{-# OPTIONS_HADDOCK hide #-}
module Graphics.GL.Functions.F23 (
glRasterPos4xvOES,
glRasterSamplesEXT,
glReadBuffer,
glReadBufferIndexedEXT,
glReadBufferNV,
glReadInstrumentsSGIX,
glReadPixels,
glReadnPixels,
glReadnPixelsARB,
glReadnPixelsEXT,
glReadnPixelsKHR,
glRectd,
glRectdv,
glRectf,
glRectfv,
glRecti,
glRectiv,
glRects,
glRectsv,
glRectxOES,
glRectxvOES,
glReferencePlaneSGIX,
glReleaseKeyedMutexWin32EXT,
glReleaseShaderCompiler,
glRenderGpuMaskNV,
glRenderMode,
glRenderbufferStorage,
glRenderbufferStorageEXT,
glRenderbufferStorageMultisample,
glRenderbufferStorageMultisampleANGLE,
glRenderbufferStorageMultisampleAPPLE,
glRenderbufferStorageMultisampleAdvancedAMD,
glRenderbufferStorageMultisampleCoverageNV,
glRenderbufferStorageMultisampleEXT,
glRenderbufferStorageMultisampleIMG,
glRenderbufferStorageMultisampleNV,
glRenderbufferStorageOES,
glReplacementCodePointerSUN,
glReplacementCodeubSUN,
glReplacementCodeubvSUN,
glReplacementCodeuiColor3fVertex3fSUN,
glReplacementCodeuiColor3fVertex3fvSUN,
glReplacementCodeuiColor4fNormal3fVertex3fSUN,
glReplacementCodeuiColor4fNormal3fVertex3fvSUN,
glReplacementCodeuiColor4ubVertex3fSUN,
glReplacementCodeuiColor4ubVertex3fvSUN,
glReplacementCodeuiNormal3fVertex3fSUN,
glReplacementCodeuiNormal3fVertex3fvSUN,
glReplacementCodeuiSUN,
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN,
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN,
glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN,
glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN,
glReplacementCodeuiTexCoord2fVertex3fSUN,
glReplacementCodeuiTexCoord2fVertex3fvSUN,
glReplacementCodeuiVertex3fSUN,
glReplacementCodeuiVertex3fvSUN,
glReplacementCodeuivSUN,
glReplacementCodeusSUN,
glReplacementCodeusvSUN,
glRequestResidentProgramsNV,
glResetHistogram,
glResetHistogramEXT,
glResetMemoryObjectParameterNV,
glResetMinmax,
glResetMinmaxEXT,
glResizeBuffersMESA,
glResolveDepthValuesNV,
glResolveMultisampleFramebufferAPPLE,
glResumeTransformFeedback,
glResumeTransformFeedbackNV,
glRotated,
glRotatef,
glRotatex,
glRotatexOES,
glSampleCoverage,
glSampleCoverageARB,
glSampleCoveragex,
glSampleCoveragexOES,
glSampleMapATI,
glSampleMaskEXT,
glSampleMaskIndexedNV,
glSampleMaskSGIS,
glSampleMaski,
glSamplePatternEXT,
glSamplePatternSGIS,
glSamplerParameterIiv,
glSamplerParameterIivEXT,
glSamplerParameterIivOES,
glSamplerParameterIuiv,
glSamplerParameterIuivEXT,
glSamplerParameterIuivOES,
glSamplerParameterf,
glSamplerParameterfv,
glSamplerParameteri,
glSamplerParameteriv,
glScaled,
glScalef,
glScalex,
glScalexOES
) where
import Control.Monad.IO.Class ( MonadIO(..) )
import Foreign.Ptr
import Graphics.GL.Foreign
import Graphics.GL.Types
import System.IO.Unsafe ( unsafePerformIO )
glRasterPos4xvOES
:: MonadIO m
=> Ptr GLfixed
-> m ()
glRasterPos4xvOES :: Ptr GLfixed -> m ()
glRasterPos4xvOES Ptr GLfixed
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLfixed -> IO ()) -> Ptr GLfixed -> IO ()
dyn114 FunPtr (Ptr GLfixed -> IO ())
ptr_glRasterPos4xvOES Ptr GLfixed
v1
{-# NOINLINE ptr_glRasterPos4xvOES #-}
ptr_glRasterPos4xvOES :: FunPtr (Ptr GLfixed -> IO ())
ptr_glRasterPos4xvOES :: FunPtr (Ptr GLfixed -> IO ())
ptr_glRasterPos4xvOES = IO (FunPtr (Ptr GLfixed -> IO ())) -> FunPtr (Ptr GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLfixed -> IO ()))
-> FunPtr (Ptr GLfixed -> IO ()))
-> IO (FunPtr (Ptr GLfixed -> IO ()))
-> FunPtr (Ptr GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRasterPos4xvOES"
glRasterSamplesEXT
:: MonadIO m
=> GLuint
-> GLboolean
-> m ()
glRasterSamplesEXT :: GLuint -> GLboolean -> m ()
glRasterSamplesEXT GLuint
v1 GLboolean
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLboolean -> IO ())
-> GLuint -> GLboolean -> IO ()
dyn710 FunPtr (GLuint -> GLboolean -> IO ())
ptr_glRasterSamplesEXT GLuint
v1 GLboolean
v2
{-# NOINLINE ptr_glRasterSamplesEXT #-}
ptr_glRasterSamplesEXT :: FunPtr (GLuint -> GLboolean -> IO ())
ptr_glRasterSamplesEXT :: FunPtr (GLuint -> GLboolean -> IO ())
ptr_glRasterSamplesEXT = IO (FunPtr (GLuint -> GLboolean -> IO ()))
-> FunPtr (GLuint -> GLboolean -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLboolean -> IO ()))
-> FunPtr (GLuint -> GLboolean -> IO ()))
-> IO (FunPtr (GLuint -> GLboolean -> IO ()))
-> FunPtr (GLuint -> GLboolean -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLboolean -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRasterSamplesEXT"
glReadBuffer
:: MonadIO m
=> GLenum
-> m ()
glReadBuffer :: GLuint -> m ()
glReadBuffer GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn5 FunPtr (GLuint -> IO ())
ptr_glReadBuffer GLuint
v1
{-# NOINLINE ptr_glReadBuffer #-}
ptr_glReadBuffer :: FunPtr (GLenum -> IO ())
ptr_glReadBuffer :: FunPtr (GLuint -> IO ())
ptr_glReadBuffer = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glReadBuffer"
glReadBufferIndexedEXT
:: MonadIO m
=> GLenum
-> GLint
-> m ()
glReadBufferIndexedEXT :: GLuint -> GLint -> m ()
glReadBufferIndexedEXT GLuint
v1 GLint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> IO ()) -> GLuint -> GLint -> IO ()
dyn58 FunPtr (GLuint -> GLint -> IO ())
ptr_glReadBufferIndexedEXT GLuint
v1 GLint
v2
{-# NOINLINE ptr_glReadBufferIndexedEXT #-}
ptr_glReadBufferIndexedEXT :: FunPtr (GLenum -> GLint -> IO ())
ptr_glReadBufferIndexedEXT :: FunPtr (GLuint -> GLint -> IO ())
ptr_glReadBufferIndexedEXT = IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glReadBufferIndexedEXT"
glReadBufferNV
:: MonadIO m
=> GLenum
-> m ()
glReadBufferNV :: GLuint -> m ()
glReadBufferNV GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn5 FunPtr (GLuint -> IO ())
ptr_glReadBufferNV GLuint
v1
{-# NOINLINE ptr_glReadBufferNV #-}
ptr_glReadBufferNV :: FunPtr (GLenum -> IO ())
ptr_glReadBufferNV :: FunPtr (GLuint -> IO ())
ptr_glReadBufferNV = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glReadBufferNV"
glReadInstrumentsSGIX
:: MonadIO m
=> GLint
-> m ()
glReadInstrumentsSGIX :: GLint -> m ()
glReadInstrumentsSGIX GLint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> IO ()) -> GLint -> IO ()
dyn13 FunPtr (GLint -> IO ())
ptr_glReadInstrumentsSGIX GLint
v1
{-# NOINLINE ptr_glReadInstrumentsSGIX #-}
ptr_glReadInstrumentsSGIX :: FunPtr (GLint -> IO ())
ptr_glReadInstrumentsSGIX :: FunPtr (GLint -> IO ())
ptr_glReadInstrumentsSGIX = IO (FunPtr (GLint -> IO ())) -> FunPtr (GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> IO ())) -> FunPtr (GLint -> IO ()))
-> IO (FunPtr (GLint -> IO ())) -> FunPtr (GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glReadInstrumentsSGIX"
glReadPixels
:: MonadIO m
=> GLint
-> GLint
-> GLsizei
-> GLsizei
-> GLenum
-> GLenum
-> Ptr a
-> m ()
glReadPixels :: GLint
-> GLint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> m ()
glReadPixels GLint
v1 GLint
v2 GLint
v3 GLint
v4 GLuint
v5 GLuint
v6 Ptr a
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLint
-> GLint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ())
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ()
forall a.
FunPtr
(GLint
-> GLint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ())
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ()
dyn711 FunPtr
(GLint
-> GLint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ())
forall a.
FunPtr
(GLint
-> GLint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ())
ptr_glReadPixels GLint
v1 GLint
v2 GLint
v3 GLint
v4 GLuint
v5 GLuint
v6 Ptr a
v7
{-# NOINLINE ptr_glReadPixels #-}
ptr_glReadPixels :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glReadPixels :: FunPtr
(GLint
-> GLint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ())
ptr_glReadPixels = IO
(FunPtr
(GLint
-> GLint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ()))
-> FunPtr
(GLint
-> GLint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLint
-> GLint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ()))
-> FunPtr
(GLint
-> GLint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ()))
-> IO
(FunPtr
(GLint
-> GLint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ()))
-> FunPtr
(GLint
-> GLint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLint
-> GLint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glReadPixels"
glReadnPixels
:: MonadIO m
=> GLint
-> GLint
-> GLsizei
-> GLsizei
-> GLenum
-> GLenum
-> GLsizei
-> Ptr a
-> m ()
glReadnPixels :: GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> m ()
glReadnPixels GLint
v1 GLint
v2 GLint
v3 GLint
v4 GLuint
v5 GLuint
v6 GLint
v7 Ptr a
v8 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ())
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ()
forall a.
FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ())
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ()
dyn712 FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ())
forall a.
FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ())
ptr_glReadnPixels GLint
v1 GLint
v2 GLint
v3 GLint
v4 GLuint
v5 GLuint
v6 GLint
v7 Ptr a
v8
{-# NOINLINE ptr_glReadnPixels #-}
ptr_glReadnPixels :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glReadnPixels :: FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ())
ptr_glReadnPixels = IO
(FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ()))
-> FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ()))
-> FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ()))
-> IO
(FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ()))
-> FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glReadnPixels"
glReadnPixelsARB
:: MonadIO m
=> GLint
-> GLint
-> GLsizei
-> GLsizei
-> GLenum
-> GLenum
-> GLsizei
-> Ptr a
-> m ()
glReadnPixelsARB :: GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> m ()
glReadnPixelsARB GLint
v1 GLint
v2 GLint
v3 GLint
v4 GLuint
v5 GLuint
v6 GLint
v7 Ptr a
v8 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ())
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ()
forall a.
FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ())
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ()
dyn712 FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ())
forall a.
FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ())
ptr_glReadnPixelsARB GLint
v1 GLint
v2 GLint
v3 GLint
v4 GLuint
v5 GLuint
v6 GLint
v7 Ptr a
v8
{-# NOINLINE ptr_glReadnPixelsARB #-}
ptr_glReadnPixelsARB :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glReadnPixelsARB :: FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ())
ptr_glReadnPixelsARB = IO
(FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ()))
-> FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ()))
-> FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ()))
-> IO
(FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ()))
-> FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glReadnPixelsARB"
glReadnPixelsEXT
:: MonadIO m
=> GLint
-> GLint
-> GLsizei
-> GLsizei
-> GLenum
-> GLenum
-> GLsizei
-> Ptr a
-> m ()
glReadnPixelsEXT :: GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> m ()
glReadnPixelsEXT GLint
v1 GLint
v2 GLint
v3 GLint
v4 GLuint
v5 GLuint
v6 GLint
v7 Ptr a
v8 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ())
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ()
forall a.
FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ())
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ()
dyn712 FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ())
forall a.
FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ())
ptr_glReadnPixelsEXT GLint
v1 GLint
v2 GLint
v3 GLint
v4 GLuint
v5 GLuint
v6 GLint
v7 Ptr a
v8
{-# NOINLINE ptr_glReadnPixelsEXT #-}
ptr_glReadnPixelsEXT :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glReadnPixelsEXT :: FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ())
ptr_glReadnPixelsEXT = IO
(FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ()))
-> FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ()))
-> FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ()))
-> IO
(FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ()))
-> FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glReadnPixelsEXT"
glReadnPixelsKHR
:: MonadIO m
=> GLint
-> GLint
-> GLsizei
-> GLsizei
-> GLenum
-> GLenum
-> GLsizei
-> Ptr a
-> m ()
glReadnPixelsKHR :: GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> m ()
glReadnPixelsKHR GLint
v1 GLint
v2 GLint
v3 GLint
v4 GLuint
v5 GLuint
v6 GLint
v7 Ptr a
v8 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ())
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ()
forall a.
FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ())
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ()
dyn712 FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ())
forall a.
FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ())
ptr_glReadnPixelsKHR GLint
v1 GLint
v2 GLint
v3 GLint
v4 GLuint
v5 GLuint
v6 GLint
v7 Ptr a
v8
{-# NOINLINE ptr_glReadnPixelsKHR #-}
ptr_glReadnPixelsKHR :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glReadnPixelsKHR :: FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ())
ptr_glReadnPixelsKHR = IO
(FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ()))
-> FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ()))
-> FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ()))
-> IO
(FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ()))
-> FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> GLint
-> Ptr a
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glReadnPixelsKHR"
glRectd
:: MonadIO m
=> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> m ()
glRectd :: GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
glRectd GLdouble
v1 GLdouble
v2 GLdouble
v3 GLdouble
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
-> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()
dyn116 FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glRectd GLdouble
v1 GLdouble
v2 GLdouble
v3 GLdouble
v4
{-# NOINLINE ptr_glRectd #-}
ptr_glRectd :: FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glRectd :: FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glRectd = IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()))
-> IO
(FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRectd"
glRectdv
:: MonadIO m
=> Ptr GLdouble
-> Ptr GLdouble
-> m ()
glRectdv :: Ptr GLdouble -> Ptr GLdouble -> m ()
glRectdv Ptr GLdouble
v1 Ptr GLdouble
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLdouble -> Ptr GLdouble -> IO ())
-> Ptr GLdouble -> Ptr GLdouble -> IO ()
dyn713 FunPtr (Ptr GLdouble -> Ptr GLdouble -> IO ())
ptr_glRectdv Ptr GLdouble
v1 Ptr GLdouble
v2
{-# NOINLINE ptr_glRectdv #-}
ptr_glRectdv :: FunPtr (Ptr GLdouble -> Ptr GLdouble -> IO ())
ptr_glRectdv :: FunPtr (Ptr GLdouble -> Ptr GLdouble -> IO ())
ptr_glRectdv = IO (FunPtr (Ptr GLdouble -> Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLdouble -> Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> Ptr GLdouble -> IO ()))
-> IO (FunPtr (Ptr GLdouble -> Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLdouble -> Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRectdv"
glRectf
:: MonadIO m
=> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glRectf :: GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
glRectf GLfloat
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()
dyn52 FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glRectf GLfloat
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4
{-# NOINLINE ptr_glRectf #-}
ptr_glRectf :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glRectf :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glRectf = IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRectf"
glRectfv
:: MonadIO m
=> Ptr GLfloat
-> Ptr GLfloat
-> m ()
glRectfv :: Ptr GLfloat -> Ptr GLfloat -> m ()
glRectfv Ptr GLfloat
v1 Ptr GLfloat
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ())
-> Ptr GLfloat -> Ptr GLfloat -> IO ()
dyn104 FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ())
ptr_glRectfv Ptr GLfloat
v1 Ptr GLfloat
v2
{-# NOINLINE ptr_glRectfv #-}
ptr_glRectfv :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ())
ptr_glRectfv :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ())
ptr_glRectfv = IO (FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRectfv"
glRecti
:: MonadIO m
=> GLint
-> GLint
-> GLint
-> GLint
-> m ()
glRecti :: GLint -> GLint -> GLint -> GLint -> m ()
glRecti GLint
v1 GLint
v2 GLint
v3 GLint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())
-> GLint -> GLint -> GLint -> GLint -> IO ()
dyn82 FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())
ptr_glRecti GLint
v1 GLint
v2 GLint
v3 GLint
v4
{-# NOINLINE ptr_glRecti #-}
ptr_glRecti :: FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())
ptr_glRecti :: FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())
ptr_glRecti = IO (FunPtr (GLint -> GLint -> GLint -> GLint -> IO ()))
-> FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLint -> GLint -> GLint -> IO ()))
-> FunPtr (GLint -> GLint -> GLint -> GLint -> IO ()))
-> IO (FunPtr (GLint -> GLint -> GLint -> GLint -> IO ()))
-> FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRecti"
glRectiv
:: MonadIO m
=> Ptr GLint
-> Ptr GLint
-> m ()
glRectiv :: Ptr GLint -> Ptr GLint -> m ()
glRectiv Ptr GLint
v1 Ptr GLint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLint -> Ptr GLint -> IO ())
-> Ptr GLint -> Ptr GLint -> IO ()
dyn714 FunPtr (Ptr GLint -> Ptr GLint -> IO ())
ptr_glRectiv Ptr GLint
v1 Ptr GLint
v2
{-# NOINLINE ptr_glRectiv #-}
ptr_glRectiv :: FunPtr (Ptr GLint -> Ptr GLint -> IO ())
ptr_glRectiv :: FunPtr (Ptr GLint -> Ptr GLint -> IO ())
ptr_glRectiv = IO (FunPtr (Ptr GLint -> Ptr GLint -> IO ()))
-> FunPtr (Ptr GLint -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLint -> Ptr GLint -> IO ()))
-> FunPtr (Ptr GLint -> Ptr GLint -> IO ()))
-> IO (FunPtr (Ptr GLint -> Ptr GLint -> IO ()))
-> FunPtr (Ptr GLint -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLint -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRectiv"
glRects
:: MonadIO m
=> GLshort
-> GLshort
-> GLshort
-> GLshort
-> m ()
glRects :: GLshort -> GLshort -> GLshort -> GLshort -> m ()
glRects GLshort
v1 GLshort
v2 GLshort
v3 GLshort
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())
-> GLshort -> GLshort -> GLshort -> GLshort -> IO ()
dyn120 FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())
ptr_glRects GLshort
v1 GLshort
v2 GLshort
v3 GLshort
v4
{-# NOINLINE ptr_glRects #-}
ptr_glRects :: FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())
ptr_glRects :: FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())
ptr_glRects = IO (FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ()))
-> IO (FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRects"
glRectsv
:: MonadIO m
=> Ptr GLshort
-> Ptr GLshort
-> m ()
glRectsv :: Ptr GLshort -> Ptr GLshort -> m ()
glRectsv Ptr GLshort
v1 Ptr GLshort
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLshort -> Ptr GLshort -> IO ())
-> Ptr GLshort -> Ptr GLshort -> IO ()
dyn715 FunPtr (Ptr GLshort -> Ptr GLshort -> IO ())
ptr_glRectsv Ptr GLshort
v1 Ptr GLshort
v2
{-# NOINLINE ptr_glRectsv #-}
ptr_glRectsv :: FunPtr (Ptr GLshort -> Ptr GLshort -> IO ())
ptr_glRectsv :: FunPtr (Ptr GLshort -> Ptr GLshort -> IO ())
ptr_glRectsv = IO (FunPtr (Ptr GLshort -> Ptr GLshort -> IO ()))
-> FunPtr (Ptr GLshort -> Ptr GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLshort -> Ptr GLshort -> IO ()))
-> FunPtr (Ptr GLshort -> Ptr GLshort -> IO ()))
-> IO (FunPtr (Ptr GLshort -> Ptr GLshort -> IO ()))
-> FunPtr (Ptr GLshort -> Ptr GLshort -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLshort -> Ptr GLshort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRectsv"
glRectxOES
:: MonadIO m
=> GLfixed
-> GLfixed
-> GLfixed
-> GLfixed
-> m ()
glRectxOES :: GLfixed -> GLfixed -> GLfixed -> GLfixed -> m ()
glRectxOES GLfixed
v1 GLfixed
v2 GLfixed
v3 GLfixed
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()
dyn53 FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glRectxOES GLfixed
v1 GLfixed
v2 GLfixed
v3 GLfixed
v4
{-# NOINLINE ptr_glRectxOES #-}
ptr_glRectxOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glRectxOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glRectxOES = IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRectxOES"
glRectxvOES
:: MonadIO m
=> Ptr GLfixed
-> Ptr GLfixed
-> m ()
glRectxvOES :: Ptr GLfixed -> Ptr GLfixed -> m ()
glRectxvOES Ptr GLfixed
v1 Ptr GLfixed
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLfixed -> Ptr GLfixed -> IO ())
-> Ptr GLfixed -> Ptr GLfixed -> IO ()
dyn716 FunPtr (Ptr GLfixed -> Ptr GLfixed -> IO ())
ptr_glRectxvOES Ptr GLfixed
v1 Ptr GLfixed
v2
{-# NOINLINE ptr_glRectxvOES #-}
ptr_glRectxvOES :: FunPtr (Ptr GLfixed -> Ptr GLfixed -> IO ())
ptr_glRectxvOES :: FunPtr (Ptr GLfixed -> Ptr GLfixed -> IO ())
ptr_glRectxvOES = IO (FunPtr (Ptr GLfixed -> Ptr GLfixed -> IO ()))
-> FunPtr (Ptr GLfixed -> Ptr GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLfixed -> Ptr GLfixed -> IO ()))
-> FunPtr (Ptr GLfixed -> Ptr GLfixed -> IO ()))
-> IO (FunPtr (Ptr GLfixed -> Ptr GLfixed -> IO ()))
-> FunPtr (Ptr GLfixed -> Ptr GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLfixed -> Ptr GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRectxvOES"
glReferencePlaneSGIX
:: MonadIO m
=> Ptr GLdouble
-> m ()
glReferencePlaneSGIX :: Ptr GLdouble -> m ()
glReferencePlaneSGIX Ptr GLdouble
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLdouble -> IO ()) -> Ptr GLdouble -> IO ()
dyn42 FunPtr (Ptr GLdouble -> IO ())
ptr_glReferencePlaneSGIX Ptr GLdouble
v1
{-# NOINLINE ptr_glReferencePlaneSGIX #-}
ptr_glReferencePlaneSGIX :: FunPtr (Ptr GLdouble -> IO ())
ptr_glReferencePlaneSGIX :: FunPtr (Ptr GLdouble -> IO ())
ptr_glReferencePlaneSGIX = IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ()))
-> IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glReferencePlaneSGIX"
glReleaseKeyedMutexWin32EXT
:: MonadIO m
=> GLuint
-> GLuint64
-> m GLboolean
glReleaseKeyedMutexWin32EXT :: GLuint -> GLuint64 -> m GLboolean
glReleaseKeyedMutexWin32EXT GLuint
v1 GLuint64
v2 = IO GLboolean -> m GLboolean
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLboolean -> m GLboolean) -> IO GLboolean -> m GLboolean
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint64 -> IO GLboolean)
-> GLuint -> GLuint64 -> IO GLboolean
dyn717 FunPtr (GLuint -> GLuint64 -> IO GLboolean)
ptr_glReleaseKeyedMutexWin32EXT GLuint
v1 GLuint64
v2
{-# NOINLINE ptr_glReleaseKeyedMutexWin32EXT #-}
ptr_glReleaseKeyedMutexWin32EXT :: FunPtr (GLuint -> GLuint64 -> IO GLboolean)
ptr_glReleaseKeyedMutexWin32EXT :: FunPtr (GLuint -> GLuint64 -> IO GLboolean)
ptr_glReleaseKeyedMutexWin32EXT = IO (FunPtr (GLuint -> GLuint64 -> IO GLboolean))
-> FunPtr (GLuint -> GLuint64 -> IO GLboolean)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint64 -> IO GLboolean))
-> FunPtr (GLuint -> GLuint64 -> IO GLboolean))
-> IO (FunPtr (GLuint -> GLuint64 -> IO GLboolean))
