{-# OPTIONS_HADDOCK hide #-}
module Graphics.GL.Functions.F08 (
glFinishTextureSUNX,
glFlush,
glFlushMappedBufferRange,
glFlushMappedBufferRangeAPPLE,
glFlushMappedBufferRangeEXT,
glFlushMappedNamedBufferRange,
glFlushMappedNamedBufferRangeEXT,
glFlushPixelDataRangeNV,
glFlushRasterSGIX,
glFlushStaticDataIBM,
glFlushVertexArrayRangeAPPLE,
glFlushVertexArrayRangeNV,
glFogCoordFormatNV,
glFogCoordPointer,
glFogCoordPointerEXT,
glFogCoordPointerListIBM,
glFogCoordd,
glFogCoorddEXT,
glFogCoorddv,
glFogCoorddvEXT,
glFogCoordf,
glFogCoordfEXT,
glFogCoordfv,
glFogCoordfvEXT,
glFogCoordhNV,
glFogCoordhvNV,
glFogFuncSGIS,
glFogf,
glFogfv,
glFogi,
glFogiv,
glFogx,
glFogxOES,
glFogxv,
glFogxvOES,
glFragmentColorMaterialSGIX,
glFragmentCoverageColorNV,
glFragmentLightModelfSGIX,
glFragmentLightModelfvSGIX,
glFragmentLightModeliSGIX,
glFragmentLightModelivSGIX,
glFragmentLightfSGIX,
glFragmentLightfvSGIX,
glFragmentLightiSGIX,
glFragmentLightivSGIX,
glFragmentMaterialfSGIX,
glFragmentMaterialfvSGIX,
glFragmentMaterialiSGIX,
glFragmentMaterialivSGIX,
glFrameTerminatorGREMEDY,
glFrameZoomSGIX,
glFramebufferDrawBufferEXT,
glFramebufferDrawBuffersEXT,
glFramebufferFetchBarrierEXT,
glFramebufferFetchBarrierQCOM,
glFramebufferFoveationConfigQCOM,
glFramebufferFoveationParametersQCOM,
glFramebufferParameteri,
glFramebufferParameteriMESA,
glFramebufferPixelLocalStorageSizeEXT,
glFramebufferReadBufferEXT,
glFramebufferRenderbuffer,
glFramebufferRenderbufferEXT,
glFramebufferRenderbufferOES,
glFramebufferSampleLocationsfvARB,
glFramebufferSampleLocationsfvNV,
glFramebufferSamplePositionsfvAMD,
glFramebufferTexture,
glFramebufferTexture1D,
glFramebufferTexture1DEXT,
glFramebufferTexture2D,
glFramebufferTexture2DDownsampleIMG,
glFramebufferTexture2DEXT,
glFramebufferTexture2DMultisampleEXT,
glFramebufferTexture2DMultisampleIMG,
glFramebufferTexture2DOES,
glFramebufferTexture3D,
glFramebufferTexture3DEXT,
glFramebufferTexture3DOES,
glFramebufferTextureARB,
glFramebufferTextureEXT,
glFramebufferTextureFaceARB,
glFramebufferTextureFaceEXT,
glFramebufferTextureLayer,
glFramebufferTextureLayerARB,
glFramebufferTextureLayerDownsampleIMG,
glFramebufferTextureLayerEXT,
glFramebufferTextureMultisampleMultiviewOVR,
glFramebufferTextureMultiviewOVR,
glFramebufferTextureOES,
glFreeObjectBufferATI,
glFrontFace,
glFrustum,
glFrustumf,
glFrustumfOES,
glFrustumx,
glFrustumxOES,
glGenAsyncMarkersSGIX,
glGenBuffers,
glGenBuffersARB
) where
import Control.Monad.IO.Class ( MonadIO(..) )
import Foreign.Ptr
import Graphics.GL.Foreign
import Graphics.GL.Types
import System.IO.Unsafe ( unsafePerformIO )
glFinishTextureSUNX
:: MonadIO m
=> m ()
glFinishTextureSUNX :: m ()
glFinishTextureSUNX = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (IO ()) -> IO ()
dyn11 FunPtr (IO ())
ptr_glFinishTextureSUNX
{-# NOINLINE ptr_glFinishTextureSUNX #-}
ptr_glFinishTextureSUNX :: FunPtr (IO ())
ptr_glFinishTextureSUNX :: FunPtr (IO ())
ptr_glFinishTextureSUNX = IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (IO ())) -> FunPtr (IO ()))
-> IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFinishTextureSUNX"
glFlush
:: MonadIO m
=> m ()
glFlush :: m ()
glFlush = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (IO ()) -> IO ()
dyn11 FunPtr (IO ())
ptr_glFlush
{-# NOINLINE ptr_glFlush #-}
ptr_glFlush :: FunPtr (IO ())
ptr_glFlush :: FunPtr (IO ())
ptr_glFlush = IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (IO ())) -> FunPtr (IO ()))
-> IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFlush"
glFlushMappedBufferRange
:: MonadIO m
=> GLenum
-> GLintptr
-> GLsizeiptr
-> m ()
glFlushMappedBufferRange :: GLenum -> GLintptr -> GLintptr -> m ()
glFlushMappedBufferRange GLenum
v1 GLintptr
v2 GLintptr
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLintptr -> GLintptr -> IO ())
-> GLenum -> GLintptr -> GLintptr -> IO ()
dyn289 FunPtr (GLenum -> GLintptr -> GLintptr -> IO ())
ptr_glFlushMappedBufferRange GLenum
v1 GLintptr
v2 GLintptr
v3
{-# NOINLINE ptr_glFlushMappedBufferRange #-}
ptr_glFlushMappedBufferRange :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> IO ())
ptr_glFlushMappedBufferRange :: FunPtr (GLenum -> GLintptr -> GLintptr -> IO ())
ptr_glFlushMappedBufferRange = IO (FunPtr (GLenum -> GLintptr -> GLintptr -> IO ()))
-> FunPtr (GLenum -> GLintptr -> GLintptr -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLintptr -> GLintptr -> IO ()))
-> FunPtr (GLenum -> GLintptr -> GLintptr -> IO ()))
-> IO (FunPtr (GLenum -> GLintptr -> GLintptr -> IO ()))
-> FunPtr (GLenum -> GLintptr -> GLintptr -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLintptr -> GLintptr -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFlushMappedBufferRange"
glFlushMappedBufferRangeAPPLE
:: MonadIO m
=> GLenum
-> GLintptr
-> GLsizeiptr
-> m ()
glFlushMappedBufferRangeAPPLE :: GLenum -> GLintptr -> GLintptr -> m ()
glFlushMappedBufferRangeAPPLE GLenum
v1 GLintptr
v2 GLintptr
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLintptr -> GLintptr -> IO ())
-> GLenum -> GLintptr -> GLintptr -> IO ()
dyn289 FunPtr (GLenum -> GLintptr -> GLintptr -> IO ())
ptr_glFlushMappedBufferRangeAPPLE GLenum
v1 GLintptr
v2 GLintptr
v3
{-# NOINLINE ptr_glFlushMappedBufferRangeAPPLE #-}
ptr_glFlushMappedBufferRangeAPPLE :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> IO ())
ptr_glFlushMappedBufferRangeAPPLE :: FunPtr (GLenum -> GLintptr -> GLintptr -> IO ())
ptr_glFlushMappedBufferRangeAPPLE = IO (FunPtr (GLenum -> GLintptr -> GLintptr -> IO ()))
-> FunPtr (GLenum -> GLintptr -> GLintptr -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLintptr -> GLintptr -> IO ()))
-> FunPtr (GLenum -> GLintptr -> GLintptr -> IO ()))
-> IO (FunPtr (GLenum -> GLintptr -> GLintptr -> IO ()))
-> FunPtr (GLenum -> GLintptr -> GLintptr -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLintptr -> GLintptr -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFlushMappedBufferRangeAPPLE"
glFlushMappedBufferRangeEXT
:: MonadIO m
=> GLenum
-> GLintptr
-> GLsizeiptr
-> m ()
glFlushMappedBufferRangeEXT :: GLenum -> GLintptr -> GLintptr -> m ()
glFlushMappedBufferRangeEXT GLenum
v1 GLintptr
v2 GLintptr
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLintptr -> GLintptr -> IO ())
-> GLenum -> GLintptr -> GLintptr -> IO ()
dyn289 FunPtr (GLenum -> GLintptr -> GLintptr -> IO ())
ptr_glFlushMappedBufferRangeEXT GLenum
v1 GLintptr
v2 GLintptr
v3
{-# NOINLINE ptr_glFlushMappedBufferRangeEXT #-}
ptr_glFlushMappedBufferRangeEXT :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> IO ())
ptr_glFlushMappedBufferRangeEXT :: FunPtr (GLenum -> GLintptr -> GLintptr -> IO ())
ptr_glFlushMappedBufferRangeEXT = IO (FunPtr (GLenum -> GLintptr -> GLintptr -> IO ()))
-> FunPtr (GLenum -> GLintptr -> GLintptr -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLintptr -> GLintptr -> IO ()))
-> FunPtr (GLenum -> GLintptr -> GLintptr -> IO ()))
-> IO (FunPtr (GLenum -> GLintptr -> GLintptr -> IO ()))
-> FunPtr (GLenum -> GLintptr -> GLintptr -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLintptr -> GLintptr -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFlushMappedBufferRangeEXT"
glFlushMappedNamedBufferRange
:: MonadIO m
=> GLuint
-> GLintptr
-> GLsizeiptr
-> m ()
glFlushMappedNamedBufferRange :: GLenum -> GLintptr -> GLintptr -> m ()
glFlushMappedNamedBufferRange GLenum
v1 GLintptr
v2 GLintptr
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLintptr -> GLintptr -> IO ())
-> GLenum -> GLintptr -> GLintptr -> IO ()
dyn290 FunPtr (GLenum -> GLintptr -> GLintptr -> IO ())
ptr_glFlushMappedNamedBufferRange GLenum
v1 GLintptr
v2 GLintptr
v3
{-# NOINLINE ptr_glFlushMappedNamedBufferRange #-}
ptr_glFlushMappedNamedBufferRange :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> IO ())
ptr_glFlushMappedNamedBufferRange :: FunPtr (GLenum -> GLintptr -> GLintptr -> IO ())
ptr_glFlushMappedNamedBufferRange = IO (FunPtr (GLenum -> GLintptr -> GLintptr -> IO ()))
-> FunPtr (GLenum -> GLintptr -> GLintptr -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLintptr -> GLintptr -> IO ()))
-> FunPtr (GLenum -> GLintptr -> GLintptr -> IO ()))
-> IO (FunPtr (GLenum -> GLintptr -> GLintptr -> IO ()))
-> FunPtr (GLenum -> GLintptr -> GLintptr -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLintptr -> GLintptr -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFlushMappedNamedBufferRange"
glFlushMappedNamedBufferRangeEXT
:: MonadIO m
=> GLuint
-> GLintptr
-> GLsizeiptr
-> m ()
glFlushMappedNamedBufferRangeEXT :: GLenum -> GLintptr -> GLintptr -> m ()
glFlushMappedNamedBufferRangeEXT GLenum
v1 GLintptr
v2 GLintptr
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLintptr -> GLintptr -> IO ())
-> GLenum -> GLintptr -> GLintptr -> IO ()
dyn290 FunPtr (GLenum -> GLintptr -> GLintptr -> IO ())
ptr_glFlushMappedNamedBufferRangeEXT GLenum
v1 GLintptr
v2 GLintptr
v3
{-# NOINLINE ptr_glFlushMappedNamedBufferRangeEXT #-}
ptr_glFlushMappedNamedBufferRangeEXT :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> IO ())
ptr_glFlushMappedNamedBufferRangeEXT :: FunPtr (GLenum -> GLintptr -> GLintptr -> IO ())
ptr_glFlushMappedNamedBufferRangeEXT = IO (FunPtr (GLenum -> GLintptr -> GLintptr -> IO ()))
-> FunPtr (GLenum -> GLintptr -> GLintptr -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLintptr -> GLintptr -> IO ()))
-> FunPtr (GLenum -> GLintptr -> GLintptr -> IO ()))
-> IO (FunPtr (GLenum -> GLintptr -> GLintptr -> IO ()))
-> FunPtr (GLenum -> GLintptr -> GLintptr -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLintptr -> GLintptr -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFlushMappedNamedBufferRangeEXT"
glFlushPixelDataRangeNV
:: MonadIO m
=> GLenum
-> m ()
glFlushPixelDataRangeNV :: GLenum -> m ()
glFlushPixelDataRangeNV GLenum
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> IO ()) -> GLenum -> IO ()
dyn5 FunPtr (GLenum -> IO ())
ptr_glFlushPixelDataRangeNV GLenum
v1
{-# NOINLINE ptr_glFlushPixelDataRangeNV #-}
ptr_glFlushPixelDataRangeNV :: FunPtr (GLenum -> IO ())
ptr_glFlushPixelDataRangeNV :: FunPtr (GLenum -> IO ())
ptr_glFlushPixelDataRangeNV = IO (FunPtr (GLenum -> IO ())) -> FunPtr (GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> IO ())) -> FunPtr (GLenum -> IO ()))
-> IO (FunPtr (GLenum -> IO ())) -> FunPtr (GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFlushPixelDataRangeNV"
glFlushRasterSGIX
:: MonadIO m
=> m ()
glFlushRasterSGIX :: m ()
glFlushRasterSGIX = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (IO ()) -> IO ()
dyn11 FunPtr (IO ())
ptr_glFlushRasterSGIX
{-# NOINLINE ptr_glFlushRasterSGIX #-}
ptr_glFlushRasterSGIX :: FunPtr (IO ())
ptr_glFlushRasterSGIX :: FunPtr (IO ())
ptr_glFlushRasterSGIX = IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (IO ())) -> FunPtr (IO ()))
-> IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFlushRasterSGIX"
glFlushStaticDataIBM
:: MonadIO m
=> GLenum
-> m ()
glFlushStaticDataIBM :: GLenum -> m ()
glFlushStaticDataIBM GLenum
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> IO ()) -> GLenum -> IO ()
dyn5 FunPtr (GLenum -> IO ())
ptr_glFlushStaticDataIBM GLenum
v1
{-# NOINLINE ptr_glFlushStaticDataIBM #-}
ptr_glFlushStaticDataIBM :: FunPtr (GLenum -> IO ())
ptr_glFlushStaticDataIBM :: FunPtr (GLenum -> IO ())
ptr_glFlushStaticDataIBM = IO (FunPtr (GLenum -> IO ())) -> FunPtr (GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> IO ())) -> FunPtr (GLenum -> IO ()))
-> IO (FunPtr (GLenum -> IO ())) -> FunPtr (GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFlushStaticDataIBM"
glFlushVertexArrayRangeAPPLE
:: MonadIO m
=> GLsizei
-> Ptr a
-> m ()
glFlushVertexArrayRangeAPPLE :: GLsizei -> Ptr a -> m ()
glFlushVertexArrayRangeAPPLE GLsizei
v1 Ptr a
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsizei -> Ptr a -> IO ()) -> GLsizei -> Ptr a -> IO ()
forall a.
