{-# OPTIONS_HADDOCK hide #-}
module Graphics.GL.Functions.F19 (
glNamedProgramLocalParameter4dEXT,
glNamedProgramLocalParameter4dvEXT,
glNamedProgramLocalParameter4fEXT,
glNamedProgramLocalParameter4fvEXT,
glNamedProgramLocalParameterI4iEXT,
glNamedProgramLocalParameterI4ivEXT,
glNamedProgramLocalParameterI4uiEXT,
glNamedProgramLocalParameterI4uivEXT,
glNamedProgramLocalParameters4fvEXT,
glNamedProgramLocalParametersI4ivEXT,
glNamedProgramLocalParametersI4uivEXT,
glNamedProgramStringEXT,
glNamedRenderbufferStorage,
glNamedRenderbufferStorageEXT,
glNamedRenderbufferStorageMultisample,
glNamedRenderbufferStorageMultisampleAdvancedAMD,
glNamedRenderbufferStorageMultisampleCoverageEXT,
glNamedRenderbufferStorageMultisampleEXT,
glNamedStringARB,
glNewList,
glNewObjectBufferATI,
glNormal3b,
glNormal3bv,
glNormal3d,
glNormal3dv,
glNormal3f,
glNormal3fVertex3fSUN,
glNormal3fVertex3fvSUN,
glNormal3fv,
glNormal3hNV,
glNormal3hvNV,
glNormal3i,
glNormal3iv,
glNormal3s,
glNormal3sv,
glNormal3x,
glNormal3xOES,
glNormal3xvOES,
glNormalFormatNV,
glNormalP3ui,
glNormalP3uiv,
glNormalPointer,
glNormalPointerEXT,
glNormalPointerListIBM,
glNormalPointervINTEL,
glNormalStream3bATI,
glNormalStream3bvATI,
glNormalStream3dATI,
glNormalStream3dvATI,
glNormalStream3fATI,
glNormalStream3fvATI,
glNormalStream3iATI,
glNormalStream3ivATI,
glNormalStream3sATI,
glNormalStream3svATI,
glObjectLabel,
glObjectLabelKHR,
glObjectPtrLabel,
glObjectPtrLabelKHR,
glObjectPurgeableAPPLE,
glObjectUnpurgeableAPPLE,
glOrtho,
glOrthof,
glOrthofOES,
glOrthox,
glOrthoxOES,
glPNTrianglesfATI,
glPNTrianglesiATI,
glPassTexCoordATI,
glPassThrough,
glPassThroughxOES,
glPatchParameterfv,
glPatchParameteri,
glPatchParameteriEXT,
glPatchParameteriOES,
glPathColorGenNV,
glPathCommandsNV,
glPathCoordsNV,
glPathCoverDepthFuncNV,
glPathDashArrayNV,
glPathFogGenNV,
glPathGlyphIndexArrayNV,
glPathGlyphIndexRangeNV,
glPathGlyphRangeNV,
glPathGlyphsNV,
glPathMemoryGlyphIndexArrayNV,
glPathParameterfNV,
glPathParameterfvNV,
glPathParameteriNV,
glPathParameterivNV,
glPathStencilDepthOffsetNV,
glPathStencilFuncNV,
glPathStringNV,
glPathSubCommandsNV,
glPathSubCoordsNV,
glPathTexGenNV,
glPauseTransformFeedback,
glPauseTransformFeedbackNV,
glPixelDataRangeNV,
glPixelMapfv
) where
import Control.Monad.IO.Class ( MonadIO(..) )
import Foreign.Ptr
import Graphics.GL.Foreign
import Graphics.GL.Types
import System.IO.Unsafe ( unsafePerformIO )
glNamedProgramLocalParameter4dEXT
:: MonadIO m
=> GLuint
-> GLenum
-> GLuint
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> m ()
glNamedProgramLocalParameter4dEXT :: GLuint
-> GLuint
-> GLuint
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> m ()
glNamedProgramLocalParameter4dEXT GLuint
v1 GLuint
v2 GLuint
v3 GLdouble
v4 GLdouble
v5 GLdouble
v6 GLdouble
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ())
-> GLuint
-> GLuint
-> GLuint
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ()
dyn620 FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ())
ptr_glNamedProgramLocalParameter4dEXT GLuint
v1 GLuint
v2 GLuint
v3 GLdouble
v4 GLdouble
v5 GLdouble
v6 GLdouble
v7
{-# NOINLINE ptr_glNamedProgramLocalParameter4dEXT #-}
ptr_glNamedProgramLocalParameter4dEXT :: FunPtr (GLuint -> GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glNamedProgramLocalParameter4dEXT :: FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ())
ptr_glNamedProgramLocalParameter4dEXT = IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ()))
-> IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNamedProgramLocalParameter4dEXT"
glNamedProgramLocalParameter4dvEXT
:: MonadIO m
=> GLuint
-> GLenum
-> GLuint
-> Ptr GLdouble
-> m ()
glNamedProgramLocalParameter4dvEXT :: GLuint -> GLuint -> GLuint -> Ptr GLdouble -> m ()
glNamedProgramLocalParameter4dvEXT GLuint
v1 GLuint
v2 GLuint
v3 Ptr GLdouble
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLdouble -> IO ())
-> GLuint -> GLuint -> GLuint -> Ptr GLdouble -> IO ()
dyn383 FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLdouble -> IO ())
ptr_glNamedProgramLocalParameter4dvEXT GLuint
v1 GLuint
v2 GLuint
v3 Ptr GLdouble
v4
{-# NOINLINE ptr_glNamedProgramLocalParameter4dvEXT #-}
ptr_glNamedProgramLocalParameter4dvEXT :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLdouble -> IO ())
ptr_glNamedProgramLocalParameter4dvEXT :: FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLdouble -> IO ())
ptr_glNamedProgramLocalParameter4dvEXT = IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLdouble -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLdouble -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLdouble -> IO ()))
-> IO
(FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLdouble -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNamedProgramLocalParameter4dvEXT"
glNamedProgramLocalParameter4fEXT
:: MonadIO m
=> GLuint
-> GLenum
-> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glNamedProgramLocalParameter4fEXT :: GLuint
-> GLuint
-> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glNamedProgramLocalParameter4fEXT GLuint
v1 GLuint
v2 GLuint
v3 GLfloat
v4 GLfloat
v5 GLfloat
v6 GLfloat
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
-> GLuint
-> GLuint
-> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()
dyn621 FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
ptr_glNamedProgramLocalParameter4fEXT GLuint
v1 GLuint
v2 GLuint
v3 GLfloat
v4 GLfloat
v5 GLfloat
v6 GLfloat
v7
{-# NOINLINE ptr_glNamedProgramLocalParameter4fEXT #-}
ptr_glNamedProgramLocalParameter4fEXT :: FunPtr (GLuint -> GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glNamedProgramLocalParameter4fEXT :: FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
ptr_glNamedProgramLocalParameter4fEXT = IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNamedProgramLocalParameter4fEXT"
glNamedProgramLocalParameter4fvEXT
:: MonadIO m
=> GLuint
-> GLenum
-> GLuint
-> Ptr GLfloat
-> m ()
glNamedProgramLocalParameter4fvEXT :: GLuint -> GLuint -> GLuint -> Ptr GLfloat -> m ()
glNamedProgramLocalParameter4fvEXT GLuint
v1 GLuint
v2 GLuint
v3 Ptr GLfloat
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ())
-> GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ()
dyn384 FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ())
ptr_glNamedProgramLocalParameter4fvEXT GLuint
v1 GLuint
v2 GLuint
v3 Ptr GLfloat
v4
{-# NOINLINE ptr_glNamedProgramLocalParameter4fvEXT #-}
ptr_glNamedProgramLocalParameter4fvEXT :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLfloat -> IO ())
ptr_glNamedProgramLocalParameter4fvEXT :: FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ())
ptr_glNamedProgramLocalParameter4fvEXT = IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNamedProgramLocalParameter4fvEXT"
glNamedProgramLocalParameterI4iEXT
:: MonadIO m
=> GLuint
-> GLenum
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
glNamedProgramLocalParameterI4iEXT :: GLuint
-> GLuint -> GLuint -> GLint -> GLint -> GLint -> GLint -> m ()
glNamedProgramLocalParameterI4iEXT GLuint
v1 GLuint
v2 GLuint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ())
-> GLuint
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()
dyn622 FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ())
ptr_glNamedProgramLocalParameterI4iEXT GLuint
v1 GLuint
v2 GLuint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7
{-# NOINLINE ptr_glNamedProgramLocalParameterI4iEXT #-}
ptr_glNamedProgramLocalParameterI4iEXT :: FunPtr (GLuint -> GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ())
ptr_glNamedProgramLocalParameterI4iEXT :: FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ())
ptr_glNamedProgramLocalParameterI4iEXT = IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ()))
-> FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ()))
-> FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ()))
-> IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ()))
-> FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNamedProgramLocalParameterI4iEXT"
glNamedProgramLocalParameterI4ivEXT
:: MonadIO m
=> GLuint
-> GLenum
-> GLuint
-> Ptr GLint
-> m ()
glNamedProgramLocalParameterI4ivEXT :: GLuint -> GLuint -> GLuint -> Ptr GLint -> m ()
glNamedProgramLocalParameterI4ivEXT GLuint
v1 GLuint
v2 GLuint
v3 Ptr GLint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLint -> IO ())
-> GLuint -> GLuint -> GLuint -> Ptr GLint -> IO ()
dyn381 FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLint -> IO ())
ptr_glNamedProgramLocalParameterI4ivEXT GLuint
v1 GLuint
v2 GLuint
v3 Ptr GLint
v4
{-# NOINLINE ptr_glNamedProgramLocalParameterI4ivEXT #-}
ptr_glNamedProgramLocalParameterI4ivEXT :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLint -> IO ())
ptr_glNamedProgramLocalParameterI4ivEXT :: FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLint -> IO ())
ptr_glNamedProgramLocalParameterI4ivEXT = IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNamedProgramLocalParameterI4ivEXT"
glNamedProgramLocalParameterI4uiEXT
:: MonadIO m
=> GLuint
-> GLenum
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> m ()
glNamedProgramLocalParameterI4uiEXT :: GLuint
-> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m ()
glNamedProgramLocalParameterI4uiEXT GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4 GLuint
v5 GLuint
v6 GLuint
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ())
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ()
dyn623 FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ())
ptr_glNamedProgramLocalParameterI4uiEXT GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4 GLuint
v5 GLuint
v6 GLuint
v7
{-# NOINLINE ptr_glNamedProgramLocalParameterI4uiEXT #-}
ptr_glNamedProgramLocalParameterI4uiEXT :: FunPtr (GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
ptr_glNamedProgramLocalParameterI4uiEXT :: FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ())
ptr_glNamedProgramLocalParameterI4uiEXT = IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ()))
-> IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNamedProgramLocalParameterI4uiEXT"
glNamedProgramLocalParameterI4uivEXT
:: MonadIO m
=> GLuint
-> GLenum
-> GLuint
-> Ptr GLuint
-> m ()
glNamedProgramLocalParameterI4uivEXT :: GLuint -> GLuint -> GLuint -> Ptr GLuint -> m ()
glNamedProgramLocalParameterI4uivEXT GLuint
v1 GLuint
v2 GLuint
v3 Ptr GLuint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLuint -> IO ())
-> GLuint -> GLuint -> GLuint -> Ptr GLuint -> IO ()
dyn382 FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLuint -> IO ())
ptr_glNamedProgramLocalParameterI4uivEXT GLuint
v1 GLuint
v2 GLuint
v3 Ptr GLuint
v4
{-# NOINLINE ptr_glNamedProgramLocalParameterI4uivEXT #-}
ptr_glNamedProgramLocalParameterI4uivEXT :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLuint -> IO ())
ptr_glNamedProgramLocalParameterI4uivEXT :: FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLuint -> IO ())
ptr_glNamedProgramLocalParameterI4uivEXT = IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNamedProgramLocalParameterI4uivEXT"
glNamedProgramLocalParameters4fvEXT
:: MonadIO m
=> GLuint
-> GLenum
-> GLuint
-> GLsizei
-> Ptr GLfloat
-> m ()
glNamedProgramLocalParameters4fvEXT :: GLuint -> GLuint -> GLuint -> GLint -> Ptr GLfloat -> m ()
glNamedProgramLocalParameters4fvEXT GLuint
v1 GLuint
v2 GLuint
v3 GLint
v4 Ptr GLfloat
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint -> GLuint -> GLuint -> GLint -> Ptr GLfloat -> IO ())
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLfloat -> IO ()
dyn624 FunPtr
(GLuint -> GLuint -> GLuint -> GLint -> Ptr GLfloat -> IO ())
ptr_glNamedProgramLocalParameters4fvEXT GLuint
v1 GLuint
v2 GLuint
v3 GLint
v4 Ptr GLfloat
v5
{-# NOINLINE ptr_glNamedProgramLocalParameters4fvEXT #-}
ptr_glNamedProgramLocalParameters4fvEXT :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())
ptr_glNamedProgramLocalParameters4fvEXT :: FunPtr
(GLuint -> GLuint -> GLuint -> GLint -> Ptr GLfloat -> IO ())
ptr_glNamedProgramLocalParameters4fvEXT = IO
(FunPtr
(GLuint -> GLuint -> GLuint -> GLint -> Ptr GLfloat -> IO ()))
-> FunPtr
(GLuint -> GLuint -> GLuint -> GLint -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint -> GLuint -> GLuint -> GLint -> Ptr GLfloat -> IO ()))
-> FunPtr
(GLuint -> GLuint -> GLuint -> GLint -> Ptr GLfloat -> IO ()))
-> IO
(FunPtr
(GLuint -> GLuint -> GLuint -> GLint -> Ptr GLfloat -> IO ()))
-> FunPtr
(GLuint -> GLuint -> GLuint -> GLint -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint -> GLuint -> GLuint -> GLint -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNamedProgramLocalParameters4fvEXT"
glNamedProgramLocalParametersI4ivEXT
:: MonadIO m
=> GLuint
-> GLenum
-> GLuint
-> GLsizei
-> Ptr GLint
-> m ()
glNamedProgramLocalParametersI4ivEXT :: GLuint -> GLuint -> GLuint -> GLint -> Ptr GLint -> m ()
glNamedProgramLocalParametersI4ivEXT GLuint
v1 GLuint
v2 GLuint
v3 GLint
v4 Ptr GLint
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLuint -> GLint -> Ptr GLint -> IO ())
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLint -> IO ()
dyn625 FunPtr (GLuint -> GLuint -> GLuint -> GLint -> Ptr GLint -> IO ())
ptr_glNamedProgramLocalParametersI4ivEXT GLuint
v1 GLuint
v2 GLuint
v3 GLint
v4 Ptr GLint
v5
{-# NOINLINE ptr_glNamedProgramLocalParametersI4ivEXT #-}
ptr_glNamedProgramLocalParametersI4ivEXT :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLint -> IO ())
ptr_glNamedProgramLocalParametersI4ivEXT :: FunPtr (GLuint -> GLuint -> GLuint -> GLint -> Ptr GLint -> IO ())
ptr_glNamedProgramLocalParametersI4ivEXT = IO
(FunPtr
(GLuint -> GLuint -> GLuint -> GLint -> Ptr GLint -> IO ()))
-> FunPtr
(GLuint -> GLuint -> GLuint -> GLint -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint -> GLuint -> GLuint -> GLint -> Ptr GLint -> IO ()))
-> FunPtr
(GLuint -> GLuint -> GLuint -> GLint -> Ptr GLint -> IO ()))
-> IO
(FunPtr
(GLuint -> GLuint -> GLuint -> GLint -> Ptr GLint -> IO ()))
-> FunPtr
(GLuint -> GLuint -> GLuint -> GLint -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint -> GLuint -> GLuint -> GLint -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNamedProgramLocalParametersI4ivEXT"
glNamedProgramLocalParametersI4uivEXT
:: MonadIO m
=> GLuint
-> GLenum
-> GLuint
-> GLsizei
-> Ptr GLuint
-> m ()
glNamedProgramLocalParametersI4uivEXT :: GLuint -> GLuint -> GLuint -> GLint -> Ptr GLuint -> m ()
glNamedProgramLocalParametersI4uivEXT GLuint
v1 GLuint
v2 GLuint
v3 GLint
v4 Ptr GLuint
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLuint -> GLint -> Ptr GLuint -> IO ())
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLuint -> IO ()
dyn626 FunPtr (GLuint -> GLuint -> GLuint -> GLint -> Ptr GLuint -> IO ())
ptr_glNamedProgramLocalParametersI4uivEXT GLuint
v1 GLuint
v2 GLuint
v3 GLint
v4 Ptr GLuint
v5
{-# NOINLINE ptr_glNamedProgramLocalParametersI4uivEXT #-}
ptr_glNamedProgramLocalParametersI4uivEXT :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLuint -> IO ())
ptr_glNamedProgramLocalParametersI4uivEXT :: FunPtr (GLuint -> GLuint -> GLuint -> GLint -> Ptr GLuint -> IO ())
ptr_glNamedProgramLocalParametersI4uivEXT = IO
(FunPtr
(GLuint -> GLuint -> GLuint -> GLint -> Ptr GLuint -> IO ()))
-> FunPtr
(GLuint -> GLuint -> GLuint -> GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint -> GLuint -> GLuint -> GLint -> Ptr GLuint -> IO ()))
-> FunPtr
(GLuint -> GLuint -> GLuint -> GLint -> Ptr GLuint -> IO ()))
-> IO
(FunPtr
(GLuint -> GLuint -> GLuint -> GLint -> Ptr GLuint -> IO ()))
-> FunPtr
(GLuint -> GLuint -> GLuint -> GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint -> GLuint -> GLuint -> GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNamedProgramLocalParametersI4uivEXT"
glNamedProgramStringEXT
:: MonadIO m
=> GLuint
-> GLenum
-> GLenum
-> GLsizei
-> Ptr a
-> m ()
glNamedProgramStringEXT :: GLuint -> GLuint -> GLuint -> GLint -> Ptr a -> m ()
glNamedProgramStringEXT GLuint
v1 GLuint
v2 GLuint
v3 GLint
v4 Ptr a
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLuint -> GLint -> Ptr a -> IO ())
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr a -> IO ()
forall a.