-> FunPtr (GLuint -> GLuint64 -> IO GLboolean)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint64 -> IO GLboolean))
forall a. String -> IO (FunPtr a)
getCommand String
"glReleaseKeyedMutexWin32EXT"
glReleaseShaderCompiler
:: MonadIO m
=> m ()
glReleaseShaderCompiler :: m ()
glReleaseShaderCompiler = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (IO ()) -> IO ()
dyn11 FunPtr (IO ())
ptr_glReleaseShaderCompiler
{-# NOINLINE ptr_glReleaseShaderCompiler #-}
ptr_glReleaseShaderCompiler :: FunPtr (IO ())
ptr_glReleaseShaderCompiler :: FunPtr (IO ())
ptr_glReleaseShaderCompiler = IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (IO ())) -> FunPtr (IO ()))
-> IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glReleaseShaderCompiler"
glRenderGpuMaskNV
:: MonadIO m
=> GLbitfield
-> m ()
glRenderGpuMaskNV :: GLuint -> m ()
glRenderGpuMaskNV GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn75 FunPtr (GLuint -> IO ())
ptr_glRenderGpuMaskNV GLuint
v1
{-# NOINLINE ptr_glRenderGpuMaskNV #-}
ptr_glRenderGpuMaskNV :: FunPtr (GLbitfield -> IO ())
ptr_glRenderGpuMaskNV :: FunPtr (GLuint -> IO ())
ptr_glRenderGpuMaskNV = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRenderGpuMaskNV"
glRenderMode
:: MonadIO m
=> GLenum
-> m GLint
glRenderMode :: GLuint -> m GLint
glRenderMode GLuint
v1 = IO GLint -> m GLint
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLint -> m GLint) -> IO GLint -> m GLint
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLint) -> GLuint -> IO GLint
dyn718 FunPtr (GLuint -> IO GLint)
ptr_glRenderMode GLuint
v1
{-# NOINLINE ptr_glRenderMode #-}
ptr_glRenderMode :: FunPtr (GLenum -> IO GLint)
ptr_glRenderMode :: FunPtr (GLuint -> IO GLint)
ptr_glRenderMode = IO (FunPtr (GLuint -> IO GLint)) -> FunPtr (GLuint -> IO GLint)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLint)) -> FunPtr (GLuint -> IO GLint))
-> IO (FunPtr (GLuint -> IO GLint)) -> FunPtr (GLuint -> IO GLint)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLint))
forall a. String -> IO (FunPtr a)
getCommand String
"glRenderMode"
glRenderbufferStorage
:: MonadIO m
=> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> m ()
glRenderbufferStorage :: GLuint -> GLuint -> GLint -> GLint -> m ()
glRenderbufferStorage GLuint
v1 GLuint
v2 GLint
v3 GLint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ())
-> GLuint -> GLuint -> GLint -> GLint -> IO ()
dyn719 FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ())
ptr_glRenderbufferStorage GLuint
v1 GLuint
v2 GLint
v3 GLint
v4
{-# NOINLINE ptr_glRenderbufferStorage #-}
ptr_glRenderbufferStorage :: FunPtr (GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glRenderbufferStorage :: FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ())
ptr_glRenderbufferStorage = IO (FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRenderbufferStorage"
glRenderbufferStorageEXT
:: MonadIO m
=> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> m ()
glRenderbufferStorageEXT :: GLuint -> GLuint -> GLint -> GLint -> m ()
glRenderbufferStorageEXT GLuint
v1 GLuint
v2 GLint
v3 GLint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ())
-> GLuint -> GLuint -> GLint -> GLint -> IO ()
dyn719 FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ())
ptr_glRenderbufferStorageEXT GLuint
v1 GLuint
v2 GLint
v3 GLint
v4
{-# NOINLINE ptr_glRenderbufferStorageEXT #-}
ptr_glRenderbufferStorageEXT :: FunPtr (GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glRenderbufferStorageEXT :: FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ())
ptr_glRenderbufferStorageEXT = IO (FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRenderbufferStorageEXT"
glRenderbufferStorageMultisample
:: MonadIO m
=> GLenum
-> GLsizei
-> GLenum
-> GLsizei
-> GLsizei
-> m ()
glRenderbufferStorageMultisample :: GLuint -> GLint -> GLuint -> GLint -> GLint -> m ()
glRenderbufferStorageMultisample GLuint
v1 GLint
v2 GLuint
v3 GLint
v4 GLint
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
-> GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()
dyn720 FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
ptr_glRenderbufferStorageMultisample GLuint
v1 GLint
v2 GLuint
v3 GLint
v4 GLint
v5
{-# NOINLINE ptr_glRenderbufferStorageMultisample #-}
ptr_glRenderbufferStorageMultisample :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glRenderbufferStorageMultisample :: FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
ptr_glRenderbufferStorageMultisample = IO (FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> IO
(FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRenderbufferStorageMultisample"
glRenderbufferStorageMultisampleANGLE
:: MonadIO m
=> GLenum
-> GLsizei
-> GLenum
-> GLsizei
-> GLsizei
-> m ()
glRenderbufferStorageMultisampleANGLE :: GLuint -> GLint -> GLuint -> GLint -> GLint -> m ()
glRenderbufferStorageMultisampleANGLE GLuint
v1 GLint
v2 GLuint
v3 GLint
v4 GLint
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
-> GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()
dyn720 FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
ptr_glRenderbufferStorageMultisampleANGLE GLuint
v1 GLint
v2 GLuint
v3 GLint
v4 GLint
v5
{-# NOINLINE ptr_glRenderbufferStorageMultisampleANGLE #-}
ptr_glRenderbufferStorageMultisampleANGLE :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glRenderbufferStorageMultisampleANGLE :: FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
ptr_glRenderbufferStorageMultisampleANGLE = IO (FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> IO
(FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRenderbufferStorageMultisampleANGLE"
glRenderbufferStorageMultisampleAPPLE
:: MonadIO m
=> GLenum
-> GLsizei
-> GLenum
-> GLsizei
-> GLsizei
-> m ()
glRenderbufferStorageMultisampleAPPLE :: GLuint -> GLint -> GLuint -> GLint -> GLint -> m ()
glRenderbufferStorageMultisampleAPPLE GLuint
v1 GLint
v2 GLuint
v3 GLint
v4 GLint
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
-> GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()
dyn720 FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
ptr_glRenderbufferStorageMultisampleAPPLE GLuint
v1 GLint
v2 GLuint
v3 GLint
v4 GLint
v5
{-# NOINLINE ptr_glRenderbufferStorageMultisampleAPPLE #-}
ptr_glRenderbufferStorageMultisampleAPPLE :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glRenderbufferStorageMultisampleAPPLE :: FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
ptr_glRenderbufferStorageMultisampleAPPLE = IO (FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> IO
(FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRenderbufferStorageMultisampleAPPLE"
glRenderbufferStorageMultisampleAdvancedAMD
:: MonadIO m
=> GLenum
-> GLsizei
-> GLsizei
-> GLenum
-> GLsizei
-> GLsizei
-> m ()
glRenderbufferStorageMultisampleAdvancedAMD :: GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> m ()
glRenderbufferStorageMultisampleAdvancedAMD GLuint
v1 GLint
v2 GLint
v3 GLuint
v4 GLint
v5 GLint
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ())
-> GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ()
dyn721 FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ())
ptr_glRenderbufferStorageMultisampleAdvancedAMD GLuint
v1 GLint
v2 GLint
v3 GLuint
v4 GLint
v5 GLint
v6
{-# NOINLINE ptr_glRenderbufferStorageMultisampleAdvancedAMD #-}
ptr_glRenderbufferStorageMultisampleAdvancedAMD :: FunPtr (GLenum -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glRenderbufferStorageMultisampleAdvancedAMD :: FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ())
ptr_glRenderbufferStorageMultisampleAdvancedAMD = IO
(FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> IO
(FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRenderbufferStorageMultisampleAdvancedAMD"
glRenderbufferStorageMultisampleCoverageNV
:: MonadIO m
=> GLenum
-> GLsizei
-> GLsizei
-> GLenum
-> GLsizei
-> GLsizei
-> m ()
glRenderbufferStorageMultisampleCoverageNV :: GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> m ()
glRenderbufferStorageMultisampleCoverageNV GLuint
v1 GLint
v2 GLint
v3 GLuint
v4 GLint
v5 GLint
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ())
-> GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ()
dyn721 FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ())
ptr_glRenderbufferStorageMultisampleCoverageNV GLuint
v1 GLint
v2 GLint
v3 GLuint
v4 GLint
v5 GLint
v6
{-# NOINLINE ptr_glRenderbufferStorageMultisampleCoverageNV #-}
ptr_glRenderbufferStorageMultisampleCoverageNV :: FunPtr (GLenum -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glRenderbufferStorageMultisampleCoverageNV :: FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ())
ptr_glRenderbufferStorageMultisampleCoverageNV = IO
(FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> IO
(FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRenderbufferStorageMultisampleCoverageNV"
glRenderbufferStorageMultisampleEXT
:: MonadIO m
=> GLenum
-> GLsizei
-> GLenum
-> GLsizei
-> GLsizei
-> m ()
glRenderbufferStorageMultisampleEXT :: GLuint -> GLint -> GLuint -> GLint -> GLint -> m ()
glRenderbufferStorageMultisampleEXT GLuint
v1 GLint
v2 GLuint
v3 GLint
v4 GLint
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
-> GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()
dyn720 FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
ptr_glRenderbufferStorageMultisampleEXT GLuint
v1 GLint
v2 GLuint
v3 GLint
v4 GLint
v5
{-# NOINLINE ptr_glRenderbufferStorageMultisampleEXT #-}
ptr_glRenderbufferStorageMultisampleEXT :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glRenderbufferStorageMultisampleEXT :: FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
ptr_glRenderbufferStorageMultisampleEXT = IO (FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> IO
(FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRenderbufferStorageMultisampleEXT"
glRenderbufferStorageMultisampleIMG
:: MonadIO m
=> GLenum
-> GLsizei
-> GLenum
-> GLsizei
-> GLsizei
-> m ()
glRenderbufferStorageMultisampleIMG :: GLuint -> GLint -> GLuint -> GLint -> GLint -> m ()
glRenderbufferStorageMultisampleIMG GLuint
v1 GLint
v2 GLuint
v3 GLint
v4 GLint
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
-> GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()
dyn720 FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
ptr_glRenderbufferStorageMultisampleIMG GLuint
v1 GLint
v2 GLuint
v3 GLint
v4 GLint
v5
{-# NOINLINE ptr_glRenderbufferStorageMultisampleIMG #-}
ptr_glRenderbufferStorageMultisampleIMG :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glRenderbufferStorageMultisampleIMG :: FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
ptr_glRenderbufferStorageMultisampleIMG = IO (FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> IO
(FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRenderbufferStorageMultisampleIMG"
glRenderbufferStorageMultisampleNV
:: MonadIO m
=> GLenum
-> GLsizei
-> GLenum
-> GLsizei
-> GLsizei
-> m ()
glRenderbufferStorageMultisampleNV :: GLuint -> GLint -> GLuint -> GLint -> GLint -> m ()
glRenderbufferStorageMultisampleNV GLuint
v1 GLint
v2 GLuint
v3 GLint
v4 GLint
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
-> GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()
dyn720 FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
ptr_glRenderbufferStorageMultisampleNV GLuint
v1 GLint
v2 GLuint
v3 GLint
v4 GLint
v5
{-# NOINLINE ptr_glRenderbufferStorageMultisampleNV #-}
ptr_glRenderbufferStorageMultisampleNV :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glRenderbufferStorageMultisampleNV :: FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
ptr_glRenderbufferStorageMultisampleNV = IO (FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> IO
(FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRenderbufferStorageMultisampleNV"
glRenderbufferStorageOES
:: MonadIO m
=> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> m ()
glRenderbufferStorageOES :: GLuint -> GLuint -> GLint -> GLint -> m ()
glRenderbufferStorageOES GLuint
v1 GLuint
v2 GLint
v3 GLint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ())
-> GLuint -> GLuint -> GLint -> GLint -> IO ()
dyn719 FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ())
ptr_glRenderbufferStorageOES GLuint
v1 GLuint
v2 GLint
v3 GLint
v4
{-# NOINLINE ptr_glRenderbufferStorageOES #-}
ptr_glRenderbufferStorageOES :: FunPtr (GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glRenderbufferStorageOES :: FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ())
ptr_glRenderbufferStorageOES = IO (FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRenderbufferStorageOES"
glReplacementCodePointerSUN
:: MonadIO m
=> GLenum
-> GLsizei
-> Ptr (Ptr a)
-> m ()
glReplacementCodePointerSUN :: GLuint -> GLint -> Ptr (Ptr a) -> m ()
glReplacementCodePointerSUN GLuint
v1 GLint
v2 Ptr (Ptr a)
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> Ptr (Ptr a) -> IO ())
-> GLuint -> GLint -> Ptr (Ptr a) -> IO ()
forall a.