FunPtr (GLsizei -> Ptr a -> IO ()) -> GLsizei -> Ptr a -> IO ()
dyn271 FunPtr (GLsizei -> Ptr a -> IO ())
forall a. FunPtr (GLsizei -> Ptr a -> IO ())
ptr_glFlushVertexArrayRangeAPPLE GLsizei
v1 Ptr a
v2
{-# NOINLINE ptr_glFlushVertexArrayRangeAPPLE #-}
ptr_glFlushVertexArrayRangeAPPLE :: FunPtr (GLsizei -> Ptr a -> IO ())
ptr_glFlushVertexArrayRangeAPPLE :: FunPtr (GLsizei -> Ptr a -> IO ())
ptr_glFlushVertexArrayRangeAPPLE = IO (FunPtr (GLsizei -> Ptr a -> IO ()))
-> FunPtr (GLsizei -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsizei -> Ptr a -> IO ()))
-> FunPtr (GLsizei -> Ptr a -> IO ()))
-> IO (FunPtr (GLsizei -> Ptr a -> IO ()))
-> FunPtr (GLsizei -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLsizei -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFlushVertexArrayRangeAPPLE"
glFlushVertexArrayRangeNV
:: MonadIO m
=> m ()
glFlushVertexArrayRangeNV :: m ()
glFlushVertexArrayRangeNV = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (IO ()) -> IO ()
dyn11 FunPtr (IO ())
ptr_glFlushVertexArrayRangeNV
{-# NOINLINE ptr_glFlushVertexArrayRangeNV #-}
ptr_glFlushVertexArrayRangeNV :: FunPtr (IO ())
ptr_glFlushVertexArrayRangeNV :: FunPtr (IO ())
ptr_glFlushVertexArrayRangeNV = IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (IO ())) -> FunPtr (IO ()))
-> IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFlushVertexArrayRangeNV"
glFogCoordFormatNV
:: MonadIO m
=> GLenum
-> GLsizei
-> m ()
glFogCoordFormatNV :: GLenum -> GLsizei -> m ()
glFogCoordFormatNV GLenum
v1 GLsizei
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLsizei -> IO ()) -> GLenum -> GLsizei -> IO ()
dyn247 FunPtr (GLenum -> GLsizei -> IO ())
ptr_glFogCoordFormatNV GLenum
v1 GLsizei
v2
{-# NOINLINE ptr_glFogCoordFormatNV #-}
ptr_glFogCoordFormatNV :: FunPtr (GLenum -> GLsizei -> IO ())
ptr_glFogCoordFormatNV :: FunPtr (GLenum -> GLsizei -> IO ())
ptr_glFogCoordFormatNV = IO (FunPtr (GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLsizei -> IO ()))
-> IO (FunPtr (GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFogCoordFormatNV"
glFogCoordPointer
:: MonadIO m
=> GLenum
-> GLsizei
-> Ptr a
-> m ()
glFogCoordPointer :: GLenum -> GLsizei -> Ptr a -> m ()
glFogCoordPointer GLenum
v1 GLsizei
v2 Ptr a
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLsizei -> Ptr a -> IO ())
-> GLenum -> GLsizei -> Ptr a -> IO ()
forall a.
FunPtr (GLenum -> GLsizei -> Ptr a -> IO ())
-> GLenum -> GLsizei -> Ptr a -> IO ()
dyn49 FunPtr (GLenum -> GLsizei -> Ptr a -> IO ())
forall a. FunPtr (GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glFogCoordPointer GLenum
v1 GLsizei
v2 Ptr a
v3
{-# NOINLINE ptr_glFogCoordPointer #-}
ptr_glFogCoordPointer :: FunPtr (GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glFogCoordPointer :: FunPtr (GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glFogCoordPointer = IO (FunPtr (GLenum -> GLsizei -> Ptr a -> IO ()))
-> FunPtr (GLenum -> GLsizei -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLsizei -> Ptr a -> IO ()))
-> FunPtr (GLenum -> GLsizei -> Ptr a -> IO ()))
-> IO (FunPtr (GLenum -> GLsizei -> Ptr a -> IO ()))
-> FunPtr (GLenum -> GLsizei -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLsizei -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFogCoordPointer"
glFogCoordPointerEXT
:: MonadIO m
=> GLenum
-> GLsizei
-> Ptr a
-> m ()
glFogCoordPointerEXT :: GLenum -> GLsizei -> Ptr a -> m ()
glFogCoordPointerEXT GLenum
v1 GLsizei
v2 Ptr a
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLsizei -> Ptr a -> IO ())
-> GLenum -> GLsizei -> Ptr a -> IO ()
forall a.
FunPtr (GLenum -> GLsizei -> Ptr a -> IO ())
-> GLenum -> GLsizei -> Ptr a -> IO ()
dyn49 FunPtr (GLenum -> GLsizei -> Ptr a -> IO ())
forall a. FunPtr (GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glFogCoordPointerEXT GLenum
v1 GLsizei
v2 Ptr a
v3
{-# NOINLINE ptr_glFogCoordPointerEXT #-}
ptr_glFogCoordPointerEXT :: FunPtr (GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glFogCoordPointerEXT :: FunPtr (GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glFogCoordPointerEXT = IO (FunPtr (GLenum -> GLsizei -> Ptr a -> IO ()))
-> FunPtr (GLenum -> GLsizei -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLsizei -> Ptr a -> IO ()))
-> FunPtr (GLenum -> GLsizei -> Ptr a -> IO ()))
-> IO (FunPtr (GLenum -> GLsizei -> Ptr a -> IO ()))
-> FunPtr (GLenum -> GLsizei -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLsizei -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFogCoordPointerEXT"
glFogCoordPointerListIBM
:: MonadIO m
=> GLenum
-> GLint
-> Ptr (Ptr a)
-> GLint
-> m ()
glFogCoordPointerListIBM :: GLenum -> GLsizei -> Ptr (Ptr a) -> GLsizei -> m ()
glFogCoordPointerListIBM GLenum
v1 GLsizei
v2 Ptr (Ptr a)
v3 GLsizei
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLsizei -> Ptr (Ptr a) -> GLsizei -> IO ())
-> GLenum -> GLsizei -> Ptr (Ptr a) -> GLsizei -> IO ()
forall a.
FunPtr (GLenum -> GLsizei -> Ptr (Ptr a) -> GLsizei -> IO ())
-> GLenum -> GLsizei -> Ptr (Ptr a) -> GLsizei -> IO ()
dyn291 FunPtr (GLenum -> GLsizei -> Ptr (Ptr a) -> GLsizei -> IO ())
forall a.
