLint -> GLint -> Ptr GLint64 -> m ()
glUniform1i64vNV GLint
v1 GLint
v2 Ptr GLint64
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ())
-> GLint -> GLint -> Ptr GLint64 -> IO ()
dyn840 FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ())
ptr_glUniform1i64vNV GLint
v1 GLint
v2 Ptr GLint64
v3

{-# NOINLINE ptr_glUniform1i64vNV #-}
ptr_glUniform1i64vNV :: FunPtr (GLint -> GLsizei -> Ptr GLint64EXT -> IO ())
ptr_glUniform1i64vNV :: FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ())
ptr_glUniform1i64vNV = IO (FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ()))
-> FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ()))
 -> FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ()))
-> IO (FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ()))
-> FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glUniform1i64vNV"

-- glUniform1iARB --------------------------------------------------------------

-- | This command is an alias for 'glUniform1i'.
glUniform1iARB
  :: MonadIO m
  => GLint -- ^ @location@.
  -> GLint -- ^ @v0@.
  -> m ()
glUniform1iARB :: GLint -> GLint -> m ()
glUniform1iARB GLint
v1 GLint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLint -> IO ()) -> GLint -> GLint -> IO ()
dyn277 FunPtr (GLint -> GLint -> IO ())
ptr_glUniform1iARB GLint
v1 GLint
v2

{-# NOINLINE ptr_glUniform1iARB #-}
ptr_glUniform1iARB :: FunPtr (GLint -> GLint -> IO ())
ptr_glUniform1iARB :: FunPtr (GLint -> GLint -> IO ())
ptr_glUniform1iARB = IO (FunPtr (GLint -> GLint -> IO ()))
-> FunPtr (GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLint -> IO ()))
 -> FunPtr (GLint -> GLint -> IO ()))
-> IO (FunPtr (GLint -> GLint -> IO ()))
-> FunPtr (GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glUniform1iARB"

-- glUniform1iv ----------------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.
glUniform1iv
  :: MonadIO m
  => GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> Ptr GLint -- ^ @value@ pointing to @count*1@ elements of type @GLint@.
  -> m ()
glUniform1iv :: GLint -> GLint -> Ptr GLint -> m ()
glUniform1iv GLint
v1 GLint
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLint -> Ptr GLint -> IO ())
-> GLint -> GLint -> Ptr GLint -> IO ()
dyn841 FunPtr (GLint -> GLint -> Ptr GLint -> IO ())
ptr_glUniform1iv GLint
v1 GLint
v2 Ptr GLint
v3

{-# NOINLINE ptr_glUniform1iv #-}
ptr_glUniform1iv :: FunPtr (GLint -> GLsizei -> Ptr GLint -> IO ())
ptr_glUniform1iv :: FunPtr (GLint -> GLint -> Ptr GLint -> IO ())
ptr_glUniform1iv = IO (FunPtr (GLint -> GLint -> Ptr GLint -> IO ()))
-> FunPtr (GLint -> GLint -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLint -> Ptr GLint -> IO ()))
 -> FunPtr (GLint -> GLint -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLint -> GLint -> Ptr GLint -> IO ()))
-> FunPtr (GLint -> GLint -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLint -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glUniform1iv"

-- glUniform1ivARB -------------------------------------------------------------

-- | This command is an alias for 'glUniform1iv'.
glUniform1ivARB
  :: MonadIO m
  => GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> Ptr GLint -- ^ @value@ pointing to @count*1@ elements of type @GLint@.
  -> m ()
glUniform1ivARB :: GLint -> GLint -> Ptr GLint -> m ()
glUniform1ivARB GLint
v1 GLint
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLint -> Ptr GLint -> IO ())
-> GLint -> GLint -> Ptr GLint -> IO ()
dyn841 FunPtr (GLint -> GLint -> Ptr GLint -> IO ())
ptr_glUniform1ivARB GLint
v1 GLint
v2 Ptr GLint
v3

{-# NOINLINE ptr_glUniform1ivARB #-}
ptr_glUniform1ivARB :: FunPtr (GLint -> GLsizei -> Ptr GLint -> IO ())
ptr_glUniform1ivARB :: FunPtr (GLint -> GLint -> Ptr GLint -> IO ())
ptr_glUniform1ivARB = IO (FunPtr (GLint -> GLint -> Ptr GLint -> IO ()))
-> FunPtr (GLint -> GLint -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLint -> Ptr GLint -> IO ()))
 -> FunPtr (GLint -> GLint -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLint -> GLint -> Ptr GLint -> IO ()))
-> FunPtr (GLint -> GLint -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLint -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glUniform1ivARB"