FunPtr (GLuint -> GLint -> Ptr (Ptr a) -> IO ())
-> GLuint -> GLint -> Ptr (Ptr a) -> IO ()
dyn722 FunPtr (GLuint -> GLint -> Ptr (Ptr a) -> IO ())
forall a. FunPtr (GLuint -> GLint -> Ptr (Ptr a) -> IO ())
ptr_glReplacementCodePointerSUN GLuint
v1 GLint
v2 Ptr (Ptr a)
v3
{-# NOINLINE ptr_glReplacementCodePointerSUN #-}
ptr_glReplacementCodePointerSUN :: FunPtr (GLenum -> GLsizei -> Ptr (Ptr a) -> IO ())
ptr_glReplacementCodePointerSUN :: FunPtr (GLuint -> GLint -> Ptr (Ptr a) -> IO ())
ptr_glReplacementCodePointerSUN = IO (FunPtr (GLuint -> GLint -> Ptr (Ptr a) -> IO ()))
-> FunPtr (GLuint -> GLint -> Ptr (Ptr a) -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> Ptr (Ptr a) -> IO ()))
-> FunPtr (GLuint -> GLint -> Ptr (Ptr a) -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> Ptr (Ptr a) -> IO ()))
-> FunPtr (GLuint -> GLint -> Ptr (Ptr a) -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLint -> Ptr (Ptr a) -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glReplacementCodePointerSUN"
glReplacementCodeubSUN
:: MonadIO m
=> GLubyte
-> m ()
glReplacementCodeubSUN :: GLboolean -> m ()
glReplacementCodeubSUN GLboolean
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLboolean -> IO ()) -> GLboolean -> IO ()
dyn486 FunPtr (GLboolean -> IO ())
ptr_glReplacementCodeubSUN GLboolean
v1
{-# NOINLINE ptr_glReplacementCodeubSUN #-}
ptr_glReplacementCodeubSUN :: FunPtr (GLubyte -> IO ())
ptr_glReplacementCodeubSUN :: FunPtr (GLboolean -> IO ())
ptr_glReplacementCodeubSUN = IO (FunPtr (GLboolean -> IO ())) -> FunPtr (GLboolean -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLboolean -> IO ())) -> FunPtr (GLboolean -> IO ()))
-> IO (FunPtr (GLboolean -> IO ())) -> FunPtr (GLboolean -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLboolean -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glReplacementCodeubSUN"
glReplacementCodeubvSUN
:: MonadIO m
=> Ptr GLubyte
-> m ()
glReplacementCodeubvSUN :: Ptr GLboolean -> m ()
glReplacementCodeubvSUN Ptr GLboolean
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLboolean -> IO ()) -> Ptr GLboolean -> IO ()
dyn108 FunPtr (Ptr GLboolean -> IO ())
ptr_glReplacementCodeubvSUN Ptr GLboolean
v1
{-# NOINLINE ptr_glReplacementCodeubvSUN #-}
ptr_glReplacementCodeubvSUN :: FunPtr (Ptr GLubyte -> IO ())
ptr_glReplacementCodeubvSUN :: FunPtr (Ptr GLboolean -> IO ())
ptr_glReplacementCodeubvSUN = IO (FunPtr (Ptr GLboolean -> IO ()))
-> FunPtr (Ptr GLboolean -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLboolean -> IO ()))
-> FunPtr (Ptr GLboolean -> IO ()))
-> IO (FunPtr (Ptr GLboolean -> IO ()))
-> FunPtr (Ptr GLboolean -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLboolean -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glReplacementCodeubvSUN"
glReplacementCodeuiColor3fVertex3fSUN
:: MonadIO m
=> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glReplacementCodeuiColor3fVertex3fSUN :: GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glReplacementCodeuiColor3fVertex3fSUN GLuint
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4 GLfloat
v5 GLfloat
v6 GLfloat
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
-> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()
dyn723 FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
ptr_glReplacementCodeuiColor3fVertex3fSUN GLuint
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4 GLfloat
v5 GLfloat
v6 GLfloat
v7
{-# NOINLINE ptr_glReplacementCodeuiColor3fVertex3fSUN #-}
ptr_glReplacementCodeuiColor3fVertex3fSUN :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glReplacementCodeuiColor3fVertex3fSUN :: FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
ptr_glReplacementCodeuiColor3fVertex3fSUN = IO
(FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> IO
(FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glReplacementCodeuiColor3fVertex3fSUN"
glReplacementCodeuiColor3fVertex3fvSUN
:: MonadIO m
=> Ptr GLuint
-> Ptr GLfloat
-> Ptr GLfloat
-> m ()
glReplacementCodeuiColor3fVertex3fvSUN :: Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> m ()
glReplacementCodeuiColor3fVertex3fvSUN Ptr GLuint
v1 Ptr GLfloat
v2 Ptr GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ())
-> Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ()
dyn724 FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ())
ptr_glReplacementCodeuiColor3fVertex3fvSUN Ptr GLuint
v1 Ptr GLfloat
v2 Ptr GLfloat
v3
{-# NOINLINE ptr_glReplacementCodeuiColor3fVertex3fvSUN #-}
ptr_glReplacementCodeuiColor3fVertex3fvSUN :: FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ())
ptr_glReplacementCodeuiColor3fVertex3fvSUN :: FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ())
ptr_glReplacementCodeuiColor3fVertex3fvSUN = IO (FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glReplacementCodeuiColor3fVertex3fvSUN"
glReplacementCodeuiColor4fNormal3fVertex3fSUN
:: MonadIO m
=> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glReplacementCodeuiColor4fNormal3fVertex3fSUN :: GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glReplacementCodeuiColor4fNormal3fVertex3fSUN GLuint
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4 GLfloat
v5 GLfloat
v6 GLfloat
v7 GLfloat
v8 GLfloat
v9 GLfloat
v10 GLfloat
v11 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
-> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()
dyn725 FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
ptr_glReplacementCodeuiColor4fNormal3fVertex3fSUN GLuint
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4 GLfloat
v5 GLfloat
v6 GLfloat
v7 GLfloat
v8 GLfloat
v9 GLfloat
v10 GLfloat
v11
{-# NOINLINE ptr_glReplacementCodeuiColor4fNormal3fVertex3fSUN #-}
ptr_glReplacementCodeuiColor4fNormal3fVertex3fSUN :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glReplacementCodeuiColor4fNormal3fVertex3fSUN :: FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
ptr_glReplacementCodeuiColor4fNormal3fVertex3fSUN = IO
(FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> IO
(FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glReplacementCodeuiColor4fNormal3fVertex3fSUN"
glReplacementCodeuiColor4fNormal3fVertex3fvSUN
:: MonadIO m
=> Ptr GLuint
-> Ptr GLfloat
-> Ptr GLfloat
-> Ptr GLfloat
-> m ()
glReplacementCodeuiColor4fNormal3fVertex3fvSUN :: Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> m ()
glReplacementCodeuiColor4fNormal3fVertex3fvSUN Ptr GLuint
v1 Ptr GLfloat
v2 Ptr GLfloat
v3 Ptr GLfloat
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())
-> Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()
dyn726 FunPtr
(Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())
ptr_glReplacementCodeuiColor4fNormal3fVertex3fvSUN Ptr GLuint
v1 Ptr GLfloat
v2 Ptr GLfloat
v3 Ptr GLfloat
v4
{-# NOINLINE ptr_glReplacementCodeuiColor4fNormal3fVertex3fvSUN #-}
ptr_glReplacementCodeuiColor4fNormal3fVertex3fvSUN :: FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())
ptr_glReplacementCodeuiColor4fNormal3fVertex3fvSUN :: FunPtr
(Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())
ptr_glReplacementCodeuiColor4fNormal3fVertex3fvSUN = IO
(FunPtr
(Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> FunPtr
(Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> FunPtr
(Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> IO
(FunPtr
(Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> FunPtr
(Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glReplacementCodeuiColor4fNormal3fVertex3fvSUN"
glReplacementCodeuiColor4ubVertex3fSUN
:: MonadIO m
=> GLuint
-> GLubyte
-> GLubyte
-> GLubyte
-> GLubyte
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glReplacementCodeuiColor4ubVertex3fSUN :: GLuint
-> GLboolean
-> GLboolean
-> GLboolean
-> GLboolean
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glReplacementCodeuiColor4ubVertex3fSUN GLuint
v1 GLboolean
v2 GLboolean
v3 GLboolean
v4 GLboolean
v5 GLfloat
v6 GLfloat
v7 GLfloat
v8 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLboolean
-> GLboolean
-> GLboolean
-> GLboolean
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
-> GLuint
-> GLboolean
-> GLboolean
-> GLboolean
-> GLboolean
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()
dyn727 FunPtr
(GLuint
-> GLboolean
-> GLboolean
-> GLboolean
-> GLboolean
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
ptr_glReplacementCodeuiColor4ubVertex3fSUN GLuint
v1 GLboolean
v2 GLboolean
v3 GLboolean
v4 GLboolean
v5 GLfloat
v6 GLfloat
v7 GLfloat
v8
{-# NOINLINE ptr_glReplacementCodeuiColor4ubVertex3fSUN #-}
ptr_glReplacementCodeuiColor4ubVertex3fSUN :: FunPtr (GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glReplacementCodeuiColor4ubVertex3fSUN :: FunPtr
(GLuint
-> GLboolean
-> GLboolean
-> GLboolean
-> GLboolean
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
ptr_glReplacementCodeuiColor4ubVertex3fSUN = IO
(FunPtr
(GLuint
-> GLboolean
-> GLboolean
-> GLboolean
-> GLboolean
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> FunPtr
(GLuint
-> GLboolean
-> GLboolean
-> GLboolean
-> GLboolean
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLboolean
-> GLboolean
-> GLboolean
-> GLboolean
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> FunPtr
(GLuint
-> GLboolean
-> GLboolean
-> GLboolean
-> GLboolean
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> IO
(FunPtr
(GLuint
-> GLboolean
-> GLboolean
-> GLboolean
-> GLboolean
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> FunPtr
(GLuint
-> GLboolean
-> GLboolean
-> GLboolean
-> GLboolean
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLboolean
-> GLboolean
-> GLboolean
-> GLboolean
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glReplacementCodeuiColor4ubVertex3fSUN"
glReplacementCodeuiColor4ubVertex3fvSUN
:: MonadIO m
=> Ptr GLuint
-> Ptr GLubyte
-> Ptr GLfloat
-> m ()
glReplacementCodeuiColor4ubVertex3fvSUN :: Ptr GLuint -> Ptr GLboolean -> Ptr GLfloat -> m ()
glReplacementCodeuiColor4ubVertex3fvSUN Ptr GLuint
v1 Ptr GLboolean
v2 Ptr GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLuint -> Ptr GLboolean -> Ptr GLfloat -> IO ())
-> Ptr GLuint -> Ptr GLboolean -> Ptr GLfloat -> IO ()
dyn728 FunPtr (Ptr GLuint -> Ptr GLboolean -> Ptr GLfloat -> IO ())
ptr_glReplacementCodeuiColor4ubVertex3fvSUN Ptr GLuint
v1 Ptr GLboolean
v2 Ptr GLfloat
v3
{-# NOINLINE ptr_glReplacementCodeuiColor4ubVertex3fvSUN #-}
ptr_glReplacementCodeuiColor4ubVertex3fvSUN :: FunPtr (Ptr GLuint -> Ptr GLubyte -> Ptr GLfloat -> IO ())
ptr_glReplacementCodeuiColor4ubVertex3fvSUN :: FunPtr (Ptr GLuint -> Ptr GLboolean -> Ptr GLfloat -> IO ())