FunPtr (GLenum -> GLsizei -> Ptr (Ptr a) -> GLsizei -> IO ())
ptr_glFogCoordPointerListIBM GLenum
v1 GLsizei
v2 Ptr (Ptr a)
v3 GLsizei
v4
{-# NOINLINE ptr_glFogCoordPointerListIBM #-}
ptr_glFogCoordPointerListIBM :: FunPtr (GLenum -> GLint -> Ptr (Ptr a) -> GLint -> IO ())
ptr_glFogCoordPointerListIBM :: FunPtr (GLenum -> GLsizei -> Ptr (Ptr a) -> GLsizei -> IO ())
ptr_glFogCoordPointerListIBM = IO (FunPtr (GLenum -> GLsizei -> Ptr (Ptr a) -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLsizei -> Ptr (Ptr a) -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLsizei -> Ptr (Ptr a) -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLsizei -> Ptr (Ptr a) -> GLsizei -> IO ()))
-> IO
(FunPtr (GLenum -> GLsizei -> Ptr (Ptr a) -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLsizei -> Ptr (Ptr a) -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLenum -> GLsizei -> Ptr (Ptr a) -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFogCoordPointerListIBM"
glFogCoordd
:: MonadIO m
=> GLdouble
-> m ()
glFogCoordd :: GLdouble -> m ()
glFogCoordd GLdouble
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLdouble -> IO ()) -> GLdouble -> IO ()
dyn84 FunPtr (GLdouble -> IO ())
ptr_glFogCoordd GLdouble
v1
{-# NOINLINE ptr_glFogCoordd #-}
ptr_glFogCoordd :: FunPtr (GLdouble -> IO ())
ptr_glFogCoordd :: FunPtr (GLdouble -> IO ())
ptr_glFogCoordd = IO (FunPtr (GLdouble -> IO ())) -> FunPtr (GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLdouble -> IO ())) -> FunPtr (GLdouble -> IO ()))
-> IO (FunPtr (GLdouble -> IO ())) -> FunPtr (GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFogCoordd"
glFogCoorddEXT
:: MonadIO m
=> GLdouble
-> m ()
glFogCoorddEXT :: GLdouble -> m ()
glFogCoorddEXT GLdouble
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLdouble -> IO ()) -> GLdouble -> IO ()
dyn84 FunPtr (GLdouble -> IO ())
ptr_glFogCoorddEXT GLdouble
v1
{-# NOINLINE ptr_glFogCoorddEXT #-}
ptr_glFogCoorddEXT :: FunPtr (GLdouble -> IO ())
ptr_glFogCoorddEXT :: FunPtr (GLdouble -> IO ())
ptr_glFogCoorddEXT = IO (FunPtr (GLdouble -> IO ())) -> FunPtr (GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLdouble -> IO ())) -> FunPtr (GLdouble -> IO ()))
-> IO (FunPtr (GLdouble -> IO ())) -> FunPtr (GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFogCoorddEXT"
glFogCoorddv
:: MonadIO m
=> Ptr GLdouble
-> m ()
glFogCoorddv :: Ptr GLdouble -> m ()
glFogCoorddv Ptr GLdouble
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLdouble -> IO ()) -> Ptr GLdouble -> IO ()
dyn42 FunPtr (Ptr GLdouble -> IO ())
ptr_glFogCoorddv Ptr GLdouble
v1
{-# NOINLINE ptr_glFogCoorddv #-}
ptr_glFogCoorddv :: FunPtr (Ptr GLdouble -> IO ())
ptr_glFogCoorddv :: FunPtr (Ptr GLdouble -> IO ())
ptr_glFogCoorddv = IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ()))
-> IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFogCoorddv"
glFogCoorddvEXT
:: MonadIO m
=> Ptr GLdouble
-> m ()
glFogCoorddvEXT :: Ptr GLdouble -> m ()
glFogCoorddvEXT Ptr GLdouble
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLdouble -> IO ()) -> Ptr GLdouble -> IO ()
dyn42 FunPtr (Ptr GLdouble -> IO ())
ptr_glFogCoorddvEXT Ptr GLdouble
v1
{-# NOINLINE ptr_glFogCoorddvEXT #-}
ptr_glFogCoorddvEXT :: FunPtr (Ptr GLdouble -> IO ())
ptr_glFogCoorddvEXT :: FunPtr (Ptr GLdouble -> IO ())
ptr_glFogCoorddvEXT = IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ()))
-> IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFogCoorddvEXT"
glFogCoordf
:: MonadIO m
=> GLfloat
-> m ()
glFogCoordf :: GLfloat -> m ()
glFogCoordf GLfloat
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfloat -> IO ()) -> GLfloat -> IO ()
dyn85 FunPtr (GLfloat -> IO ())
ptr_glFogCoordf GLfloat
v1
{-# NOINLINE ptr_glFogCoordf #-}
ptr_glFogCoordf :: FunPtr (GLfloat -> IO ())
ptr_glFogCoordf :: FunPtr (GLfloat -> IO ())
ptr_glFogCoordf = IO (FunPtr (GLfloat -> IO ())) -> FunPtr (GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfloat -> IO ())) -> FunPtr (GLfloat -> IO ()))
-> IO (FunPtr (GLfloat -> IO ())) -> FunPtr (GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFogCoordf"
glFogCoordfEXT
:: MonadIO m
=> GLfloat
-> m ()
glFogCoordfEXT :: GLfloat -> m ()
glFogCoordfEXT GLfloat
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfloat -> IO ()) -> GLfloat -> IO ()
dyn85 FunPtr (GLfloat -> IO ())
ptr_glFogCoordfEXT GLfloat
v1
{-# NOINLINE ptr_glFogCoordfEXT #-}
ptr_glFogCoordfEXT :: FunPtr (GLfloat -> IO ())
ptr_glFogCoordfEXT :: FunPtr (GLfloat -> IO ())
ptr_glFogCoordfEXT = IO (FunPtr (GLfloat -> IO ())) -> FunPtr (GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfloat -> IO ())) -> FunPtr (GLfloat -> IO ()))
-> IO (FunPtr (GLfloat -> IO ())) -> FunPtr (GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFogCoordfEXT"
glFogCoordfv
:: MonadIO m
=> Ptr GLfloat
-> m ()
glFogCoordfv :: Ptr GLfloat -> m ()
glFogCoordfv Ptr GLfloat
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLfloat -> IO ()) -> Ptr GLfloat -> IO ()
dyn44 FunPtr (Ptr GLfloat -> IO ())
ptr_glFogCoordfv Ptr GLfloat
v1
{-# NOINLINE ptr_glFogCoordfv #-}
ptr_glFogCoordfv :: FunPtr (Ptr GLfloat -> IO ())
ptr_glFogCoordfv :: FunPtr (Ptr GLfloat -> IO ())
ptr_glFogCoordfv = IO (FunPtr (Ptr GLfloat -> IO ())) -> FunPtr (Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> IO ()))
-> IO (FunPtr (Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFogCoordfv"
glFogCoordfvEXT
:: MonadIO m
=> Ptr GLfloat
-> m ()
glFogCoordfvEXT :: Ptr GLfloat -> m ()
glFogCoordfvEXT Ptr GLfloat
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLfloat -> IO ()) -> Ptr GLfloat -> IO ()
dyn44 FunPtr (Ptr GLfloat -> IO ())
ptr_glFogCoordfvEXT Ptr GLfloat
v1
{-# NOINLINE ptr_glFogCoordfvEXT #-}
ptr_glFogCoordfvEXT :: FunPtr (Ptr GLfloat -> IO ())
ptr_glFogCoordfvEXT :: FunPtr (Ptr GLfloat -> IO ())
ptr_glFogCoordfvEXT = IO (FunPtr (Ptr GLfloat -> IO ())) -> FunPtr (Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> IO ()))
-> IO (FunPtr (Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFogCoordfvEXT"
glFogCoordhNV
:: MonadIO m
=> GLhalfNV
-> m ()
glFogCoordhNV :: GLhalfNV -> m ()
glFogCoordhNV GLhalfNV
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLhalfNV -> IO ()) -> GLhalfNV -> IO ()
dyn292 FunPtr (GLhalfNV -> IO ())
ptr_glFogCoordhNV GLhalfNV
v1
{-# NOINLINE ptr_glFogCoordhNV #-}
ptr_glFogCoordhNV :: FunPtr (GLhalfNV -> IO ())
ptr_glFogCoordhNV :: FunPtr (GLhalfNV -> IO ())
ptr_glFogCoordhNV = IO (FunPtr (GLhalfNV -> IO ())) -> FunPtr (GLhalfNV -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLhalfNV -> IO ())) -> FunPtr (GLhalfNV -> IO ()))
-> IO (FunPtr (GLhalfNV -> IO ())) -> FunPtr (GLhalfNV -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLhalfNV -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFogCoordhNV"
glFogCoordhvNV
:: MonadIO m
=> Ptr GLhalfNV
-> m ()
glFogCoordhvNV :: Ptr GLhalfNV -> m ()
glFogCoordhvNV Ptr GLhalfNV
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLhalfNV -> IO ()) -> Ptr GLhalfNV -> IO ()
dyn106 FunPtr (Ptr GLhalfNV -> IO ())
ptr_glFogCoordhvNV Ptr GLhalfNV
v1
{-# NOINLINE ptr_glFogCoordhvNV #-}
ptr_glFogCoordhvNV :: FunPtr (Ptr GLhalfNV -> IO ())
ptr_glFogCoordhvNV :: FunPtr (Ptr GLhalfNV -> IO ())
ptr_glFogCoordhvNV = IO (FunPtr (Ptr GLhalfNV -> IO ()))
-> FunPtr (Ptr GLhalfNV -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLhalfNV -> IO ()))
-> FunPtr (Ptr GLhalfNV -> IO ()))
-> IO (FunPtr (Ptr GLhalfNV -> IO ()))
-> FunPtr (Ptr GLhalfNV -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLhalfNV -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFogCoordhvNV"
glFogFuncSGIS
:: MonadIO m
=> GLsizei
-> Ptr GLfloat
-> m ()
glFogFuncSGIS :: GLsizei -> Ptr GLfloat -> m ()
glFogFuncSGIS GLsizei
v1 Ptr GLfloat
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsizei -> Ptr GLfloat -> IO ())
-> GLsizei -> Ptr GLfloat -> IO ()
dyn199 FunPtr (GLsizei -> Ptr GLfloat -> IO ())
ptr_glFogFuncSGIS GLsizei
v1 Ptr GLfloat
v2
{-# NOINLINE ptr_glFogFuncSGIS #-}
ptr_glFogFuncSGIS :: FunPtr (GLsizei -> Ptr GLfloat -> IO ())
ptr_glFogFuncSGIS :: FunPtr (GLsizei -> Ptr GLfloat -> IO ())
ptr_glFogFuncSGIS = IO (FunPtr (GLsizei -> Ptr GLfloat -> IO ()))
-> FunPtr (GLsizei -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsizei -> Ptr GLfloat -> IO ()))
-> FunPtr (GLsizei -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLsizei -> Ptr GLfloat -> IO ()))
-> FunPtr (GLsizei -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLsizei -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFogFuncSGIS"
glFogf
:: MonadIO m
=> GLenum
-> GLfloat
-> m ()
glFogf :: GLenum -> GLfloat -> m ()
glFogf GLenum
v1 GLfloat
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLfloat -> IO ()) -> GLenum -> GLfloat -> IO ()
dyn0 FunPtr (GLenum -> GLfloat -> IO ())
ptr_glFogf GLenum
v1 GLfloat
v2
{-# NOINLINE ptr_glFogf #-}
ptr_glFogf :: FunPtr (GLenum -> GLfloat -> IO ())
ptr_glFogf :: FunPtr (GLenum -> GLfloat -> IO ())
ptr_glFogf = IO (FunPtr (GLenum -> GLfloat -> IO ()))
-> FunPtr (GLenum -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLfloat -> IO ()))
-> FunPtr (GLenum -> GLfloat -> IO ()))
-> IO (FunPtr (GLenum -> GLfloat -> IO ()))
-> FunPtr (GLenum -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFogf"
glFogfv
:: MonadIO m
=> GLenum
-> Ptr GLfloat
-> m ()
glFogfv :: GLenum -> Ptr GLfloat -> m ()
glFogfv GLenum
v1 Ptr GLfloat
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> Ptr GLfloat -> IO ()
dyn101 FunPtr (GLenum -> Ptr GLfloat -> IO ())
ptr_glFogfv GLenum
v1 Ptr GLfloat
v2
{-# NOINLINE ptr_glFogfv #-}
ptr_glFogfv :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
ptr_glFogfv :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
ptr_glFogfv = IO (FunPtr (GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFogfv"
glFogi
:: MonadIO m
=> GLenum
-> GLint
-> m ()
glFogi :: GLenum -> GLsizei -> m ()
glFogi GLenum
v1 GLsizei
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLsizei -> IO ()) -> GLenum -> GLsizei -> IO ()
dyn58 FunPtr (GLenum -> GLsizei -> IO ())
ptr_glFogi GLenum
v1 GLsizei
v2
{-# NOINLINE ptr_glFogi #-}
ptr_glFogi :: FunPtr (GLenum -> GLint -> IO ())
ptr_glFogi :: FunPtr (GLenum -> GLsizei -> IO ())
ptr_glFogi = IO (FunPtr (GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLsizei -> IO ()))
-> IO (FunPtr (GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFogi"
glFogiv
:: MonadIO m
=> GLenum
-> Ptr GLint
-> m ()
glFogiv :: GLenum -> Ptr GLsizei -> m ()
glFogiv GLenum
v1 Ptr GLsizei
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> Ptr GLsizei -> IO ())
-> GLenum -> Ptr GLsizei -> IO ()
dyn143 FunPtr (GLenum -> Ptr GLsizei -> IO ())
ptr_glFogiv GLenum
v1 Ptr GLsizei
v2
{-# NOINLINE ptr_glFogiv #-}
ptr_glFogiv :: FunPtr (GLenum -> Ptr GLint -> IO ())
ptr_glFogiv :: FunPtr (GLenum -> Ptr GLsizei -> IO ())
ptr_glFogiv = IO (FunPtr (GLenum -> Ptr GLsizei -> IO ()))
-> FunPtr (GLenum -> Ptr GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> Ptr GLsizei -> IO ()))
-> FunPtr (GLenum -> Ptr GLsizei -> IO ()))
-> IO (FunPtr (GLenum -> Ptr GLsizei -> IO ()))
-> FunPtr (GLenum -> Ptr GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> Ptr GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFogiv"
glFogx
:: MonadIO m
=> GLenum
-> GLfixed
-> m ()
glFogx :: GLenum -> GLfixed -> m ()
glFogx GLenum
v1 GLfixed
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLfixed -> IO ()) -> GLenum -> GLfixed -> IO ()
dyn1 FunPtr (GLenum -> GLfixed -> IO ())
ptr_glFogx GLenum
v1 GLfixed
v2
{-# NOINLINE ptr_glFogx #-}
ptr_glFogx :: FunPtr (GLenum -> GLfixed -> IO ())
ptr_glFogx :: FunPtr (GLenum -> GLfixed -> IO ())
ptr_glFogx = IO (FunPtr (GLenum -> GLfixed -> IO ()))
-> FunPtr (GLenum -> GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLfixed -> IO ()))
-> FunPtr (GLenum -> GLfixed -> IO ()))
-> IO (FunPtr (GLenum -> GLfixed -> IO ()))
-> FunPtr (GLenum -> GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFogx"
glFogxOES
:: MonadIO m
=> GLenum
-> GLfixed
-> m ()
glFogxOES :: GLenum -> GLfixed -> m ()