-- glUniform1ui ----------------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.
glUniform1ui
  :: MonadIO m
  => GLint -- ^ @location@.
  -> GLuint -- ^ @v0@.
  -> m ()
glUniform1ui :: GLint -> GLuint -> m ()
glUniform1ui GLint
v1 GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLuint -> IO ()) -> GLint -> GLuint -> IO ()
dyn842 FunPtr (GLint -> GLuint -> IO ())
ptr_glUniform1ui GLint
v1 GLuint
v2

{-# NOINLINE ptr_glUniform1ui #-}
ptr_glUniform1ui :: FunPtr (GLint -> GLuint -> IO ())
ptr_glUniform1ui :: FunPtr (GLint -> GLuint -> IO ())
ptr_glUniform1ui = IO (FunPtr (GLint -> GLuint -> IO ()))
-> FunPtr (GLint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLuint -> IO ()))
 -> FunPtr (GLint -> GLuint -> IO ()))
-> IO (FunPtr (GLint -> GLuint -> IO ()))
-> FunPtr (GLint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glUniform1ui"

-- glUniform1ui64ARB -----------------------------------------------------------

glUniform1ui64ARB
  :: MonadIO m
  => GLint -- ^ @location@.
  -> GLuint64 -- ^ @x@.
  -> m ()
glUniform1ui64ARB :: GLint -> GLuint64 -> m ()
glUniform1ui64ARB GLint
v1 GLuint64
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLuint64 -> IO ()) -> GLint -> GLuint64 -> IO ()
dyn843 FunPtr (GLint -> GLuint64 -> IO ())
ptr_glUniform1ui64ARB GLint
v1 GLuint64
v2

{-# NOINLINE ptr_glUniform1ui64ARB #-}
ptr_glUniform1ui64ARB :: FunPtr (GLint -> GLuint64 -> IO ())
ptr_glUniform1ui64ARB :: FunPtr (GLint -> GLuint64 -> IO ())
ptr_glUniform1ui64ARB = IO (FunPtr (GLint -> GLuint64 -> IO ()))
-> FunPtr (GLint -> GLuint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLuint64 -> IO ()))
 -> FunPtr (GLint -> GLuint64 -> IO ()))
-> IO (FunPtr (GLint -> GLuint64 -> IO ()))
-> FunPtr (GLint -> GLuint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLuint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glUniform1ui64ARB"

-- glUniform1ui64NV ------------------------------------------------------------

glUniform1ui64NV
  :: MonadIO m
  => GLint -- ^ @location@.
  -> GLuint64EXT -- ^ @x@.
  -> m ()
glUniform1ui64NV :: GLint -> GLuint64 -> m ()
glUniform1ui64NV GLint
v1 GLuint64
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLuint64 -> IO ()) -> GLint -> GLuint64 -> IO ()
dyn844 FunPtr (GLint -> GLuint64 -> IO ())
ptr_glUniform1ui64NV GLint
v1 GLuint64
v2

{-# NOINLINE ptr_glUniform1ui64NV #-}
ptr_glUniform1ui64NV :: FunPtr (GLint -> GLuint64EXT -> IO ())
ptr_glUniform1ui64NV :: FunPtr (GLint -> GLuint64 -> IO ())
ptr_glUniform1ui64NV = IO (FunPtr (GLint -> GLuint64 -> IO ()))
-> FunPtr (GLint -> GLuint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLuint64 -> IO ()))
 -> FunPtr (GLint -> GLuint64 -> IO ()))
-> IO (FunPtr (GLint -> GLuint64 -> IO ()))
-> FunPtr (GLint -> GLuint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLuint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glUniform1ui64NV"

-- glUniform1ui64vARB ----------------------------------------------------------

glUniform1ui64vARB
  :: MonadIO m
  => GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> Ptr GLuint64 -- ^ @value@ pointing to @count*1@ elements of type @GLuint64@.
  -> m ()
glUniform1ui64vARB :: GLint -> GLint -> Ptr GLuint64 -> m ()
glUniform1ui64vARB GLint
v1 GLint
v2 Ptr GLuint64
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLint -> Ptr GLuint64 -> IO ())
-> GLint -> GLint -> Ptr GLuint64 -> IO ()
dyn845 FunPtr (GLint -> GLint -> Ptr GLuint64 -> IO ())
ptr_glUniform1ui64vARB GLint
v1 GLint
v2 Ptr GLuint64
v3