FunPtr (GLuint -> GLuint -> GLuint -> GLint -> Ptr a -> IO ())
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr a -> IO ()
dyn627 FunPtr (GLuint -> GLuint -> GLuint -> GLint -> Ptr a -> IO ())
forall a.
FunPtr (GLuint -> GLuint -> GLuint -> GLint -> Ptr a -> IO ())
ptr_glNamedProgramStringEXT GLuint
v1 GLuint
v2 GLuint
v3 GLint
v4 Ptr a
v5
{-# NOINLINE ptr_glNamedProgramStringEXT #-}
ptr_glNamedProgramStringEXT :: FunPtr (GLuint -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glNamedProgramStringEXT :: FunPtr (GLuint -> GLuint -> GLuint -> GLint -> Ptr a -> IO ())
ptr_glNamedProgramStringEXT = IO (FunPtr (GLuint -> GLuint -> GLuint -> GLint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> GLint -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr (GLuint -> GLuint -> GLuint -> GLint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> GLint -> Ptr a -> IO ()))
-> IO
(FunPtr (GLuint -> GLuint -> GLuint -> GLint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> GLint -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLuint -> GLuint -> GLuint -> GLint -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNamedProgramStringEXT"
glNamedRenderbufferStorage
:: MonadIO m
=> GLuint
-> GLenum
-> GLsizei
-> GLsizei
-> m ()
glNamedRenderbufferStorage :: GLuint -> GLuint -> GLint -> GLint -> m ()
glNamedRenderbufferStorage GLuint
v1 GLuint
v2 GLint
v3 GLint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ())
-> GLuint -> GLuint -> GLint -> GLint -> IO ()
dyn628 FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ())
ptr_glNamedRenderbufferStorage GLuint
v1 GLuint
v2 GLint
v3 GLint
v4
{-# NOINLINE ptr_glNamedRenderbufferStorage #-}
ptr_glNamedRenderbufferStorage :: FunPtr (GLuint -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glNamedRenderbufferStorage :: FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ())
ptr_glNamedRenderbufferStorage = IO (FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNamedRenderbufferStorage"
glNamedRenderbufferStorageEXT
:: MonadIO m
=> GLuint
-> GLenum
-> GLsizei
-> GLsizei
-> m ()
glNamedRenderbufferStorageEXT :: GLuint -> GLuint -> GLint -> GLint -> m ()
glNamedRenderbufferStorageEXT GLuint
v1 GLuint
v2 GLint
v3 GLint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ())
-> GLuint -> GLuint -> GLint -> GLint -> IO ()
dyn628 FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ())
ptr_glNamedRenderbufferStorageEXT GLuint
v1 GLuint
v2 GLint
v3 GLint
v4
{-# NOINLINE ptr_glNamedRenderbufferStorageEXT #-}
ptr_glNamedRenderbufferStorageEXT :: FunPtr (GLuint -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glNamedRenderbufferStorageEXT :: FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ())
ptr_glNamedRenderbufferStorageEXT = IO (FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNamedRenderbufferStorageEXT"
glNamedRenderbufferStorageMultisample
:: MonadIO m
=> GLuint
-> GLsizei
-> GLenum
-> GLsizei
-> GLsizei
-> m ()
glNamedRenderbufferStorageMultisample :: GLuint -> GLint -> GLuint -> GLint -> GLint -> m ()
glNamedRenderbufferStorageMultisample GLuint
v1 GLint
v2 GLuint
v3 GLint
v4 GLint
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
-> GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()
dyn629 FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
ptr_glNamedRenderbufferStorageMultisample GLuint
v1 GLint
v2 GLuint
v3 GLint
v4 GLint
v5
{-# NOINLINE ptr_glNamedRenderbufferStorageMultisample #-}
ptr_glNamedRenderbufferStorageMultisample :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glNamedRenderbufferStorageMultisample :: FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
ptr_glNamedRenderbufferStorageMultisample = IO (FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> IO
(FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNamedRenderbufferStorageMultisample"
glNamedRenderbufferStorageMultisampleAdvancedAMD
:: MonadIO m
=> GLuint
-> GLsizei
-> GLsizei
-> GLenum
-> GLsizei
-> GLsizei
-> m ()
glNamedRenderbufferStorageMultisampleAdvancedAMD :: GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> m ()
glNamedRenderbufferStorageMultisampleAdvancedAMD GLuint
v1 GLint
v2 GLint
v3 GLuint
v4 GLint
v5 GLint
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ())
-> GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ()
dyn630 FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ())
ptr_glNamedRenderbufferStorageMultisampleAdvancedAMD GLuint
v1 GLint
v2 GLint
v3 GLuint
v4 GLint
v5 GLint
v6
{-# NOINLINE ptr_glNamedRenderbufferStorageMultisampleAdvancedAMD #-}
ptr_glNamedRenderbufferStorageMultisampleAdvancedAMD :: FunPtr (GLuint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glNamedRenderbufferStorageMultisampleAdvancedAMD :: FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ())
ptr_glNamedRenderbufferStorageMultisampleAdvancedAMD = IO
(FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> IO
(FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNamedRenderbufferStorageMultisampleAdvancedAMD"
glNamedRenderbufferStorageMultisampleCoverageEXT
:: MonadIO m
=> GLuint
-> GLsizei
-> GLsizei
-> GLenum
-> GLsizei
-> GLsizei
-> m ()
glNamedRenderbufferStorageMultisampleCoverageEXT :: GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> m ()
glNamedRenderbufferStorageMultisampleCoverageEXT GLuint
v1 GLint
v2 GLint
v3 GLuint
v4 GLint
v5 GLint
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ())
-> GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ()
dyn630 FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ())
ptr_glNamedRenderbufferStorageMultisampleCoverageEXT GLuint
v1 GLint
v2 GLint
v3 GLuint
v4 GLint
v5 GLint
v6
{-# NOINLINE ptr_glNamedRenderbufferStorageMultisampleCoverageEXT #-}
ptr_glNamedRenderbufferStorageMultisampleCoverageEXT :: FunPtr (GLuint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glNamedRenderbufferStorageMultisampleCoverageEXT :: FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ())
ptr_glNamedRenderbufferStorageMultisampleCoverageEXT = IO
(FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> IO
(FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNamedRenderbufferStorageMultisampleCoverageEXT"
glNamedRenderbufferStorageMultisampleEXT
:: MonadIO m
=> GLuint
-> GLsizei
-> GLenum
-> GLsizei
-> GLsizei
-> m ()
glNamedRenderbufferStorageMultisampleEXT :: GLuint -> GLint -> GLuint -> GLint -> GLint -> m ()
glNamedRenderbufferStorageMultisampleEXT GLuint
v1 GLint
v2 GLuint
v3 GLint
v4 GLint
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
-> GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()
dyn629 FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
ptr_glNamedRenderbufferStorageMultisampleEXT GLuint
v1 GLint
v2 GLuint
v3 GLint
v4 GLint
v5
{-# NOINLINE ptr_glNamedRenderbufferStorageMultisampleEXT #-}
ptr_glNamedRenderbufferStorageMultisampleEXT :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glNamedRenderbufferStorageMultisampleEXT :: FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
ptr_glNamedRenderbufferStorageMultisampleEXT = IO (FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> IO
(FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLuint -> GLint -> GLuint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNamedRenderbufferStorageMultisampleEXT"
glNamedStringARB
:: MonadIO m
=> GLenum
-> GLint
-> Ptr GLchar
-> GLint
-> Ptr GLchar
-> m ()
glNamedStringARB :: GLuint -> GLint -> Ptr GLchar -> GLint -> Ptr GLchar -> m ()
glNamedStringARB GLuint
v1 GLint
v2 Ptr GLchar
v3 GLint
v4 Ptr GLchar
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint -> GLint -> Ptr GLchar -> GLint -> Ptr GLchar -> IO ())
-> GLuint -> GLint -> Ptr GLchar -> GLint -> Ptr GLchar -> IO ()
dyn631 FunPtr
(GLuint -> GLint -> Ptr GLchar -> GLint -> Ptr GLchar -> IO ())
ptr_glNamedStringARB GLuint
v1 GLint
v2 Ptr GLchar
v3 GLint
v4 Ptr GLchar
v5
{-# NOINLINE ptr_glNamedStringARB #-}
ptr_glNamedStringARB :: FunPtr (GLenum -> GLint -> Ptr GLchar -> GLint -> Ptr GLchar -> IO ())
ptr_glNamedStringARB :: FunPtr
(GLuint -> GLint -> Ptr GLchar -> GLint -> Ptr GLchar -> IO ())
ptr_glNamedStringARB = IO
(FunPtr
(GLuint -> GLint -> Ptr GLchar -> GLint -> Ptr GLchar -> IO ()))
-> FunPtr
(GLuint -> GLint -> Ptr GLchar -> GLint -> Ptr GLchar -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint -> GLint -> Ptr GLchar -> GLint -> Ptr GLchar -> IO ()))
-> FunPtr
(GLuint -> GLint -> Ptr GLchar -> GLint -> Ptr GLchar -> IO ()))
-> IO
(FunPtr
(GLuint -> GLint -> Ptr GLchar -> GLint -> Ptr GLchar -> IO ()))
-> FunPtr
(GLuint -> GLint -> Ptr GLchar -> GLint -> Ptr GLchar -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint -> GLint -> Ptr GLchar -> GLint -> Ptr GLchar -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNamedStringARB"
glNewList
:: MonadIO m
=> GLuint
-> GLenum
-> m ()
glNewList :: GLuint -> GLuint -> m ()
glNewList GLuint
v1 GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> IO ()
dyn18 FunPtr (GLuint -> GLuint -> IO ())
ptr_glNewList GLuint
v1 GLuint
v2
{-# NOINLINE ptr_glNewList #-}
ptr_glNewList :: FunPtr (GLuint -> GLenum -> IO ())
ptr_glNewList :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glNewList = IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNewList"
glNewObjectBufferATI
:: MonadIO m
=> GLsizei
-> Ptr a
-> GLenum
-> m GLuint
glNewObjectBufferATI :: GLint -> Ptr a -> GLuint -> m GLuint
glNewObjectBufferATI GLint
v1 Ptr a
v2 GLuint
v3 = IO GLuint -> m GLuint
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLuint -> m GLuint) -> IO GLuint -> m GLuint
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr a -> GLuint -> IO GLuint)
-> GLint -> Ptr a -> GLuint -> IO GLuint
forall a.