glFogxOES GLenum
v1 GLfixed
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLfixed -> IO ()) -> GLenum -> GLfixed -> IO ()
dyn1 FunPtr (GLenum -> GLfixed -> IO ())
ptr_glFogxOES GLenum
v1 GLfixed
v2
{-# NOINLINE ptr_glFogxOES #-}
ptr_glFogxOES :: FunPtr (GLenum -> GLfixed -> IO ())
ptr_glFogxOES :: FunPtr (GLenum -> GLfixed -> IO ())
ptr_glFogxOES = IO (FunPtr (GLenum -> GLfixed -> IO ()))
-> FunPtr (GLenum -> GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLfixed -> IO ()))
-> FunPtr (GLenum -> GLfixed -> IO ()))
-> IO (FunPtr (GLenum -> GLfixed -> IO ()))
-> FunPtr (GLenum -> GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFogxOES"
glFogxv
:: MonadIO m
=> GLenum
-> Ptr GLfixed
-> m ()
glFogxv :: GLenum -> Ptr GLfixed -> m ()
glFogxv GLenum
v1 Ptr GLfixed
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> Ptr GLfixed -> IO ())
-> GLenum -> Ptr GLfixed -> IO ()
dyn102 FunPtr (GLenum -> Ptr GLfixed -> IO ())
ptr_glFogxv GLenum
v1 Ptr GLfixed
v2
{-# NOINLINE ptr_glFogxv #-}
ptr_glFogxv :: FunPtr (GLenum -> Ptr GLfixed -> IO ())
ptr_glFogxv :: FunPtr (GLenum -> Ptr GLfixed -> IO ())
ptr_glFogxv = IO (FunPtr (GLenum -> Ptr GLfixed -> IO ()))
-> FunPtr (GLenum -> Ptr GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> Ptr GLfixed -> IO ()))
-> FunPtr (GLenum -> Ptr GLfixed -> IO ()))
-> IO (FunPtr (GLenum -> Ptr GLfixed -> IO ()))
-> FunPtr (GLenum -> Ptr GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> Ptr GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFogxv"
glFogxvOES
:: MonadIO m
=> GLenum
-> Ptr GLfixed
-> m ()
glFogxvOES :: GLenum -> Ptr GLfixed -> m ()
glFogxvOES GLenum
v1 Ptr GLfixed
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> Ptr GLfixed -> IO ())
-> GLenum -> Ptr GLfixed -> IO ()
dyn102 FunPtr (GLenum -> Ptr GLfixed -> IO ())
ptr_glFogxvOES GLenum
v1 Ptr GLfixed
v2
{-# NOINLINE ptr_glFogxvOES #-}
ptr_glFogxvOES :: FunPtr (GLenum -> Ptr GLfixed -> IO ())
ptr_glFogxvOES :: FunPtr (GLenum -> Ptr GLfixed -> IO ())
ptr_glFogxvOES = IO (FunPtr (GLenum -> Ptr GLfixed -> IO ()))
-> FunPtr (GLenum -> Ptr GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> Ptr GLfixed -> IO ()))
-> FunPtr (GLenum -> Ptr GLfixed -> IO ()))
-> IO (FunPtr (GLenum -> Ptr GLfixed -> IO ()))
-> FunPtr (GLenum -> Ptr GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> Ptr GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFogxvOES"
glFragmentColorMaterialSGIX
:: MonadIO m
=> GLenum
-> GLenum
-> m ()
glFragmentColorMaterialSGIX :: GLenum -> GLenum -> m ()
glFragmentColorMaterialSGIX GLenum
v1 GLenum
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> IO ()
dyn54 FunPtr (GLenum -> GLenum -> IO ())
ptr_glFragmentColorMaterialSGIX GLenum
v1 GLenum
v2
{-# NOINLINE ptr_glFragmentColorMaterialSGIX #-}
ptr_glFragmentColorMaterialSGIX :: FunPtr (GLenum -> GLenum -> IO ())
ptr_glFragmentColorMaterialSGIX :: FunPtr (GLenum -> GLenum -> IO ())
ptr_glFragmentColorMaterialSGIX = IO (FunPtr (GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFragmentColorMaterialSGIX"
glFragmentCoverageColorNV
:: MonadIO m
=> GLuint
-> m ()
glFragmentCoverageColorNV :: GLenum -> m ()
glFragmentCoverageColorNV GLenum
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> IO ()) -> GLenum -> IO ()
dyn3 FunPtr (GLenum -> IO ())
ptr_glFragmentCoverageColorNV GLenum
v1
{-# NOINLINE ptr_glFragmentCoverageColorNV #-}
ptr_glFragmentCoverageColorNV :: FunPtr (GLuint -> IO ())
ptr_glFragmentCoverageColorNV :: FunPtr (GLenum -> IO ())
ptr_glFragmentCoverageColorNV = IO (FunPtr (GLenum -> IO ())) -> FunPtr (GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> IO ())) -> FunPtr (GLenum -> IO ()))
-> IO (FunPtr (GLenum -> IO ())) -> FunPtr (GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFragmentCoverageColorNV"
glFragmentLightModelfSGIX
:: MonadIO m
=> GLenum
-> GLfloat
-> m ()
glFragmentLightModelfSGIX :: GLenum -> GLfloat -> m ()
glFragmentLightModelfSGIX GLenum
v1 GLfloat
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLfloat -> IO ()) -> GLenum -> GLfloat -> IO ()
dyn0 FunPtr (GLenum -> GLfloat -> IO ())
ptr_glFragmentLightModelfSGIX GLenum
v1 GLfloat
v2
{-# NOINLINE ptr_glFragmentLightModelfSGIX #-}
ptr_glFragmentLightModelfSGIX :: FunPtr (GLenum -> GLfloat -> IO ())
ptr_glFragmentLightModelfSGIX :: FunPtr (GLenum -> GLfloat -> IO ())
ptr_glFragmentLightModelfSGIX = IO (FunPtr (GLenum -> GLfloat -> IO ()))
-> FunPtr (GLenum -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLfloat -> IO ()))
-> FunPtr (GLenum -> GLfloat -> IO ()))
-> IO (FunPtr (GLenum -> GLfloat -> IO ()))
-> FunPtr (GLenum -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFragmentLightModelfSGIX"
glFragmentLightModelfvSGIX
:: MonadIO m
=> GLenum
-> Ptr GLfloat
-> m ()
glFragmentLightModelfvSGIX :: GLenum -> Ptr GLfloat -> m ()
glFragmentLightModelfvSGIX GLenum
v1 Ptr GLfloat
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> Ptr GLfloat -> IO ()
dyn101 FunPtr (GLenum -> Ptr GLfloat -> IO ())
ptr_glFragmentLightModelfvSGIX GLenum
v1 Ptr GLfloat
v2
{-# NOINLINE ptr_glFragmentLightModelfvSGIX #-}
ptr_glFragmentLightModelfvSGIX :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
ptr_glFragmentLightModelfvSGIX :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
ptr_glFragmentLightModelfvSGIX = IO (FunPtr (GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFragmentLightModelfvSGIX"
glFragmentLightModeliSGIX
:: MonadIO m
=> GLenum
-> GLint
-> m ()
glFragmentLightModeliSGIX :: GLenum -> GLsizei -> m ()
glFragmentLightModeliSGIX GLenum
v1 GLsizei
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLsizei -> IO ()) -> GLenum -> GLsizei -> IO ()
dyn58 FunPtr (GLenum -> GLsizei -> IO ())
ptr_glFragmentLightModeliSGIX GLenum
v1 GLsizei
v2
{-# NOINLINE ptr_glFragmentLightModeliSGIX #-}
ptr_glFragmentLightModeliSGIX :: FunPtr (GLenum -> GLint -> IO ())
ptr_glFragmentLightModeliSGIX :: FunPtr (GLenum -> GLsizei -> IO ())
ptr_glFragmentLightModeliSGIX = IO (FunPtr (GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLsizei -> IO ()))
-> IO (FunPtr (GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFragmentLightModeliSGIX"
glFragmentLightModelivSGIX
:: MonadIO m
=> GLenum
-> Ptr GLint
-> m ()
glFragmentLightModelivSGIX :: GLenum -> Ptr GLsizei -> m ()
glFragmentLightModelivSGIX GLenum
v1 Ptr GLsizei
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> Ptr GLsizei -> IO ())
-> GLenum -> Ptr GLsizei -> IO ()
dyn143 FunPtr (GLenum -> Ptr GLsizei -> IO ())
ptr_glFragmentLightModelivSGIX GLenum
v1 Ptr GLsizei
v2
{-# NOINLINE ptr_glFragmentLightModelivSGIX #-}
ptr_glFragmentLightModelivSGIX :: FunPtr (GLenum -> Ptr GLint -> IO ())
ptr_glFragmentLightModelivSGIX :: FunPtr (GLenum -> Ptr GLsizei -> IO ())
ptr_glFragmentLightModelivSGIX = IO (FunPtr (GLenum -> Ptr GLsizei -> IO ()))
-> FunPtr (GLenum -> Ptr GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> Ptr GLsizei -> IO ()))
-> FunPtr (GLenum -> Ptr GLsizei -> IO ()))
-> IO (FunPtr (GLenum -> Ptr GLsizei -> IO ()))
-> FunPtr (GLenum -> Ptr GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> Ptr GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFragmentLightModelivSGIX"
glFragmentLightfSGIX
:: MonadIO m
=> GLenum
-> GLenum
-> GLfloat
-> m ()
glFragmentLightfSGIX :: GLenum -> GLenum -> GLfloat -> m ()
glFragmentLightfSGIX GLenum
v1 GLenum
v2 GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
-> GLenum -> GLenum -> GLfloat -> IO ()
dyn168 FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
ptr_glFragmentLightfSGIX GLenum
v1 GLenum
v2 GLfloat
v3
{-# NOINLINE ptr_glFragmentLightfSGIX #-}
ptr_glFragmentLightfSGIX :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
ptr_glFragmentLightfSGIX :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
ptr_glFragmentLightfSGIX = IO (FunPtr (GLenum -> GLenum -> GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLfloat -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFragmentLightfSGIX"
glFragmentLightfvSGIX
:: MonadIO m
=> GLenum
-> GLenum
-> Ptr GLfloat
-> m ()
glFragmentLightfvSGIX :: GLenum -> GLenum -> Ptr GLfloat -> m ()
glFragmentLightfvSGIX GLenum
v1 GLenum
v2 Ptr GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> Ptr GLfloat -> IO ()
dyn139 FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glFragmentLightfvSGIX GLenum
v1 GLenum
v2 Ptr GLfloat
v3
{-# NOINLINE ptr_glFragmentLightfvSGIX #-}
ptr_glFragmentLightfvSGIX :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glFragmentLightfvSGIX :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glFragmentLightfvSGIX = IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFragmentLightfvSGIX"
glFragmentLightiSGIX
:: MonadIO m
=> GLenum
-> GLenum
-> GLint
-> m ()
glFragmentLightiSGIX :: GLenum -> GLenum -> GLsizei -> m ()
glFragmentLightiSGIX GLenum
v1 GLenum
v2 GLsizei
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLsizei -> IO ())
-> GLenum -> GLenum -> GLsizei -> IO ()
dyn66 FunPtr (GLenum -> GLenum -> GLsizei -> IO ())
ptr_glFragmentLightiSGIX GLenum
v1 GLenum
v2 GLsizei
v3
{-# NOINLINE ptr_glFragmentLightiSGIX #-}
ptr_glFragmentLightiSGIX :: FunPtr (GLenum -> GLenum -> GLint -> IO ())
ptr_glFragmentLightiSGIX :: FunPtr (GLenum -> GLenum -> GLsizei -> IO ())
ptr_glFragmentLightiSGIX = IO (FunPtr (GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLsizei -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFragmentLightiSGIX"
glFragmentLightivSGIX
:: MonadIO m
=> GLenum
-> GLenum
-> Ptr GLint
-> m ()
glFragmentLightivSGIX :: GLenum -> GLenum -> Ptr GLsizei -> m ()
glFragmentLightivSGIX GLenum
v1 GLenum
v2 Ptr GLsizei
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLsizei -> IO ())
-> GLenum -> GLenum -> Ptr GLsizei -> IO ()
dyn140 FunPtr (GLenum -> GLenum -> Ptr GLsizei -> IO ())
ptr_glFragmentLightivSGIX GLenum
v1 GLenum
v2 Ptr GLsizei
v3
{-# NOINLINE ptr_glFragmentLightivSGIX #-}
ptr_glFragmentLightivSGIX :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glFragmentLightivSGIX :: FunPtr (GLenum -> GLenum -> Ptr GLsizei -> IO ())
ptr_glFragmentLightivSGIX = IO (FunPtr (GLenum -> GLenum -> Ptr GLsizei -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLsizei -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLsizei -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLsizei -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFragmentLightivSGIX"
glFragmentMaterialfSGIX
:: MonadIO m
=> GLenum
-> GLenum
-> GLfloat
-> m ()
glFragmentMaterialfSGIX :: GLenum -> GLenum -> GLfloat -> m ()
glFragmentMaterialfSGIX GLenum
v1 GLenum
v2 GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
-> GLenum -> GLenum -> GLfloat -> IO ()
dyn168 FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
ptr_glFragmentMaterialfSGIX GLenum
v1 GLenum
v2 GLfloat
v3
{-# NOINLINE ptr_glFragmentMaterialfSGIX #-}
ptr_glFragmentMaterialfSGIX :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
ptr_glFragmentMaterialfSGIX :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
ptr_glFragmentMaterialfSGIX = IO (FunPtr (GLenum -> GLenum -> GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLfloat -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFragmentMaterialfSGIX"
glFragmentMaterialfvSGIX
:: MonadIO m
=> GLenum
-> GLenum
-> Ptr GLfloat
-> m ()
glFragmentMaterialfvSGIX :: GLenum -> GLenum -> Ptr GLfloat -> m ()
glFragmentMaterialfvSGIX GLenum
v1 GLenum
v2 Ptr GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> Ptr GLfloat -> IO ()
dyn139 FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glFragmentMaterialfvSGIX GLenum
v1 GLenum
v2 Ptr GLfloat
v3
{-# NOINLINE ptr_glFragmentMaterialfvSGIX #-}
ptr_glFragmentMaterialfvSGIX :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glFragmentMaterialfvSGIX :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glFragmentMaterialfvSGIX = IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFragmentMaterialfvSGIX"
glFragmentMaterialiSGIX
:: MonadIO m
=> GLenum
-> GLenum
-> GLint
-> m ()
glFragmentMaterialiSGIX :: GLenum -> GLenum -> GLsizei -> m ()
glFragmentMaterialiSGIX GLenum
v1 GLenum