{-# NOINLINE ptr_glUniform1ui64vARB #-}
ptr_glUniform1ui64vARB :: FunPtr (GLint -> GLsizei -> Ptr GLuint64 -> IO ())
ptr_glUniform1ui64vARB :: FunPtr (GLint -> GLint -> Ptr GLuint64 -> IO ())
ptr_glUniform1ui64vARB = IO (FunPtr (GLint -> GLint -> Ptr GLuint64 -> IO ()))
-> FunPtr (GLint -> GLint -> Ptr GLuint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLint -> Ptr GLuint64 -> IO ()))
 -> FunPtr (GLint -> GLint -> Ptr GLuint64 -> IO ()))
-> IO (FunPtr (GLint -> GLint -> Ptr GLuint64 -> IO ()))
-> FunPtr (GLint -> GLint -> Ptr GLuint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLint -> Ptr GLuint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glUniform1ui64vARB"

-- glUniform1ui64vNV -----------------------------------------------------------

glUniform1ui64vNV
  :: MonadIO m
  => GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> Ptr GLuint64EXT -- ^ @value@ pointing to @count*1@ elements of type @GLuint64EXT@.
  -> m ()
glUniform1ui64vNV :: GLint -> GLint -> Ptr GLuint64 -> m ()
glUniform1ui64vNV GLint
v1 GLint
v2 Ptr GLuint64
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLint -> Ptr GLuint64 -> IO ())
-> GLint -> GLint -> Ptr GLuint64 -> IO ()
dyn846 FunPtr (GLint -> GLint -> Ptr GLuint64 -> IO ())
ptr_glUniform1ui64vNV GLint
v1 GLint
v2 Ptr GLuint64
v3

{-# NOINLINE ptr_glUniform1ui64vNV #-}
ptr_glUniform1ui64vNV :: FunPtr (GLint -> GLsizei -> Ptr GLuint64EXT -> IO ())
ptr_glUniform1ui64vNV :: FunPtr (GLint -> GLint -> Ptr GLuint64 -> IO ())
ptr_glUniform1ui64vNV = IO (FunPtr (GLint -> GLint -> Ptr GLuint64 -> IO ()))
-> FunPtr (GLint -> GLint -> Ptr GLuint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLint -> Ptr GLuint64 -> IO ()))
 -> FunPtr (GLint -> GLint -> Ptr GLuint64 -> IO ()))
-> IO (FunPtr (GLint -> GLint -> Ptr GLuint64 -> IO ()))
-> FunPtr (GLint -> GLint -> Ptr GLuint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLint -> Ptr GLuint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glUniform1ui64vNV"

-- glUniform1uiEXT -------------------------------------------------------------

-- | This command is an alias for 'glUniform1ui'.
glUniform1uiEXT
  :: MonadIO m
  => GLint -- ^ @location@.
  -> GLuint -- ^ @v0@.
  -> m ()
glUniform1uiEXT :: GLint -> GLuint -> m ()
glUniform1uiEXT GLint
v1 GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLuint -> IO ()) -> GLint -> GLuint -> IO ()
dyn842 FunPtr (GLint -> GLuint -> IO ())
ptr_glUniform1uiEXT GLint
v1 GLuint
v2

{-# NOINLINE ptr_glUniform1uiEXT #-}
ptr_glUniform1uiEXT :: FunPtr (GLint -> GLuint -> IO ())
ptr_glUniform1uiEXT :: FunPtr (GLint -> GLuint -> IO ())
ptr_glUniform1uiEXT = IO (FunPtr (GLint -> GLuint -> IO ()))
-> FunPtr (GLint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLuint -> IO ()))
 -> FunPtr (GLint -> GLuint -> IO ()))
-> IO (FunPtr (GLint -> GLuint -> IO ()))
-> FunPtr (GLint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glUniform1uiEXT"