ptr_glReplacementCodeuiColor4ubVertex3fvSUN = IO (FunPtr (Ptr GLuint -> Ptr GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLuint -> Ptr GLboolean -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLuint -> Ptr GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLuint -> Ptr GLboolean -> Ptr GLfloat -> IO ()))
-> IO
(FunPtr (Ptr GLuint -> Ptr GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLuint -> Ptr GLboolean -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (Ptr GLuint -> Ptr GLboolean -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glReplacementCodeuiColor4ubVertex3fvSUN"
glReplacementCodeuiNormal3fVertex3fSUN
:: MonadIO m
=> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glReplacementCodeuiNormal3fVertex3fSUN :: GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glReplacementCodeuiNormal3fVertex3fSUN GLuint
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4 GLfloat
v5 GLfloat
v6 GLfloat
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
-> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()
dyn723 FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
ptr_glReplacementCodeuiNormal3fVertex3fSUN GLuint
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4 GLfloat
v5 GLfloat
v6 GLfloat
v7
{-# NOINLINE ptr_glReplacementCodeuiNormal3fVertex3fSUN #-}
ptr_glReplacementCodeuiNormal3fVertex3fSUN :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glReplacementCodeuiNormal3fVertex3fSUN :: FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
ptr_glReplacementCodeuiNormal3fVertex3fSUN = IO
(FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> IO
(FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glReplacementCodeuiNormal3fVertex3fSUN"
glReplacementCodeuiNormal3fVertex3fvSUN
:: MonadIO m
=> Ptr GLuint
-> Ptr GLfloat
-> Ptr GLfloat
-> m ()
glReplacementCodeuiNormal3fVertex3fvSUN :: Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> m ()
glReplacementCodeuiNormal3fVertex3fvSUN Ptr GLuint
v1 Ptr GLfloat
v2 Ptr GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ())
-> Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ()
dyn724 FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ())
ptr_glReplacementCodeuiNormal3fVertex3fvSUN Ptr GLuint
v1 Ptr GLfloat
v2 Ptr GLfloat
v3
{-# NOINLINE ptr_glReplacementCodeuiNormal3fVertex3fvSUN #-}
ptr_glReplacementCodeuiNormal3fVertex3fvSUN :: FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ())
ptr_glReplacementCodeuiNormal3fVertex3fvSUN :: FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ())
ptr_glReplacementCodeuiNormal3fVertex3fvSUN = IO (FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glReplacementCodeuiNormal3fVertex3fvSUN"
glReplacementCodeuiSUN
:: MonadIO m
=> GLuint
-> m ()
glReplacementCodeuiSUN :: GLuint -> m ()
glReplacementCodeuiSUN GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn3 FunPtr (GLuint -> IO ())
ptr_glReplacementCodeuiSUN GLuint
v1
{-# NOINLINE ptr_glReplacementCodeuiSUN #-}
ptr_glReplacementCodeuiSUN :: FunPtr (GLuint -> IO ())
ptr_glReplacementCodeuiSUN :: FunPtr (GLuint -> IO ())
ptr_glReplacementCodeuiSUN = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glReplacementCodeuiSUN"
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN
:: MonadIO m
=> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN :: GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN GLuint
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4 GLfloat
v5 GLfloat
v6 GLfloat
v7 GLfloat
v8 GLfloat
v9 GLfloat
v10 GLfloat
v11 GLfloat
v12 GLfloat
v13 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
-> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()
dyn729 FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
ptr_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN GLuint
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4 GLfloat
v5 GLfloat
v6 GLfloat
v7 GLfloat
v8 GLfloat
v9 GLfloat
v10 GLfloat
v11 GLfloat
v12 GLfloat
v13
{-# NOINLINE ptr_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN #-}
ptr_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN :: FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
ptr_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = IO
(FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> IO
(FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN"
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN
:: MonadIO m
=> Ptr GLuint
-> Ptr GLfloat
-> Ptr GLfloat
-> Ptr GLfloat
-> Ptr GLfloat
-> m ()
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN :: Ptr GLuint
-> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> m ()
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN Ptr GLuint
v1 Ptr GLfloat
v2 Ptr GLfloat
v3 Ptr GLfloat
v4 Ptr GLfloat
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(Ptr GLuint
-> Ptr GLfloat
-> Ptr GLfloat
-> Ptr GLfloat
-> Ptr GLfloat
-> IO ())
-> Ptr GLuint
-> Ptr GLfloat
-> Ptr GLfloat
-> Ptr GLfloat
-> Ptr GLfloat
-> IO ()
dyn730 FunPtr
(Ptr GLuint
-> Ptr GLfloat
-> Ptr GLfloat
-> Ptr GLfloat
-> Ptr GLfloat
-> IO ())
ptr_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN Ptr GLuint
v1 Ptr GLfloat
v2 Ptr GLfloat
v3 Ptr GLfloat
v4 Ptr GLfloat
v5
{-# NOINLINE ptr_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN #-}
ptr_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN :: FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())
ptr_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN :: FunPtr
(Ptr GLuint
-> Ptr GLfloat
-> Ptr GLfloat
-> Ptr GLfloat
-> Ptr GLfloat
-> IO ())
ptr_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = IO
(FunPtr
(Ptr GLuint
-> Ptr GLfloat
-> Ptr GLfloat
-> Ptr GLfloat
-> Ptr GLfloat
-> IO ()))
-> FunPtr
(Ptr GLuint
-> Ptr GLfloat
-> Ptr GLfloat
-> Ptr GLfloat
-> Ptr GLfloat
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(Ptr GLuint
-> Ptr GLfloat
-> Ptr GLfloat
-> Ptr GLfloat
-> Ptr GLfloat
-> IO ()))
-> FunPtr
(Ptr GLuint
-> Ptr GLfloat
-> Ptr GLfloat
-> Ptr GLfloat
-> Ptr GLfloat
-> IO ()))
-> IO
(FunPtr
(Ptr GLuint
-> Ptr GLfloat
-> Ptr GLfloat
-> Ptr GLfloat
-> Ptr GLfloat
-> IO ()))
-> FunPtr
(Ptr GLuint
-> Ptr GLfloat
-> Ptr GLfloat
-> Ptr GLfloat
-> Ptr GLfloat
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(Ptr GLuint
-> Ptr GLfloat
-> Ptr GLfloat
-> Ptr GLfloat
-> Ptr GLfloat
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN"
glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN
:: MonadIO m
=> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN :: GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN GLuint
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4 GLfloat
v5 GLfloat
v6 GLfloat
v7 GLfloat
v8 GLfloat
v9 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
-> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()
dyn731 FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
ptr_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN GLuint
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4 GLfloat
v5 GLfloat
v6 GLfloat
v7 GLfloat
v8 GLfloat
v9
{-# NOINLINE ptr_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN #-}
ptr_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN :: FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
ptr_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = IO
(FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> IO
(FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN"
glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN
:: MonadIO m
=> Ptr GLuint
-> Ptr GLfloat
-> Ptr GLfloat
-> Ptr GLfloat
-> m ()
glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN :: Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> m ()
glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN Ptr GLuint
v1 Ptr GLfloat
v2 Ptr GLfloat
v3 Ptr GLfloat
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())
-> Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()
dyn726 FunPtr
(Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())
ptr_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN Ptr GLuint
v1 Ptr GLfloat
v2 Ptr GLfloat
v3 Ptr GLfloat
v4
{-# NOINLINE ptr_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN #-}
ptr_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN :: FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())
ptr_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN :: FunPtr
(Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())
ptr_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = IO
(FunPtr
(Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> FunPtr
(Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> FunPtr
(Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> IO
(FunPtr
(Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> FunPtr
(Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN"
glReplacementCodeuiTexCoord2fVertex3fSUN
:: MonadIO m
=> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glReplacementCodeuiTexCoord2fVertex3fSUN :: GLuint
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
glReplacementCodeuiTexCoord2fVertex3fSUN GLuint
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4 GLfloat
v5 GLfloat
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
-> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()
dyn732 FunPtr
(GLuint
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glReplacementCodeuiTexCoord2fVertex3fSUN GLuint
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4 GLfloat
v5 GLfloat
v6
{-# NOINLINE ptr_glReplacementCodeuiTexCoord2fVertex3fSUN #-}
ptr_glReplacementCodeuiTexCoord2fVertex3fSUN :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glReplacementCodeuiTexCoord2fVertex3fSUN :: FunPtr
(GLuint
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glReplacementCodeuiTexCoord2fVertex3fSUN = IO
(FunPtr
(GLuint
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr
(GLuint
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr
(GLuint
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> IO
(FunPtr
(GLuint
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr
(GLuint
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glReplacementCodeuiTexCoord2fVertex3fSUN"
glReplacementCodeuiTexCoord2fVertex3fvSUN
:: MonadIO m
=> Ptr GLuint
-> Ptr GLfloat
-> Ptr GLfloat
-> m ()
glReplacementCodeuiTexCoord2fVertex3fvSUN :: Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> m ()
glReplacementCodeuiTexCoord2fVertex3fvSUN Ptr GLuint
v1 Ptr GLfloat
v2 Ptr GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ())
-> Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ()
dyn724 FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ())
ptr_glReplacementCodeuiTexCoord2fVertex3fvSUN Ptr GLuint
v1 Ptr GLfloat
v2 Ptr GLfloat
v3
{-# NOINLINE ptr_glReplacementCodeuiTexCoord2fVertex3fvSUN #-}
ptr_glReplacementCodeuiTexCoord2fVertex3fvSUN :: FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ())