v2 GLsizei
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLsizei -> IO ())
-> GLenum -> GLenum -> GLsizei -> IO ()
dyn66 FunPtr (GLenum -> GLenum -> GLsizei -> IO ())
ptr_glFragmentMaterialiSGIX GLenum
v1 GLenum
v2 GLsizei
v3
{-# NOINLINE ptr_glFragmentMaterialiSGIX #-}
ptr_glFragmentMaterialiSGIX :: FunPtr (GLenum -> GLenum -> GLint -> IO ())
ptr_glFragmentMaterialiSGIX :: FunPtr (GLenum -> GLenum -> GLsizei -> IO ())
ptr_glFragmentMaterialiSGIX = IO (FunPtr (GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLsizei -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFragmentMaterialiSGIX"
glFragmentMaterialivSGIX
:: MonadIO m
=> GLenum
-> GLenum
-> Ptr GLint
-> m ()
glFragmentMaterialivSGIX :: GLenum -> GLenum -> Ptr GLsizei -> m ()
glFragmentMaterialivSGIX GLenum
v1 GLenum
v2 Ptr GLsizei
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLsizei -> IO ())
-> GLenum -> GLenum -> Ptr GLsizei -> IO ()
dyn140 FunPtr (GLenum -> GLenum -> Ptr GLsizei -> IO ())
ptr_glFragmentMaterialivSGIX GLenum
v1 GLenum
v2 Ptr GLsizei
v3
{-# NOINLINE ptr_glFragmentMaterialivSGIX #-}
ptr_glFragmentMaterialivSGIX :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glFragmentMaterialivSGIX :: FunPtr (GLenum -> GLenum -> Ptr GLsizei -> IO ())
ptr_glFragmentMaterialivSGIX = IO (FunPtr (GLenum -> GLenum -> Ptr GLsizei -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLsizei -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLsizei -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLsizei -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFragmentMaterialivSGIX"
glFrameTerminatorGREMEDY
:: MonadIO m
=> m ()
glFrameTerminatorGREMEDY :: m ()
glFrameTerminatorGREMEDY = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (IO ()) -> IO ()
dyn11 FunPtr (IO ())
ptr_glFrameTerminatorGREMEDY
{-# NOINLINE ptr_glFrameTerminatorGREMEDY #-}
ptr_glFrameTerminatorGREMEDY :: FunPtr (IO ())
ptr_glFrameTerminatorGREMEDY :: FunPtr (IO ())
ptr_glFrameTerminatorGREMEDY = IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (IO ())) -> FunPtr (IO ()))
-> IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFrameTerminatorGREMEDY"
glFrameZoomSGIX
:: MonadIO m
=> GLint
-> m ()
glFrameZoomSGIX :: GLsizei -> m ()
glFrameZoomSGIX GLsizei
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsizei -> IO ()) -> GLsizei -> IO ()
dyn13 FunPtr (GLsizei -> IO ())
ptr_glFrameZoomSGIX GLsizei
v1
{-# NOINLINE ptr_glFrameZoomSGIX #-}
ptr_glFrameZoomSGIX :: FunPtr (GLint -> IO ())
ptr_glFrameZoomSGIX :: FunPtr (GLsizei -> IO ())
ptr_glFrameZoomSGIX = IO (FunPtr (GLsizei -> IO ())) -> FunPtr (GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsizei -> IO ())) -> FunPtr (GLsizei -> IO ()))
-> IO (FunPtr (GLsizei -> IO ())) -> FunPtr (GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFrameZoomSGIX"
glFramebufferDrawBufferEXT
:: MonadIO m
=> GLuint
-> GLenum
-> m ()
glFramebufferDrawBufferEXT :: GLenum -> GLenum -> m ()
glFramebufferDrawBufferEXT GLenum
v1 GLenum
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> IO ()
dyn18 FunPtr (GLenum -> GLenum -> IO ())
ptr_glFramebufferDrawBufferEXT GLenum
v1 GLenum
v2
{-# NOINLINE ptr_glFramebufferDrawBufferEXT #-}
ptr_glFramebufferDrawBufferEXT :: FunPtr (GLuint -> GLenum -> IO ())
ptr_glFramebufferDrawBufferEXT :: FunPtr (GLenum -> GLenum -> IO ())
ptr_glFramebufferDrawBufferEXT = IO (FunPtr (GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferDrawBufferEXT"
glFramebufferDrawBuffersEXT
:: MonadIO m
=> GLuint
-> GLsizei
-> Ptr GLenum
-> m ()
glFramebufferDrawBuffersEXT :: GLenum -> GLsizei -> Ptr GLenum -> m ()
glFramebufferDrawBuffersEXT GLenum
v1 GLsizei
v2 Ptr GLenum
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLsizei -> Ptr GLenum -> IO ())
-> GLenum -> GLsizei -> Ptr GLenum -> IO ()
dyn293 FunPtr (GLenum -> GLsizei -> Ptr GLenum -> IO ())
ptr_glFramebufferDrawBuffersEXT GLenum
v1 GLsizei
v2 Ptr GLenum
v3
{-# NOINLINE ptr_glFramebufferDrawBuffersEXT #-}
ptr_glFramebufferDrawBuffersEXT :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> IO ())
ptr_glFramebufferDrawBuffersEXT :: FunPtr (GLenum -> GLsizei -> Ptr GLenum -> IO ())
ptr_glFramebufferDrawBuffersEXT = IO (FunPtr (GLenum -> GLsizei -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> GLsizei -> Ptr GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLsizei -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> GLsizei -> Ptr GLenum -> IO ()))
-> IO (FunPtr (GLenum -> GLsizei -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> GLsizei -> Ptr GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLsizei -> Ptr GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferDrawBuffersEXT"
glFramebufferFetchBarrierEXT
:: MonadIO m
=> m ()
glFramebufferFetchBarrierEXT :: m ()
glFramebufferFetchBarrierEXT = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (IO ()) -> IO ()
dyn11 FunPtr (IO ())
ptr_glFramebufferFetchBarrierEXT
{-# NOINLINE ptr_glFramebufferFetchBarrierEXT #-}
ptr_glFramebufferFetchBarrierEXT :: FunPtr (IO ())
ptr_glFramebufferFetchBarrierEXT :: FunPtr (IO ())
ptr_glFramebufferFetchBarrierEXT = IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (IO ())) -> FunPtr (IO ()))
-> IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferFetchBarrierEXT"
glFramebufferFetchBarrierQCOM
:: MonadIO m
=> m ()
glFramebufferFetchBarrierQCOM :: m ()
glFramebufferFetchBarrierQCOM = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (IO ()) -> IO ()
dyn11 FunPtr (IO ())
ptr_glFramebufferFetchBarrierQCOM
{-# NOINLINE ptr_glFramebufferFetchBarrierQCOM #-}
ptr_glFramebufferFetchBarrierQCOM :: FunPtr (IO ())
ptr_glFramebufferFetchBarrierQCOM :: FunPtr (IO ())
ptr_glFramebufferFetchBarrierQCOM = IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (IO ())) -> FunPtr (IO ()))
-> IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferFetchBarrierQCOM"
glFramebufferFoveationConfigQCOM
:: MonadIO m
=> GLuint
-> GLuint
-> GLuint
-> GLuint
-> Ptr GLuint
-> m ()
glFramebufferFoveationConfigQCOM :: GLenum -> GLenum -> GLenum -> GLenum -> Ptr GLenum -> m ()
glFramebufferFoveationConfigQCOM GLenum
v1 GLenum
v2 GLenum
v3 GLenum
v4 Ptr GLenum
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLenum -> GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ()
dyn294 FunPtr
(GLenum -> GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
ptr_glFramebufferFoveationConfigQCOM GLenum
v1 GLenum
v2 GLenum
v3 GLenum
v4 Ptr GLenum
v5
{-# NOINLINE ptr_glFramebufferFoveationConfigQCOM #-}
ptr_glFramebufferFoveationConfigQCOM :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> Ptr GLuint -> IO ())
ptr_glFramebufferFoveationConfigQCOM :: FunPtr
(GLenum -> GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
ptr_glFramebufferFoveationConfigQCOM = IO
(FunPtr
(GLenum -> GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLenum -> GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> IO
(FunPtr
(GLenum -> GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLenum -> GLenum -> GLenum -> GLenum -> Ptr GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferFoveationConfigQCOM"
glFramebufferFoveationParametersQCOM
:: MonadIO m
=> GLuint
-> GLuint
-> GLuint
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glFramebufferFoveationParametersQCOM :: GLenum
-> GLenum
-> GLenum
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glFramebufferFoveationParametersQCOM GLenum
v1 GLenum
v2 GLenum
v3 GLfloat
v4 GLfloat
v5 GLfloat
v6 GLfloat
v7 GLfloat
v8 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()
dyn295 FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
ptr_glFramebufferFoveationParametersQCOM GLenum
v1 GLenum
v2 GLenum
v3 GLfloat
v4 GLfloat
v5 GLfloat
v6 GLfloat
v7 GLfloat
v8
{-# NOINLINE ptr_glFramebufferFoveationParametersQCOM #-}
ptr_glFramebufferFoveationParametersQCOM :: FunPtr (GLuint -> GLuint -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glFramebufferFoveationParametersQCOM :: FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
ptr_glFramebufferFoveationParametersQCOM = IO
(FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> IO
(FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferFoveationParametersQCOM"
glFramebufferParameteri
:: MonadIO m
=> GLenum
-> GLenum
-> GLint
-> m ()
glFramebufferParameteri :: GLenum -> GLenum -> GLsizei -> m ()
glFramebufferParameteri GLenum
v1 GLenum
v2 GLsizei
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLsizei -> IO ())
-> GLenum -> GLenum -> GLsizei -> IO ()
dyn66 FunPtr (GLenum -> GLenum -> GLsizei -> IO ())
ptr_glFramebufferParameteri GLenum
v1 GLenum
v2 GLsizei
v3
{-# NOINLINE ptr_glFramebufferParameteri #-}
ptr_glFramebufferParameteri :: FunPtr (GLenum -> GLenum -> GLint -> IO ())
ptr_glFramebufferParameteri :: FunPtr (GLenum -> GLenum -> GLsizei -> IO ())
ptr_glFramebufferParameteri = IO (FunPtr (GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLsizei -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferParameteri"
glFramebufferParameteriMESA
:: MonadIO m
=> GLenum
-> GLenum
-> GLint
-> m ()
glFramebufferParameteriMESA :: GLenum -> GLenum -> GLsizei -> m ()
glFramebufferParameteriMESA GLenum
v1 GLenum
v2 GLsizei
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLsizei -> IO ())
-> GLenum -> GLenum -> GLsizei -> IO ()
dyn66 FunPtr (GLenum -> GLenum -> GLsizei -> IO ())
ptr_glFramebufferParameteriMESA GLenum
v1 GLenum
v2 GLsizei
v3
{-# NOINLINE ptr_glFramebufferParameteriMESA #-}
ptr_glFramebufferParameteriMESA :: FunPtr (GLenum -> GLenum -> GLint -> IO ())
ptr_glFramebufferParameteriMESA :: FunPtr (GLenum -> GLenum -> GLsizei -> IO ())
ptr_glFramebufferParameteriMESA = IO (FunPtr (GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLsizei -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferParameteriMESA"
glFramebufferPixelLocalStorageSizeEXT
:: MonadIO m
=> GLuint
-> GLsizei
-> m ()
glFramebufferPixelLocalStorageSizeEXT :: GLenum -> GLsizei -> m ()
glFramebufferPixelLocalStorageSizeEXT GLenum
v1 GLsizei
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLsizei -> IO ()) -> GLenum -> GLsizei -> IO ()
dyn219 FunPtr (GLenum -> GLsizei -> IO ())
ptr_glFramebufferPixelLocalStorageSizeEXT GLenum
v1 GLsizei
v2
{-# NOINLINE ptr_glFramebufferPixelLocalStorageSizeEXT #-}
ptr_glFramebufferPixelLocalStorageSizeEXT :: FunPtr (GLuint -> GLsizei -> IO ())
ptr_glFramebufferPixelLocalStorageSizeEXT :: FunPtr (GLenum -> GLsizei -> IO ())
ptr_glFramebufferPixelLocalStorageSizeEXT = IO (FunPtr (GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLsizei -> IO ()))
-> IO (FunPtr (GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferPixelLocalStorageSizeEXT"
glFramebufferReadBufferEXT
:: MonadIO m
=> GLuint
-> GLenum
-> m ()
glFramebufferReadBufferEXT :: GLenum -> GLenum -> m ()
glFramebufferReadBufferEXT GLenum
v1 GLenum
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> IO ()
dyn18 FunPtr (GLenum -> GLenum -> IO ())
ptr_glFramebufferReadBufferEXT GLenum
v1 GLenum
v2
{-# NOINLINE ptr_glFramebufferReadBufferEXT #-}
ptr_glFramebufferReadBufferEXT :: FunPtr (GLuint -> GLenum -> IO ())
ptr_glFramebufferReadBufferEXT :: FunPtr (GLenum -> GLenum -> IO ())
ptr_glFramebufferReadBufferEXT = IO (FunPtr (GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferReadBufferEXT"
glFramebufferRenderbuffer
:: MonadIO m
=> GLenum
-> GLenum
-> GLenum
-> GLuint
-> m ()
glFramebufferRenderbuffer :: GLenum -> GLenum -> GLenum -> GLenum -> m ()
glFramebufferRenderbuffer GLenum
v1 GLenum
v2 GLenum
v3 GLenum
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> GLenum -> IO ()
dyn296 FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())
ptr_glFramebufferRenderbuffer GLenum
v1 GLenum
v2 GLenum
v3 GLenum
v4
{-# NOINLINE ptr_glFramebufferRenderbuffer #-}
ptr_glFramebufferRenderbuffer :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> IO ())
ptr_glFramebufferRenderbuffer :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())
ptr_glFramebufferRenderbuffer = IO (FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferRenderbuffer"