-- glUniform1uiv ---------------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.
glUniform1uiv
  :: MonadIO m
  => GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> Ptr GLuint -- ^ @value@ pointing to @count*1@ elements of type @GLuint@.
  -> m ()
glUniform1uiv :: GLint -> GLint -> Ptr GLuint -> m ()
glUniform1uiv GLint
v1 GLint
v2 Ptr GLuint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLint -> Ptr GLuint -> IO ())
-> GLint -> GLint -> Ptr GLuint -> IO ()
dyn847 FunPtr (GLint -> GLint -> Ptr GLuint -> IO ())
ptr_glUniform1uiv GLint
v1 GLint
v2 Ptr GLuint
v3

{-# NOINLINE ptr_glUniform1uiv #-}
ptr_glUniform1uiv :: FunPtr (GLint -> GLsizei -> Ptr GLuint -> IO ())
ptr_glUniform1uiv :: FunPtr (GLint -> GLint -> Ptr GLuint -> IO ())
ptr_glUniform1uiv = IO (FunPtr (GLint -> GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLint -> Ptr GLuint -> IO ()))
 -> FunPtr (GLint -> GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glUniform1uiv"

-- glUniform1uivEXT ------------------------------------------------------------

-- | This command is an alias for 'glUniform1uiv'.
glUniform1uivEXT
  :: MonadIO m
  => GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> Ptr GLuint -- ^ @value@ pointing to @count*1@ elements of type @GLuint@.
  -> m ()
glUniform1uivEXT :: GLint -> GLint -> Ptr GLuint -> m ()
glUniform1uivEXT GLint
v1 GLint
v2 Ptr GLuint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLint -> Ptr GLuint -> IO ())
-> GLint -> GLint -> Ptr GLuint -> IO ()
dyn847 FunPtr (GLint -> GLint -> Ptr GLuint -> IO ())
ptr_glUniform1uivEXT GLint
v1 GLint
v2 Ptr GLuint
v3

{-# NOINLINE ptr_glUniform1uivEXT #-}
ptr_glUniform1uivEXT :: FunPtr (GLint -> GLsizei -> Ptr GLuint -> IO ())
ptr_glUniform1uivEXT :: FunPtr (GLint -> GLint -> Ptr GLuint -> IO ())
ptr_glUniform1uivEXT = IO (FunPtr (GLint -> GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLint -> Ptr GLuint -> IO ()))
 -> FunPtr (GLint -> GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glUniform1uivEXT"

-- glUniform2d -----------------------------------------------------------------

glUniform2d
  :: MonadIO m
  => GLint -- ^ @location@.
  -> GLdouble -- ^ @x@.
  -> GLdouble -- ^ @y@.
  -> m ()
glUniform2d :: GLint -> GLdouble -> GLdouble -> m ()
glUniform2d GLint
v1 GLdouble
v2 GLdouble
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLdouble -> GLdouble -> IO ())
-> GLint -> GLdouble -> GLdouble -> IO ()
dyn528 FunPtr (GLint -> GLdouble -> GLdouble -> IO ())
ptr_glUniform2d GLint
v1 GLdouble
v2 GLdouble
v3

{-# NOINLINE ptr_glUniform2d #-}
ptr_glUniform2d :: FunPtr (GLint -> GLdouble -> GLdouble -> IO ())
ptr_glUniform2d :: FunPtr (GLint -> GLdouble -> GLdouble -> IO ())
ptr_glUniform2d = IO (FunPtr (GLint -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLint -> GLdouble -> GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLdouble -> GLdouble -> IO ()))
 -> FunPtr (GLint -> GLdouble -> GLdouble -> IO ()))
-> IO (FunPtr (GLint -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLint -> GLdouble -> GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLdouble -> GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glUniform2d"

-- glUniform2dv ----------------------------------------------------------------

glUniform2dv
  :: MonadIO m
  => GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> Ptr GLdouble -- ^ @value@ pointing to @count*2@ elements of type @GLdouble@.
  -> m ()
glUniform2dv :: GLint -> GLint -> Ptr GLdouble -> m ()
glUniform2dv GLint
v1 GLint
v2 Ptr GLdouble
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLint -> Ptr GLdouble -> IO ())
-> GLint -> GLint -> Ptr GLdouble -> IO ()
dyn834 FunPtr (GLint -> GLint -> Ptr GLdouble -> IO ())
ptr_glUniform2dv GLint
v1 GLint
v2 Ptr GLdouble
v3