ptr_glReplacementCodeuiTexCoord2fVertex3fvSUN :: FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ())
ptr_glReplacementCodeuiTexCoord2fVertex3fvSUN = IO (FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glReplacementCodeuiTexCoord2fVertex3fvSUN"
glReplacementCodeuiVertex3fSUN
:: MonadIO m
=> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glReplacementCodeuiVertex3fSUN :: GLuint -> GLfloat -> GLfloat -> GLfloat -> m ()
glReplacementCodeuiVertex3fSUN GLuint
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ())
-> GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ()
dyn733 FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glReplacementCodeuiVertex3fSUN GLuint
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4
{-# NOINLINE ptr_glReplacementCodeuiVertex3fSUN #-}
ptr_glReplacementCodeuiVertex3fSUN :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glReplacementCodeuiVertex3fSUN :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glReplacementCodeuiVertex3fSUN = IO (FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> IO (FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glReplacementCodeuiVertex3fSUN"
glReplacementCodeuiVertex3fvSUN
:: MonadIO m
=> Ptr GLuint
-> Ptr GLfloat
-> m ()
glReplacementCodeuiVertex3fvSUN :: Ptr GLuint -> Ptr GLfloat -> m ()
glReplacementCodeuiVertex3fvSUN Ptr GLuint
v1 Ptr GLfloat
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLuint -> Ptr GLfloat -> IO ())
-> Ptr GLuint -> Ptr GLfloat -> IO ()
dyn734 FunPtr (Ptr GLuint -> Ptr GLfloat -> IO ())
ptr_glReplacementCodeuiVertex3fvSUN Ptr GLuint
v1 Ptr GLfloat
v2
{-# NOINLINE ptr_glReplacementCodeuiVertex3fvSUN #-}
ptr_glReplacementCodeuiVertex3fvSUN :: FunPtr (Ptr GLuint -> Ptr GLfloat -> IO ())
ptr_glReplacementCodeuiVertex3fvSUN :: FunPtr (Ptr GLuint -> Ptr GLfloat -> IO ())
ptr_glReplacementCodeuiVertex3fvSUN = IO (FunPtr (Ptr GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLuint -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLuint -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (Ptr GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLuint -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLuint -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glReplacementCodeuiVertex3fvSUN"
glReplacementCodeuivSUN
:: MonadIO m
=> Ptr GLuint
-> m ()
glReplacementCodeuivSUN :: Ptr GLuint -> m ()
glReplacementCodeuivSUN Ptr GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLuint -> IO ()) -> Ptr GLuint -> IO ()
dyn110 FunPtr (Ptr GLuint -> IO ())
ptr_glReplacementCodeuivSUN Ptr GLuint
v1
{-# NOINLINE ptr_glReplacementCodeuivSUN #-}
ptr_glReplacementCodeuivSUN :: FunPtr (Ptr GLuint -> IO ())
ptr_glReplacementCodeuivSUN :: FunPtr (Ptr GLuint -> IO ())
ptr_glReplacementCodeuivSUN = IO (FunPtr (Ptr GLuint -> IO ())) -> FunPtr (Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLuint -> IO ())) -> FunPtr (Ptr GLuint -> IO ()))
-> IO (FunPtr (Ptr GLuint -> IO ()))
-> FunPtr (Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glReplacementCodeuivSUN"
glReplacementCodeusSUN
:: MonadIO m
=> GLushort
-> m ()
glReplacementCodeusSUN :: GLushort -> m ()
glReplacementCodeusSUN GLushort
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLushort -> IO ()) -> GLushort -> IO ()
dyn487 FunPtr (GLushort -> IO ())
ptr_glReplacementCodeusSUN GLushort
v1
{-# NOINLINE ptr_glReplacementCodeusSUN #-}
ptr_glReplacementCodeusSUN :: FunPtr (GLushort -> IO ())
ptr_glReplacementCodeusSUN :: FunPtr (GLushort -> IO ())
ptr_glReplacementCodeusSUN = IO (FunPtr (GLushort -> IO ())) -> FunPtr (GLushort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLushort -> IO ())) -> FunPtr (GLushort -> IO ()))
-> IO (FunPtr (GLushort -> IO ())) -> FunPtr (GLushort -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLushort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glReplacementCodeusSUN"
glReplacementCodeusvSUN
:: MonadIO m
=> Ptr GLushort
-> m ()
glReplacementCodeusvSUN :: Ptr GLushort -> m ()
glReplacementCodeusvSUN Ptr GLushort
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLushort -> IO ()) -> Ptr GLushort -> IO ()
dyn112 FunPtr (Ptr GLushort -> IO ())
ptr_glReplacementCodeusvSUN Ptr GLushort
v1
{-# NOINLINE ptr_glReplacementCodeusvSUN #-}
ptr_glReplacementCodeusvSUN :: FunPtr (Ptr GLushort -> IO ())
ptr_glReplacementCodeusvSUN :: FunPtr (Ptr GLushort -> IO ())
ptr_glReplacementCodeusvSUN = IO (FunPtr (Ptr GLushort -> IO ()))
-> FunPtr (Ptr GLushort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLushort -> IO ()))
-> FunPtr (Ptr GLushort -> IO ()))
-> IO (FunPtr (Ptr GLushort -> IO ()))
-> FunPtr (Ptr GLushort -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLushort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glReplacementCodeusvSUN"
glRequestResidentProgramsNV
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glRequestResidentProgramsNV :: GLint -> Ptr GLuint -> m ()
glRequestResidentProgramsNV GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glRequestResidentProgramsNV GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glRequestResidentProgramsNV #-}
ptr_glRequestResidentProgramsNV :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glRequestResidentProgramsNV :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glRequestResidentProgramsNV = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRequestResidentProgramsNV"
glResetHistogram
:: MonadIO m
=> GLenum
-> m ()
glResetHistogram :: GLuint -> m ()
glResetHistogram GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn5 FunPtr (GLuint -> IO ())
ptr_glResetHistogram GLuint
v1
{-# NOINLINE ptr_glResetHistogram #-}
ptr_glResetHistogram :: FunPtr (GLenum -> IO ())
ptr_glResetHistogram :: FunPtr (GLuint -> IO ())
ptr_glResetHistogram = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glResetHistogram"
glResetHistogramEXT
:: MonadIO m
=> GLenum
-> m ()
glResetHistogramEXT :: GLuint -> m ()
glResetHistogramEXT GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn5 FunPtr (GLuint -> IO ())
ptr_glResetHistogramEXT GLuint
v1
{-# NOINLINE ptr_glResetHistogramEXT #-}
ptr_glResetHistogramEXT :: FunPtr (GLenum -> IO ())
ptr_glResetHistogramEXT :: FunPtr (GLuint -> IO ())
ptr_glResetHistogramEXT = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glResetHistogramEXT"
glResetMemoryObjectParameterNV
:: MonadIO m
=> GLuint
-> GLenum
-> m ()
glResetMemoryObjectParameterNV :: GLuint -> GLuint -> m ()
glResetMemoryObjectParameterNV GLuint
v1 GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> IO ()
dyn18 FunPtr (GLuint -> GLuint -> IO ())
ptr_glResetMemoryObjectParameterNV GLuint
v1 GLuint
v2
{-# NOINLINE ptr_glResetMemoryObjectParameterNV #-}
ptr_glResetMemoryObjectParameterNV :: FunPtr (GLuint -> GLenum -> IO ())
ptr_glResetMemoryObjectParameterNV :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glResetMemoryObjectParameterNV = IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glResetMemoryObjectParameterNV"
glResetMinmax
:: MonadIO m
=> GLenum
-> m ()
glResetMinmax :: GLuint -> m ()
glResetMinmax GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn5 FunPtr (GLuint -> IO ())
ptr_glResetMinmax GLuint
v1
{-# NOINLINE ptr_glResetMinmax #-}
ptr_glResetMinmax :: FunPtr (GLenum -> IO ())
ptr_glResetMinmax :: FunPtr (GLuint -> IO ())
ptr_glResetMinmax = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glResetMinmax"
glResetMinmaxEXT
:: MonadIO m
=> GLenum
-> m ()
glResetMinmaxEXT :: GLuint -> m ()
glResetMinmaxEXT GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn5 FunPtr (GLuint -> IO ())
ptr_glResetMinmaxEXT GLuint
v1
{-# NOINLINE ptr_glResetMinmaxEXT #-}
ptr_glResetMinmaxEXT :: FunPtr (GLenum -> IO ())
ptr_glResetMinmaxEXT :: FunPtr (GLuint -> IO ())
ptr_glResetMinmaxEXT = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glResetMinmaxEXT"
glResizeBuffersMESA
:: MonadIO m
=> m ()
glResizeBuffersMESA :: m ()
glResizeBuffersMESA = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (IO ()) -> IO ()
dyn11 FunPtr (IO ())
ptr_glResizeBuffersMESA
{-# NOINLINE ptr_glResizeBuffersMESA #-}
ptr_glResizeBuffersMESA :: FunPtr (IO ())
ptr_glResizeBuffersMESA :: FunPtr (IO ())
ptr_glResizeBuffersMESA = IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (IO ())) -> FunPtr (IO ()))
-> IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glResizeBuffersMESA"
glResolveDepthValuesNV
:: MonadIO m
=> m ()
glResolveDepthValuesNV :: m ()
glResolveDepthValuesNV = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (IO ()) -> IO ()
dyn11 FunPtr (IO ())
ptr_glResolveDepthValuesNV
{-# NOINLINE ptr_glResolveDepthValuesNV #-}
ptr_glResolveDepthValuesNV :: FunPtr (IO ())
ptr_glResolveDepthValuesNV :: FunPtr (IO ())
ptr_glResolveDepthValuesNV = IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (IO ())) -> FunPtr (IO ()))
-> IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glResolveDepthValuesNV"
glResolveMultisampleFramebufferAPPLE
:: MonadIO m
=> m ()
glResolveMultisampleFramebufferAPPLE :: m ()
glResolveMultisampleFramebufferAPPLE = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (IO ()) -> IO ()
dyn11 FunPtr (IO ())
ptr_glResolveMultisampleFramebufferAPPLE
{-# NOINLINE ptr_glResolveMultisampleFramebufferAPPLE #-}
ptr_glResolveMultisampleFramebufferAPPLE :: FunPtr (IO ())
ptr_glResolveMultisampleFramebufferAPPLE :: FunPtr (IO ())
ptr_glResolveMultisampleFramebufferAPPLE = IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (IO ())) -> FunPtr (IO ()))
-> IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glResolveMultisampleFramebufferAPPLE"
glResumeTransformFeedback
:: MonadIO m
=> m ()
glResumeTransformFeedback :: m ()
glResumeTransformFeedback = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (IO ()) -> IO ()
dyn11 FunPtr (IO ())
ptr_glResumeTransformFeedback
{-# NOINLINE ptr_glResumeTransformFeedback #-}
ptr_glResumeTransformFeedback :: FunPtr (IO ())
ptr_glResumeTransformFeedback :: FunPtr (IO ())
ptr_glResumeTransformFeedback = IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (IO ())) -> FunPtr (IO ()))
-> IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glResumeTransformFeedback"
glResumeTransformFeedbackNV
:: MonadIO m
=> m ()
glResumeTransformFeedbackNV :: m ()
glResumeTransformFeedbackNV = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (IO ()) -> IO ()
dyn11 FunPtr (IO ())
ptr_glResumeTransformFeedbackNV
{-# NOINLINE ptr_glResumeTransformFeedbackNV #-}
ptr_glResumeTransformFeedbackNV :: FunPtr (IO ())
ptr_glResumeTransformFeedbackNV :: FunPtr (IO ())
ptr_glResumeTransformFeedbackNV = IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (IO ())) -> FunPtr (IO ()))
-> IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glResumeTransformFeedbackNV"
glRotated
:: MonadIO m
=> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> m ()
glRotated :: GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
glRotated GLdouble
v1 GLdouble
v2 GLdouble
v3 GLdouble
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
-> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()
dyn116 FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glRotated GLdouble
v1 GLdouble
v2 GLdouble
v3 GLdouble
v4
{-# NOINLINE ptr_glRotated #-}
ptr_glRotated :: FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glRotated :: FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glRotated = IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()))
-> IO
(FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRotated"
glRotatef
:: MonadIO m
=> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glRotatef :: GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
glRotatef GLfloat
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()
dyn52 FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glRotatef GLfloat
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4
{-# NOINLINE ptr_glRotatef #-}
ptr_glRotatef :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glRotatef :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glRotatef = IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRotatef"
glRotatex
:: MonadIO m
=> GLfixed
-> GLfixed
-> GLfixed
-> GLfixed
-> m ()
glRotatex :: GLfixed -> GLfixed -> GLfixed -> GLfixed -> m ()
glRotatex GLfixed
v1 GLfixed
v2 GLfixed
v3 GLfixed
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()
dyn53 FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glRotatex GLfixed
v1 GLfixed
v2 GLfixed
v3 GLfixed
v4
{-# NOINLINE ptr_glRotatex #-}
ptr_glRotatex :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glRotatex :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glRotatex = IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRotatex"
glRotatexOES
:: MonadIO m
=> GLfixed
-> GLfixed
-> GLfixed
-> GLfixed
-> m ()
glRotatexOES :: GLfixed -> GLfixed -> GLfixed -> GLfixed -> m ()
glRotatexOES GLfixed
v1 GLfixed
v2 GLfixed
v3 GLfixed
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()
dyn53 FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glRotatexOES GLfixed
v1 GLfixed
v2 GLfixed
v3 GLfixed
v4
{-# NOINLINE ptr_glRotatexOES #-}
ptr_glRotatexOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glRotatexOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glRotatexOES = IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRotatexOES"
glSampleCoverage
:: MonadIO m
=> GLfloat
-> GLboolean
-> m ()
glSampleCoverage :: GLfloat -> GLboolean -> m ()
glSampleCoverage GLfloat
v1 GLboolean
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfloat -> GLboolean -> IO ())
-> GLfloat -> GLboolean -> IO ()
dyn735 FunPtr (GLfloat -> GLboolean -> IO ())
ptr_glSampleCoverage GLfloat
v1 GLboolean
v2
{-# NOINLINE ptr_glSampleCoverage #-}
ptr_glSampleCoverage :: FunPtr (GLfloat -> GLboolean -> IO ())
ptr_glSampleCoverage :: FunPtr (GLfloat -> GLboolean -> IO ())
ptr_glSampleCoverage = IO (FunPtr (GLfloat -> GLboolean -> IO ()))
-> FunPtr (GLfloat -> GLboolean -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfloat -> GLboolean -> IO ()))
-> FunPtr (GLfloat -> GLboolean -> IO ()))
-> IO (FunPtr (GLfloat -> GLboolean -> IO ()))
-> FunPtr (GLfloat -> GLboolean -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfloat -> GLboolean -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glSampleCoverage"
glSampleCoverageARB
:: MonadIO m
=> GLfloat
-> GLboolean
-> m ()
glSampleCoverageARB :: GLfloat -> GLboolean -> m ()
glSampleCoverageARB GLfloat
v1 GLboolean
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfloat -> GLboolean -> IO ())
-> GLfloat -> GLboolean -> IO ()
dyn735 FunPtr (GLfloat -> GLboolean -> IO ())
ptr_glSampleCoverageARB GLfloat
v1 GLboolean
v2
{-# NOINLINE ptr_glSampleCoverageARB #-}
ptr_glSampleCoverageARB :: FunPtr (GLfloat -> GLboolean -> IO ())
ptr_glSampleCoverageARB :: FunPtr (GLfloat -> GLboolean -> IO ())
ptr_glSampleCoverageARB = IO (FunPtr (GLfloat -> GLboolean -> IO ()))
-> FunPtr (GLfloat -> GLboolean -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfloat -> GLboolean -> IO ()))
-> FunPtr (GLfloat -> GLboolean -> IO ()))
-> IO (FunPtr (GLfloat -> GLboolean -> IO ()))
-> FunPtr (GLfloat -> GLboolean -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfloat -> GLboolean -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glSampleCoverageARB"
glSampleCoveragex
:: MonadIO m
=> GLclampx
-> GLboolean
-> m ()
glSampleCoveragex :: GLfixed -> GLboolean -> m ()
glSampleCoveragex GLfixed
v1 GLboolean
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfixed -> GLboolean -> IO ())
-> GLfixed -> GLboolean -> IO ()
dyn736 FunPtr (GLfixed -> GLboolean -> IO ())
ptr_glSampleCoveragex GLfixed
v1 GLboolean
v2
{-# NOINLINE ptr_glSampleCoveragex #-}
ptr_glSampleCoveragex :: FunPtr (GLclampx -> GLboolean -> IO ())
ptr_glSampleCoveragex :: FunPtr (GLfixed -> GLboolean -> IO ())
ptr_glSampleCoveragex = IO (FunPtr (GLfixed -> GLboolean -> IO ()))
-> FunPtr (GLfixed -> GLboolean -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfixed -> GLboolean -> IO ()))
-> FunPtr (GLfixed -> GLboolean -> IO ()))
-> IO (FunPtr (GLfixed -> GLboolean -> IO ()))
-> FunPtr (GLfixed -> GLboolean -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfixed -> GLboolean -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glSampleCoveragex"
glSampleCoveragexOES
:: MonadIO m
=> GLclampx
-> GLboolean
-> m ()
glSampleCoveragexOES :: GLfixed -> GLboolean -> m ()
glSampleCoveragexOES GLfixed
v1 GLboolean
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfixed -> GLboolean -> IO ())
-> GLfixed -> GLboolean -> IO ()
dyn736 FunPtr (GLfixed -> GLboolean -> IO ())
ptr_glSampleCoveragexOES GLfixed
v1 GLboolean
v2
{-# NOINLINE ptr_glSampleCoveragexOES #-}
ptr_glSampleCoveragexOES :: FunPtr (GLclampx -> GLboolean -> IO ())
ptr_glSampleCoveragexOES :: FunPtr (GLfixed -> GLboolean -> IO ())
ptr_glSampleCoveragexOES = IO (FunPtr (GLfixed -> GLboolean -> IO ()))
-> FunPtr (GLfixed -> GLboolean -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfixed -> GLboolean -> IO ()))
-> FunPtr (GLfixed -> GLboolean -> IO ()))
-> IO (FunPtr (GLfixed -> GLboolean -> IO ()))
-> FunPtr (GLfixed -> GLboolean -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfixed -> GLboolean -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glSampleCoveragexOES"
glSampleMapATI
:: MonadIO m
=> GLuint
-> GLuint
-> GLenum
-> m ()
glSampleMapATI :: GLuint -> GLuint -> GLuint -> m ()
glSampleMapATI GLuint
v1 GLuint
v2 GLuint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLuint -> IO ())
-> GLuint -> GLuint -> GLuint -> IO ()
dyn635 FunPtr (GLuint -> GLuint -> GLuint -> IO ())
ptr_glSampleMapATI GLuint
v1 GLuint
v2 GLuint
v3
{-# NOINLINE ptr_glSampleMapATI #-}
ptr_glSampleMapATI :: FunPtr (GLuint -> GLuint -> GLenum -> IO ())
ptr_glSampleMapATI :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())
ptr_glSampleMapATI = IO (FunPtr (GLuint -> GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glSampleMapATI"
glSampleMaskEXT
:: MonadIO m
=> GLclampf
-> GLboolean
-> m ()
glSampleMaskEXT :: GLfloat -> GLboolean -> m ()
glSampleMaskEXT GLfloat
v1 GLboolean
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfloat -> GLboolean -> IO ())
-> GLfloat -> GLboolean -> IO ()
dyn737 FunPtr (GLfloat -> GLboolean -> IO ())
ptr_glSampleMaskEXT GLfloat
v1 GLboolean
v2
{-# NOINLINE ptr_glSampleMaskEXT #-}
ptr_glSampleMaskEXT :: FunPtr (GLclampf -> GLboolean -> IO ())
ptr_glSampleMaskEXT :: FunPtr (GLfloat -> GLboolean -> IO ())
ptr_glSampleMaskEXT = IO (FunPtr (GLfloat -> GLboolean -> IO ()))
-> FunPtr (GLfloat -> GLboolean -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfloat -> GLboolean -> IO ()))
-> FunPtr (GLfloat -> GLboolean -> IO ()))
-> IO (FunPtr (GLfloat -> GLboolean -> IO ()))
-> FunPtr (GLfloat -> GLboolean -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfloat -> GLboolean -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glSampleMaskEXT"
glSampleMaskIndexedNV
:: MonadIO m
=> GLuint
-> GLbitfield
-> m ()
glSampleMaskIndexedNV :: GLuint -> GLuint -> m ()
glSampleMaskIndexedNV GLuint
v1 GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> IO ()
dyn606 FunPtr (GLuint -> GLuint -> IO ())
ptr_glSampleMaskIndexedNV GLuint
v1 GLuint
v2
{-# NOINLINE ptr_glSampleMaskIndexedNV #-}
ptr_glSampleMaskIndexedNV :: FunPtr (GLuint -> GLbitfield -> IO ())
ptr_glSampleMaskIndexedNV :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glSampleMaskIndexedNV = IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glSampleMaskIndexedNV"
glSampleMaskSGIS
:: MonadIO m
=> GLclampf
-> GLboolean
-> m ()
glSampleMaskSGIS :: GLfloat -> GLboolean -> m ()
glSampleMaskSGIS GLfloat
v1 GLboolean
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfloat -> GLboolean -> IO ())
-> GLfloat -> GLboolean -> IO ()
dyn737 FunPtr (GLfloat -> GLboolean -> IO ())
ptr_glSampleMaskSGIS GLfloat
v1 GLboolean
v2
{-# NOINLINE ptr_glSampleMaskSGIS #-}
ptr_glSampleMaskSGIS :: FunPtr (GLclampf -> GLboolean -> IO ())
ptr_glSampleMaskSGIS :: FunPtr (GLfloat -> GLboolean -> IO ())
ptr_glSampleMaskSGIS = IO (FunPtr (GLfloat -> GLboolean -> IO ()))
-> FunPtr (GLfloat -> GLboolean -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfloat -> GLboolean -> IO ()))
-> FunPtr (GLfloat -> GLboolean -> IO ()))
-> IO (FunPtr (GLfloat -> GLboolean -> IO ()))
-> FunPtr (GLfloat -> GLboolean -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfloat -> GLboolean -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glSampleMaskSGIS"
glSampleMaski
:: MonadIO m
=> GLuint
-> GLbitfield
-> m ()
glSampleMaski :: GLuint -> GLuint -> m ()
glSampleMaski GLuint
v1 GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> IO ()
dyn606 FunPtr (GLuint -> GLuint -> IO ())
ptr_glSampleMaski GLuint
v1 GLuint
v2
{-# NOINLINE ptr_glSampleMaski #-}
ptr_glSampleMaski :: FunPtr (GLuint -> GLbitfield -> IO ())
ptr_glSampleMaski :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glSampleMaski = IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glSampleMaski"
glSamplePatternEXT
:: MonadIO m
=> GLenum
-> m ()
glSamplePatternEXT :: GLuint -> m ()
glSamplePatternEXT GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn5 FunPtr (GLuint -> IO ())
ptr_glSamplePatternEXT GLuint
v1
{-# NOINLINE ptr_glSamplePatternEXT #-}
ptr_glSamplePatternEXT :: FunPtr (GLenum -> IO ())
ptr_glSamplePatternEXT :: FunPtr (GLuint -> IO ())