glFramebufferRenderbufferEXT
:: MonadIO m
=> GLenum
-> GLenum
-> GLenum
-> GLuint
-> m ()
glFramebufferRenderbufferEXT :: GLenum -> GLenum -> GLenum -> GLenum -> m ()
glFramebufferRenderbufferEXT GLenum
v1 GLenum
v2 GLenum
v3 GLenum
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> GLenum -> IO ()
dyn296 FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())
ptr_glFramebufferRenderbufferEXT GLenum
v1 GLenum
v2 GLenum
v3 GLenum
v4
{-# NOINLINE ptr_glFramebufferRenderbufferEXT #-}
ptr_glFramebufferRenderbufferEXT :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> IO ())
ptr_glFramebufferRenderbufferEXT :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())
ptr_glFramebufferRenderbufferEXT = IO (FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferRenderbufferEXT"
glFramebufferRenderbufferOES
:: MonadIO m
=> GLenum
-> GLenum
-> GLenum
-> GLuint
-> m ()
glFramebufferRenderbufferOES :: GLenum -> GLenum -> GLenum -> GLenum -> m ()
glFramebufferRenderbufferOES GLenum
v1 GLenum
v2 GLenum
v3 GLenum
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> GLenum -> IO ()
dyn296 FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())
ptr_glFramebufferRenderbufferOES GLenum
v1 GLenum
v2 GLenum
v3 GLenum
v4
{-# NOINLINE ptr_glFramebufferRenderbufferOES #-}
ptr_glFramebufferRenderbufferOES :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> IO ())
ptr_glFramebufferRenderbufferOES :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())
ptr_glFramebufferRenderbufferOES = IO (FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferRenderbufferOES"
glFramebufferSampleLocationsfvARB
:: MonadIO m
=> GLenum
-> GLuint
-> GLsizei
-> Ptr GLfloat
-> m ()
glFramebufferSampleLocationsfvARB :: GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> m ()
glFramebufferSampleLocationsfvARB GLenum
v1 GLenum
v2 GLsizei
v3 Ptr GLfloat
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ()
dyn297 FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ())
ptr_glFramebufferSampleLocationsfvARB GLenum
v1 GLenum
v2 GLsizei
v3 Ptr GLfloat
v4
{-# NOINLINE ptr_glFramebufferSampleLocationsfvARB #-}
ptr_glFramebufferSampleLocationsfvARB :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())
ptr_glFramebufferSampleLocationsfvARB :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ())
ptr_glFramebufferSampleLocationsfvARB = IO (FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ()))
-> IO
(FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferSampleLocationsfvARB"
glFramebufferSampleLocationsfvNV
:: MonadIO m
=> GLenum
-> GLuint
-> GLsizei
-> Ptr GLfloat
-> m ()
glFramebufferSampleLocationsfvNV :: GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> m ()
glFramebufferSampleLocationsfvNV GLenum
v1 GLenum
v2 GLsizei
v3 Ptr GLfloat
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ()
dyn297 FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ())
ptr_glFramebufferSampleLocationsfvNV GLenum
v1 GLenum
v2 GLsizei
v3 Ptr GLfloat
v4
{-# NOINLINE ptr_glFramebufferSampleLocationsfvNV #-}
ptr_glFramebufferSampleLocationsfvNV :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())
ptr_glFramebufferSampleLocationsfvNV :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ())
ptr_glFramebufferSampleLocationsfvNV = IO (FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ()))
-> IO
(FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferSampleLocationsfvNV"
glFramebufferSamplePositionsfvAMD
:: MonadIO m
=> GLenum
-> GLuint
-> GLuint
-> Ptr GLfloat
-> m ()
glFramebufferSamplePositionsfvAMD :: GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
glFramebufferSamplePositionsfvAMD GLenum
v1 GLenum
v2 GLenum
v3 Ptr GLfloat
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()
dyn298 FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glFramebufferSamplePositionsfvAMD GLenum
v1 GLenum
v2 GLenum
v3 Ptr GLfloat
v4
{-# NOINLINE ptr_glFramebufferSamplePositionsfvAMD #-}
ptr_glFramebufferSamplePositionsfvAMD :: FunPtr (GLenum -> GLuint -> GLuint -> Ptr GLfloat -> IO ())
ptr_glFramebufferSamplePositionsfvAMD :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glFramebufferSamplePositionsfvAMD = IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferSamplePositionsfvAMD"
glFramebufferTexture
:: MonadIO m
=> GLenum
-> GLenum
-> GLuint
-> GLint
-> m ()
glFramebufferTexture :: GLenum -> GLenum -> GLenum -> GLsizei -> m ()
glFramebufferTexture GLenum
v1 GLenum
v2 GLenum
v3 GLsizei
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
-> GLenum -> GLenum -> GLenum -> GLsizei -> IO ()
dyn299 FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
ptr_glFramebufferTexture GLenum
v1 GLenum
v2 GLenum
v3 GLsizei
v4
{-# NOINLINE ptr_glFramebufferTexture #-}
ptr_glFramebufferTexture :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> IO ())
ptr_glFramebufferTexture :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
ptr_glFramebufferTexture = IO (FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferTexture"
glFramebufferTexture1D
:: MonadIO m
=> GLenum
-> GLenum
-> GLenum
-> GLuint
-> GLint
-> m ()
glFramebufferTexture1D :: GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> m ()
glFramebufferTexture1D GLenum
v1 GLenum
v2 GLenum
v3 GLenum
v4 GLsizei
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
-> GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ()
dyn300 FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
ptr_glFramebufferTexture1D GLenum
v1 GLenum
v2 GLenum
v3 GLenum
v4 GLsizei
v5
{-# NOINLINE ptr_glFramebufferTexture1D #-}
ptr_glFramebufferTexture1D :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> IO ())
ptr_glFramebufferTexture1D :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
ptr_glFramebufferTexture1D = IO
(FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> IO
(FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferTexture1D"
glFramebufferTexture1DEXT
:: MonadIO m
=> GLenum
-> GLenum
-> GLenum
-> GLuint
-> GLint
-> m ()
glFramebufferTexture1DEXT :: GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> m ()
glFramebufferTexture1DEXT GLenum
v1 GLenum
v2 GLenum
v3 GLenum
v4 GLsizei
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
-> GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ()
dyn300 FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
ptr_glFramebufferTexture1DEXT GLenum
v1 GLenum
v2 GLenum
v3 GLenum
v4 GLsizei
v5
{-# NOINLINE ptr_glFramebufferTexture1DEXT #-}
ptr_glFramebufferTexture1DEXT :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> IO ())
ptr_glFramebufferTexture1DEXT :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
ptr_glFramebufferTexture1DEXT = IO
(FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> IO
(FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferTexture1DEXT"
glFramebufferTexture2D
:: MonadIO m
=> GLenum
-> GLenum
-> GLenum
-> GLuint
-> GLint
-> m ()
glFramebufferTexture2D :: GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> m ()
glFramebufferTexture2D GLenum
v1 GLenum
v2 GLenum
v3 GLenum
v4 GLsizei
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
-> GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ()
dyn300 FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
ptr_glFramebufferTexture2D GLenum
v1 GLenum
v2 GLenum
v3 GLenum
v4 GLsizei
v5
{-# NOINLINE ptr_glFramebufferTexture2D #-}
ptr_glFramebufferTexture2D :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> IO ())
ptr_glFramebufferTexture2D :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
ptr_glFramebufferTexture2D = IO
(FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> IO
(FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferTexture2D"
glFramebufferTexture2DDownsampleIMG
:: MonadIO m
=> GLenum
-> GLenum
-> GLenum
-> GLuint
-> GLint
-> GLint
-> GLint
-> m ()
glFramebufferTexture2DDownsampleIMG :: GLenum
-> GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> m ()
glFramebufferTexture2DDownsampleIMG GLenum
v1 GLenum
v2 GLenum
v3 GLenum
v4 GLsizei
v5 GLsizei
v6 GLsizei
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> IO ()
dyn301 FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> IO ())
ptr_glFramebufferTexture2DDownsampleIMG GLenum
v1 GLenum
v2 GLenum
v3 GLenum
v4 GLsizei
v5 GLsizei
v6 GLsizei
v7
{-# NOINLINE ptr_glFramebufferTexture2DDownsampleIMG #-}
ptr_glFramebufferTexture2DDownsampleIMG :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> GLint -> IO ())
ptr_glFramebufferTexture2DDownsampleIMG :: FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> IO ())
ptr_glFramebufferTexture2DDownsampleIMG = IO
(FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> IO ()))
-> FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> IO ()))
-> FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> IO ()))
-> IO
(FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> IO ()))
-> FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferTexture2DDownsampleIMG"
glFramebufferTexture2DEXT
:: MonadIO m
=> GLenum
-> GLenum
-> GLenum
-> GLuint
-> GLint
-> m ()
glFramebufferTexture2DEXT :: GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> m ()
glFramebufferTexture2DEXT GLenum
v1 GLenum
v2 GLenum
v3 GLenum
v4 GLsizei
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
-> GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ()
dyn300 FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
ptr_glFramebufferTexture2DEXT GLenum
v1 GLenum
v2 GLenum
v3 GLenum
v4 GLsizei
v5
{-# NOINLINE ptr_glFramebufferTexture2DEXT #-}
ptr_glFramebufferTexture2DEXT :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> IO ())
ptr_glFramebufferTexture2DEXT :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
ptr_glFramebufferTexture2DEXT = IO
(FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> IO
(FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferTexture2DEXT"
glFramebufferTexture2DMultisampleEXT
:: MonadIO m
=> GLenum
-> GLenum
-> GLenum
-> GLuint
-> GLint
-> GLsizei
-> m ()
glFramebufferTexture2DMultisampleEXT :: GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> m ()
glFramebufferTexture2DMultisampleEXT GLenum
v1 GLenum
v2 GLenum
v3 GLenum
v4 GLsizei
v5 GLsizei
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> IO ()
dyn302 FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glFramebufferTexture2DMultisampleEXT GLenum
v1 GLenum
v2 GLenum
v3 GLenum
v4 GLsizei
v5 GLsizei
v6
{-# NOINLINE ptr_glFramebufferTexture2DMultisampleEXT #-}
ptr_glFramebufferTexture2DMultisampleEXT :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLsizei -> IO ())
ptr_glFramebufferTexture2DMultisampleEXT :: FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glFramebufferTexture2DMultisampleEXT = IO
(FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
-> IO
(FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferTexture2DMultisampleEXT"
glFramebufferTexture2DMultisampleIMG
:: MonadIO m
=> GLenum
-> GLenum
-> GLenum
-> GLuint
-> GLint
-> GLsizei
-> m ()
glFramebufferTexture2DMultisampleIMG :: GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> m ()
glFramebufferTexture2DMultisampleIMG GLenum
v1 GLenum
v2 GLenum
v3 GLenum
v4 GLsizei
v5 GLsizei
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> IO ()
dyn302 FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glFramebufferTexture2DMultisampleIMG GLenum
v1 GLenum
v2 GLenum
v3 GLenum
v4 GLsizei
v5 GLsizei
v6
{-# NOINLINE ptr_glFramebufferTexture2DMultisampleIMG #-}
ptr_glFramebufferTexture2DMultisampleIMG :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLsizei -> IO ())
ptr_glFramebufferTexture2DMultisampleIMG :: FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glFramebufferTexture2DMultisampleIMG = IO
(FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
-> IO
(FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferTexture2DMultisampleIMG"
glFramebufferTexture2DOES
:: MonadIO m
=> GLenum
-> GLenum
-> GLenum
-> GLuint
-> GLint
-> m ()
glFramebufferTexture2DOES :: GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> m ()
glFramebufferTexture2DOES GLenum
v1 GLenum
v2 GLenum
v3 GLenum
v4 GLsizei
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
-> GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ()
dyn300 FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
ptr_glFramebufferTexture2DOES GLenum
v1 GLenum
v2 GLenum
v3 GLenum
v4 GLsizei
v5
{-# NOINLINE ptr_glFramebufferTexture2DOES #-}
ptr_glFramebufferTexture2DOES :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> IO ())
ptr_glFramebufferTexture2DOES :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
ptr_glFramebufferTexture2DOES = IO
(FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> IO
(FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferTexture2DOES"
glFramebufferTexture3D
:: MonadIO m
=> GLenum
-> GLenum
-> GLenum
-> GLuint
-> GLint
-> GLint
-> m ()
glFramebufferTexture3D :: GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> m ()
glFramebufferTexture3D GLenum
v1 GLenum
v2 GLenum
v3 GLenum
v4 GLsizei
v5 GLsizei
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> IO ()
dyn303 FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glFramebufferTexture3D GLenum
v1 GLenum
v2 GLenum
v3 GLenum
v4 GLsizei
v5 GLsizei
v6
{-# NOINLINE ptr_glFramebufferTexture3D #-}
ptr_glFramebufferTexture3D :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ())
ptr_glFramebufferTexture3D :: FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glFramebufferTexture3D = IO
(FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
-> IO
(FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferTexture3D"
glFramebufferTexture3DEXT
:: MonadIO m
=> GLenum
-> GLenum
-> GLenum
-> GLuint
-> GLint
-> GLint
-> m ()
glFramebufferTexture3DEXT :: GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> m ()
glFramebufferTexture3DEXT GLenum
v1 GLenum
v2 GLenum
v3 GLenum
v4 GLsizei
v5 GLsizei
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> IO ()
dyn303 FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glFramebufferTexture3DEXT GLenum
v1 GLenum
v2 GLenum
v3 GLenum
v4 GLsizei
v5 GLsizei
v6
{-# NOINLINE ptr_glFramebufferTexture3DEXT #-}
ptr_glFramebufferTexture3DEXT :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ())
ptr_glFramebufferTexture3DEXT :: FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glFramebufferTexture3DEXT = IO
(FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
-> IO
(FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferTexture3DEXT"
glFramebufferTexture3DOES
:: MonadIO m
=> GLenum
-> GLenum
-> GLenum
-> GLuint
-> GLint
-> GLint
-> m ()
glFramebufferTexture3DOES :: GLenum -> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> m ()
glFramebufferTexture3DOES GLenum
v1 GLenum
v2 GLenum
v3 GLenum
v4 GLsizei
v5 GLsizei
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> IO ()
dyn303 FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glFramebufferTexture3DOES GLenum
v1 GLenum
v2 GLenum
v3 GLenum
v4 GLsizei
v5 GLsizei
v6
{-# NOINLINE ptr_glFramebufferTexture3DOES #-}
ptr_glFramebufferTexture3DOES :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ())
ptr_glFramebufferTexture3DOES :: FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glFramebufferTexture3DOES = IO
(FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
-> IO
(FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferTexture3DOES"
glFramebufferTextureARB
:: MonadIO m
=> GLenum
-> GLenum
-> GLuint
-> GLint
-> m ()
glFramebufferTextureARB :: GLenum -> GLenum -> GLenum -> GLsizei -> m ()
glFramebufferTextureARB GLenum
v1 GLenum
v2 GLenum
v3 GLsizei
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
-> GLenum -> GLenum -> GLenum -> GLsizei -> IO ()
dyn299 FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
ptr_glFramebufferTextureARB GLenum
v1 GLenum
v2 GLenum
v3 GLsizei
v4
{-# NOINLINE ptr_glFramebufferTextureARB #-}
ptr_glFramebufferTextureARB :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> IO ())
ptr_glFramebufferTextureARB :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
ptr_glFramebufferTextureARB = IO (FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferTextureARB"
glFramebufferTextureEXT
:: MonadIO m
=> GLenum
-> GLenum
-> GLuint
-> GLint
-> m ()
glFramebufferTextureEXT :: GLenum -> GLenum -> GLenum -> GLsizei -> m ()
glFramebufferTextureEXT GLenum
v1 GLenum
v2 GLenum
v3 GLsizei
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
-> GLenum -> GLenum -> GLenum -> GLsizei -> IO ()
dyn299 FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
ptr_glFramebufferTextureEXT GLenum
v1 GLenum
v2 GLenum
v3 GLsizei
v4
{-# NOINLINE ptr_glFramebufferTextureEXT #-}
ptr_glFramebufferTextureEXT :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> IO ())
ptr_glFramebufferTextureEXT :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
ptr_glFramebufferTextureEXT = IO (FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferTextureEXT"
glFramebufferTextureFaceARB
:: MonadIO m
=> GLenum
-> GLenum
-> GLuint
-> GLint
-> GLenum
-> m ()
glFramebufferTextureFaceARB :: GLenum -> GLenum -> GLenum -> GLsizei -> GLenum -> m ()
glFramebufferTextureFaceARB GLenum
v1 GLenum
v2 GLenum
v3 GLsizei
v4 GLenum
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLenum -> IO ()
dyn304 FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> GLenum -> IO ())
ptr_glFramebufferTextureFaceARB GLenum
v1 GLenum
v2 GLenum
v3 GLsizei
v4 GLenum
v5
{-# NOINLINE ptr_glFramebufferTextureFaceARB #-}
ptr_glFramebufferTextureFaceARB :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> GLenum -> IO ())
ptr_glFramebufferTextureFaceARB :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> GLenum -> IO ())
ptr_glFramebufferTextureFaceARB = IO
(FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> GLenum -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLsizei -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> GLenum -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLsizei -> GLenum -> IO ()))
-> IO
(FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> GLenum -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLsizei -> GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferTextureFaceARB"
glFramebufferTextureFaceEXT
:: MonadIO m
=> GLenum
-> GLenum
-> GLuint
-> GLint
-> GLenum
-> m ()
glFramebufferTextureFaceEXT :: GLenum -> GLenum -> GLenum -> GLsizei -> GLenum -> m ()
glFramebufferTextureFaceEXT GLenum
v1 GLenum
v2 GLenum
v3 GLsizei
v4 GLenum
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLenum -> IO ()
dyn304 FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> GLenum -> IO ())
ptr_glFramebufferTextureFaceEXT GLenum
v1 GLenum
v2 GLenum
v3 GLsizei
v4 GLenum
v5
{-# NOINLINE ptr_glFramebufferTextureFaceEXT #-}
ptr_glFramebufferTextureFaceEXT :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> GLenum -> IO ())
ptr_glFramebufferTextureFaceEXT :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> GLenum -> IO ())
ptr_glFramebufferTextureFaceEXT = IO
(FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> GLenum -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLsizei -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> GLenum -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLsizei -> GLenum -> IO ()))
-> IO
(FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> GLenum -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLsizei -> GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferTextureFaceEXT"
glFramebufferTextureLayer
:: MonadIO m
=> GLenum
-> GLenum
-> GLuint
-> GLint
-> GLint
-> m ()
glFramebufferTextureLayer :: GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> m ()
glFramebufferTextureLayer GLenum
v1 GLenum
v2 GLenum
v3 GLsizei
v4 GLsizei
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()
dyn305 FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glFramebufferTextureLayer GLenum
v1 GLenum
v2 GLenum
v3 GLsizei
v4 GLsizei
v5
{-# NOINLINE ptr_glFramebufferTextureLayer #-}
ptr_glFramebufferTextureLayer :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ())
ptr_glFramebufferTextureLayer :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glFramebufferTextureLayer = IO
(FunPtr
(GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
-> IO
(FunPtr
(GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferTextureLayer"
glFramebufferTextureLayerARB
:: MonadIO m
=> GLenum
-> GLenum
-> GLuint
-> GLint
-> GLint
-> m ()
glFramebufferTextureLayerARB :: GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> m ()
glFramebufferTextureLayerARB GLenum
v1 GLenum
v2 GLenum
v3 GLsizei
v4 GLsizei
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()
dyn305 FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glFramebufferTextureLayerARB GLenum
v1 GLenum
v2 GLenum
v3 GLsizei
v4 GLsizei
v5
{-# NOINLINE ptr_glFramebufferTextureLayerARB #-}
ptr_glFramebufferTextureLayerARB :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ())
ptr_glFramebufferTextureLayerARB :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glFramebufferTextureLayerARB = IO
(FunPtr
(GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
-> IO
(FunPtr
(GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferTextureLayerARB"
glFramebufferTextureLayerDownsampleIMG
:: MonadIO m
=> GLenum
-> GLenum
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
glFramebufferTextureLayerDownsampleIMG :: GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLsizei
-> m ()
glFramebufferTextureLayerDownsampleIMG GLenum
v1 GLenum
v2 GLenum
v3 GLsizei
v4 GLsizei
v5 GLsizei
v6 GLsizei
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLsizei
-> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLsizei
-> IO ()
dyn306 FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLsizei
-> IO ())
ptr_glFramebufferTextureLayerDownsampleIMG GLenum
v1 GLenum
v2 GLenum
v3 GLsizei
v4 GLsizei
v5 GLsizei
v6 GLsizei
v7
{-# NOINLINE ptr_glFramebufferTextureLayerDownsampleIMG #-}
ptr_glFramebufferTextureLayerDownsampleIMG :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ())
ptr_glFramebufferTextureLayerDownsampleIMG :: FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLsizei
-> IO ())
ptr_glFramebufferTextureLayerDownsampleIMG = IO
(FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLsizei
-> IO ()))
-> FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLsizei
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLsizei
-> IO ()))
-> FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLsizei
-> IO ()))
-> IO
(FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLsizei
-> IO ()))
-> FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLsizei
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLsizei
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferTextureLayerDownsampleIMG"
glFramebufferTextureLayerEXT
:: MonadIO m
=> GLenum
-> GLenum
-> GLuint
-> GLint
-> GLint
-> m ()
glFramebufferTextureLayerEXT :: GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> m ()
glFramebufferTextureLayerEXT GLenum
v1 GLenum
v2 GLenum
v3 GLsizei
v4 GLsizei
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
-> GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()
dyn305 FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glFramebufferTextureLayerEXT GLenum
v1 GLenum
v2 GLenum
v3 GLsizei
v4 GLsizei
v5
{-# NOINLINE ptr_glFramebufferTextureLayerEXT #-}
ptr_glFramebufferTextureLayerEXT :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ())
ptr_glFramebufferTextureLayerEXT :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glFramebufferTextureLayerEXT = IO
(FunPtr
(GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
-> IO
(FunPtr
(GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferTextureLayerEXT"
glFramebufferTextureMultisampleMultiviewOVR
:: MonadIO m
=> GLenum
-> GLenum
-> GLuint
-> GLint
-> GLsizei
-> GLint
-> GLsizei
-> m ()
glFramebufferTextureMultisampleMultiviewOVR :: GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLsizei
-> m ()
glFramebufferTextureMultisampleMultiviewOVR GLenum
v1 GLenum
v2 GLenum
v3 GLsizei
v4 GLsizei
v5 GLsizei
v6 GLsizei
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLsizei
-> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLsizei
-> IO ()
dyn307 FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLsizei
-> IO ())
ptr_glFramebufferTextureMultisampleMultiviewOVR GLenum
v1 GLenum
v2 GLenum
v3 GLsizei
v4 GLsizei
v5 GLsizei
v6 GLsizei
v7
{-# NOINLINE ptr_glFramebufferTextureMultisampleMultiviewOVR #-}
ptr_glFramebufferTextureMultisampleMultiviewOVR :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> GLsizei -> GLint -> GLsizei -> IO ())
ptr_glFramebufferTextureMultisampleMultiviewOVR :: FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLsizei
-> IO ())
ptr_glFramebufferTextureMultisampleMultiviewOVR = IO
(FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLsizei
-> IO ()))
-> FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLsizei
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLsizei
-> IO ()))
-> FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLsizei
-> IO ()))
-> IO
(FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLsizei
-> IO ()))
-> FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLsizei
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> GLsizei
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferTextureMultisampleMultiviewOVR"
glFramebufferTextureMultiviewOVR
:: MonadIO m
=> GLenum
-> GLenum
-> GLuint
-> GLint
-> GLint
-> GLsizei
-> m ()
glFramebufferTextureMultiviewOVR :: GLenum -> GLenum -> GLenum -> GLsizei -> GLsizei -> GLsizei -> m ()
glFramebufferTextureMultiviewOVR GLenum
v1 GLenum
v2 GLenum
v3 GLsizei
v4 GLsizei
v5 GLsizei
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLenum
-> GLenum -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLsizei
-> GLsizei
-> GLsizei
-> IO ()
dyn308 FunPtr
(GLenum
-> GLenum -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ())
ptr_glFramebufferTextureMultiviewOVR GLenum
v1 GLenum
v2 GLenum
v3 GLsizei
v4 GLsizei
v5 GLsizei
v6
{-# NOINLINE ptr_glFramebufferTextureMultiviewOVR #-}
ptr_glFramebufferTextureMultiviewOVR :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> GLint -> GLsizei -> IO ())
ptr_glFramebufferTextureMultiviewOVR :: FunPtr
(GLenum
-> GLenum -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ())
ptr_glFramebufferTextureMultiviewOVR = IO
(FunPtr
(GLenum
-> GLenum -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLenum
-> GLenum -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLenum
-> GLenum -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLenum
-> GLenum -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> IO
(FunPtr
(GLenum
-> GLenum -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ()))
-> FunPtr
(GLenum
-> GLenum -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLenum
-> GLenum -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferTextureMultiviewOVR"
glFramebufferTextureOES
:: MonadIO m
=> GLenum
-> GLenum
-> GLuint
-> GLint
-> m ()
glFramebufferTextureOES :: GLenum -> GLenum -> GLenum -> GLsizei -> m ()
glFramebufferTextureOES GLenum
v1 GLenum
v2 GLenum
v3 GLsizei
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
-> GLenum -> GLenum -> GLenum -> GLsizei -> IO ()
dyn299 FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
ptr_glFramebufferTextureOES GLenum
v1 GLenum
v2 GLenum
v3 GLsizei
v4
{-# NOINLINE ptr_glFramebufferTextureOES #-}
ptr_glFramebufferTextureOES :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> IO ())
ptr_glFramebufferTextureOES :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
ptr_glFramebufferTextureOES = IO (FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFramebufferTextureOES"
glFreeObjectBufferATI
:: MonadIO m
=> GLuint
-> m ()
glFreeObjectBufferATI :: GLenum -> m ()
glFreeObjectBufferATI GLenum
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> IO ()) -> GLenum -> IO ()
dyn3 FunPtr (GLenum -> IO ())
ptr_glFreeObjectBufferATI GLenum
v1
{-# NOINLINE ptr_glFreeObjectBufferATI #-}
ptr_glFreeObjectBufferATI :: FunPtr (GLuint -> IO ())
ptr_glFreeObjectBufferATI :: FunPtr (GLenum -> IO ())
ptr_glFreeObjectBufferATI = IO (FunPtr (GLenum -> IO ())) -> FunPtr (GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> IO ())) -> FunPtr (GLenum -> IO ()))
-> IO (FunPtr (GLenum -> IO ())) -> FunPtr (GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFreeObjectBufferATI"
glFrontFace
:: MonadIO m
=> GLenum
-> m ()
glFrontFace :: GLenum -> m ()
glFrontFace GLenum
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> IO ()) -> GLenum -> IO ()
dyn5 FunPtr (GLenum -> IO ())
ptr_glFrontFace GLenum
v1
{-# NOINLINE ptr_glFrontFace #-}
ptr_glFrontFace :: FunPtr (GLenum -> IO ())
ptr_glFrontFace :: FunPtr (GLenum -> IO ())
ptr_glFrontFace = IO (FunPtr (GLenum -> IO ())) -> FunPtr (GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> IO ())) -> FunPtr (GLenum -> IO ()))
-> IO (FunPtr (GLenum -> IO ())) -> FunPtr (GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFrontFace"
glFrustum
:: MonadIO m
=> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> m ()
glFrustum :: GLdouble
-> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
glFrustum GLdouble
v1 GLdouble
v2 GLdouble
v3 GLdouble
v4 GLdouble
v5 GLdouble
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ())
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ()
dyn309 FunPtr
(GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ())
ptr_glFrustum GLdouble
v1 GLdouble
v2 GLdouble
v3 GLdouble
v4 GLdouble
v5 GLdouble
v6
{-# NOINLINE ptr_glFrustum #-}
ptr_glFrustum :: FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glFrustum :: FunPtr
(GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ())
ptr_glFrustum = IO
(FunPtr
(GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ()))
-> FunPtr
(GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ()))
-> FunPtr
(GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ()))
-> IO
(FunPtr
(GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ()))
-> FunPtr
(GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFrustum"
glFrustumf
:: MonadIO m
=> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glFrustumf :: GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
glFrustumf GLfloat
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4 GLfloat
v5 GLfloat
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()
dyn103 FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glFrustumf GLfloat
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4 GLfloat
v5 GLfloat
v6
{-# NOINLINE ptr_glFrustumf #-}
ptr_glFrustumf :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glFrustumf :: FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glFrustumf = IO
(FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> IO
(FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFrustumf"
glFrustumfOES
:: MonadIO m
=> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glFrustumfOES :: GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
glFrustumfOES GLfloat
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4 GLfloat
v5 GLfloat
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()
dyn103 FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glFrustumfOES GLfloat
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4 GLfloat
v5 GLfloat
v6
{-# NOINLINE ptr_glFrustumfOES #-}
ptr_glFrustumfOES :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glFrustumfOES :: FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glFrustumfOES = IO
(FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> IO
(FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFrustumfOES"
glFrustumx
:: MonadIO m
=> GLfixed
-> GLfixed
-> GLfixed
-> GLfixed
-> GLfixed
-> GLfixed
-> m ()
glFrustumx :: GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> m ()
glFrustumx GLfixed
v1 GLfixed
v2 GLfixed
v3 GLfixed
v4 GLfixed
v5 GLfixed
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
-> GLfixed
-> GLfixed
-> GLfixed
-> GLfixed
-> GLfixed
-> GLfixed
-> IO ()
dyn310 FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glFrustumx GLfixed
v1 GLfixed
v2 GLfixed
v3 GLfixed
v4 GLfixed
v5 GLfixed
v6
{-# NOINLINE ptr_glFrustumx #-}
ptr_glFrustumx :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glFrustumx :: FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glFrustumx = IO
(FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> IO
(FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFrustumx"
glFrustumxOES
:: MonadIO m
=> GLfixed
-> GLfixed
-> GLfixed
-> GLfixed
-> GLfixed
-> GLfixed
-> m ()
glFrustumxOES :: GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> m ()
glFrustumxOES GLfixed
v1 GLfixed
v2 GLfixed
v3 GLfixed
v4 GLfixed
v5 GLfixed
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
-> GLfixed
-> GLfixed
-> GLfixed
-> GLfixed
-> GLfixed
-> GLfixed
-> IO ()
dyn310 FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glFrustumxOES GLfixed
v1 GLfixed
v2 GLfixed
v3 GLfixed
v4 GLfixed
v5 GLfixed
v6
{-# NOINLINE ptr_glFrustumxOES #-}
ptr_glFrustumxOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glFrustumxOES :: FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glFrustumxOES = IO
(FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> IO
(FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLfixed
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glFrustumxOES"
glGenAsyncMarkersSGIX
:: MonadIO m
=> GLsizei
-> m GLuint
GLsizei
v1 = IO GLenum -> m GLenum
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLenum -> m GLenum) -> IO GLenum -> m GLenum
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsizei -> IO GLenum) -> GLsizei -> IO GLenum
dyn311 FunPtr (GLsizei -> IO GLenum)
ptr_glGenAsyncMarkersSGIX GLsizei
v1
{-# NOINLINE ptr_glGenAsyncMarkersSGIX #-}
ptr_glGenAsyncMarkersSGIX :: FunPtr (GLsizei -> IO GLuint)
= IO (FunPtr (GLsizei -> IO GLenum)) -> FunPtr (GLsizei -> IO GLenum)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsizei -> IO GLenum))
-> FunPtr (GLsizei -> IO GLenum))
-> IO (FunPtr (GLsizei -> IO GLenum))
-> FunPtr (GLsizei -> IO GLenum)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLsizei -> IO GLenum))
forall a. String -> IO (FunPtr a)
getCommand String
"glGenAsyncMarkersSGIX"
glGenBuffers
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glGenBuffers :: GLsizei -> Ptr GLenum -> m ()
glGenBuffers GLsizei
v1 Ptr GLenum
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsizei -> Ptr GLenum -> IO ())
-> GLsizei -> Ptr GLenum -> IO ()
dyn200 FunPtr (GLsizei -> Ptr GLenum -> IO ())
ptr_glGenBuffers GLsizei
v1 Ptr GLenum
v2
{-# NOINLINE ptr_glGenBuffers #-}
ptr_glGenBuffers :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glGenBuffers :: FunPtr (GLsizei -> Ptr GLenum -> IO ())
ptr_glGenBuffers = IO (FunPtr (GLsizei -> Ptr GLenum -> IO ()))
-> FunPtr (GLsizei -> Ptr GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsizei -> Ptr GLenum -> IO ()))
-> FunPtr (GLsizei -> Ptr GLenum -> IO ()))
-> IO (FunPtr (GLsizei -> Ptr GLenum -> IO ()))
-> FunPtr (GLsizei -> Ptr GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLsizei -> Ptr GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGenBuffers"
glGenBuffersARB
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glGenBuffersARB :: GLsizei -> Ptr GLenum -> m ()
glGenBuffersARB GLsizei
v1 Ptr GLenum
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsizei -> Ptr GLenum -> IO ())
-> GLsizei -> Ptr GLenum -> IO ()
dyn200 FunPtr (GLsizei -> Ptr GLenum -> IO ())
ptr_glGenBuffersARB GLsizei
v1 Ptr GLenum
v2
{-# NOINLINE ptr_glGenBuffersARB #-}
ptr_glGenBuffersARB :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glGenBuffersARB :: FunPtr (GLsizei -> Ptr GLenum -> IO ())
ptr_glGenBuffersARB = IO (FunPtr (GLsizei -> Ptr GLenum -> IO ()))
-> FunPtr (GLsizei -> Ptr GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsizei -> Ptr GLenum -> IO ()))
-> FunPtr (GLsizei -> Ptr GLenum -> IO ()))
-> IO (FunPtr (GLsizei -> Ptr GLenum -> IO ()))
-> FunPtr (GLsizei -> Ptr GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLsizei -> Ptr GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glGenBuffersARB"