FunPtr (GLint -> Ptr a -> GLuint -> IO GLuint)
-> GLint -> Ptr a -> GLuint -> IO GLuint
dyn632 FunPtr (GLint -> Ptr a -> GLuint -> IO GLuint)
forall a. FunPtr (GLint -> Ptr a -> GLuint -> IO GLuint)
ptr_glNewObjectBufferATI GLint
v1 Ptr a
v2 GLuint
v3
{-# NOINLINE ptr_glNewObjectBufferATI #-}
ptr_glNewObjectBufferATI :: FunPtr (GLsizei -> Ptr a -> GLenum -> IO GLuint)
ptr_glNewObjectBufferATI :: FunPtr (GLint -> Ptr a -> GLuint -> IO GLuint)
ptr_glNewObjectBufferATI = IO (FunPtr (GLint -> Ptr a -> GLuint -> IO GLuint))
-> FunPtr (GLint -> Ptr a -> GLuint -> IO GLuint)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr a -> GLuint -> IO GLuint))
-> FunPtr (GLint -> Ptr a -> GLuint -> IO GLuint))
-> IO (FunPtr (GLint -> Ptr a -> GLuint -> IO GLuint))
-> FunPtr (GLint -> Ptr a -> GLuint -> IO GLuint)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr a -> GLuint -> IO GLuint))
forall a. String -> IO (FunPtr a)
getCommand String
"glNewObjectBufferATI"
glNormal3b
:: MonadIO m
=> GLbyte
-> GLbyte
-> GLbyte
-> m ()
glNormal3b :: GLbyte -> GLbyte -> GLbyte -> m ()
glNormal3b GLbyte
v1 GLbyte
v2 GLbyte
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ())
-> GLbyte -> GLbyte -> GLbyte -> IO ()
dyn39 FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ())
ptr_glNormal3b GLbyte
v1 GLbyte
v2 GLbyte
v3
{-# NOINLINE ptr_glNormal3b #-}
ptr_glNormal3b :: FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ())
ptr_glNormal3b :: FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ())
ptr_glNormal3b = IO (FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ()))
-> FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ()))
-> FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ()))
-> IO (FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ()))
-> FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNormal3b"
glNormal3bv
:: MonadIO m
=> Ptr GLbyte
-> m ()
glNormal3bv :: Ptr GLbyte -> m ()
glNormal3bv Ptr GLbyte
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLbyte -> IO ()) -> Ptr GLbyte -> IO ()
dyn40 FunPtr (Ptr GLbyte -> IO ())
ptr_glNormal3bv Ptr GLbyte
v1
{-# NOINLINE ptr_glNormal3bv #-}
ptr_glNormal3bv :: FunPtr (Ptr GLbyte -> IO ())
ptr_glNormal3bv :: FunPtr (Ptr GLbyte -> IO ())
ptr_glNormal3bv = IO (FunPtr (Ptr GLbyte -> IO ())) -> FunPtr (Ptr GLbyte -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLbyte -> IO ())) -> FunPtr (Ptr GLbyte -> IO ()))
-> IO (FunPtr (Ptr GLbyte -> IO ()))
-> FunPtr (Ptr GLbyte -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLbyte -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNormal3bv"
glNormal3d
:: MonadIO m
=> GLdouble
-> GLdouble
-> GLdouble
-> m ()
glNormal3d :: GLdouble -> GLdouble -> GLdouble -> m ()
glNormal3d GLdouble
v1 GLdouble
v2 GLdouble
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
-> GLdouble -> GLdouble -> GLdouble -> IO ()
dyn41 FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glNormal3d GLdouble
v1 GLdouble
v2 GLdouble
v3
{-# NOINLINE ptr_glNormal3d #-}
ptr_glNormal3d :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glNormal3d :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glNormal3d = IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
-> IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNormal3d"
glNormal3dv
:: MonadIO m
=> Ptr GLdouble
-> m ()
glNormal3dv :: Ptr GLdouble -> m ()
glNormal3dv Ptr GLdouble
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLdouble -> IO ()) -> Ptr GLdouble -> IO ()
dyn42 FunPtr (Ptr GLdouble -> IO ())
ptr_glNormal3dv Ptr GLdouble
v1
{-# NOINLINE ptr_glNormal3dv #-}
ptr_glNormal3dv :: FunPtr (Ptr GLdouble -> IO ())
ptr_glNormal3dv :: FunPtr (Ptr GLdouble -> IO ())
ptr_glNormal3dv = IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ()))
-> IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNormal3dv"
glNormal3f
:: MonadIO m
=> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glNormal3f :: GLfloat -> GLfloat -> GLfloat -> m ()
glNormal3f GLfloat
v1 GLfloat
v2 GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
-> GLfloat -> GLfloat -> GLfloat -> IO ()
dyn43 FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glNormal3f GLfloat
v1 GLfloat
v2 GLfloat
v3
{-# NOINLINE ptr_glNormal3f #-}
ptr_glNormal3f :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glNormal3f :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glNormal3f = IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
-> IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNormal3f"
glNormal3fVertex3fSUN
:: MonadIO m
=> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glNormal3fVertex3fSUN :: GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
glNormal3fVertex3fSUN GLfloat
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4 GLfloat
v5 GLfloat
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()
dyn103 FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glNormal3fVertex3fSUN GLfloat
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4 GLfloat
v5 GLfloat
v6
{-# NOINLINE ptr_glNormal3fVertex3fSUN #-}
ptr_glNormal3fVertex3fSUN :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glNormal3fVertex3fSUN :: FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glNormal3fVertex3fSUN = IO
(FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> IO
(FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNormal3fVertex3fSUN"
glNormal3fVertex3fvSUN
:: MonadIO m
=> Ptr GLfloat
-> Ptr GLfloat
-> m ()
glNormal3fVertex3fvSUN :: Ptr GLfloat -> Ptr GLfloat -> m ()
glNormal3fVertex3fvSUN Ptr GLfloat
v1 Ptr GLfloat
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ())
-> Ptr GLfloat -> Ptr GLfloat -> IO ()
dyn104 FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ())
ptr_glNormal3fVertex3fvSUN Ptr GLfloat
v1 Ptr GLfloat
v2
{-# NOINLINE ptr_glNormal3fVertex3fvSUN #-}
ptr_glNormal3fVertex3fvSUN :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ())
ptr_glNormal3fVertex3fvSUN :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ())
ptr_glNormal3fVertex3fvSUN = IO (FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNormal3fVertex3fvSUN"
glNormal3fv
:: MonadIO m
=> Ptr GLfloat
-> m ()
glNormal3fv :: Ptr GLfloat -> m ()
glNormal3fv Ptr GLfloat
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLfloat -> IO ()) -> Ptr GLfloat -> IO ()
dyn44 FunPtr (Ptr GLfloat -> IO ())
ptr_glNormal3fv Ptr GLfloat
v1
{-# NOINLINE ptr_glNormal3fv #-}
ptr_glNormal3fv :: FunPtr (Ptr GLfloat -> IO ())
ptr_glNormal3fv :: FunPtr (Ptr GLfloat -> IO ())
ptr_glNormal3fv = IO (FunPtr (Ptr GLfloat -> IO ())) -> FunPtr (Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> IO ()))
-> IO (FunPtr (Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNormal3fv"
glNormal3hNV
:: MonadIO m
=> GLhalfNV
-> GLhalfNV
-> GLhalfNV
-> m ()
glNormal3hNV :: GLhalfNV -> GLhalfNV -> GLhalfNV -> m ()
glNormal3hNV GLhalfNV
v1 GLhalfNV
v2 GLhalfNV
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())
-> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()
dyn105 FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())
ptr_glNormal3hNV GLhalfNV
v1 GLhalfNV
v2 GLhalfNV
v3
{-# NOINLINE ptr_glNormal3hNV #-}
ptr_glNormal3hNV :: FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())
ptr_glNormal3hNV :: FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())
ptr_glNormal3hNV = IO (FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()))
-> FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()))
-> FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()))
-> IO (FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()))
-> FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNormal3hNV"
glNormal3hvNV
:: MonadIO m
=> Ptr GLhalfNV
-> m ()
glNormal3hvNV :: Ptr GLhalfNV -> m ()
glNormal3hvNV Ptr GLhalfNV
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLhalfNV -> IO ()) -> Ptr GLhalfNV -> IO ()
dyn106 FunPtr (Ptr GLhalfNV -> IO ())
ptr_glNormal3hvNV Ptr GLhalfNV
v1
{-# NOINLINE ptr_glNormal3hvNV #-}
ptr_glNormal3hvNV :: FunPtr (Ptr GLhalfNV -> IO ())
ptr_glNormal3hvNV :: FunPtr (Ptr GLhalfNV -> IO ())
ptr_glNormal3hvNV = IO (FunPtr (Ptr GLhalfNV -> IO ()))
-> FunPtr (Ptr GLhalfNV -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLhalfNV -> IO ()))
-> FunPtr (Ptr GLhalfNV -> IO ()))
-> IO (FunPtr (Ptr GLhalfNV -> IO ()))
-> FunPtr (Ptr GLhalfNV -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLhalfNV -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNormal3hvNV"
glNormal3i
:: MonadIO m
=> GLint
-> GLint
-> GLint
-> m ()
glNormal3i :: GLint -> GLint -> GLint -> m ()
glNormal3i GLint
v1 GLint
v2 GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLint -> GLint -> IO ())
-> GLint -> GLint -> GLint -> IO ()
dyn45 FunPtr (GLint -> GLint -> GLint -> IO ())
ptr_glNormal3i GLint
v1 GLint
v2 GLint
v3
{-# NOINLINE ptr_glNormal3i #-}
ptr_glNormal3i :: FunPtr (GLint -> GLint -> GLint -> IO ())
ptr_glNormal3i :: FunPtr (GLint -> GLint -> GLint -> IO ())
ptr_glNormal3i = IO (FunPtr (GLint -> GLint -> GLint -> IO ()))
-> FunPtr (GLint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLint -> GLint -> IO ()))
-> FunPtr (GLint -> GLint -> GLint -> IO ()))
-> IO (FunPtr (GLint -> GLint -> GLint -> IO ()))
-> FunPtr (GLint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNormal3i"
glNormal3iv
:: MonadIO m
=> Ptr GLint
-> m ()
glNormal3iv :: Ptr GLint -> m ()
glNormal3iv Ptr GLint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLint -> IO ()) -> Ptr GLint -> IO ()
dyn46 FunPtr (Ptr GLint -> IO ())
ptr_glNormal3iv Ptr GLint
v1
{-# NOINLINE ptr_glNormal3iv #-}
ptr_glNormal3iv :: FunPtr (Ptr GLint -> IO ())
ptr_glNormal3iv :: FunPtr (Ptr GLint -> IO ())
ptr_glNormal3iv = IO (FunPtr (Ptr GLint -> IO ())) -> FunPtr (Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLint -> IO ())) -> FunPtr (Ptr GLint -> IO ()))
-> IO (FunPtr (Ptr GLint -> IO ())) -> FunPtr (Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNormal3iv"
glNormal3s
:: MonadIO m
=> GLshort
-> GLshort
-> GLshort
-> m ()
glNormal3s :: GLshort -> GLshort -> GLshort -> m ()
glNormal3s GLshort
v1 GLshort
v2 GLshort
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLshort -> GLshort -> GLshort -> IO ())
-> GLshort -> GLshort -> GLshort -> IO ()
dyn47 FunPtr (GLshort -> GLshort -> GLshort -> IO ())
ptr_glNormal3s GLshort
v1 GLshort
v2 GLshort
v3
{-# NOINLINE ptr_glNormal3s #-}
ptr_glNormal3s :: FunPtr (GLshort -> GLshort -> GLshort -> IO ())
ptr_glNormal3s :: FunPtr (GLshort -> GLshort -> GLshort -> IO ())
ptr_glNormal3s = IO (FunPtr (GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> GLshort -> IO ()))
-> IO (FunPtr (GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> GLshort -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLshort -> GLshort -> GLshort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNormal3s"
glNormal3sv
:: MonadIO m
=> Ptr GLshort
-> m ()
glNormal3sv :: Ptr GLshort -> m ()
glNormal3sv Ptr GLshort
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLshort -> IO ()) -> Ptr GLshort -> IO ()
dyn48 FunPtr (Ptr GLshort -> IO ())
ptr_glNormal3sv Ptr GLshort
v1
{-# NOINLINE ptr_glNormal3sv #-}
ptr_glNormal3sv :: FunPtr (Ptr GLshort -> IO ())
ptr_glNormal3sv :: FunPtr (Ptr GLshort -> IO ())
ptr_glNormal3sv = IO (FunPtr (Ptr GLshort -> IO ())) -> FunPtr (Ptr GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLshort -> IO ()))
-> FunPtr (Ptr GLshort -> IO ()))
-> IO (FunPtr (Ptr GLshort -> IO ()))
-> FunPtr (Ptr GLshort -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLshort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNormal3sv"
glNormal3x
:: MonadIO m
=> GLfixed
-> GLfixed
-> GLfixed
-> m ()
glNormal3x :: GLfixed -> GLfixed -> GLfixed -> m ()
glNormal3x GLfixed
v1 GLfixed
v2 GLfixed
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
-> GLfixed -> GLfixed -> GLfixed -> IO ()
dyn113 FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glNormal3x GLfixed
v1 GLfixed
v2 GLfixed
v3
{-# NOINLINE ptr_glNormal3x #-}
ptr_glNormal3x :: FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glNormal3x :: FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glNormal3x = IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
-> IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNormal3x"
glNormal3xOES
:: MonadIO m
=> GLfixed
-> GLfixed
-> GLfixed
-> m ()
glNormal3xOES :: GLfixed -> GLfixed -> GLfixed -> m ()
glNormal3xOES GLfixed
v1 GLfixed
v2 GLfixed
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
-> GLfixed -> GLfixed -> GLfixed -> IO ()
dyn113 FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glNormal3xOES GLfixed
v1 GLfixed
v2 GLfixed
v3
{-# NOINLINE ptr_glNormal3xOES #-}
ptr_glNormal3xOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glNormal3xOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glNormal3xOES = IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
-> IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNormal3xOES"
glNormal3xvOES
:: MonadIO m
=> Ptr GLfixed
-> m ()
glNormal3xvOES :: Ptr GLfixed -> m ()
glNormal3xvOES Ptr GLfixed
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLfixed -> IO ()) -> Ptr GLfixed -> IO ()
dyn114 FunPtr (Ptr GLfixed -> IO ())
ptr_glNormal3xvOES Ptr GLfixed
v1
{-# NOINLINE ptr_glNormal3xvOES #-}
ptr_glNormal3xvOES :: FunPtr (Ptr GLfixed -> IO ())
ptr_glNormal3xvOES :: FunPtr (Ptr GLfixed -> IO ())
ptr_glNormal3xvOES = IO (FunPtr (Ptr GLfixed -> IO ())) -> FunPtr (Ptr GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLfixed -> IO ()))
-> FunPtr (Ptr GLfixed -> IO ()))
-> IO (FunPtr (Ptr GLfixed -> IO ()))
-> FunPtr (Ptr GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNormal3xvOES"
glNormalFormatNV
:: MonadIO m
=> GLenum
-> GLsizei
-> m ()
glNormalFormatNV :: GLuint -> GLint -> m ()
glNormalFormatNV GLuint
v1 GLint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> IO ()) -> GLuint -> GLint -> IO ()
dyn247 FunPtr (GLuint -> GLint -> IO ())
ptr_glNormalFormatNV GLuint
v1 GLint
v2
{-# NOINLINE ptr_glNormalFormatNV #-}
ptr_glNormalFormatNV :: FunPtr (GLenum -> GLsizei -> IO ())
ptr_glNormalFormatNV :: FunPtr (GLuint -> GLint -> IO ())
ptr_glNormalFormatNV = IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNormalFormatNV"
glNormalP3ui
:: MonadIO m
=> GLenum
-> GLuint
-> m ()
glNormalP3ui :: GLuint -> GLuint -> m ()
glNormalP3ui GLuint
v1 GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> IO ()
dyn19 FunPtr (GLuint -> GLuint -> IO ())
ptr_glNormalP3ui GLuint
v1 GLuint
v2
{-# NOINLINE ptr_glNormalP3ui #-}
ptr_glNormalP3ui :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glNormalP3ui :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glNormalP3ui = IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNormalP3ui"
glNormalP3uiv
:: MonadIO m
=> GLenum
-> Ptr GLuint
-> m ()
glNormalP3uiv :: GLuint -> Ptr GLuint -> m ()
glNormalP3uiv GLuint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> Ptr GLuint -> IO ())
-> GLuint -> Ptr GLuint -> IO ()
dyn132 FunPtr (GLuint -> Ptr GLuint -> IO ())
ptr_glNormalP3uiv GLuint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glNormalP3uiv #-}
ptr_glNormalP3uiv :: FunPtr (GLenum -> Ptr GLuint -> IO ())
ptr_glNormalP3uiv :: FunPtr (GLuint -> Ptr GLuint -> IO ())
ptr_glNormalP3uiv = IO (FunPtr (GLuint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLuint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNormalP3uiv"
glNormalPointer
:: MonadIO m
=> GLenum
-> GLsizei
-> Ptr a
-> m ()
glNormalPointer :: GLuint -> GLint -> Ptr a -> m ()
glNormalPointer GLuint
v1 GLint
v2 Ptr a
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> Ptr a -> IO ())
-> GLuint -> GLint -> Ptr a -> IO ()
forall a.