{-# NOINLINE ptr_glUniform2dv #-}
ptr_glUniform2dv :: FunPtr (GLint -> GLsizei -> Ptr GLdouble -> IO ())
ptr_glUniform2dv :: FunPtr (GLint -> GLint -> Ptr GLdouble -> IO ())
ptr_glUniform2dv = IO (FunPtr (GLint -> GLint -> Ptr GLdouble -> IO ()))
-> FunPtr (GLint -> GLint -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLint -> Ptr GLdouble -> IO ()))
 -> FunPtr (GLint -> GLint -> Ptr GLdouble -> IO ()))
-> IO (FunPtr (GLint -> GLint -> Ptr GLdouble -> IO ()))
-> FunPtr (GLint -> GLint -> Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLint -> Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glUniform2dv"

-- glUniform2f -----------------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.
glUniform2f
  :: MonadIO m
  => GLint -- ^ @location@.
  -> GLfloat -- ^ @v0@.
  -> GLfloat -- ^ @v1@.
  -> m ()
glUniform2f :: GLint -> GLfloat -> GLfloat -> m ()
glUniform2f GLint
v1 GLfloat
v2 GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLfloat -> GLfloat -> IO ())
-> GLint -> GLfloat -> GLfloat -> IO ()
dyn529 FunPtr (GLint -> GLfloat -> GLfloat -> IO ())
ptr_glUniform2f GLint
v1 GLfloat
v2 GLfloat
v3

{-# NOINLINE ptr_glUniform2f #-}
ptr_glUniform2f :: FunPtr (GLint -> GLfloat -> GLfloat -> IO ())
ptr_glUniform2f :: FunPtr (GLint -> GLfloat -> GLfloat -> IO ())
ptr_glUniform2f = IO (FunPtr (GLint -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLint -> GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLfloat -> GLfloat -> IO ()))
 -> FunPtr (GLint -> GLfloat -> GLfloat -> IO ()))
-> IO (FunPtr (GLint -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLint -> GLfloat -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLfloat -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glUniform2f"

-- glUniform2fARB --------------------------------------------------------------

-- | This command is an alias for 'glUniform2f'.
glUniform2fARB
  :: MonadIO m
  => GLint -- ^ @location@.
  -> GLfloat -- ^ @v0@.
  -> GLfloat -- ^ @v1@.
  -> m ()
glUniform2fARB :: GLint -> GLfloat -> GLfloat -> m ()
glUniform2fARB GLint
v1 GLfloat
v2 GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLfloat -> GLfloat -> IO ())
-> GLint -> GLfloat -> GLfloat -> IO ()
dyn529 FunPtr (GLint -> GLfloat -> GLfloat -> IO ())
ptr_glUniform2fARB GLint
v1 GLfloat
v2 GLfloat
v3

{-# NOINLINE ptr_glUniform2fARB #-}
ptr_glUniform2fARB :: FunPtr (GLint -> GLfloat -> GLfloat -> IO ())
ptr_glUniform2fARB :: FunPtr (GLint -> GLfloat -> GLfloat -> IO ())
ptr_glUniform2fARB = IO (FunPtr (GLint -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLint -> GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLfloat -> GLfloat -> IO ()))
 -> FunPtr (GLint -> GLfloat -> GLfloat -> IO ()))
-> IO (FunPtr (GLint -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLint -> GLfloat -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLfloat -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glUniform2fARB"

-- glUniform2fv ----------------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.
glUniform2fv
  :: MonadIO m
  => GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> Ptr GLfloat -- ^ @value@ pointing to @count*2@ elements of type @GLfloat@.
  -> m ()
glUniform2fv :: GLint -> GLint -> Ptr GLfloat -> m ()
glUniform2fv GLint
v1 GLint
v2 Ptr GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ())
-> GLint -> GLint -> Ptr GLfloat -> IO ()
dyn836 FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ())
ptr_glUniform2fv GLint
v1 GLint
v2 Ptr GLfloat
v3

{-# NOINLINE ptr_glUniform2fv #-}
ptr_glUniform2fv :: FunPtr (GLint -> GLsizei -> Ptr GLfloat -> IO ())
ptr_glUniform2fv :: FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ())
ptr_glUniform2fv = IO (FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ()))
 -> FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glUniform2fv"