ptr_glSamplePatternEXT = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glSamplePatternEXT"
glSamplePatternSGIS
:: MonadIO m
=> GLenum
-> m ()
glSamplePatternSGIS :: GLuint -> m ()
glSamplePatternSGIS GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn5 FunPtr (GLuint -> IO ())
ptr_glSamplePatternSGIS GLuint
v1
{-# NOINLINE ptr_glSamplePatternSGIS #-}
ptr_glSamplePatternSGIS :: FunPtr (GLenum -> IO ())
ptr_glSamplePatternSGIS :: FunPtr (GLuint -> IO ())
ptr_glSamplePatternSGIS = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glSamplePatternSGIS"
glSamplerParameterIiv
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLint
-> m ()
glSamplerParameterIiv :: GLuint -> GLuint -> Ptr GLint -> m ()
glSamplerParameterIiv GLuint
v1 GLuint
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
-> GLuint -> GLuint -> Ptr GLint -> IO ()
dyn348 FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
ptr_glSamplerParameterIiv GLuint
v1 GLuint
v2 Ptr GLint
v3
{-# NOINLINE ptr_glSamplerParameterIiv #-}
ptr_glSamplerParameterIiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glSamplerParameterIiv :: FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
ptr_glSamplerParameterIiv = IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glSamplerParameterIiv"
glSamplerParameterIivEXT
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLint
-> m ()
glSamplerParameterIivEXT :: GLuint -> GLuint -> Ptr GLint -> m ()
glSamplerParameterIivEXT GLuint
v1 GLuint
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
-> GLuint -> GLuint -> Ptr GLint -> IO ()
dyn348 FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
ptr_glSamplerParameterIivEXT GLuint
v1 GLuint
v2 Ptr GLint
v3
{-# NOINLINE ptr_glSamplerParameterIivEXT #-}
ptr_glSamplerParameterIivEXT :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glSamplerParameterIivEXT :: FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
ptr_glSamplerParameterIivEXT = IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glSamplerParameterIivEXT"
glSamplerParameterIivOES
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLint
-> m ()
glSamplerParameterIivOES :: GLuint -> GLuint -> Ptr GLint -> m ()
glSamplerParameterIivOES GLuint
v1 GLuint
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
-> GLuint -> GLuint -> Ptr GLint -> IO ()
dyn348 FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
ptr_glSamplerParameterIivOES GLuint
v1 GLuint
v2 Ptr GLint
v3
{-# NOINLINE ptr_glSamplerParameterIivOES #-}
ptr_glSamplerParameterIivOES :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glSamplerParameterIivOES :: FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
ptr_glSamplerParameterIivOES = IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glSamplerParameterIivOES"
glSamplerParameterIuiv
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLuint
-> m ()
glSamplerParameterIuiv :: GLuint -> GLuint -> Ptr GLuint -> m ()
glSamplerParameterIuiv GLuint
v1 GLuint
v2 Ptr GLuint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ())
-> GLuint -> GLuint -> Ptr GLuint -> IO ()
dyn392 FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ())
ptr_glSamplerParameterIuiv GLuint
v1 GLuint
v2 Ptr GLuint
v3
{-# NOINLINE ptr_glSamplerParameterIuiv #-}
ptr_glSamplerParameterIuiv :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ())
ptr_glSamplerParameterIuiv :: FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ())
ptr_glSamplerParameterIuiv = IO (FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glSamplerParameterIuiv"
glSamplerParameterIuivEXT
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLuint
-> m ()
glSamplerParameterIuivEXT :: GLuint -> GLuint -> Ptr GLuint -> m ()
glSamplerParameterIuivEXT GLuint
v1 GLuint
v2 Ptr GLuint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ())
-> GLuint -> GLuint -> Ptr GLuint -> IO ()
dyn392 FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ())
ptr_glSamplerParameterIuivEXT GLuint
v1 GLuint
v2 Ptr GLuint
v3
{-# NOINLINE ptr_glSamplerParameterIuivEXT #-}
ptr_glSamplerParameterIuivEXT :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ())
ptr_glSamplerParameterIuivEXT :: FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ())
ptr_glSamplerParameterIuivEXT = IO (FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glSamplerParameterIuivEXT"
glSamplerParameterIuivOES
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLuint
-> m ()
glSamplerParameterIuivOES :: GLuint -> GLuint -> Ptr GLuint -> m ()
glSamplerParameterIuivOES GLuint
v1 GLuint
v2 Ptr GLuint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ())
-> GLuint -> GLuint -> Ptr GLuint -> IO ()
dyn392 FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ())
ptr_glSamplerParameterIuivOES GLuint
v1 GLuint
v2 Ptr GLuint
v3
{-# NOINLINE ptr_glSamplerParameterIuivOES #-}
ptr_glSamplerParameterIuivOES :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ())
ptr_glSamplerParameterIuivOES :: FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ())
ptr_glSamplerParameterIuivOES = IO (FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glSamplerParameterIuivOES"
glSamplerParameterf
:: MonadIO m
=> GLuint
-> GLenum
-> GLfloat
-> m ()
glSamplerParameterf :: GLuint -> GLuint -> GLfloat -> m ()
glSamplerParameterf GLuint
v1 GLuint
v2 GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLfloat -> IO ())
-> GLuint -> GLuint -> GLfloat -> IO ()
dyn514 FunPtr (GLuint -> GLuint -> GLfloat -> IO ())
ptr_glSamplerParameterf GLuint
v1 GLuint
v2 GLfloat
v3
{-# NOINLINE ptr_glSamplerParameterf #-}
ptr_glSamplerParameterf :: FunPtr (GLuint -> GLenum -> GLfloat -> IO ())
ptr_glSamplerParameterf :: FunPtr (GLuint -> GLuint -> GLfloat -> IO ())
ptr_glSamplerParameterf = IO (FunPtr (GLuint -> GLuint -> GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLfloat -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glSamplerParameterf"
glSamplerParameterfv
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLfloat
-> m ()
glSamplerParameterfv :: GLuint -> GLuint -> Ptr GLfloat -> m ()
glSamplerParameterfv GLuint
v1 GLuint
v2 Ptr GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ())
-> GLuint -> GLuint -> Ptr GLfloat -> IO ()
dyn364 FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ())
ptr_glSamplerParameterfv GLuint
v1 GLuint
v2 Ptr GLfloat
v3
{-# NOINLINE ptr_glSamplerParameterfv #-}
ptr_glSamplerParameterfv :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())
ptr_glSamplerParameterfv :: FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ())
ptr_glSamplerParameterfv = IO (FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glSamplerParameterfv"
glSamplerParameteri
:: MonadIO m
=> GLuint
-> GLenum
-> GLint
-> m ()
glSamplerParameteri :: GLuint -> GLuint -> GLint -> m ()
glSamplerParameteri GLuint
v1 GLuint
v2 GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLint -> IO ())
-> GLuint -> GLuint -> GLint -> IO ()
dyn491 FunPtr (GLuint -> GLuint -> GLint -> IO ())
ptr_glSamplerParameteri GLuint
v1 GLuint
v2 GLint
v3
{-# NOINLINE ptr_glSamplerParameteri #-}
ptr_glSamplerParameteri :: FunPtr (GLuint -> GLenum -> GLint -> IO ())
ptr_glSamplerParameteri :: FunPtr (GLuint -> GLuint -> GLint -> IO ())
ptr_glSamplerParameteri = IO (FunPtr (GLuint -> GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glSamplerParameteri"
glSamplerParameteriv
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLint
-> m ()
glSamplerParameteriv :: GLuint -> GLuint -> Ptr GLint -> m ()
glSamplerParameteriv GLuint
v1 GLuint
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
-> GLuint -> GLuint -> Ptr GLint -> IO ()
dyn348 FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
ptr_glSamplerParameteriv GLuint
v1 GLuint
v2 Ptr GLint
v3
{-# NOINLINE ptr_glSamplerParameteriv #-}
ptr_glSamplerParameteriv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glSamplerParameteriv :: FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
ptr_glSamplerParameteriv = IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glSamplerParameteriv"
glScaled
:: MonadIO m
=> GLdouble
-> GLdouble
-> GLdouble
-> m ()
glScaled :: GLdouble -> GLdouble -> GLdouble -> m ()
glScaled GLdouble
v1 GLdouble
v2 GLdouble
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
-> GLdouble -> GLdouble -> GLdouble -> IO ()
dyn41 FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glScaled GLdouble
v1 GLdouble
v2 GLdouble
v3
{-# NOINLINE ptr_glScaled #-}
ptr_glScaled :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glScaled :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glScaled = IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
-> IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glScaled"
glScalef
:: MonadIO m
=> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glScalef :: GLfloat -> GLfloat -> GLfloat -> m ()
glScalef GLfloat
v1 GLfloat
v2 GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
-> GLfloat -> GLfloat -> GLfloat -> IO ()
dyn43 FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glScalef GLfloat
v1 GLfloat
v2 GLfloat
v3
{-# NOINLINE ptr_glScalef #-}
ptr_glScalef :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glScalef :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glScalef = IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
-> IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glScalef"
glScalex
:: MonadIO m
=> GLfixed
-> GLfixed
-> GLfixed
-> m ()
glScalex :: GLfixed -> GLfixed -> GLfixed -> m ()
glScalex GLfixed
v1 GLfixed
v2 GLfixed
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
-> GLfixed -> GLfixed -> GLfixed -> IO ()
dyn113 FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glScalex GLfixed
v1 GLfixed
v2 GLfixed
v3
{-# NOINLINE ptr_glScalex #-}
ptr_glScalex :: FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glScalex :: FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glScalex = IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
-> IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glScalex"
glScalexOES
:: MonadIO m
=> GLfixed
-> GLfixed
-> GLfixed
-> m ()
glScalexOES :: GLfixed -> GLfixed -> GLfixed -> m ()
glScalexOES GLfixed
v1 GLfixed
v2 GLfixed
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
-> GLfixed -> GLfixed -> GLfixed -> IO ()
dyn113 FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glScalexOES GLfixed
v1 GLfixed
v2 GLfixed
v3
{-# NOINLINE ptr_glScalexOES #-}
ptr_glScalexOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glScalexOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glScalexOES = IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
-> IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glScalexOES"