FunPtr (GLuint -> GLint -> Ptr a -> IO ())
-> GLuint -> GLint -> Ptr a -> IO ()
dyn49 FunPtr (GLuint -> GLint -> Ptr a -> IO ())
forall a. FunPtr (GLuint -> GLint -> Ptr a -> IO ())
ptr_glNormalPointer GLuint
v1 GLint
v2 Ptr a
v3
{-# NOINLINE ptr_glNormalPointer #-}
ptr_glNormalPointer :: FunPtr (GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glNormalPointer :: FunPtr (GLuint -> GLint -> Ptr a -> IO ())
ptr_glNormalPointer = IO (FunPtr (GLuint -> GLint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLint -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLint -> Ptr a -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLint -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLint -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNormalPointer"
glNormalPointerEXT
:: MonadIO m
=> GLenum
-> GLsizei
-> GLsizei
-> Ptr a
-> m ()
glNormalPointerEXT :: GLuint -> GLint -> GLint -> Ptr a -> m ()
glNormalPointerEXT GLuint
v1 GLint
v2 GLint
v3 Ptr a
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> GLint -> Ptr a -> IO ())
-> GLuint -> GLint -> GLint -> Ptr a -> IO ()
forall a.
FunPtr (GLuint -> GLint -> GLint -> Ptr a -> IO ())
-> GLuint -> GLint -> GLint -> Ptr a -> IO ()
dyn494 FunPtr (GLuint -> GLint -> GLint -> Ptr a -> IO ())
forall a. FunPtr (GLuint -> GLint -> GLint -> Ptr a -> IO ())
ptr_glNormalPointerEXT GLuint
v1 GLint
v2 GLint
v3 Ptr a
v4
{-# NOINLINE ptr_glNormalPointerEXT #-}
ptr_glNormalPointerEXT :: FunPtr (GLenum -> GLsizei -> GLsizei -> Ptr a -> IO ())
ptr_glNormalPointerEXT :: FunPtr (GLuint -> GLint -> GLint -> Ptr a -> IO ())
ptr_glNormalPointerEXT = IO (FunPtr (GLuint -> GLint -> GLint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLint -> GLint -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> GLint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLint -> GLint -> Ptr a -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> GLint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLint -> GLint -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLint -> GLint -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNormalPointerEXT"
glNormalPointerListIBM
:: MonadIO m
=> GLenum
-> GLint
-> Ptr (Ptr a)
-> GLint
-> m ()
glNormalPointerListIBM :: GLuint -> GLint -> Ptr (Ptr a) -> GLint -> m ()
glNormalPointerListIBM GLuint
v1 GLint
v2 Ptr (Ptr a)
v3 GLint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> Ptr (Ptr a) -> GLint -> IO ())
-> GLuint -> GLint -> Ptr (Ptr a) -> GLint -> IO ()
forall a.
FunPtr (GLuint -> GLint -> Ptr (Ptr a) -> GLint -> IO ())
-> GLuint -> GLint -> Ptr (Ptr a) -> GLint -> IO ()
dyn291 FunPtr (GLuint -> GLint -> Ptr (Ptr a) -> GLint -> IO ())
forall a. FunPtr (GLuint -> GLint -> Ptr (Ptr a) -> GLint -> IO ())
ptr_glNormalPointerListIBM GLuint
v1 GLint
v2 Ptr (Ptr a)
v3 GLint
v4
{-# NOINLINE ptr_glNormalPointerListIBM #-}
ptr_glNormalPointerListIBM :: FunPtr (GLenum -> GLint -> Ptr (Ptr a) -> GLint -> IO ())
ptr_glNormalPointerListIBM :: FunPtr (GLuint -> GLint -> Ptr (Ptr a) -> GLint -> IO ())
ptr_glNormalPointerListIBM = IO (FunPtr (GLuint -> GLint -> Ptr (Ptr a) -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> Ptr (Ptr a) -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> Ptr (Ptr a) -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> Ptr (Ptr a) -> GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> Ptr (Ptr a) -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> Ptr (Ptr a) -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLint -> Ptr (Ptr a) -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNormalPointerListIBM"
glNormalPointervINTEL
:: MonadIO m
=> GLenum
-> Ptr (Ptr a)
-> m ()
glNormalPointervINTEL :: GLuint -> Ptr (Ptr a) -> m ()
glNormalPointervINTEL GLuint
v1 Ptr (Ptr a)
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> Ptr (Ptr a) -> IO ())
-> GLuint -> Ptr (Ptr a) -> IO ()
forall a.
FunPtr (GLuint -> Ptr (Ptr a) -> IO ())
-> GLuint -> Ptr (Ptr a) -> IO ()
dyn279 FunPtr (GLuint -> Ptr (Ptr a) -> IO ())
forall a. FunPtr (GLuint -> Ptr (Ptr a) -> IO ())
ptr_glNormalPointervINTEL GLuint
v1 Ptr (Ptr a)
v2
{-# NOINLINE ptr_glNormalPointervINTEL #-}
ptr_glNormalPointervINTEL :: FunPtr (GLenum -> Ptr (Ptr a) -> IO ())
ptr_glNormalPointervINTEL :: FunPtr (GLuint -> Ptr (Ptr a) -> IO ())
ptr_glNormalPointervINTEL = IO (FunPtr (GLuint -> Ptr (Ptr a) -> IO ()))
-> FunPtr (GLuint -> Ptr (Ptr a) -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> Ptr (Ptr a) -> IO ()))
-> FunPtr (GLuint -> Ptr (Ptr a) -> IO ()))
-> IO (FunPtr (GLuint -> Ptr (Ptr a) -> IO ()))
-> FunPtr (GLuint -> Ptr (Ptr a) -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> Ptr (Ptr a) -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNormalPointervINTEL"
glNormalStream3bATI
:: MonadIO m
=> GLenum
-> GLbyte
-> GLbyte
-> GLbyte
-> m ()
glNormalStream3bATI :: GLuint -> GLbyte -> GLbyte -> GLbyte -> m ()
glNormalStream3bATI GLuint
v1 GLbyte
v2 GLbyte
v3 GLbyte
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLbyte -> GLbyte -> GLbyte -> IO ())
-> GLuint -> GLbyte -> GLbyte -> GLbyte -> IO ()
dyn580 FunPtr (GLuint -> GLbyte -> GLbyte -> GLbyte -> IO ())
ptr_glNormalStream3bATI GLuint
v1 GLbyte
v2 GLbyte
v3 GLbyte
v4
{-# NOINLINE ptr_glNormalStream3bATI #-}
ptr_glNormalStream3bATI :: FunPtr (GLenum -> GLbyte -> GLbyte -> GLbyte -> IO ())
ptr_glNormalStream3bATI :: FunPtr (GLuint -> GLbyte -> GLbyte -> GLbyte -> IO ())
ptr_glNormalStream3bATI = IO (FunPtr (GLuint -> GLbyte -> GLbyte -> GLbyte -> IO ()))
-> FunPtr (GLuint -> GLbyte -> GLbyte -> GLbyte -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLbyte -> GLbyte -> GLbyte -> IO ()))
-> FunPtr (GLuint -> GLbyte -> GLbyte -> GLbyte -> IO ()))
-> IO (FunPtr (GLuint -> GLbyte -> GLbyte -> GLbyte -> IO ()))
-> FunPtr (GLuint -> GLbyte -> GLbyte -> GLbyte -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLbyte -> GLbyte -> GLbyte -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNormalStream3bATI"
glNormalStream3bvATI
:: MonadIO m
=> GLenum
-> Ptr GLbyte
-> m ()
glNormalStream3bvATI :: GLuint -> Ptr GLbyte -> m ()
glNormalStream3bvATI GLuint
v1 Ptr GLbyte
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> Ptr GLbyte -> IO ())
-> GLuint -> Ptr GLbyte -> IO ()
dyn568 FunPtr (GLuint -> Ptr GLbyte -> IO ())
ptr_glNormalStream3bvATI GLuint
v1 Ptr GLbyte
v2
{-# NOINLINE ptr_glNormalStream3bvATI #-}
ptr_glNormalStream3bvATI :: FunPtr (GLenum -> Ptr GLbyte -> IO ())
ptr_glNormalStream3bvATI :: FunPtr (GLuint -> Ptr GLbyte -> IO ())
ptr_glNormalStream3bvATI = IO (FunPtr (GLuint -> Ptr GLbyte -> IO ()))
-> FunPtr (GLuint -> Ptr GLbyte -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> Ptr GLbyte -> IO ()))
-> FunPtr (GLuint -> Ptr GLbyte -> IO ()))
-> IO (FunPtr (GLuint -> Ptr GLbyte -> IO ()))
-> FunPtr (GLuint -> Ptr GLbyte -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> Ptr GLbyte -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNormalStream3bvATI"
glNormalStream3dATI
:: MonadIO m
=> GLenum
-> GLdouble
-> GLdouble
-> GLdouble
-> m ()
glNormalStream3dATI :: GLuint -> GLdouble -> GLdouble -> GLdouble -> m ()
glNormalStream3dATI GLuint
v1 GLdouble
v2 GLdouble
v3 GLdouble
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> IO ())
-> GLuint -> GLdouble -> GLdouble -> GLdouble -> IO ()
dyn548 FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glNormalStream3dATI GLuint
v1 GLdouble
v2 GLdouble
v3 GLdouble
v4
{-# NOINLINE ptr_glNormalStream3dATI #-}
ptr_glNormalStream3dATI :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glNormalStream3dATI :: FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glNormalStream3dATI = IO (FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> IO ()))
-> IO
(FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNormalStream3dATI"
glNormalStream3dvATI
:: MonadIO m
=> GLenum
-> Ptr GLdouble
-> m ()
glNormalStream3dvATI :: GLuint -> Ptr GLdouble -> m ()
glNormalStream3dvATI GLuint
v1 Ptr GLdouble
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> Ptr GLdouble -> IO ())
-> GLuint -> Ptr GLdouble -> IO ()
dyn100 FunPtr (GLuint -> Ptr GLdouble -> IO ())
ptr_glNormalStream3dvATI GLuint
v1 Ptr GLdouble
v2
{-# NOINLINE ptr_glNormalStream3dvATI #-}
ptr_glNormalStream3dvATI :: FunPtr (GLenum -> Ptr GLdouble -> IO ())
ptr_glNormalStream3dvATI :: FunPtr (GLuint -> Ptr GLdouble -> IO ())
ptr_glNormalStream3dvATI = IO (FunPtr (GLuint -> Ptr GLdouble -> IO ()))
-> FunPtr (GLuint -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> Ptr GLdouble -> IO ()))
-> FunPtr (GLuint -> Ptr GLdouble -> IO ()))
-> IO (FunPtr (GLuint -> Ptr GLdouble -> IO ()))
-> FunPtr (GLuint -> Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNormalStream3dvATI"
glNormalStream3fATI
:: MonadIO m
=> GLenum
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glNormalStream3fATI :: GLuint -> GLfloat -> GLfloat -> GLfloat -> m ()
glNormalStream3fATI GLuint
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ())
-> GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ()
dyn549 FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glNormalStream3fATI GLuint
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4
{-# NOINLINE ptr_glNormalStream3fATI #-}
ptr_glNormalStream3fATI :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glNormalStream3fATI :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glNormalStream3fATI = IO (FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> IO (FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNormalStream3fATI"
glNormalStream3fvATI
:: MonadIO m
=> GLenum
-> Ptr GLfloat
-> m ()
glNormalStream3fvATI :: GLuint -> Ptr GLfloat -> m ()
glNormalStream3fvATI GLuint
v1 Ptr GLfloat
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> Ptr GLfloat -> IO ())
-> GLuint -> Ptr GLfloat -> IO ()
dyn101 FunPtr (GLuint -> Ptr GLfloat -> IO ())
ptr_glNormalStream3fvATI GLuint
v1 Ptr GLfloat
v2
{-# NOINLINE ptr_glNormalStream3fvATI #-}
ptr_glNormalStream3fvATI :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
ptr_glNormalStream3fvATI :: FunPtr (GLuint -> Ptr GLfloat -> IO ())
ptr_glNormalStream3fvATI = IO (FunPtr (GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNormalStream3fvATI"
glNormalStream3iATI
:: MonadIO m
=> GLenum
-> GLint
-> GLint
-> GLint
-> m ()
glNormalStream3iATI :: GLuint -> GLint -> GLint -> GLint -> m ()
glNormalStream3iATI GLuint
v1 GLint
v2 GLint
v3 GLint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> GLint -> GLint -> IO ())
-> GLuint -> GLint -> GLint -> GLint -> IO ()
dyn582 FunPtr (GLuint -> GLint -> GLint -> GLint -> IO ())
ptr_glNormalStream3iATI GLuint
v1 GLint
v2 GLint
v3 GLint
v4
{-# NOINLINE ptr_glNormalStream3iATI #-}
ptr_glNormalStream3iATI :: FunPtr (GLenum -> GLint -> GLint -> GLint -> IO ())
ptr_glNormalStream3iATI :: FunPtr (GLuint -> GLint -> GLint -> GLint -> IO ())
ptr_glNormalStream3iATI = IO (FunPtr (GLuint -> GLint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLint -> GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNormalStream3iATI"
glNormalStream3ivATI
:: MonadIO m
=> GLenum
-> Ptr GLint
-> m ()
glNormalStream3ivATI :: GLuint -> Ptr GLint -> m ()
glNormalStream3ivATI GLuint
v1 Ptr GLint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> Ptr GLint -> IO ())
-> GLuint -> Ptr GLint -> IO ()
dyn143 FunPtr (GLuint -> Ptr GLint -> IO ())
ptr_glNormalStream3ivATI GLuint
v1 Ptr GLint
v2
{-# NOINLINE ptr_glNormalStream3ivATI #-}
ptr_glNormalStream3ivATI :: FunPtr (GLenum -> Ptr GLint -> IO ())
ptr_glNormalStream3ivATI :: FunPtr (GLuint -> Ptr GLint -> IO ())
ptr_glNormalStream3ivATI = IO (FunPtr (GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNormalStream3ivATI"
glNormalStream3sATI
:: MonadIO m
=> GLenum
-> GLshort
-> GLshort
-> GLshort
-> m ()
glNormalStream3sATI :: GLuint -> GLshort -> GLshort -> GLshort -> m ()
glNormalStream3sATI GLuint
v1 GLshort
v2 GLshort
v3 GLshort
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLshort -> GLshort -> GLshort -> IO ())
-> GLuint -> GLshort -> GLshort -> GLshort -> IO ()
dyn583 FunPtr (GLuint -> GLshort -> GLshort -> GLshort -> IO ())
ptr_glNormalStream3sATI GLuint
v1 GLshort
v2 GLshort
v3 GLshort
v4
{-# NOINLINE ptr_glNormalStream3sATI #-}
ptr_glNormalStream3sATI :: FunPtr (GLenum -> GLshort -> GLshort -> GLshort -> IO ())