-- glUniform2fvARB -------------------------------------------------------------

-- | This command is an alias for 'glUniform2fv'.
glUniform2fvARB
  :: MonadIO m
  => GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> Ptr GLfloat -- ^ @value@ pointing to @count*2@ elements of type @GLfloat@.
  -> m ()
glUniform2fvARB :: GLint -> GLint -> Ptr GLfloat -> m ()
glUniform2fvARB GLint
v1 GLint
v2 Ptr GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ())
-> GLint -> GLint -> Ptr GLfloat -> IO ()
dyn836 FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ())
ptr_glUniform2fvARB GLint
v1 GLint
v2 Ptr GLfloat
v3

{-# NOINLINE ptr_glUniform2fvARB #-}
ptr_glUniform2fvARB :: FunPtr (GLint -> GLsizei -> Ptr GLfloat -> IO ())
ptr_glUniform2fvARB :: FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ())
ptr_glUniform2fvARB = IO (FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ()))
 -> FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLint -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glUniform2fvARB"

-- glUniform2i -----------------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glUniform.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glUniform.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glUniform.xhtml OpenGL 4.x>.
glUniform2i
  :: MonadIO m
  => GLint -- ^ @location@.
  -> GLint -- ^ @v0@.
  -> GLint -- ^ @v1@.
  -> m ()
glUniform2i :: GLint -> GLint -> GLint -> m ()
glUniform2i GLint
v1 GLint
v2 GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLint -> GLint -> IO ())
-> GLint -> GLint -> GLint -> IO ()
dyn45 FunPtr (GLint -> GLint -> GLint -> IO ())
ptr_glUniform2i GLint
v1 GLint
v2 GLint
v3

{-# NOINLINE ptr_glUniform2i #-}
ptr_glUniform2i :: FunPtr (GLint -> GLint -> GLint -> IO ())
ptr_glUniform2i :: FunPtr (GLint -> GLint -> GLint -> IO ())
ptr_glUniform2i = IO (FunPtr (GLint -> GLint -> GLint -> IO ()))
-> FunPtr (GLint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLint -> GLint -> IO ()))
 -> FunPtr (GLint -> GLint -> GLint -> IO ()))
-> IO (FunPtr (GLint -> GLint -> GLint -> IO ()))
-> FunPtr (GLint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glUniform2i"

-- glUniform2i64ARB ------------------------------------------------------------

glUniform2i64ARB
  :: MonadIO m
  => GLint -- ^ @location@.
  -> GLint64 -- ^ @x@.
  -> GLint64 -- ^ @y@.
  -> m ()
glUniform2i64ARB :: GLint -> GLint64 -> GLint64 -> m ()
glUniform2i64ARB GLint
v1 GLint64
v2 GLint64
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLint64 -> GLint64 -> IO ())
-> GLint -> GLint64 -> GLint64 -> IO ()
dyn848 FunPtr (GLint -> GLint64 -> GLint64 -> IO ())
ptr_glUniform2i64ARB GLint
v1 GLint64
v2 GLint64
v3

{-# NOINLINE ptr_glUniform2i64ARB #-}
ptr_glUniform2i64ARB :: FunPtr (GLint -> GLint64 -> GLint64 -> IO ())
ptr_glUniform2i64ARB :: FunPtr (GLint -> GLint64 -> GLint64 -> IO ())
ptr_glUniform2i64ARB = IO (FunPtr (GLint -> GLint64 -> GLint64 -> IO ()))
-> FunPtr (GLint -> GLint64 -> GLint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLint64 -> GLint64 -> IO ()))
 -> FunPtr (GLint -> GLint64 -> GLint64 -> IO ()))
-> IO (FunPtr (GLint -> GLint64 -> GLint64 -> IO ()))
-> FunPtr (GLint -> GLint64 -> GLint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLint64 -> GLint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glUniform2i64ARB"

-- glUniform2i64NV -------------------------------------------------------------

glUniform2i64NV
  :: MonadIO m
  => GLint -- ^ @location@.
  -> GLint64EXT -- ^ @x@.
  -> GLint64EXT -- ^ @y@.
  -> m ()
glUniform2i64NV :: GLint -> GLint64 -> GLint64 -> m ()
glUniform2i64NV GLint
v1 GLint64
v2 GLint64
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLint64 -> GLint64 -> IO ())
-> GLint -> GLint64 -> GLint64 -> IO ()
dyn849 FunPtr (GLint -> GLint64 -> GLint64 -> IO ())
ptr_glUniform2i64NV GLint
v1 GLint64
v2 GLint64
v3