ptr_glNormalStream3sATI :: FunPtr (GLuint -> GLshort -> GLshort -> GLshort -> IO ())
ptr_glNormalStream3sATI = IO (FunPtr (GLuint -> GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr (GLuint -> GLshort -> GLshort -> GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr (GLuint -> GLshort -> GLshort -> GLshort -> IO ()))
-> IO (FunPtr (GLuint -> GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr (GLuint -> GLshort -> GLshort -> GLshort -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLshort -> GLshort -> GLshort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNormalStream3sATI"
glNormalStream3svATI
:: MonadIO m
=> GLenum
-> Ptr GLshort
-> m ()
glNormalStream3svATI :: GLuint -> Ptr GLshort -> m ()
glNormalStream3svATI GLuint
v1 Ptr GLshort
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> Ptr GLshort -> IO ())
-> GLuint -> Ptr GLshort -> IO ()
dyn573 FunPtr (GLuint -> Ptr GLshort -> IO ())
ptr_glNormalStream3svATI GLuint
v1 Ptr GLshort
v2
{-# NOINLINE ptr_glNormalStream3svATI #-}
ptr_glNormalStream3svATI :: FunPtr (GLenum -> Ptr GLshort -> IO ())
ptr_glNormalStream3svATI :: FunPtr (GLuint -> Ptr GLshort -> IO ())
ptr_glNormalStream3svATI = IO (FunPtr (GLuint -> Ptr GLshort -> IO ()))
-> FunPtr (GLuint -> Ptr GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> Ptr GLshort -> IO ()))
-> FunPtr (GLuint -> Ptr GLshort -> IO ()))
-> IO (FunPtr (GLuint -> Ptr GLshort -> IO ()))
-> FunPtr (GLuint -> Ptr GLshort -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> Ptr GLshort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glNormalStream3svATI"
glObjectLabel
:: MonadIO m
=> GLenum
-> GLuint
-> GLsizei
-> Ptr GLchar
-> m ()
glObjectLabel :: GLuint -> GLuint -> GLint -> Ptr GLchar -> m ()
glObjectLabel GLuint
v1 GLuint
v2 GLint
v3 Ptr GLchar
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
-> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()
dyn511 FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
ptr_glObjectLabel GLuint
v1 GLuint
v2 GLint
v3 Ptr GLchar
v4
{-# NOINLINE ptr_glObjectLabel #-}
ptr_glObjectLabel :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLchar -> IO ())
ptr_glObjectLabel :: FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
ptr_glObjectLabel = IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glObjectLabel"
glObjectLabelKHR
:: MonadIO m
=> GLenum
-> GLuint
-> GLsizei
-> Ptr GLchar
-> m ()
glObjectLabelKHR :: GLuint -> GLuint -> GLint -> Ptr GLchar -> m ()
glObjectLabelKHR GLuint
v1 GLuint
v2 GLint
v3 Ptr GLchar
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
-> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()
dyn511 FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
ptr_glObjectLabelKHR GLuint
v1 GLuint
v2 GLint
v3 Ptr GLchar
v4
{-# NOINLINE ptr_glObjectLabelKHR #-}
ptr_glObjectLabelKHR :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLchar -> IO ())
ptr_glObjectLabelKHR :: FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
ptr_glObjectLabelKHR = IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glObjectLabelKHR"
glObjectPtrLabel
:: MonadIO m
=> Ptr a
-> GLsizei
-> Ptr GLchar
-> m ()
glObjectPtrLabel :: Ptr a -> GLint -> Ptr GLchar -> m ()
glObjectPtrLabel Ptr a
v1 GLint
v2 Ptr GLchar
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr a -> GLint -> Ptr GLchar -> IO ())
-> Ptr a -> GLint -> Ptr GLchar -> IO ()
forall a.
FunPtr (Ptr a -> GLint -> Ptr GLchar -> IO ())
-> Ptr a -> GLint -> Ptr GLchar -> IO ()
dyn633 FunPtr (Ptr a -> GLint -> Ptr GLchar -> IO ())
forall a. FunPtr (Ptr a -> GLint -> Ptr GLchar -> IO ())
ptr_glObjectPtrLabel Ptr a
v1 GLint
v2 Ptr GLchar
v3
{-# NOINLINE ptr_glObjectPtrLabel #-}
ptr_glObjectPtrLabel :: FunPtr (Ptr a -> GLsizei -> Ptr GLchar -> IO ())
ptr_glObjectPtrLabel :: FunPtr (Ptr a -> GLint -> Ptr GLchar -> IO ())
ptr_glObjectPtrLabel = IO (FunPtr (Ptr a -> GLint -> Ptr GLchar -> IO ()))
-> FunPtr (Ptr a -> GLint -> Ptr GLchar -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr a -> GLint -> Ptr GLchar -> IO ()))
-> FunPtr (Ptr a -> GLint -> Ptr GLchar -> IO ()))
-> IO (FunPtr (Ptr a -> GLint -> Ptr GLchar -> IO ()))
-> FunPtr (Ptr a -> GLint -> Ptr GLchar -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr a -> GLint -> Ptr GLchar -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glObjectPtrLabel"
glObjectPtrLabelKHR
:: MonadIO m
=> Ptr a
-> GLsizei
-> Ptr GLchar
-> m ()
glObjectPtrLabelKHR :: Ptr a -> GLint -> Ptr GLchar -> m ()
glObjectPtrLabelKHR Ptr a
v1 GLint
v2 Ptr GLchar
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr a -> GLint -> Ptr GLchar -> IO ())
-> Ptr a -> GLint -> Ptr GLchar -> IO ()
forall a.
FunPtr (Ptr a -> GLint -> Ptr GLchar -> IO ())
-> Ptr a -> GLint -> Ptr GLchar -> IO ()
dyn633 FunPtr (Ptr a -> GLint -> Ptr GLchar -> IO ())
forall a. FunPtr (Ptr a -> GLint -> Ptr GLchar -> IO ())
ptr_glObjectPtrLabelKHR Ptr a
v1 GLint
v2 Ptr GLchar
v3
{-# NOINLINE ptr_glObjectPtrLabelKHR #-}
ptr_glObjectPtrLabelKHR :: FunPtr (Ptr a -> GLsizei -> Ptr GLchar -> IO ())
ptr_glObjectPtrLabelKHR :: FunPtr (Ptr a -> GLint -> Ptr GLchar -> IO ())
ptr_glObjectPtrLabelKHR = IO (FunPtr (Ptr a -> GLint -> Ptr GLchar -> IO ()))
-> FunPtr (Ptr a -> GLint -> Ptr GLchar -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr a -> GLint -> Ptr GLchar -> IO ()))
-> FunPtr (Ptr a -> GLint -> Ptr GLchar -> IO ()))
-> IO (FunPtr (Ptr a -> GLint -> Ptr GLchar -> IO ()))
-> FunPtr (Ptr a -> GLint -> Ptr GLchar -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr a -> GLint -> Ptr GLchar -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glObjectPtrLabelKHR"
glObjectPurgeableAPPLE
:: MonadIO m
=> GLenum
-> GLuint
-> GLenum
-> m GLenum
glObjectPurgeableAPPLE :: GLuint -> GLuint -> GLuint -> m GLuint
glObjectPurgeableAPPLE GLuint
v1 GLuint
v2 GLuint
v3 = IO GLuint -> m GLuint
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLuint -> m GLuint) -> IO GLuint -> m GLuint
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLuint -> IO GLuint)
-> GLuint -> GLuint -> GLuint -> IO GLuint
dyn634 FunPtr (GLuint -> GLuint -> GLuint -> IO GLuint)
ptr_glObjectPurgeableAPPLE GLuint
v1 GLuint
v2 GLuint
v3
{-# NOINLINE ptr_glObjectPurgeableAPPLE #-}
ptr_glObjectPurgeableAPPLE :: FunPtr (GLenum -> GLuint -> GLenum -> IO GLenum)
ptr_glObjectPurgeableAPPLE :: FunPtr (GLuint -> GLuint -> GLuint -> IO GLuint)
ptr_glObjectPurgeableAPPLE = IO (FunPtr (GLuint -> GLuint -> GLuint -> IO GLuint))
-> FunPtr (GLuint -> GLuint -> GLuint -> IO GLuint)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLuint -> IO GLuint))
-> FunPtr (GLuint -> GLuint -> GLuint -> IO GLuint))
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> IO GLuint))
-> FunPtr (GLuint -> GLuint -> GLuint -> IO GLuint)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> GLuint -> IO GLuint))
forall a. String -> IO (FunPtr a)
getCommand String
"glObjectPurgeableAPPLE"
glObjectUnpurgeableAPPLE
:: MonadIO m
=> GLenum
-> GLuint
-> GLenum
-> m GLenum
glObjectUnpurgeableAPPLE :: GLuint -> GLuint -> GLuint -> m GLuint
glObjectUnpurgeableAPPLE GLuint
v1 GLuint
v2 GLuint
v3 = IO GLuint -> m GLuint
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLuint -> m GLuint) -> IO GLuint -> m GLuint
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLuint -> IO GLuint)
-> GLuint -> GLuint -> GLuint -> IO GLuint
dyn634 FunPtr (GLuint -> GLuint -> GLuint -> IO GLuint)
ptr_glObjectUnpurgeableAPPLE GLuint
v1 GLuint
v2 GLuint
v3
{-# NOINLINE ptr_glObjectUnpurgeableAPPLE #-}
ptr_glObjectUnpurgeableAPPLE :: FunPtr (GLenum -> GLuint -> GLenum -> IO GLenum)
ptr_glObjectUnpurgeableAPPLE :: FunPtr (GLuint -> GLuint -> GLuint -> IO GLuint)
ptr_glObjectUnpurgeableAPPLE = IO (FunPtr (GLuint -> GLuint -> GLuint -> IO GLuint))
-> FunPtr (GLuint -> GLuint -> GLuint -> IO GLuint)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLuint -> IO GLuint))
-> FunPtr (GLuint -> GLuint -> GLuint -> IO GLuint))
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> IO GLuint))
-> FunPtr (GLuint -> GLuint -> GLuint -> IO GLuint)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> GLuint -> IO GLuint))
forall a. String -> IO (FunPtr a)
getCommand String
"glObjectUnpurgeableAPPLE"
glOrtho
:: MonadIO m
=> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> m ()
glOrtho :: GLdouble
-> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
glOrtho GLdouble
v1 GLdouble
v2 GLdouble
v3 GLdouble
v4 GLdouble
v5 GLdouble
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ())
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ()
dyn309 FunPtr
(GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ())
ptr_glOrtho GLdouble
v1 GLdouble
v2 GLdouble
v3 GLdouble
v4 GLdouble
v5 GLdouble
v6
{-# NOINLINE ptr_glOrtho #-}
ptr_glOrtho :: FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glOrtho :: FunPtr
(GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ())
ptr_glOrtho = IO
(FunPtr
(GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ()))
-> FunPtr
(GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ()))
-> FunPtr
(GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ()))
-> IO
(FunPtr
(GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ()))
-> FunPtr
(GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glOrtho"
glOrthof
:: MonadIO m
=> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glOrthof :: GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
glOrthof GLfloat
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4 GLfloat
v5 GLfloat
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()
dyn103 FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glOrthof GLfloat
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4 GLfloat
v5 GLfloat
v6
{-# NOINLINE ptr_glOrthof #-}
ptr_glOrthof :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glOrthof :: FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glOrthof = IO
(FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> IO
(FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glOrthof"
glOrthofOES
:: MonadIO m
=> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glOrthofOES :: GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
glOrthofOES GLfloat
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4 GLfloat
v5 GLfloat
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()
dyn103 FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glOrthofOES GLfloat
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4 GLfloat
v5 GLfloat
v6
{-# NOINLINE ptr_glOrthofOES #-}
ptr_glOrthofOES :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glOrthofOES :: FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glOrthofOES = IO
(FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> IO
(FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glOrthofOES"
glOrthox
:: MonadIO m
=> GLfixed
-> GLfixed
-> GLfixed
-> GLfixed
-> GLfixed
-> GLfixed
-> m ()
glOrthox :: GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> m ()
glOrthox GLfixed
v1 GLfixed
v2 GLfixed
v3 GLfixed
v4 GLfixed
v5 GLfixed
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
-> GLfixed
-> GLfixed
-> GLfixed
-> GLfixed
-> GLfixed
-> GLfixed
-> IO ()
dyn310 FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glOrthox GLfixed
v1 GLfixed
v2 GLfixed
v3 GLfixed
v4 GLfixed
v5 GLfixed
v6
{-# NOINLINE ptr_glOrthox #-}
ptr_glOrthox :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glOrthox :: FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glOrthox = IO
(FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> IO
(FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glOrthox"
glOrthoxOES
:: MonadIO m
=> GLfixed
-> GLfixed
-> GLfixed
-> GLfixed
-> GLfixed
-> GLfixed
-> m ()
glOrthoxOES :: GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> m ()
glOrthoxOES GLfixed
v1 GLfixed
v2 GLfixed
v3 GLfixed
v4 GLfixed
v5 GLfixed
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
-> GLfixed
-> GLfixed
-> GLfixed
-> GLfixed
-> GLfixed
-> GLfixed
-> IO ()
dyn310 FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glOrthoxOES GLfixed
v1 GLfixed
v2 GLfixed
v3 GLfixed
v4 GLfixed
v5 GLfixed
v6
{-# NOINLINE ptr_glOrthoxOES #-}
ptr_glOrthoxOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glOrthoxOES :: FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glOrthoxOES = IO
(FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> IO
(FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glOrthoxOES"
glPNTrianglesfATI
:: MonadIO m
=> GLenum
-> GLfloat
-> m ()
glPNTrianglesfATI :: GLuint -> GLfloat -> m ()
glPNTrianglesfATI GLuint
v1 GLfloat
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLfloat -> IO ()) -> GLuint -> GLfloat -> IO ()
dyn0 FunPtr (GLuint -> GLfloat -> IO ())
ptr_glPNTrianglesfATI GLuint
v1 GLfloat
v2
{-# NOINLINE ptr_glPNTrianglesfATI #-}
ptr_glPNTrianglesfATI :: FunPtr (GLenum -> GLfloat -> IO ())
ptr_glPNTrianglesfATI :: FunPtr (GLuint -> GLfloat -> IO ())
ptr_glPNTrianglesfATI = IO (FunPtr (GLuint -> GLfloat -> IO ()))
-> FunPtr (GLuint -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLfloat -> IO ()))
-> FunPtr (GLuint -> GLfloat -> IO ()))
-> IO (FunPtr (GLuint -> GLfloat -> IO ()))
-> FunPtr (GLuint -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPNTrianglesfATI"
glPNTrianglesiATI
:: MonadIO m
=> GLenum
-> GLint
-> m ()
glPNTrianglesiATI :: GLuint -> GLint -> m ()
glPNTrianglesiATI GLuint
v1 GLint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> IO ()) -> GLuint -> GLint -> IO ()
dyn58 FunPtr (GLuint -> GLint -> IO ())
ptr_glPNTrianglesiATI GLuint
v1 GLint
v2
{-# NOINLINE ptr_glPNTrianglesiATI #-}
ptr_glPNTrianglesiATI :: FunPtr (GLenum -> GLint -> IO ())
ptr_glPNTrianglesiATI :: FunPtr (GLuint -> GLint -> IO ())
ptr_glPNTrianglesiATI = IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPNTrianglesiATI"
glPassTexCoordATI
:: MonadIO m
=> GLuint
-> GLuint
-> GLenum
-> m ()
glPassTexCoordATI :: GLuint -> GLuint -> GLuint -> m ()
glPassTexCoordATI GLuint
v1 GLuint
v2 GLuint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLuint -> IO ())
-> GLuint -> GLuint -> GLuint -> IO ()
dyn635 FunPtr (GLuint -> GLuint -> GLuint -> IO ())
ptr_glPassTexCoordATI GLuint
v1 GLuint
v2 GLuint
v3
{-# NOINLINE ptr_glPassTexCoordATI #-}
ptr_glPassTexCoordATI :: FunPtr (GLuint -> GLuint -> GLenum -> IO ())
ptr_glPassTexCoordATI :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())
ptr_glPassTexCoordATI = IO (FunPtr (GLuint -> GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPassTexCoordATI"
glPassThrough
:: MonadIO m
=> GLfloat
-> m ()
glPassThrough :: GLfloat -> m ()
glPassThrough GLfloat
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfloat -> IO ()) -> GLfloat -> IO ()
dyn85 FunPtr (GLfloat -> IO ())
ptr_glPassThrough GLfloat
v1
{-# NOINLINE ptr_glPassThrough #-}
ptr_glPassThrough :: FunPtr (GLfloat -> IO ())
ptr_glPassThrough :: FunPtr (GLfloat -> IO ())
ptr_glPassThrough = IO (FunPtr (GLfloat -> IO ())) -> FunPtr (GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfloat -> IO ())) -> FunPtr (GLfloat -> IO ()))
-> IO (FunPtr (GLfloat -> IO ())) -> FunPtr (GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPassThrough"
glPassThroughxOES
:: MonadIO m
=> GLfixed
-> m ()
glPassThroughxOES :: GLfixed -> m ()
glPassThroughxOES GLfixed
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfixed -> IO ()) -> GLfixed -> IO ()
dyn87 FunPtr (GLfixed -> IO ())
ptr_glPassThroughxOES GLfixed
v1
{-# NOINLINE ptr_glPassThroughxOES #-}
ptr_glPassThroughxOES :: FunPtr (GLfixed -> IO ())
ptr_glPassThroughxOES :: FunPtr (GLfixed -> IO ())
ptr_glPassThroughxOES = IO (FunPtr (GLfixed -> IO ())) -> FunPtr (GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfixed -> IO ())) -> FunPtr (GLfixed -> IO ()))
-> IO (FunPtr (GLfixed -> IO ())) -> FunPtr (GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPassThroughxOES"
glPatchParameterfv
:: MonadIO m
=> GLenum
-> Ptr GLfloat
-> m ()
glPatchParameterfv :: GLuint -> Ptr GLfloat -> m ()
glPatchParameterfv GLuint
v1 Ptr GLfloat
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> Ptr GLfloat -> IO ())
-> GLuint -> Ptr GLfloat -> IO ()
dyn101 FunPtr (GLuint -> Ptr GLfloat -> IO ())
ptr_glPatchParameterfv GLuint
v1 Ptr GLfloat
v2
{-# NOINLINE ptr_glPatchParameterfv #-}
ptr_glPatchParameterfv :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
ptr_glPatchParameterfv :: FunPtr (GLuint -> Ptr GLfloat -> IO ())
ptr_glPatchParameterfv = IO (FunPtr (GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPatchParameterfv"
glPatchParameteri
:: MonadIO m
=> GLenum
-> GLint
-> m ()
glPatchParameteri :: GLuint -> GLint -> m ()
glPatchParameteri GLuint
v1 GLint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> IO ()) -> GLuint -> GLint -> IO ()
dyn58 FunPtr (GLuint -> GLint -> IO ())
ptr_glPatchParameteri GLuint
v1 GLint
v2
{-# NOINLINE ptr_glPatchParameteri #-}
ptr_glPatchParameteri :: FunPtr (GLenum -> GLint -> IO ())
ptr_glPatchParameteri :: FunPtr (GLuint -> GLint -> IO ())
ptr_glPatchParameteri = IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPatchParameteri"
glPatchParameteriEXT
:: MonadIO m
=> GLenum
-> GLint
-> m ()
glPatchParameteriEXT :: GLuint -> GLint -> m ()
glPatchParameteriEXT GLuint
v1 GLint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> IO ()) -> GLuint -> GLint -> IO ()
dyn58 FunPtr (GLuint -> GLint -> IO ())
ptr_glPatchParameteriEXT GLuint
v1 GLint
v2
{-# NOINLINE ptr_glPatchParameteriEXT #-}
ptr_glPatchParameteriEXT :: FunPtr (GLenum -> GLint -> IO ())
ptr_glPatchParameteriEXT :: FunPtr (GLuint -> GLint -> IO ())
ptr_glPatchParameteriEXT = IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPatchParameteriEXT"
glPatchParameteriOES
:: MonadIO m
=> GLenum
-> GLint
-> m ()
glPatchParameteriOES :: GLuint -> GLint -> m ()
glPatchParameteriOES GLuint
v1 GLint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> IO ()) -> GLuint -> GLint -> IO ()
dyn58 FunPtr (GLuint -> GLint -> IO ())
ptr_glPatchParameteriOES GLuint
v1 GLint
v2
{-# NOINLINE ptr_glPatchParameteriOES #-}
ptr_glPatchParameteriOES :: FunPtr (GLenum -> GLint -> IO ())
ptr_glPatchParameteriOES :: FunPtr (GLuint -> GLint -> IO ())
ptr_glPatchParameteriOES = IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPatchParameteriOES"
glPathColorGenNV
:: MonadIO m
=> GLenum
-> GLenum
-> GLenum
-> Ptr GLfloat
-> m ()
glPathColorGenNV :: GLuint -> GLuint -> GLuint -> Ptr GLfloat -> m ()
glPathColorGenNV GLuint
v1 GLuint
v2 GLuint
v3 Ptr GLfloat
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ())
-> GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ()
dyn334 FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ())
ptr_glPathColorGenNV GLuint
v1 GLuint
v2 GLuint
v3 Ptr GLfloat
v4
{-# NOINLINE ptr_glPathColorGenNV #-}
ptr_glPathColorGenNV :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glPathColorGenNV :: FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ())
ptr_glPathColorGenNV = IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPathColorGenNV"
glPathCommandsNV
:: MonadIO m
=> GLuint
-> GLsizei
-> Ptr GLubyte
-> GLsizei
-> GLenum
-> Ptr a
-> m ()
glPathCommandsNV :: GLuint -> GLint -> Ptr GLubyte -> GLint -> GLuint -> Ptr a -> m ()
glPathCommandsNV GLuint
v1 GLint
v2 Ptr GLubyte
v3 GLint
v4 GLuint
v5 Ptr a
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLint -> Ptr GLubyte -> GLint -> GLuint -> Ptr a -> IO ())
-> GLuint
-> GLint
-> Ptr GLubyte
-> GLint
-> GLuint
-> Ptr a
-> IO ()
forall a.
FunPtr
(GLuint
-> GLint -> Ptr GLubyte -> GLint -> GLuint -> Ptr a -> IO ())
-> GLuint
-> GLint
-> Ptr GLubyte
-> GLint
-> GLuint
-> Ptr a
-> IO ()
dyn636 FunPtr
(GLuint
-> GLint -> Ptr GLubyte -> GLint -> GLuint -> Ptr a -> IO ())
forall a.
FunPtr
(GLuint
-> GLint -> Ptr GLubyte -> GLint -> GLuint -> Ptr a -> IO ())
ptr_glPathCommandsNV GLuint
v1 GLint
v2 Ptr GLubyte
v3 GLint
v4 GLuint
v5 Ptr a
v6
{-# NOINLINE ptr_glPathCommandsNV #-}
ptr_glPathCommandsNV :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> GLsizei -> GLenum -> Ptr a -> IO ())
ptr_glPathCommandsNV :: FunPtr
(GLuint
-> GLint -> Ptr GLubyte -> GLint -> GLuint -> Ptr a -> IO ())
ptr_glPathCommandsNV = IO
(FunPtr
(GLuint
-> GLint -> Ptr GLubyte -> GLint -> GLuint -> Ptr a -> IO ()))
-> FunPtr
(GLuint
-> GLint -> Ptr GLubyte -> GLint -> GLuint -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLint -> Ptr GLubyte -> GLint -> GLuint -> Ptr a -> IO ()))
-> FunPtr
(GLuint
-> GLint -> Ptr GLubyte -> GLint -> GLuint -> Ptr a -> IO ()))
-> IO
(FunPtr
(GLuint
-> GLint -> Ptr GLubyte -> GLint -> GLuint -> Ptr a -> IO ()))
-> FunPtr
(GLuint
-> GLint -> Ptr GLubyte -> GLint -> GLuint -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLint -> Ptr GLubyte -> GLint -> GLuint -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPathCommandsNV"
glPathCoordsNV
:: MonadIO m
=> GLuint
-> GLsizei
-> GLenum
-> Ptr a
-> m ()
glPathCoordsNV :: GLuint -> GLint -> GLuint -> Ptr a -> m ()
glPathCoordsNV GLuint
v1 GLint
v2 GLuint
v3 Ptr a
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> GLuint -> Ptr a -> IO ())
-> GLuint -> GLint -> GLuint -> Ptr a -> IO ()
forall a.
FunPtr (GLuint -> GLint -> GLuint -> Ptr a -> IO ())
-> GLuint -> GLint -> GLuint -> Ptr a -> IO ()
dyn637 FunPtr (GLuint -> GLint -> GLuint -> Ptr a -> IO ())
forall a. FunPtr (GLuint -> GLint -> GLuint -> Ptr a -> IO ())
ptr_glPathCoordsNV GLuint
v1 GLint
v2 GLuint
v3 Ptr a
v4
{-# NOINLINE ptr_glPathCoordsNV #-}
ptr_glPathCoordsNV :: FunPtr (GLuint -> GLsizei -> GLenum -> Ptr a -> IO ())
ptr_glPathCoordsNV :: FunPtr (GLuint -> GLint -> GLuint -> Ptr a -> IO ())
ptr_glPathCoordsNV = IO (FunPtr (GLuint -> GLint -> GLuint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> GLuint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> Ptr a -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> GLuint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLint -> GLuint -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPathCoordsNV"
glPathCoverDepthFuncNV
:: MonadIO m
=> GLenum
-> m ()
glPathCoverDepthFuncNV :: GLuint -> m ()
glPathCoverDepthFuncNV GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn5 FunPtr (GLuint -> IO ())
ptr_glPathCoverDepthFuncNV GLuint
v1
{-# NOINLINE ptr_glPathCoverDepthFuncNV #-}
ptr_glPathCoverDepthFuncNV :: FunPtr (GLenum -> IO ())
ptr_glPathCoverDepthFuncNV :: FunPtr (GLuint -> IO ())
ptr_glPathCoverDepthFuncNV = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPathCoverDepthFuncNV"
glPathDashArrayNV
:: MonadIO m
=> GLuint
-> GLsizei
-> Ptr GLfloat
-> m ()
glPathDashArrayNV :: GLuint -> GLint -> Ptr GLfloat -> m ()
glPathDashArrayNV GLuint
v1 GLint
v2 Ptr GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> Ptr GLfloat -> IO ())
-> GLuint -> GLint -> Ptr GLfloat -> IO ()
dyn226 FunPtr (GLuint -> GLint -> Ptr GLfloat -> IO ())
ptr_glPathDashArrayNV GLuint
v1 GLint
v2 Ptr GLfloat
v3
{-# NOINLINE ptr_glPathDashArrayNV #-}
ptr_glPathDashArrayNV :: FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())
ptr_glPathDashArrayNV :: FunPtr (GLuint -> GLint -> Ptr GLfloat -> IO ())
ptr_glPathDashArrayNV = IO (FunPtr (GLuint -> GLint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLint -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLint -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLint -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLint -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPathDashArrayNV"
glPathFogGenNV
:: MonadIO m
=> GLenum
-> m ()
glPathFogGenNV :: GLuint -> m ()
glPathFogGenNV GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn5 FunPtr (GLuint -> IO ())
ptr_glPathFogGenNV GLuint
v1
{-# NOINLINE ptr_glPathFogGenNV #-}
ptr_glPathFogGenNV :: FunPtr (GLenum -> IO ())
ptr_glPathFogGenNV :: FunPtr (GLuint -> IO ())
ptr_glPathFogGenNV = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPathFogGenNV"
glPathGlyphIndexArrayNV
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr a
-> GLbitfield
-> GLuint
-> GLsizei
-> GLuint
-> GLfloat
-> m GLenum
glPathGlyphIndexArrayNV :: GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLint
-> GLuint
-> GLfloat
-> m GLuint
glPathGlyphIndexArrayNV GLuint
v1 GLuint
v2 Ptr a
v3 GLuint
v4 GLuint
v5 GLint
v6 GLuint
v7 GLfloat
v8 = IO GLuint -> m GLuint
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLuint -> m GLuint) -> IO GLuint -> m GLuint
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLint
-> GLuint
-> GLfloat
-> IO GLuint)
-> GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLint
-> GLuint
-> GLfloat
-> IO GLuint
forall a.
FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLint
-> GLuint
-> GLfloat
-> IO GLuint)
-> GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLint
-> GLuint
-> GLfloat
-> IO GLuint
dyn638 FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLint
-> GLuint
-> GLfloat
-> IO GLuint)
forall a.
FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLint
-> GLuint
-> GLfloat
-> IO GLuint)
ptr_glPathGlyphIndexArrayNV GLuint
v1 GLuint
v2 Ptr a
v3 GLuint
v4 GLuint
v5 GLint
v6 GLuint
v7 GLfloat
v8
{-# NOINLINE ptr_glPathGlyphIndexArrayNV #-}
ptr_glPathGlyphIndexArrayNV :: FunPtr (GLuint -> GLenum -> Ptr a -> GLbitfield -> GLuint -> GLsizei -> GLuint -> GLfloat -> IO GLenum)
ptr_glPathGlyphIndexArrayNV :: FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLint
-> GLuint
-> GLfloat
-> IO GLuint)
ptr_glPathGlyphIndexArrayNV = IO
(FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLint
-> GLuint
-> GLfloat
-> IO GLuint))
-> FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLint
-> GLuint
-> GLfloat
-> IO GLuint)
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLint
-> GLuint
-> GLfloat
-> IO GLuint))
-> FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLint
-> GLuint
-> GLfloat
-> IO GLuint))
-> IO
(FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLint
-> GLuint
-> GLfloat
-> IO GLuint))
-> FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLint
-> GLuint
-> GLfloat
-> IO GLuint)
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLint
-> GLuint
-> GLfloat
-> IO GLuint))
forall a. String -> IO (FunPtr a)
getCommand String
"glPathGlyphIndexArrayNV"
glPathGlyphIndexRangeNV
:: MonadIO m
=> GLenum
-> Ptr a
-> GLbitfield
-> GLuint
-> GLfloat
-> Ptr GLuint
-> m GLenum
glPathGlyphIndexRangeNV :: GLuint
-> Ptr a -> GLuint -> GLuint -> GLfloat -> Ptr GLuint -> m GLuint
glPathGlyphIndexRangeNV GLuint
v1 Ptr a
v2 GLuint
v3 GLuint
v4 GLfloat
v5 Ptr GLuint
v6 = IO GLuint -> m GLuint
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLuint -> m GLuint) -> IO GLuint -> m GLuint
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> Ptr a -> GLuint -> GLuint -> GLfloat -> Ptr GLuint -> IO GLuint)
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLfloat
-> Ptr GLuint
-> IO GLuint
forall a.
FunPtr
(GLuint
-> Ptr a -> GLuint -> GLuint -> GLfloat -> Ptr GLuint -> IO GLuint)
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLfloat
-> Ptr GLuint
-> IO GLuint
dyn639 FunPtr
(GLuint
-> Ptr a -> GLuint -> GLuint -> GLfloat -> Ptr GLuint -> IO GLuint)
forall a.
FunPtr
(GLuint
-> Ptr a -> GLuint -> GLuint -> GLfloat -> Ptr GLuint -> IO GLuint)
ptr_glPathGlyphIndexRangeNV GLuint
v1 Ptr a
v2 GLuint
v3 GLuint
v4 GLfloat
v5 Ptr GLuint
v6
{-# NOINLINE ptr_glPathGlyphIndexRangeNV #-}
ptr_glPathGlyphIndexRangeNV :: FunPtr (GLenum -> Ptr a -> GLbitfield -> GLuint -> GLfloat -> Ptr GLuint -> IO GLenum)
ptr_glPathGlyphIndexRangeNV :: FunPtr
(GLuint
-> Ptr a -> GLuint -> GLuint -> GLfloat -> Ptr GLuint -> IO GLuint)
ptr_glPathGlyphIndexRangeNV = IO
(FunPtr
(GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLfloat
-> Ptr GLuint
-> IO GLuint))
-> FunPtr
(GLuint
-> Ptr a -> GLuint -> GLuint -> GLfloat -> Ptr GLuint -> IO GLuint)
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLfloat
-> Ptr GLuint
-> IO GLuint))
-> FunPtr
(GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLfloat
-> Ptr GLuint
-> IO GLuint))
-> IO
(FunPtr
(GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLfloat
-> Ptr GLuint
-> IO GLuint))
-> FunPtr
(GLuint
-> Ptr a -> GLuint -> GLuint -> GLfloat -> Ptr GLuint -> IO GLuint)
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLfloat
-> Ptr GLuint
-> IO GLuint))
forall a. String -> IO (FunPtr a)
getCommand String
"glPathGlyphIndexRangeNV"
glPathGlyphRangeNV
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr a
-> GLbitfield
-> GLuint
-> GLsizei
-> GLenum
-> GLuint
-> GLfloat
-> m ()
glPathGlyphRangeNV :: GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLint
-> GLuint
-> GLuint
-> GLfloat
-> m ()
glPathGlyphRangeNV GLuint
v1 GLuint
v2 Ptr a
v3 GLuint
v4 GLuint
v5 GLint
v6 GLuint
v7 GLuint
v8 GLfloat
v9 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLint
-> GLuint
-> GLuint
-> GLfloat
-> IO ())
-> GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLint
-> GLuint
-> GLuint
-> GLfloat
-> IO ()
forall a.
FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLint
-> GLuint
-> GLuint
-> GLfloat
-> IO ())
-> GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLint
-> GLuint
-> GLuint
-> GLfloat
-> IO ()
dyn640 FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLint
-> GLuint
-> GLuint
-> GLfloat
-> IO ())
forall a.
FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLint
-> GLuint
-> GLuint
-> GLfloat
-> IO ())
ptr_glPathGlyphRangeNV GLuint
v1 GLuint
v2 Ptr a
v3 GLuint
v4 GLuint
v5 GLint
v6 GLuint
v7 GLuint
v8 GLfloat
v9
{-# NOINLINE ptr_glPathGlyphRangeNV #-}
ptr_glPathGlyphRangeNV :: FunPtr (GLuint -> GLenum -> Ptr a -> GLbitfield -> GLuint -> GLsizei -> GLenum -> GLuint -> GLfloat -> IO ())
ptr_glPathGlyphRangeNV :: FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLint
-> GLuint
-> GLuint
-> GLfloat
-> IO ())
ptr_glPathGlyphRangeNV = IO
(FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLint
-> GLuint
-> GLuint
-> GLfloat
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLint
-> GLuint
-> GLuint
-> GLfloat
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLint
-> GLuint
-> GLuint
-> GLfloat
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLint
-> GLuint
-> GLuint
-> GLfloat
-> IO ()))
-> IO
(FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLint
-> GLuint
-> GLuint
-> GLfloat
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLint
-> GLuint
-> GLuint
-> GLfloat
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLint
-> GLuint
-> GLuint
-> GLfloat
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPathGlyphRangeNV"
glPathGlyphsNV
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr a
-> GLbitfield
-> GLsizei
-> GLenum
-> Ptr b
-> GLenum
-> GLuint
-> GLfloat
-> m ()
glPathGlyphsNV :: GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLint
-> GLuint
-> Ptr b
-> GLuint
-> GLuint
-> GLfloat
-> m ()
glPathGlyphsNV GLuint
v1 GLuint
v2 Ptr a
v3 GLuint
v4 GLint
v5 GLuint
v6 Ptr b
v7 GLuint
v8 GLuint
v9 GLfloat
v10 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLint
-> GLuint
-> Ptr b
-> GLuint
-> GLuint
-> GLfloat
-> IO ())
-> GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLint
-> GLuint
-> Ptr b
-> GLuint
-> GLuint
-> GLfloat
-> IO ()
forall a b.
FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLint
-> GLuint
-> Ptr b
-> GLuint
-> GLuint
-> GLfloat
-> IO ())
-> GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLint
-> GLuint
-> Ptr b
-> GLuint
-> GLuint
-> GLfloat
-> IO ()
dyn641 FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLint
-> GLuint
-> Ptr b
-> GLuint
-> GLuint
-> GLfloat
-> IO ())
forall a b.
FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLint
-> GLuint
-> Ptr b
-> GLuint
-> GLuint
-> GLfloat
-> IO ())
ptr_glPathGlyphsNV GLuint
v1 GLuint
v2 Ptr a
v3 GLuint
v4 GLint
v5 GLuint
v6 Ptr b
v7 GLuint
v8 GLuint
v9 GLfloat
v10
{-# NOINLINE ptr_glPathGlyphsNV #-}
ptr_glPathGlyphsNV :: FunPtr (GLuint -> GLenum -> Ptr a -> GLbitfield -> GLsizei -> GLenum -> Ptr b -> GLenum -> GLuint -> GLfloat -> IO ())
ptr_glPathGlyphsNV :: FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLint
-> GLuint
-> Ptr b
-> GLuint
-> GLuint
-> GLfloat
-> IO ())
ptr_glPathGlyphsNV = IO
(FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLint
-> GLuint
-> Ptr b
-> GLuint
-> GLuint
-> GLfloat
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLint
-> GLuint
-> Ptr b
-> GLuint
-> GLuint
-> GLfloat
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLint
-> GLuint
-> Ptr b
-> GLuint
-> GLuint
-> GLfloat
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLint
-> GLuint
-> Ptr b
-> GLuint
-> GLuint
-> GLfloat
-> IO ()))
-> IO
(FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLint
-> GLuint
-> Ptr b
-> GLuint
-> GLuint
-> GLfloat
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLint
-> GLuint
-> Ptr b
-> GLuint
-> GLuint
-> GLfloat
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLuint
-> Ptr a
-> GLuint
-> GLint
-> GLuint
-> Ptr b
-> GLuint
-> GLuint
-> GLfloat
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPathGlyphsNV"
glPathMemoryGlyphIndexArrayNV
:: MonadIO m
=> GLuint
-> GLenum
-> GLsizeiptr
-> Ptr a
-> GLsizei
-> GLuint
-> GLsizei
-> GLuint
-> GLfloat
-> m GLenum
glPathMemoryGlyphIndexArrayNV :: GLuint
-> GLuint
-> GLsizeiptr
-> Ptr a
-> GLint
-> GLuint
-> GLint
-> GLuint
-> GLfloat
-> m GLuint
glPathMemoryGlyphIndexArrayNV GLuint
v1 GLuint
v2 GLsizeiptr
v3 Ptr a
v4 GLint
v5 GLuint
v6 GLint
v7 GLuint
v8 GLfloat
v9 = IO GLuint -> m GLuint
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLuint -> m GLuint) -> IO GLuint -> m GLuint
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLuint
-> GLsizeiptr
-> Ptr a
-> GLint
-> GLuint
-> GLint
-> GLuint
-> GLfloat
-> IO GLuint)
-> GLuint
-> GLuint
-> GLsizeiptr
-> Ptr a
-> GLint
-> GLuint
-> GLint
-> GLuint
-> GLfloat
-> IO GLuint
forall a.
FunPtr
(GLuint
-> GLuint
-> GLsizeiptr
-> Ptr a
-> GLint
-> GLuint
-> GLint
-> GLuint
-> GLfloat
-> IO GLuint)
-> GLuint
-> GLuint
-> GLsizeiptr
-> Ptr a
-> GLint
-> GLuint
-> GLint
-> GLuint
-> GLfloat
-> IO GLuint
dyn642 FunPtr
(GLuint
-> GLuint
-> GLsizeiptr
-> Ptr a
-> GLint
-> GLuint
-> GLint
-> GLuint
-> GLfloat
-> IO GLuint)
forall a.