{-# NOINLINE ptr_glUniform2i64NV #-}
ptr_glUniform2i64NV :: FunPtr (GLint -> GLint64EXT -> GLint64EXT -> IO ())
ptr_glUniform2i64NV :: FunPtr (GLint -> GLint64 -> GLint64 -> IO ())
ptr_glUniform2i64NV = IO (FunPtr (GLint -> GLint64 -> GLint64 -> IO ()))
-> FunPtr (GLint -> GLint64 -> GLint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLint64 -> GLint64 -> IO ()))
 -> FunPtr (GLint -> GLint64 -> GLint64 -> IO ()))
-> IO (FunPtr (GLint -> GLint64 -> GLint64 -> IO ()))
-> FunPtr (GLint -> GLint64 -> GLint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLint64 -> GLint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glUniform2i64NV"

-- glUniform2i64vARB -----------------------------------------------------------

glUniform2i64vARB
  :: MonadIO m
  => GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> Ptr GLint64 -- ^ @value@ pointing to @count*2@ elements of type @GLint64@.
  -> m ()
glUniform2i64vARB :: GLint -> GLint -> Ptr GLint64 -> m ()
glUniform2i64vARB GLint
v1 GLint
v2 Ptr GLint64
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ())
-> GLint -> GLint -> Ptr GLint64 -> IO ()
dyn839 FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ())
ptr_glUniform2i64vARB GLint
v1 GLint
v2 Ptr GLint64
v3

{-# NOINLINE ptr_glUniform2i64vARB #-}
ptr_glUniform2i64vARB :: FunPtr (GLint -> GLsizei -> Ptr GLint64 -> IO ())
ptr_glUniform2i64vARB :: FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ())
ptr_glUniform2i64vARB = IO (FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ()))
-> FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ()))
 -> FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ()))
-> IO (FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ()))
-> FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glUniform2i64vARB"

-- glUniform2i64vNV ------------------------------------------------------------

glUniform2i64vNV
  :: MonadIO m
  => GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> Ptr GLint64EXT -- ^ @value@ pointing to @count*2@ elements of type @GLint64EXT@.
  -> m ()
glUniform2i64vNV :: GLint -> GLint -> Ptr GLint64 -> m ()
glUniform2i64vNV GLint
v1 GLint
v2 Ptr GLint64
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ())
-> GLint -> GLint -> Ptr GLint64 -> IO ()
dyn840 FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ())
ptr_glUniform2i64vNV GLint
v1 GLint
v2 Ptr GLint64
v3

{-# NOINLINE ptr_glUniform2i64vNV #-}
ptr_glUniform2i64vNV :: FunPtr (GLint -> GLsizei -> Ptr GLint64EXT -> IO ())
ptr_glUniform2i64vNV :: FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ())
ptr_glUniform2i64vNV = IO (FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ()))
-> FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ()))
 -> FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ()))
-> IO (FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ()))
-> FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLint -> Ptr GLint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glUniform2i64vNV"

-- glUniform2iARB --------------------------------------------------------------

-- | This command is an alias for 'glUniform2i'.
glUniform2iARB
  :: MonadIO m
  => GLint -- ^ @location@.
  -> GLint -- ^ @v0@.
  -> GLint -- ^ @v1@.
  -> m ()
glUniform2iARB :: GLint -> GLint -> GLint -> m ()
glUniform2iARB GLint
v1 GLint
v2 GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLint -> GLint -> IO ())
-> GLint -> GLint -> GLint -> IO ()
dyn45 FunPtr (GLint -> GLint -> GLint -> IO ())
ptr_glUniform2iARB GLint
v1 GLint
v2 GLint
v3

{-# NOINLINE ptr_glUniform2iARB #-}
ptr_glUniform2iARB :: FunPtr (GLint -> GLint -> GLint -> IO ())
ptr_glUniform2iARB :: FunPtr (GLint -> GLint -> GLint -> IO ())
ptr_glUniform2iARB = IO (FunPtr (GLint -> GLint -> GLint -> IO ()))
-> FunPtr (GLint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLint -> GLint -> IO ()))
 -> FunPtr (GLint -> GLint -> GLint -> IO ()))
-> IO (FunPtr (GLint -> GLint -> GLint -> IO ()))
-> FunPtr (GLint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glUniform2iARB"