FunPtr
(GLuint
-> GLuint
-> GLsizeiptr
-> Ptr a
-> GLint
-> GLuint
-> GLint
-> GLuint
-> GLfloat
-> IO GLuint)
ptr_glPathMemoryGlyphIndexArrayNV GLuint
v1 GLuint
v2 GLsizeiptr
v3 Ptr a
v4 GLint
v5 GLuint
v6 GLint
v7 GLuint
v8 GLfloat
v9
{-# NOINLINE ptr_glPathMemoryGlyphIndexArrayNV #-}
ptr_glPathMemoryGlyphIndexArrayNV :: FunPtr (GLuint -> GLenum -> GLsizeiptr -> Ptr a -> GLsizei -> GLuint -> GLsizei -> GLuint -> GLfloat -> IO GLenum)
ptr_glPathMemoryGlyphIndexArrayNV :: FunPtr
(GLuint
-> GLuint
-> GLsizeiptr
-> Ptr a
-> GLint
-> GLuint
-> GLint
-> GLuint
-> GLfloat
-> IO GLuint)
ptr_glPathMemoryGlyphIndexArrayNV = IO
(FunPtr
(GLuint
-> GLuint
-> GLsizeiptr
-> Ptr a
-> GLint
-> GLuint
-> GLint
-> GLuint
-> GLfloat
-> IO GLuint))
-> FunPtr
(GLuint
-> GLuint
-> GLsizeiptr
-> Ptr a
-> GLint
-> GLuint
-> GLint
-> GLuint
-> GLfloat
-> IO GLuint)
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLuint
-> GLsizeiptr
-> Ptr a
-> GLint
-> GLuint
-> GLint
-> GLuint
-> GLfloat
-> IO GLuint))
-> FunPtr
(GLuint
-> GLuint
-> GLsizeiptr
-> Ptr a
-> GLint
-> GLuint
-> GLint
-> GLuint
-> GLfloat
-> IO GLuint))
-> IO
(FunPtr
(GLuint
-> GLuint
-> GLsizeiptr
-> Ptr a
-> GLint
-> GLuint
-> GLint
-> GLuint
-> GLfloat
-> IO GLuint))
-> FunPtr
(GLuint
-> GLuint
-> GLsizeiptr
-> Ptr a
-> GLint
-> GLuint
-> GLint
-> GLuint
-> GLfloat
-> IO GLuint)
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLuint
-> GLsizeiptr
-> Ptr a
-> GLint
-> GLuint
-> GLint
-> GLuint
-> GLfloat
-> IO GLuint))
forall a. String -> IO (FunPtr a)
getCommand String
"glPathMemoryGlyphIndexArrayNV"
glPathParameterfNV
:: MonadIO m
=> GLuint
-> GLenum
-> GLfloat
-> m ()
glPathParameterfNV :: GLuint -> GLuint -> GLfloat -> m ()
glPathParameterfNV GLuint
v1 GLuint
v2 GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLfloat -> IO ())
-> GLuint -> GLuint -> GLfloat -> IO ()
dyn514 FunPtr (GLuint -> GLuint -> GLfloat -> IO ())
ptr_glPathParameterfNV GLuint
v1 GLuint
v2 GLfloat
v3
{-# NOINLINE ptr_glPathParameterfNV #-}
ptr_glPathParameterfNV :: FunPtr (GLuint -> GLenum -> GLfloat -> IO ())
ptr_glPathParameterfNV :: FunPtr (GLuint -> GLuint -> GLfloat -> IO ())
ptr_glPathParameterfNV = IO (FunPtr (GLuint -> GLuint -> GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLfloat -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPathParameterfNV"
glPathParameterfvNV
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLfloat
-> m ()
glPathParameterfvNV :: GLuint -> GLuint -> Ptr GLfloat -> m ()
glPathParameterfvNV GLuint
v1 GLuint
v2 Ptr GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ())
-> GLuint -> GLuint -> Ptr GLfloat -> IO ()
dyn364 FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ())
ptr_glPathParameterfvNV GLuint
v1 GLuint
v2 Ptr GLfloat
v3
{-# NOINLINE ptr_glPathParameterfvNV #-}
ptr_glPathParameterfvNV :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())
ptr_glPathParameterfvNV :: FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ())
ptr_glPathParameterfvNV = IO (FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPathParameterfvNV"
glPathParameteriNV
:: MonadIO m
=> GLuint
-> GLenum
-> GLint
-> m ()
glPathParameteriNV :: GLuint -> GLuint -> GLint -> m ()
glPathParameteriNV GLuint
v1 GLuint
v2 GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLint -> IO ())
-> GLuint -> GLuint -> GLint -> IO ()
dyn491 FunPtr (GLuint -> GLuint -> GLint -> IO ())
ptr_glPathParameteriNV GLuint
v1 GLuint
v2 GLint
v3
{-# NOINLINE ptr_glPathParameteriNV #-}
ptr_glPathParameteriNV :: FunPtr (GLuint -> GLenum -> GLint -> IO ())
ptr_glPathParameteriNV :: FunPtr (GLuint -> GLuint -> GLint -> IO ())
ptr_glPathParameteriNV = IO (FunPtr (GLuint -> GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPathParameteriNV"
glPathParameterivNV
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLint
-> m ()
glPathParameterivNV :: GLuint -> GLuint -> Ptr GLint -> m ()
glPathParameterivNV GLuint
v1 GLuint
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
-> GLuint -> GLuint -> Ptr GLint -> IO ()
dyn348 FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
ptr_glPathParameterivNV GLuint
v1 GLuint
v2 Ptr GLint
v3
{-# NOINLINE ptr_glPathParameterivNV #-}
ptr_glPathParameterivNV :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glPathParameterivNV :: FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
ptr_glPathParameterivNV = IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPathParameterivNV"
glPathStencilDepthOffsetNV
:: MonadIO m
=> GLfloat
-> GLfloat
-> m ()
glPathStencilDepthOffsetNV :: GLfloat -> GLfloat -> m ()
glPathStencilDepthOffsetNV GLfloat
v1 GLfloat
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfloat -> GLfloat -> IO ()) -> GLfloat -> GLfloat -> IO ()
dyn230 FunPtr (GLfloat -> GLfloat -> IO ())
ptr_glPathStencilDepthOffsetNV GLfloat
v1 GLfloat
v2
{-# NOINLINE ptr_glPathStencilDepthOffsetNV #-}
ptr_glPathStencilDepthOffsetNV :: FunPtr (GLfloat -> GLfloat -> IO ())
ptr_glPathStencilDepthOffsetNV :: FunPtr (GLfloat -> GLfloat -> IO ())
ptr_glPathStencilDepthOffsetNV = IO (FunPtr (GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> IO ()))
-> IO (FunPtr (GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfloat -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPathStencilDepthOffsetNV"
glPathStencilFuncNV
:: MonadIO m
=> GLenum
-> GLint
-> GLuint
-> m ()
glPathStencilFuncNV :: GLuint -> GLint -> GLuint -> m ()
glPathStencilFuncNV GLuint
v1 GLint
v2 GLuint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> GLuint -> IO ())
-> GLuint -> GLint -> GLuint -> IO ()
dyn643 FunPtr (GLuint -> GLint -> GLuint -> IO ())
ptr_glPathStencilFuncNV GLuint
v1 GLint
v2 GLuint
v3
{-# NOINLINE ptr_glPathStencilFuncNV #-}
ptr_glPathStencilFuncNV :: FunPtr (GLenum -> GLint -> GLuint -> IO ())
ptr_glPathStencilFuncNV :: FunPtr (GLuint -> GLint -> GLuint -> IO ())
ptr_glPathStencilFuncNV = IO (FunPtr (GLuint -> GLint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPathStencilFuncNV"
glPathStringNV
:: MonadIO m
=> GLuint
-> GLenum
-> GLsizei
-> Ptr a
-> m ()
glPathStringNV :: GLuint -> GLuint -> GLint -> Ptr a -> m ()
glPathStringNV GLuint
v1 GLuint
v2 GLint
v3 Ptr a
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLint -> Ptr a -> IO ())
-> GLuint -> GLuint -> GLint -> Ptr a -> IO ()
forall a.
FunPtr (GLuint -> GLuint -> GLint -> Ptr a -> IO ())
-> GLuint -> GLuint -> GLint -> Ptr a -> IO ()
dyn644 FunPtr (GLuint -> GLuint -> GLint -> Ptr a -> IO ())
forall a. FunPtr (GLuint -> GLuint -> GLint -> Ptr a -> IO ())
ptr_glPathStringNV GLuint
v1 GLuint
v2 GLint
v3 Ptr a
v4
{-# NOINLINE ptr_glPathStringNV #-}
ptr_glPathStringNV :: FunPtr (GLuint -> GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glPathStringNV :: FunPtr (GLuint -> GLuint -> GLint -> Ptr a -> IO ())
ptr_glPathStringNV = IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> Ptr a -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPathStringNV"
glPathSubCommandsNV
:: MonadIO m
=> GLuint
-> GLsizei
-> GLsizei
-> GLsizei
-> Ptr GLubyte
-> GLsizei
-> GLenum
-> Ptr a
-> m ()
glPathSubCommandsNV :: GLuint
-> GLint
-> GLint
-> GLint
-> Ptr GLubyte
-> GLint
-> GLuint
-> Ptr a
-> m ()
glPathSubCommandsNV GLuint
v1 GLint
v2 GLint
v3 GLint
v4 Ptr GLubyte
v5 GLint
v6 GLuint
v7 Ptr a
v8 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> Ptr GLubyte
-> GLint
-> GLuint
-> Ptr a
-> IO ())
-> GLuint
-> GLint
-> GLint
-> GLint
-> Ptr GLubyte
-> GLint
-> GLuint
-> Ptr a
-> IO ()
forall a.
FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> Ptr GLubyte
-> GLint
-> GLuint
-> Ptr a
-> IO ())
-> GLuint
-> GLint
-> GLint
-> GLint
-> Ptr GLubyte
-> GLint
-> GLuint
-> Ptr a
-> IO ()
dyn645 FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> Ptr GLubyte
-> GLint
-> GLuint
-> Ptr a
-> IO ())
forall a.
FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> Ptr GLubyte
-> GLint
-> GLuint
-> Ptr a
-> IO ())
ptr_glPathSubCommandsNV GLuint
v1 GLint
v2 GLint
v3 GLint
v4 Ptr GLubyte
v5 GLint
v6 GLuint
v7 Ptr a
v8
{-# NOINLINE ptr_glPathSubCommandsNV #-}
ptr_glPathSubCommandsNV :: FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> Ptr GLubyte -> GLsizei -> GLenum -> Ptr a -> IO ())
ptr_glPathSubCommandsNV :: FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> Ptr GLubyte
-> GLint
-> GLuint
-> Ptr a
-> IO ())
ptr_glPathSubCommandsNV = IO
(FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> Ptr GLubyte
-> GLint
-> GLuint
-> Ptr a
-> IO ()))
-> FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> Ptr GLubyte
-> GLint
-> GLuint
-> Ptr a
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> Ptr GLubyte
-> GLint
-> GLuint
-> Ptr a
-> IO ()))
-> FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> Ptr GLubyte
-> GLint
-> GLuint
-> Ptr a
-> IO ()))
-> IO
(FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> Ptr GLubyte
-> GLint
-> GLuint
-> Ptr a
-> IO ()))
-> FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> Ptr GLubyte
-> GLint
-> GLuint
-> Ptr a
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> Ptr GLubyte
-> GLint
-> GLuint
-> Ptr a
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPathSubCommandsNV"
glPathSubCoordsNV
:: MonadIO m
=> GLuint
-> GLsizei
-> GLsizei
-> GLenum
-> Ptr a
-> m ()
glPathSubCoordsNV :: GLuint -> GLint -> GLint -> GLuint -> Ptr a -> m ()
glPathSubCoordsNV GLuint
v1 GLint
v2 GLint
v3 GLuint
v4 Ptr a
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> GLint -> GLuint -> Ptr a -> IO ())
-> GLuint -> GLint -> GLint -> GLuint -> Ptr a -> IO ()
forall a.
FunPtr (GLuint -> GLint -> GLint -> GLuint -> Ptr a -> IO ())
-> GLuint -> GLint -> GLint -> GLuint -> Ptr a -> IO ()
dyn646 FunPtr (GLuint -> GLint -> GLint -> GLuint -> Ptr a -> IO ())
forall a.
FunPtr (GLuint -> GLint -> GLint -> GLuint -> Ptr a -> IO ())
ptr_glPathSubCoordsNV GLuint
v1 GLint
v2 GLint
v3 GLuint
v4 Ptr a
v5
{-# NOINLINE ptr_glPathSubCoordsNV #-}
ptr_glPathSubCoordsNV :: FunPtr (GLuint -> GLsizei -> GLsizei -> GLenum -> Ptr a -> IO ())
ptr_glPathSubCoordsNV :: FunPtr (GLuint -> GLint -> GLint -> GLuint -> Ptr a -> IO ())
ptr_glPathSubCoordsNV = IO (FunPtr (GLuint -> GLint -> GLint -> GLuint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLint -> GLint -> GLuint -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> GLint -> GLuint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLint -> GLint -> GLuint -> Ptr a -> IO ()))
-> IO
(FunPtr (GLuint -> GLint -> GLint -> GLuint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLint -> GLint -> GLuint -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLuint -> GLint -> GLint -> GLuint -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPathSubCoordsNV"
glPathTexGenNV
:: MonadIO m
=> GLenum
-> GLenum
-> GLint
-> Ptr GLfloat
-> m ()
glPathTexGenNV :: GLuint -> GLuint -> GLint -> Ptr GLfloat -> m ()
glPathTexGenNV GLuint
v1 GLuint
v2 GLint
v3 Ptr GLfloat
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLint -> Ptr GLfloat -> IO ())
-> GLuint -> GLuint -> GLint -> Ptr GLfloat -> IO ()
dyn647 FunPtr (GLuint -> GLuint -> GLint -> Ptr GLfloat -> IO ())
ptr_glPathTexGenNV GLuint
v1 GLuint
v2 GLint
v3 Ptr GLfloat
v4
{-# NOINLINE ptr_glPathTexGenNV #-}
ptr_glPathTexGenNV :: FunPtr (GLenum -> GLenum -> GLint -> Ptr GLfloat -> IO ())
ptr_glPathTexGenNV :: FunPtr (GLuint -> GLuint -> GLint -> Ptr GLfloat -> IO ())
ptr_glPathTexGenNV = IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPathTexGenNV"
glPauseTransformFeedback
:: MonadIO m
=> m ()
glPauseTransformFeedback :: m ()
glPauseTransformFeedback = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (IO ()) -> IO ()
dyn11 FunPtr (IO ())
ptr_glPauseTransformFeedback
{-# NOINLINE ptr_glPauseTransformFeedback #-}
ptr_glPauseTransformFeedback :: FunPtr (IO ())
ptr_glPauseTransformFeedback :: FunPtr (IO ())
ptr_glPauseTransformFeedback = IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (IO ())) -> FunPtr (IO ()))
-> IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPauseTransformFeedback"
glPauseTransformFeedbackNV
:: MonadIO m
=> m ()
glPauseTransformFeedbackNV :: m ()
glPauseTransformFeedbackNV = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (IO ()) -> IO ()
dyn11 FunPtr (IO ())
ptr_glPauseTransformFeedbackNV
{-# NOINLINE ptr_glPauseTransformFeedbackNV #-}
ptr_glPauseTransformFeedbackNV :: FunPtr (IO ())
ptr_glPauseTransformFeedbackNV :: FunPtr (IO ())
ptr_glPauseTransformFeedbackNV = IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (IO ())) -> FunPtr (IO ()))
-> IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPauseTransformFeedbackNV"
glPixelDataRangeNV
:: MonadIO m
=> GLenum
-> GLsizei
-> Ptr a
-> m ()
glPixelDataRangeNV :: GLuint -> GLint -> Ptr a -> m ()
glPixelDataRangeNV GLuint
v1 GLint
v2 Ptr a
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> Ptr a -> IO ())
-> GLuint -> GLint -> Ptr a -> IO ()
forall a.
FunPtr (GLuint -> GLint -> Ptr a -> IO ())
-> GLuint -> GLint -> Ptr a -> IO ()
dyn49 FunPtr (GLuint -> GLint -> Ptr a -> IO ())
forall a. FunPtr (GLuint -> GLint -> Ptr a -> IO ())
ptr_glPixelDataRangeNV GLuint
v1 GLint
v2 Ptr a
v3
{-# NOINLINE ptr_glPixelDataRangeNV #-}
ptr_glPixelDataRangeNV :: FunPtr (GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glPixelDataRangeNV :: FunPtr (GLuint -> GLint -> Ptr a -> IO ())
ptr_glPixelDataRangeNV = IO (FunPtr (GLuint -> GLint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLint -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLint -> Ptr a -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLint -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLint -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPixelDataRangeNV"
glPixelMapfv
:: MonadIO m
=> GLenum
-> GLsizei
-> Ptr GLfloat
-> m ()
glPixelMapfv :: GLuint -> GLint -> Ptr GLfloat -> m ()
glPixelMapfv GLuint
v1 GLint
v2 Ptr GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> Ptr GLfloat -> IO ())
-> GLuint -> GLint -> Ptr GLfloat -> IO ()
dyn233 FunPtr (GLuint -> GLint -> Ptr GLfloat -> IO ())
ptr_glPixelMapfv GLuint
v1 GLint
v2 Ptr GLfloat
v3
{-# NOINLINE ptr_glPixelMapfv #-}
ptr_glPixelMapfv :: FunPtr (GLenum -> GLsizei -> Ptr GLfloat -> IO ())
ptr_glPixelMapfv :: FunPtr (GLuint -> GLint -> Ptr GLfloat -> IO ())
ptr_glPixelMapfv = IO (FunPtr (GLuint -> GLint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLint -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLint -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLint -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLint -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPixelMapfv"