{-# OPTIONS_HADDOCK hide #-}
module Graphics.GL.Functions.F03 (
glClearDepthxOES,
glClearIndex,
glClearNamedBufferData,
glClearNamedBufferDataEXT,
glClearNamedBufferSubData,
glClearNamedBufferSubDataEXT,
glClearNamedFramebufferfi,
glClearNamedFramebufferfv,
glClearNamedFramebufferiv,
glClearNamedFramebufferuiv,
glClearPixelLocalStorageuiEXT,
glClearStencil,
glClearTexImage,
glClearTexImageEXT,
glClearTexSubImage,
glClearTexSubImageEXT,
glClientActiveTexture,
glClientActiveTextureARB,
glClientActiveVertexStreamATI,
glClientAttribDefaultEXT,
glClientWaitSemaphoreui64NVX,
glClientWaitSync,
glClientWaitSyncAPPLE,
glClipControl,
glClipControlEXT,
glClipPlane,
glClipPlanef,
glClipPlanefIMG,
glClipPlanefOES,
glClipPlanex,
glClipPlanexIMG,
glClipPlanexOES,
glColor3b,
glColor3bv,
glColor3d,
glColor3dv,
glColor3f,
glColor3fVertex3fSUN,
glColor3fVertex3fvSUN,
glColor3fv,
glColor3hNV,
glColor3hvNV,
glColor3i,
glColor3iv,
glColor3s,
glColor3sv,
glColor3ub,
glColor3ubv,
glColor3ui,
glColor3uiv,
glColor3us,
glColor3usv,
glColor3xOES,
glColor3xvOES,
glColor4b,
glColor4bv,
glColor4d,
glColor4dv,
glColor4f,
glColor4fNormal3fVertex3fSUN,
glColor4fNormal3fVertex3fvSUN,
glColor4fv,
glColor4hNV,
glColor4hvNV,
glColor4i,
glColor4iv,
glColor4s,
glColor4sv,
glColor4ub,
glColor4ubVertex2fSUN,
glColor4ubVertex2fvSUN,
glColor4ubVertex3fSUN,
glColor4ubVertex3fvSUN,
glColor4ubv,
glColor4ui,
glColor4uiv,
glColor4us,
glColor4usv,
glColor4x,
glColor4xOES,
glColor4xvOES,
glColorFormatNV,
glColorFragmentOp1ATI,
glColorFragmentOp2ATI,
glColorFragmentOp3ATI,
glColorMask,
glColorMaskIndexedEXT,
glColorMaski,
glColorMaskiEXT,
glColorMaskiOES,
glColorMaterial,
glColorP3ui,
glColorP3uiv,
glColorP4ui,
glColorP4uiv,
glColorPointer,
glColorPointerEXT,
glColorPointerListIBM,
glColorPointervINTEL,
glColorSubTable
) where
import Control.Monad.IO.Class ( MonadIO(..) )
import Foreign.Ptr
import Graphics.GL.Foreign
import Graphics.GL.Types
import System.IO.Unsafe ( unsafePerformIO )
glClearDepthxOES
:: MonadIO m
=> GLfixed
-> m ()
glClearDepthxOES :: GLfixed -> m ()
glClearDepthxOES GLfixed
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfixed -> IO ()) -> GLfixed -> IO ()
dyn87 FunPtr (GLfixed -> IO ())
ptr_glClearDepthxOES GLfixed
v1
{-# NOINLINE ptr_glClearDepthxOES #-}
ptr_glClearDepthxOES :: FunPtr (GLfixed -> IO ())
ptr_glClearDepthxOES :: FunPtr (GLfixed -> IO ())
ptr_glClearDepthxOES = IO (FunPtr (GLfixed -> IO ())) -> FunPtr (GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfixed -> IO ())) -> FunPtr (GLfixed -> IO ()))
-> IO (FunPtr (GLfixed -> IO ())) -> FunPtr (GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glClearDepthxOES"
glClearIndex
:: MonadIO m
=> GLfloat
-> m ()
glClearIndex :: GLfloat -> m ()
glClearIndex GLfloat
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfloat -> IO ()) -> GLfloat -> IO ()
dyn85 FunPtr (GLfloat -> IO ())
ptr_glClearIndex GLfloat
v1
{-# NOINLINE ptr_glClearIndex #-}
ptr_glClearIndex :: FunPtr (GLfloat -> IO ())
ptr_glClearIndex :: FunPtr (GLfloat -> IO ())
ptr_glClearIndex = IO (FunPtr (GLfloat -> IO ())) -> FunPtr (GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfloat -> IO ())) -> FunPtr (GLfloat -> IO ()))
-> IO (FunPtr (GLfloat -> IO ())) -> FunPtr (GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glClearIndex"
glClearNamedBufferData
:: MonadIO m
=> GLuint
-> GLenum
-> GLenum
-> GLenum
-> Ptr a
-> m ()
glClearNamedBufferData :: GLuint -> GLuint -> GLuint -> GLuint -> Ptr a -> m ()
glClearNamedBufferData GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4 Ptr a
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> Ptr a -> IO ())
-> GLuint -> GLuint -> GLuint -> GLuint -> Ptr a -> IO ()
forall a.
FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> Ptr a -> IO ())
-> GLuint -> GLuint -> GLuint -> GLuint -> Ptr a -> IO ()
dyn88 FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> Ptr a -> IO ())
forall a.
FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> Ptr a -> IO ())
ptr_glClearNamedBufferData GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4 Ptr a
v5
{-# NOINLINE ptr_glClearNamedBufferData #-}
ptr_glClearNamedBufferData :: FunPtr (GLuint -> GLenum -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glClearNamedBufferData :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> Ptr a -> IO ())
ptr_glClearNamedBufferData = IO
(FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> Ptr a -> IO ()))
-> IO
(FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glClearNamedBufferData"
glClearNamedBufferDataEXT
:: MonadIO m
=> GLuint
-> GLenum
-> GLenum
-> GLenum
-> Ptr a
-> m ()
glClearNamedBufferDataEXT :: GLuint -> GLuint -> GLuint -> GLuint -> Ptr a -> m ()
glClearNamedBufferDataEXT GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4 Ptr a
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> Ptr a -> IO ())
-> GLuint -> GLuint -> GLuint -> GLuint -> Ptr a -> IO ()
forall a.
FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> Ptr a -> IO ())
-> GLuint -> GLuint -> GLuint -> GLuint -> Ptr a -> IO ()
dyn88 FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> Ptr a -> IO ())
forall a.
FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> Ptr a -> IO ())
ptr_glClearNamedBufferDataEXT GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4 Ptr a
v5
{-# NOINLINE ptr_glClearNamedBufferDataEXT #-}
ptr_glClearNamedBufferDataEXT :: FunPtr (GLuint -> GLenum -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glClearNamedBufferDataEXT :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> Ptr a -> IO ())
ptr_glClearNamedBufferDataEXT = IO
(FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> Ptr a -> IO ()))
-> IO
(FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glClearNamedBufferDataEXT"
glClearNamedBufferSubData
:: MonadIO m
=> GLuint
-> GLenum
-> GLintptr
-> GLsizeiptr
-> GLenum
-> GLenum
-> Ptr a
-> m ()
glClearNamedBufferSubData :: GLuint
-> GLuint
-> GLintptr
-> GLintptr
-> GLuint
-> GLuint
-> Ptr a
-> m ()
glClearNamedBufferSubData GLuint
v1 GLuint
v2 GLintptr
v3 GLintptr
v4 GLuint
v5 GLuint
v6 Ptr a
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLuint
-> GLintptr
-> GLintptr
-> GLuint
-> GLuint
-> Ptr a
-> IO ())
-> GLuint
-> GLuint
-> GLintptr
-> GLintptr
-> GLuint
-> GLuint
-> Ptr a
-> IO ()
forall a.
FunPtr
(GLuint
-> GLuint
-> GLintptr
-> GLintptr
-> GLuint
-> GLuint
-> Ptr a
-> IO ())
-> GLuint
-> GLuint
-> GLintptr
-> GLintptr
-> GLuint
-> GLuint
-> Ptr a
-> IO ()
dyn89 FunPtr
(GLuint
-> GLuint
-> GLintptr
-> GLintptr
-> GLuint
-> GLuint
-> Ptr a
-> IO ())
forall a.
FunPtr
(GLuint
-> GLuint
-> GLintptr
-> GLintptr
-> GLuint
-> GLuint
-> Ptr a
-> IO ())
ptr_glClearNamedBufferSubData GLuint
v1 GLuint
v2 GLintptr
v3 GLintptr
v4 GLuint
v5 GLuint
v6 Ptr a
v7
{-# NOINLINE ptr_glClearNamedBufferSubData #-}
ptr_glClearNamedBufferSubData :: FunPtr (GLuint -> GLenum -> GLintptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glClearNamedBufferSubData :: FunPtr
(GLuint
-> GLuint
-> GLintptr
-> GLintptr
-> GLuint
-> GLuint
-> Ptr a
-> IO ())
ptr_glClearNamedBufferSubData = IO
(FunPtr
(GLuint
-> GLuint
-> GLintptr
-> GLintptr
-> GLuint
-> GLuint
-> Ptr a
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLintptr
-> GLintptr
-> GLuint
-> GLuint
-> Ptr a
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLuint
-> GLintptr
-> GLintptr
-> GLuint
-> GLuint
-> Ptr a
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLintptr
-> GLintptr
-> GLuint
-> GLuint
-> Ptr a
-> IO ()))
-> IO
(FunPtr
(GLuint
-> GLuint
-> GLintptr
-> GLintptr
-> GLuint
-> GLuint
-> Ptr a
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLintptr
-> GLintptr
-> GLuint
-> GLuint
-> Ptr a
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLuint
-> GLintptr
-> GLintptr
-> GLuint
-> GLuint
-> Ptr a
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glClearNamedBufferSubData"
glClearNamedBufferSubDataEXT
:: MonadIO m
=> GLuint
-> GLenum
-> GLsizeiptr
-> GLsizeiptr
-> GLenum
-> GLenum
-> Ptr a
-> m ()
glClearNamedBufferSubDataEXT :: GLuint
-> GLuint
-> GLintptr
-> GLintptr
-> GLuint
-> GLuint
-> Ptr a
-> m ()
glClearNamedBufferSubDataEXT GLuint
v1 GLuint
v2 GLintptr
v3 GLintptr
v4 GLuint
v5 GLuint
v6 Ptr a
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLuint
-> GLintptr
-> GLintptr
-> GLuint
-> GLuint
-> Ptr a
-> IO ())
-> GLuint
-> GLuint
-> GLintptr
-> GLintptr
-> GLuint
-> GLuint
-> Ptr a
-> IO ()
forall a.
FunPtr
(GLuint
-> GLuint
-> GLintptr
-> GLintptr
-> GLuint
-> GLuint
-> Ptr a
-> IO ())
-> GLuint
-> GLuint
-> GLintptr
-> GLintptr
-> GLuint
-> GLuint
-> Ptr a
-> IO ()
dyn90 FunPtr
(GLuint
-> GLuint
-> GLintptr
-> GLintptr
-> GLuint
-> GLuint
-> Ptr a
-> IO ())
forall a.
FunPtr
(GLuint
-> GLuint
-> GLintptr
-> GLintptr
-> GLuint
-> GLuint
-> Ptr a
-> IO ())
ptr_glClearNamedBufferSubDataEXT GLuint
v1 GLuint
v2 GLintptr
v3 GLintptr
v4 GLuint
v5 GLuint
v6 Ptr a
v7
{-# NOINLINE ptr_glClearNamedBufferSubDataEXT #-}
ptr_glClearNamedBufferSubDataEXT :: FunPtr (GLuint -> GLenum -> GLsizeiptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glClearNamedBufferSubDataEXT :: FunPtr
(GLuint
-> GLuint
-> GLintptr
-> GLintptr
-> GLuint
-> GLuint
-> Ptr a
-> IO ())
ptr_glClearNamedBufferSubDataEXT = IO
(FunPtr
(GLuint
-> GLuint
-> GLintptr
-> GLintptr
-> GLuint
-> GLuint
-> Ptr a
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLintptr
-> GLintptr
-> GLuint
-> GLuint
-> Ptr a
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLuint
-> GLintptr
-> GLintptr
-> GLuint
-> GLuint
-> Ptr a
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLintptr
-> GLintptr
-> GLuint
-> GLuint
-> Ptr a
-> IO ()))
-> IO
(FunPtr
(GLuint
-> GLuint
-> GLintptr
-> GLintptr
-> GLuint
-> GLuint
-> Ptr a
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLintptr
-> GLintptr
-> GLuint
-> GLuint
-> Ptr a
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLuint
-> GLintptr
-> GLintptr
-> GLuint
-> GLuint
-> Ptr a
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glClearNamedBufferSubDataEXT"
glClearNamedFramebufferfi
:: MonadIO m
=> GLuint
-> GLenum
-> GLint
-> GLfloat
-> GLint
-> m ()
glClearNamedFramebufferfi :: GLuint -> GLuint -> GLint -> GLfloat -> GLint -> m ()
glClearNamedFramebufferfi GLuint
v1 GLuint
v2 GLint
v3 GLfloat
v4 GLint
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLint -> GLfloat -> GLint -> IO ())
-> GLuint -> GLuint -> GLint -> GLfloat -> GLint -> IO ()
dyn91 FunPtr (GLuint -> GLuint -> GLint -> GLfloat -> GLint -> IO ())
ptr_glClearNamedFramebufferfi GLuint
v1 GLuint
v2 GLint
v3 GLfloat
v4 GLint
v5
{-# NOINLINE ptr_glClearNamedFramebufferfi #-}
ptr_glClearNamedFramebufferfi :: FunPtr (GLuint -> GLenum -> GLint -> GLfloat -> GLint -> IO ())
ptr_glClearNamedFramebufferfi :: FunPtr (GLuint -> GLuint -> GLint -> GLfloat -> GLint -> IO ())
ptr_glClearNamedFramebufferfi = IO
(FunPtr (GLuint -> GLuint -> GLint -> GLfloat -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> GLfloat -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr (GLuint -> GLuint -> GLint -> GLfloat -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> GLfloat -> GLint -> IO ()))
-> IO
(FunPtr (GLuint -> GLuint -> GLint -> GLfloat -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> GLfloat -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLuint -> GLuint -> GLint -> GLfloat -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glClearNamedFramebufferfi"
glClearNamedFramebufferfv
:: MonadIO m
=> GLuint
-> GLenum
-> GLint
-> Ptr GLfloat
-> m ()
glClearNamedFramebufferfv :: GLuint -> GLuint -> GLint -> Ptr GLfloat -> m ()
glClearNamedFramebufferfv GLuint
v1 GLuint
v2 GLint
v3 Ptr GLfloat
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLint -> Ptr GLfloat -> IO ())
-> GLuint -> GLuint -> GLint -> Ptr GLfloat -> IO ()
dyn92 FunPtr (GLuint -> GLuint -> GLint -> Ptr GLfloat -> IO ())
ptr_glClearNamedFramebufferfv GLuint
v1 GLuint
v2 GLint
v3 Ptr GLfloat
v4
{-# NOINLINE ptr_glClearNamedFramebufferfv #-}
ptr_glClearNamedFramebufferfv :: FunPtr (GLuint -> GLenum -> GLint -> Ptr GLfloat -> IO ())
ptr_glClearNamedFramebufferfv :: FunPtr (GLuint -> GLuint -> GLint -> Ptr GLfloat -> IO ())
ptr_glClearNamedFramebufferfv = IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glClearNamedFramebufferfv"
glClearNamedFramebufferiv
:: MonadIO m
=> GLuint
-> GLenum
-> GLint
-> Ptr GLint
-> m ()
glClearNamedFramebufferiv :: GLuint -> GLuint -> GLint -> Ptr GLint -> m ()
glClearNamedFramebufferiv GLuint
v1 GLuint
v2 GLint
v3 Ptr GLint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLint -> Ptr GLint -> IO ())
-> GLuint -> GLuint -> GLint -> Ptr GLint -> IO ()
dyn93 FunPtr (GLuint -> GLuint -> GLint -> Ptr GLint -> IO ())
ptr_glClearNamedFramebufferiv GLuint
v1 GLuint
v2 GLint
v3 Ptr GLint
v4
{-# NOINLINE ptr_glClearNamedFramebufferiv #-}
ptr_glClearNamedFramebufferiv :: FunPtr (GLuint -> GLenum -> GLint -> Ptr GLint -> IO ())
ptr_glClearNamedFramebufferiv :: FunPtr (GLuint -> GLuint -> GLint -> Ptr GLint -> IO ())
ptr_glClearNamedFramebufferiv = IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glClearNamedFramebufferiv"
glClearNamedFramebufferuiv
:: MonadIO m
=> GLuint
-> GLenum
-> GLint
-> Ptr GLuint
-> m ()
glClearNamedFramebufferuiv :: GLuint -> GLuint -> GLint -> Ptr GLuint -> m ()
glClearNamedFramebufferuiv GLuint
v1 GLuint
v2 GLint
v3 Ptr GLuint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLint -> Ptr GLuint -> IO ())
-> GLuint -> GLuint -> GLint -> Ptr GLuint -> IO ()
dyn94 FunPtr (GLuint -> GLuint -> GLint -> Ptr GLuint -> IO ())
ptr_glClearNamedFramebufferuiv GLuint
v1 GLuint
v2 GLint
v3 Ptr GLuint
v4
{-# NOINLINE ptr_glClearNamedFramebufferuiv #-}
ptr_glClearNamedFramebufferuiv :: FunPtr (GLuint -> GLenum -> GLint -> Ptr GLuint -> IO ())
ptr_glClearNamedFramebufferuiv :: FunPtr (GLuint -> GLuint -> GLint -> Ptr GLuint -> IO ())
ptr_glClearNamedFramebufferuiv = IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glClearNamedFramebufferuiv"
glClearPixelLocalStorageuiEXT
:: MonadIO m
=> GLsizei
-> GLsizei
-> Ptr GLuint
-> m ()
glClearPixelLocalStorageuiEXT :: GLint -> GLint -> Ptr GLuint -> m ()
glClearPixelLocalStorageuiEXT GLint
v1 GLint
v2 Ptr GLuint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLint -> Ptr GLuint -> IO ())
-> GLint -> GLint -> Ptr GLuint -> IO ()
dyn95 FunPtr (GLint -> GLint -> Ptr GLuint -> IO ())
ptr_glClearPixelLocalStorageuiEXT GLint
v1 GLint
v2 Ptr GLuint
v3
{-# NOINLINE ptr_glClearPixelLocalStorageuiEXT #-}
ptr_glClearPixelLocalStorageuiEXT :: FunPtr (GLsizei -> GLsizei -> Ptr GLuint -> IO ())
ptr_glClearPixelLocalStorageuiEXT :: FunPtr (GLint -> GLint -> Ptr GLuint -> IO ())
ptr_glClearPixelLocalStorageuiEXT = IO (FunPtr (GLint -> GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glClearPixelLocalStorageuiEXT"
glClearStencil
:: MonadIO m
=> GLint
-> m ()
glClearStencil :: GLint -> m ()
glClearStencil GLint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> IO ()) -> GLint -> IO ()
dyn13 FunPtr (GLint -> IO ())
ptr_glClearStencil GLint
v1
{-# NOINLINE ptr_glClearStencil #-}
ptr_glClearStencil :: FunPtr (GLint -> IO ())
ptr_glClearStencil :: FunPtr (GLint -> IO ())
ptr_glClearStencil = IO (FunPtr (GLint -> IO ())) -> FunPtr (GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> IO ())) -> FunPtr (GLint -> IO ()))
-> IO (FunPtr (GLint -> IO ())) -> FunPtr (GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glClearStencil"
glClearTexImage
:: MonadIO m
=> GLuint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> m ()
glClearTexImage :: GLuint -> GLint -> GLuint -> GLuint -> Ptr a -> m ()
glClearTexImage GLuint
v1 GLint
v2 GLuint
v3 GLuint
v4 Ptr a
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ())
-> GLuint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ()
forall a.
FunPtr (GLuint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ())
-> GLuint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ()
dyn96 FunPtr (GLuint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ())
forall a.
FunPtr (GLuint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ())
ptr_glClearTexImage GLuint
v1 GLint
v2 GLuint
v3 GLuint
v4 Ptr a
v5
{-# NOINLINE ptr_glClearTexImage #-}
ptr_glClearTexImage :: FunPtr (GLuint -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glClearTexImage :: FunPtr (GLuint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ())
ptr_glClearTexImage = IO (FunPtr (GLuint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr (GLuint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ()))
-> IO
(FunPtr (GLuint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLuint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glClearTexImage"
glClearTexImageEXT
:: MonadIO m
=> GLuint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> m ()
glClearTexImageEXT :: GLuint -> GLint -> GLuint -> GLuint -> Ptr a -> m ()
glClearTexImageEXT GLuint
v1 GLint
v2 GLuint
v3 GLuint
v4 Ptr a
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ())
-> GLuint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ()
forall a.
FunPtr (GLuint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ())
-> GLuint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ()
dyn96 FunPtr (GLuint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ())
forall a.
FunPtr (GLuint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ())
ptr_glClearTexImageEXT GLuint
v1 GLint
v2 GLuint
v3 GLuint
v4 Ptr a
v5
{-# NOINLINE ptr_glClearTexImageEXT #-}
ptr_glClearTexImageEXT :: FunPtr (GLuint -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glClearTexImageEXT :: FunPtr (GLuint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ())
ptr_glClearTexImageEXT = IO (FunPtr (GLuint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr (GLuint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ()))
-> IO
(FunPtr (GLuint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLuint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glClearTexImageEXT"
glClearTexSubImage
:: MonadIO m
=> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLsizei
-> GLsizei
-> GLsizei
-> GLenum
-> GLenum
-> Ptr a
-> m ()
glClearTexSubImage :: GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> m ()
glClearTexSubImage GLuint
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLuint
v9 GLuint
v10 Ptr a
v11 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ())
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ()
forall a.
FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ())
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ()
dyn97 FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ())
forall a.
FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ())
ptr_glClearTexSubImage GLuint
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLuint
v9 GLuint
v10 Ptr a
v11
{-# NOINLINE ptr_glClearTexSubImage #-}
ptr_glClearTexSubImage :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glClearTexSubImage :: FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ())
ptr_glClearTexSubImage = IO
(FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ()))
-> FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ()))
-> FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ()))
-> IO
(FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ()))
-> FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glClearTexSubImage"
glClearTexSubImageEXT
:: MonadIO m
=> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLsizei
-> GLsizei
-> GLsizei
-> GLenum
-> GLenum
-> Ptr a
-> m ()
glClearTexSubImageEXT :: GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> m ()
glClearTexSubImageEXT GLuint
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLuint
v9 GLuint
v10 Ptr a
v11 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ())
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ()
forall a.
FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ())
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ()
dyn97 FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ())
forall a.
FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ())
ptr_glClearTexSubImageEXT GLuint
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLuint
v9 GLuint
v10 Ptr a
v11
{-# NOINLINE ptr_glClearTexSubImageEXT #-}
ptr_glClearTexSubImageEXT :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glClearTexSubImageEXT :: FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ())
ptr_glClearTexSubImageEXT = IO
(FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ()))
-> FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ()))
-> FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ()))
-> IO
(FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ()))
-> FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLuint
-> GLuint
-> Ptr a
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glClearTexSubImageEXT"
glClientActiveTexture
:: MonadIO m
=> GLenum
-> m ()
glClientActiveTexture :: GLuint -> m ()
glClientActiveTexture GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn5 FunPtr (GLuint -> IO ())
ptr_glClientActiveTexture GLuint
v1
{-# NOINLINE ptr_glClientActiveTexture #-}
ptr_glClientActiveTexture :: FunPtr (GLenum -> IO ())
ptr_glClientActiveTexture :: FunPtr (GLuint -> IO ())
ptr_glClientActiveTexture = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glClientActiveTexture"
glClientActiveTextureARB
:: MonadIO m
=> GLenum
-> m ()
glClientActiveTextureARB :: GLuint -> m ()
glClientActiveTextureARB GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn5 FunPtr (GLuint -> IO ())
ptr_glClientActiveTextureARB GLuint
v1
{-# NOINLINE ptr_glClientActiveTextureARB #-}
ptr_glClientActiveTextureARB :: FunPtr (GLenum -> IO ())
ptr_glClientActiveTextureARB :: FunPtr (GLuint -> IO ())
ptr_glClientActiveTextureARB = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glClientActiveTextureARB"
glClientActiveVertexStreamATI
:: MonadIO m
=> GLenum
-> m ()
glClientActiveVertexStreamATI :: GLuint -> m ()
glClientActiveVertexStreamATI GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn5 FunPtr (GLuint -> IO ())
ptr_glClientActiveVertexStreamATI GLuint
v1
{-# NOINLINE ptr_glClientActiveVertexStreamATI #-}
ptr_glClientActiveVertexStreamATI :: FunPtr (GLenum -> IO ())
ptr_glClientActiveVertexStreamATI :: FunPtr (GLuint -> IO ())
ptr_glClientActiveVertexStreamATI = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glClientActiveVertexStreamATI"
glClientAttribDefaultEXT
:: MonadIO m
=> GLbitfield
-> m ()
glClientAttribDefaultEXT :: GLuint -> m ()
glClientAttribDefaultEXT GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn75 FunPtr (GLuint -> IO ())
ptr_glClientAttribDefaultEXT GLuint
v1
{-# NOINLINE ptr_glClientAttribDefaultEXT #-}
ptr_glClientAttribDefaultEXT :: FunPtr (GLbitfield -> IO ())
ptr_glClientAttribDefaultEXT :: FunPtr (GLuint -> IO ())
ptr_glClientAttribDefaultEXT = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glClientAttribDefaultEXT"
glClientWaitSemaphoreui64NVX
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> Ptr GLuint64
-> m ()
glClientWaitSemaphoreui64NVX :: GLint -> Ptr GLuint -> Ptr GLuint64 -> m ()
glClientWaitSemaphoreui64NVX GLint
v1 Ptr GLuint
v2 Ptr GLuint64
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> Ptr GLuint64 -> IO ())
-> GLint -> Ptr GLuint -> Ptr GLuint64 -> IO ()
dyn98 FunPtr (GLint -> Ptr GLuint -> Ptr GLuint64 -> IO ())
ptr_glClientWaitSemaphoreui64NVX GLint
v1 Ptr GLuint
v2 Ptr GLuint64
v3
{-# NOINLINE ptr_glClientWaitSemaphoreui64NVX #-}
ptr_glClientWaitSemaphoreui64NVX :: FunPtr (GLsizei -> Ptr GLuint -> Ptr GLuint64 -> IO ())
ptr_glClientWaitSemaphoreui64NVX :: FunPtr (GLint -> Ptr GLuint -> Ptr GLuint64 -> IO ())
ptr_glClientWaitSemaphoreui64NVX = IO (FunPtr (GLint -> Ptr GLuint -> Ptr GLuint64 -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> Ptr GLuint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> Ptr GLuint64 -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> Ptr GLuint64 -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> Ptr GLuint64 -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> Ptr GLuint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLint -> Ptr GLuint -> Ptr GLuint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glClientWaitSemaphoreui64NVX"
glClientWaitSync
:: MonadIO m
=> GLsync
-> GLbitfield
-> GLuint64
-> m GLenum
glClientWaitSync :: GLsync -> GLuint -> GLuint64 -> m GLuint
glClientWaitSync GLsync
v1 GLuint
v2 GLuint64
v3 = IO GLuint -> m GLuint
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLuint -> m GLuint) -> IO GLuint -> m GLuint
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsync -> GLuint -> GLuint64 -> IO GLuint)
-> GLsync -> GLuint -> GLuint64 -> IO GLuint
dyn99 FunPtr (GLsync -> GLuint -> GLuint64 -> IO GLuint)
ptr_glClientWaitSync GLsync
v1 GLuint
v2 GLuint64
v3
{-# NOINLINE ptr_glClientWaitSync #-}
ptr_glClientWaitSync :: FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO GLenum)
ptr_glClientWaitSync :: FunPtr (GLsync -> GLuint -> GLuint64 -> IO GLuint)
ptr_glClientWaitSync = IO (FunPtr (GLsync -> GLuint -> GLuint64 -> IO GLuint))
-> FunPtr (GLsync -> GLuint -> GLuint64 -> IO GLuint)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsync -> GLuint -> GLuint64 -> IO GLuint))
-> FunPtr (GLsync -> GLuint -> GLuint64 -> IO GLuint))
-> IO (FunPtr (GLsync -> GLuint -> GLuint64 -> IO GLuint))
-> FunPtr (GLsync -> GLuint -> GLuint64 -> IO GLuint)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLsync -> GLuint -> GLuint64 -> IO GLuint))
forall a. String -> IO (FunPtr a)
getCommand String
"glClientWaitSync"
glClientWaitSyncAPPLE
:: MonadIO m
=> GLsync
-> GLbitfield
-> GLuint64
-> m GLenum
glClientWaitSyncAPPLE :: GLsync -> GLuint -> GLuint64 -> m GLuint
glClientWaitSyncAPPLE GLsync
v1 GLuint
v2 GLuint64
v3 = IO GLuint -> m GLuint
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLuint -> m GLuint) -> IO GLuint -> m GLuint
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsync -> GLuint -> GLuint64 -> IO GLuint)
-> GLsync -> GLuint -> GLuint64 -> IO GLuint
dyn99 FunPtr (GLsync -> GLuint -> GLuint64 -> IO GLuint)
ptr_glClientWaitSyncAPPLE GLsync
v1 GLuint
v2 GLuint64
v3
{-# NOINLINE ptr_glClientWaitSyncAPPLE #-}
ptr_glClientWaitSyncAPPLE :: FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO GLenum)
ptr_glClientWaitSyncAPPLE :: FunPtr (GLsync -> GLuint -> GLuint64 -> IO GLuint)
ptr_glClientWaitSyncAPPLE = IO (FunPtr (GLsync -> GLuint -> GLuint64 -> IO GLuint))
-> FunPtr (GLsync -> GLuint -> GLuint64 -> IO GLuint)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsync -> GLuint -> GLuint64 -> IO GLuint))
-> FunPtr (GLsync -> GLuint -> GLuint64 -> IO GLuint))
-> IO (FunPtr (GLsync -> GLuint -> GLuint64 -> IO GLuint))
-> FunPtr (GLsync -> GLuint -> GLuint64 -> IO GLuint)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLsync -> GLuint -> GLuint64 -> IO GLuint))
forall a. String -> IO (FunPtr a)
getCommand String
"glClientWaitSyncAPPLE"
glClipControl
:: MonadIO m
=> GLenum
-> GLenum
-> m ()
glClipControl :: GLuint -> GLuint -> m ()
glClipControl GLuint
v1 GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> IO ()
dyn54 FunPtr (GLuint -> GLuint -> IO ())
ptr_glClipControl GLuint
v1 GLuint
v2
{-# NOINLINE ptr_glClipControl #-}
ptr_glClipControl :: FunPtr (GLenum -> GLenum -> IO ())
ptr_glClipControl :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glClipControl = IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glClipControl"
glClipControlEXT
:: MonadIO m
=> GLenum
-> GLenum
-> m ()
glClipControlEXT :: GLuint -> GLuint -> m ()
glClipControlEXT GLuint
v1 GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> IO ()
dyn54 FunPtr (GLuint -> GLuint -> IO ())
ptr_glClipControlEXT GLuint
v1 GLuint
v2
{-# NOINLINE ptr_glClipControlEXT #-}
ptr_glClipControlEXT :: FunPtr (GLenum -> GLenum -> IO ())
ptr_glClipControlEXT :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glClipControlEXT = IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glClipControlEXT"
glClipPlane
:: MonadIO m
=> GLenum
-> Ptr GLdouble
-> m ()
glClipPlane :: GLuint -> Ptr GLdouble -> m ()
glClipPlane GLuint
v1 Ptr GLdouble
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> Ptr GLdouble -> IO ())
-> GLuint -> Ptr GLdouble -> IO ()
dyn100 FunPtr (GLuint -> Ptr GLdouble -> IO ())
ptr_glClipPlane GLuint
v1 Ptr GLdouble
v2
{-# NOINLINE ptr_glClipPlane #-}
ptr_glClipPlane :: FunPtr (GLenum -> Ptr GLdouble -> IO ())
ptr_glClipPlane :: FunPtr (GLuint -> Ptr GLdouble -> IO ())
ptr_glClipPlane = IO (FunPtr (GLuint -> Ptr GLdouble -> IO ()))
-> FunPtr (GLuint -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> Ptr GLdouble -> IO ()))
-> FunPtr (GLuint -> Ptr GLdouble -> IO ()))
-> IO (FunPtr (GLuint -> Ptr GLdouble -> IO ()))
-> FunPtr (GLuint -> Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glClipPlane"
glClipPlanef
:: MonadIO m
=> GLenum
-> Ptr GLfloat
-> m ()
glClipPlanef :: GLuint -> Ptr GLfloat -> m ()
glClipPlanef GLuint
v1 Ptr GLfloat
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> Ptr GLfloat -> IO ())
-> GLuint -> Ptr GLfloat -> IO ()
dyn101 FunPtr (GLuint -> Ptr GLfloat -> IO ())
ptr_glClipPlanef GLuint
v1 Ptr GLfloat
v2
{-# NOINLINE ptr_glClipPlanef #-}
ptr_glClipPlanef :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
ptr_glClipPlanef :: FunPtr (GLuint -> Ptr GLfloat -> IO ())
ptr_glClipPlanef = IO (FunPtr (GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glClipPlanef"
glClipPlanefIMG
:: MonadIO m
=> GLenum
-> Ptr GLfloat
-> m ()
glClipPlanefIMG :: GLuint -> Ptr GLfloat -> m ()
glClipPlanefIMG GLuint
v1 Ptr GLfloat
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> Ptr GLfloat -> IO ())
-> GLuint -> Ptr GLfloat -> IO ()
dyn101 FunPtr (GLuint -> Ptr GLfloat -> IO ())
ptr_glClipPlanefIMG GLuint
v1 Ptr GLfloat
v2
{-# NOINLINE ptr_glClipPlanefIMG #-}
ptr_glClipPlanefIMG :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
ptr_glClipPlanefIMG :: FunPtr (GLuint -> Ptr GLfloat -> IO ())
ptr_glClipPlanefIMG = IO (FunPtr (GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glClipPlanefIMG"
glClipPlanefOES
:: MonadIO m
=> GLenum
-> Ptr GLfloat
-> m ()
glClipPlanefOES :: GLuint -> Ptr GLfloat -> m ()
glClipPlanefOES GLuint
v1 Ptr GLfloat
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> Ptr GLfloat -> IO ())
-> GLuint -> Ptr GLfloat -> IO ()
dyn101 FunPtr (GLuint -> Ptr GLfloat -> IO ())
ptr_glClipPlanefOES GLuint
v1 Ptr GLfloat
v2
{-# NOINLINE ptr_glClipPlanefOES #-}
ptr_glClipPlanefOES :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
ptr_glClipPlanefOES :: FunPtr (GLuint -> Ptr GLfloat -> IO ())
ptr_glClipPlanefOES = IO (FunPtr (GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glClipPlanefOES"
glClipPlanex
:: MonadIO m
=> GLenum
-> Ptr GLfixed
-> m ()
glClipPlanex :: GLuint -> Ptr GLfixed -> m ()
glClipPlanex GLuint
v1 Ptr GLfixed
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> Ptr GLfixed -> IO ())
-> GLuint -> Ptr GLfixed -> IO ()
dyn102 FunPtr (GLuint -> Ptr GLfixed -> IO ())
ptr_glClipPlanex GLuint
v1 Ptr GLfixed
v2
{-# NOINLINE ptr_glClipPlanex #-}
ptr_glClipPlanex :: FunPtr (GLenum -> Ptr GLfixed -> IO ())
ptr_glClipPlanex :: FunPtr (GLuint -> Ptr GLfixed -> IO ())
ptr_glClipPlanex = IO (FunPtr (GLuint -> Ptr GLfixed -> IO ()))
-> FunPtr (GLuint -> Ptr GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> Ptr GLfixed -> IO ()))
-> FunPtr (GLuint -> Ptr GLfixed -> IO ()))
-> IO (FunPtr (GLuint -> Ptr GLfixed -> IO ()))
-> FunPtr (GLuint -> Ptr GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> Ptr GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glClipPlanex"
glClipPlanexIMG
:: MonadIO m
=> GLenum
-> Ptr GLfixed
-> m ()
glClipPlanexIMG :: GLuint -> Ptr GLfixed -> m ()
glClipPlanexIMG GLuint
v1 Ptr GLfixed
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> Ptr GLfixed -> IO ())
-> GLuint -> Ptr GLfixed -> IO ()
dyn102 FunPtr (GLuint -> Ptr GLfixed -> IO ())
ptr_glClipPlanexIMG GLuint
v1 Ptr GLfixed
v2
{-# NOINLINE ptr_glClipPlanexIMG #-}
ptr_glClipPlanexIMG :: FunPtr (GLenum -> Ptr GLfixed -> IO ())
ptr_glClipPlanexIMG :: FunPtr (GLuint -> Ptr GLfixed -> IO ())
ptr_glClipPlanexIMG = IO (FunPtr (GLuint -> Ptr GLfixed -> IO ()))
-> FunPtr (GLuint -> Ptr GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> Ptr GLfixed -> IO ()))
-> FunPtr (GLuint -> Ptr GLfixed -> IO ()))
-> IO (FunPtr (GLuint -> Ptr GLfixed -> IO ()))
-> FunPtr (GLuint -> Ptr GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> Ptr GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glClipPlanexIMG"
glClipPlanexOES
:: MonadIO m
=> GLenum
-> Ptr GLfixed
-> m ()
glClipPlanexOES :: GLuint -> Ptr GLfixed -> m ()
glClipPlanexOES GLuint
v1 Ptr GLfixed
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> Ptr GLfixed -> IO ())
-> GLuint -> Ptr GLfixed -> IO ()
dyn102 FunPtr (GLuint -> Ptr GLfixed -> IO ())
ptr_glClipPlanexOES GLuint
v1 Ptr GLfixed
v2
{-# NOINLINE ptr_glClipPlanexOES #-}
ptr_glClipPlanexOES :: FunPtr (GLenum -> Ptr GLfixed -> IO ())
ptr_glClipPlanexOES :: FunPtr (GLuint -> Ptr GLfixed -> IO ())
ptr_glClipPlanexOES = IO (FunPtr (GLuint -> Ptr GLfixed -> IO ()))
-> FunPtr (GLuint -> Ptr GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> Ptr GLfixed -> IO ()))
-> FunPtr (GLuint -> Ptr GLfixed -> IO ()))
-> IO (FunPtr (GLuint -> Ptr GLfixed -> IO ()))
-> FunPtr (GLuint -> Ptr GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> Ptr GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glClipPlanexOES"
glColor3b
:: MonadIO m
=> GLbyte
-> GLbyte
-> GLbyte
-> m ()
glColor3b :: GLbyte -> GLbyte -> GLbyte -> m ()
glColor3b GLbyte
v1 GLbyte
v2 GLbyte
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ())
-> GLbyte -> GLbyte -> GLbyte -> IO ()
dyn39 FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ())
ptr_glColor3b GLbyte
v1 GLbyte
v2 GLbyte
v3
{-# NOINLINE ptr_glColor3b #-}
ptr_glColor3b :: FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ())
ptr_glColor3b :: FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ())
ptr_glColor3b = IO (FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ()))
-> FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ()))
-> FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ()))
-> IO (FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ()))
-> FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor3b"
glColor3bv
:: MonadIO m
=> Ptr GLbyte
-> m ()
glColor3bv :: Ptr GLbyte -> m ()
glColor3bv Ptr GLbyte
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLbyte -> IO ()) -> Ptr GLbyte -> IO ()
dyn40 FunPtr (Ptr GLbyte -> IO ())
ptr_glColor3bv Ptr GLbyte
v1
{-# NOINLINE ptr_glColor3bv #-}
ptr_glColor3bv :: FunPtr (Ptr GLbyte -> IO ())
ptr_glColor3bv :: FunPtr (Ptr GLbyte -> IO ())
ptr_glColor3bv = IO (FunPtr (Ptr GLbyte -> IO ())) -> FunPtr (Ptr GLbyte -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLbyte -> IO ())) -> FunPtr (Ptr GLbyte -> IO ()))
-> IO (FunPtr (Ptr GLbyte -> IO ()))
-> FunPtr (Ptr GLbyte -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLbyte -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor3bv"
glColor3d
:: MonadIO m
=> GLdouble
-> GLdouble
-> GLdouble
-> m ()
glColor3d :: GLdouble -> GLdouble -> GLdouble -> m ()
glColor3d GLdouble
v1 GLdouble
v2 GLdouble
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
-> GLdouble -> GLdouble -> GLdouble -> IO ()
dyn41 FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glColor3d GLdouble
v1 GLdouble
v2 GLdouble
v3
{-# NOINLINE ptr_glColor3d #-}
ptr_glColor3d :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glColor3d :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glColor3d = IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
-> IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor3d"
glColor3dv
:: MonadIO m
=> Ptr GLdouble
-> m ()
glColor3dv :: Ptr GLdouble -> m ()
glColor3dv Ptr GLdouble
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLdouble -> IO ()) -> Ptr GLdouble -> IO ()
dyn42 FunPtr (Ptr GLdouble -> IO ())
ptr_glColor3dv Ptr GLdouble
v1
{-# NOINLINE ptr_glColor3dv #-}
ptr_glColor3dv :: FunPtr (Ptr GLdouble -> IO ())
ptr_glColor3dv :: FunPtr (Ptr GLdouble -> IO ())
ptr_glColor3dv = IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ()))
-> IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor3dv"
glColor3f
:: MonadIO m
=> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glColor3f :: GLfloat -> GLfloat -> GLfloat -> m ()
glColor3f GLfloat
v1 GLfloat
v2 GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
-> GLfloat -> GLfloat -> GLfloat -> IO ()
dyn43 FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glColor3f GLfloat
v1 GLfloat
v2 GLfloat
v3
{-# NOINLINE ptr_glColor3f #-}
ptr_glColor3f :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glColor3f :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glColor3f = IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
-> IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor3f"
glColor3fVertex3fSUN
:: MonadIO m
=> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glColor3fVertex3fSUN :: GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
glColor3fVertex3fSUN GLfloat
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4 GLfloat
v5 GLfloat
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()
dyn103 FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glColor3fVertex3fSUN GLfloat
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4 GLfloat
v5 GLfloat
v6
{-# NOINLINE ptr_glColor3fVertex3fSUN #-}
ptr_glColor3fVertex3fSUN :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glColor3fVertex3fSUN :: FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glColor3fVertex3fSUN = IO
(FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> IO
(FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLfloat
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor3fVertex3fSUN"
glColor3fVertex3fvSUN
:: MonadIO m
=> Ptr GLfloat
-> Ptr GLfloat
-> m ()
glColor3fVertex3fvSUN :: Ptr GLfloat -> Ptr GLfloat -> m ()
glColor3fVertex3fvSUN Ptr GLfloat
v1 Ptr GLfloat
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ())
-> Ptr GLfloat -> Ptr GLfloat -> IO ()
dyn104 FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ())
ptr_glColor3fVertex3fvSUN Ptr GLfloat
v1 Ptr GLfloat
v2
{-# NOINLINE ptr_glColor3fVertex3fvSUN #-}
ptr_glColor3fVertex3fvSUN :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ())
ptr_glColor3fVertex3fvSUN :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ())
ptr_glColor3fVertex3fvSUN = IO (FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor3fVertex3fvSUN"
glColor3fv
:: MonadIO m
=> Ptr GLfloat
-> m ()
glColor3fv :: Ptr GLfloat -> m ()
glColor3fv Ptr GLfloat
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLfloat -> IO ()) -> Ptr GLfloat -> IO ()
dyn44 FunPtr (Ptr GLfloat -> IO ())
ptr_glColor3fv Ptr GLfloat
v1
{-# NOINLINE ptr_glColor3fv #-}
ptr_glColor3fv :: FunPtr (Ptr GLfloat -> IO ())
ptr_glColor3fv :: FunPtr (Ptr GLfloat -> IO ())
ptr_glColor3fv = IO (FunPtr (Ptr GLfloat -> IO ())) -> FunPtr (Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> IO ()))
-> IO (FunPtr (Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor3fv"
glColor3hNV
:: MonadIO m
=> GLhalfNV
-> GLhalfNV
-> GLhalfNV
-> m ()
glColor3hNV :: GLhalfNV -> GLhalfNV -> GLhalfNV -> m ()
glColor3hNV GLhalfNV
v1 GLhalfNV
v2 GLhalfNV
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())
-> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()
dyn105 FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())
ptr_glColor3hNV GLhalfNV
v1 GLhalfNV
v2 GLhalfNV
v3
{-# NOINLINE ptr_glColor3hNV #-}
ptr_glColor3hNV :: FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())
ptr_glColor3hNV :: FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())
ptr_glColor3hNV = IO (FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()))
-> FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()))
-> FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()))
-> IO (FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()))
-> FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor3hNV"
glColor3hvNV
:: MonadIO m
=> Ptr GLhalfNV
-> m ()
glColor3hvNV :: Ptr GLhalfNV -> m ()
glColor3hvNV Ptr GLhalfNV
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLhalfNV -> IO ()) -> Ptr GLhalfNV -> IO ()
dyn106 FunPtr (Ptr GLhalfNV -> IO ())
ptr_glColor3hvNV Ptr GLhalfNV
v1
{-# NOINLINE ptr_glColor3hvNV #-}
ptr_glColor3hvNV :: FunPtr (Ptr GLhalfNV -> IO ())
ptr_glColor3hvNV :: FunPtr (Ptr GLhalfNV -> IO ())
ptr_glColor3hvNV = IO (FunPtr (Ptr GLhalfNV -> IO ()))
-> FunPtr (Ptr GLhalfNV -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLhalfNV -> IO ()))
-> FunPtr (Ptr GLhalfNV -> IO ()))
-> IO (FunPtr (Ptr GLhalfNV -> IO ()))
-> FunPtr (Ptr GLhalfNV -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLhalfNV -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor3hvNV"
glColor3i
:: MonadIO m
=> GLint
-> GLint
-> GLint
-> m ()
glColor3i :: GLint -> GLint -> GLint -> m ()
glColor3i GLint
v1 GLint
v2 GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLint -> GLint -> IO ())
-> GLint -> GLint -> GLint -> IO ()
dyn45 FunPtr (GLint -> GLint -> GLint -> IO ())
ptr_glColor3i GLint
v1 GLint
v2 GLint
v3
{-# NOINLINE ptr_glColor3i #-}
ptr_glColor3i :: FunPtr (GLint -> GLint -> GLint -> IO ())
ptr_glColor3i :: FunPtr (GLint -> GLint -> GLint -> IO ())
ptr_glColor3i = IO (FunPtr (GLint -> GLint -> GLint -> IO ()))
-> FunPtr (GLint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLint -> GLint -> IO ()))
-> FunPtr (GLint -> GLint -> GLint -> IO ()))
-> IO (FunPtr (GLint -> GLint -> GLint -> IO ()))
-> FunPtr (GLint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor3i"
glColor3iv
:: MonadIO m
=> Ptr GLint
-> m ()
glColor3iv :: Ptr GLint -> m ()
glColor3iv Ptr GLint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLint -> IO ()) -> Ptr GLint -> IO ()
dyn46 FunPtr (Ptr GLint -> IO ())
ptr_glColor3iv Ptr GLint
v1
{-# NOINLINE ptr_glColor3iv #-}
ptr_glColor3iv :: FunPtr (Ptr GLint -> IO ())
ptr_glColor3iv :: FunPtr (Ptr GLint -> IO ())
ptr_glColor3iv = IO (FunPtr (Ptr GLint -> IO ())) -> FunPtr (Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLint -> IO ())) -> FunPtr (Ptr GLint -> IO ()))
-> IO (FunPtr (Ptr GLint -> IO ())) -> FunPtr (Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor3iv"
glColor3s
:: MonadIO m
=> GLshort
-> GLshort
-> GLshort
-> m ()
glColor3s :: GLshort -> GLshort -> GLshort -> m ()
glColor3s GLshort
v1 GLshort
v2 GLshort
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLshort -> GLshort -> GLshort -> IO ())
-> GLshort -> GLshort -> GLshort -> IO ()
dyn47 FunPtr (GLshort -> GLshort -> GLshort -> IO ())
ptr_glColor3s GLshort
v1 GLshort
v2 GLshort
v3
{-# NOINLINE ptr_glColor3s #-}
ptr_glColor3s :: FunPtr (GLshort -> GLshort -> GLshort -> IO ())
ptr_glColor3s :: FunPtr (GLshort -> GLshort -> GLshort -> IO ())
ptr_glColor3s = IO (FunPtr (GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> GLshort -> IO ()))
-> IO (FunPtr (GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> GLshort -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLshort -> GLshort -> GLshort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor3s"
glColor3sv
:: MonadIO m
=> Ptr GLshort
-> m ()
glColor3sv :: Ptr GLshort -> m ()
glColor3sv Ptr GLshort
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLshort -> IO ()) -> Ptr GLshort -> IO ()
dyn48 FunPtr (Ptr GLshort -> IO ())
ptr_glColor3sv Ptr GLshort
v1
{-# NOINLINE ptr_glColor3sv #-}
ptr_glColor3sv :: FunPtr (Ptr GLshort -> IO ())
ptr_glColor3sv :: FunPtr (Ptr GLshort -> IO ())
ptr_glColor3sv = IO (FunPtr (Ptr GLshort -> IO ())) -> FunPtr (Ptr GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLshort -> IO ()))
-> FunPtr (Ptr GLshort -> IO ()))
-> IO (FunPtr (Ptr GLshort -> IO ()))
-> FunPtr (Ptr GLshort -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLshort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor3sv"
glColor3ub
:: MonadIO m
=> GLubyte
-> GLubyte
-> GLubyte
-> m ()
glColor3ub :: GLubyte -> GLubyte -> GLubyte -> m ()
glColor3ub GLubyte
v1 GLubyte
v2 GLubyte
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLubyte -> GLubyte -> GLubyte -> IO ())
-> GLubyte -> GLubyte -> GLubyte -> IO ()
dyn107 FunPtr (GLubyte -> GLubyte -> GLubyte -> IO ())
ptr_glColor3ub GLubyte
v1 GLubyte
v2 GLubyte
v3
{-# NOINLINE ptr_glColor3ub #-}
ptr_glColor3ub :: FunPtr (GLubyte -> GLubyte -> GLubyte -> IO ())
ptr_glColor3ub :: FunPtr (GLubyte -> GLubyte -> GLubyte -> IO ())
ptr_glColor3ub = IO (FunPtr (GLubyte -> GLubyte -> GLubyte -> IO ()))
-> FunPtr (GLubyte -> GLubyte -> GLubyte -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLubyte -> GLubyte -> GLubyte -> IO ()))
-> FunPtr (GLubyte -> GLubyte -> GLubyte -> IO ()))
-> IO (FunPtr (GLubyte -> GLubyte -> GLubyte -> IO ()))
-> FunPtr (GLubyte -> GLubyte -> GLubyte -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLubyte -> GLubyte -> GLubyte -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor3ub"
glColor3ubv
:: MonadIO m
=> Ptr GLubyte
-> m ()
glColor3ubv :: Ptr GLubyte -> m ()
glColor3ubv Ptr GLubyte
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLubyte -> IO ()) -> Ptr GLubyte -> IO ()
dyn108 FunPtr (Ptr GLubyte -> IO ())
ptr_glColor3ubv Ptr GLubyte
v1
{-# NOINLINE ptr_glColor3ubv #-}
ptr_glColor3ubv :: FunPtr (Ptr GLubyte -> IO ())
ptr_glColor3ubv :: FunPtr (Ptr GLubyte -> IO ())
ptr_glColor3ubv = IO (FunPtr (Ptr GLubyte -> IO ())) -> FunPtr (Ptr GLubyte -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLubyte -> IO ()))
-> FunPtr (Ptr GLubyte -> IO ()))
-> IO (FunPtr (Ptr GLubyte -> IO ()))
-> FunPtr (Ptr GLubyte -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLubyte -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor3ubv"
glColor3ui
:: MonadIO m
=> GLuint
-> GLuint
-> GLuint
-> m ()
glColor3ui :: GLuint -> GLuint -> GLuint -> m ()
glColor3ui GLuint
v1 GLuint
v2 GLuint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLuint -> IO ())
-> GLuint -> GLuint -> GLuint -> IO ()
dyn109 FunPtr (GLuint -> GLuint -> GLuint -> IO ())
ptr_glColor3ui GLuint
v1 GLuint
v2 GLuint
v3
{-# NOINLINE ptr_glColor3ui #-}
ptr_glColor3ui :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())
ptr_glColor3ui :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())
ptr_glColor3ui = IO (FunPtr (GLuint -> GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor3ui"
glColor3uiv
:: MonadIO m
=> Ptr GLuint
-> m ()
glColor3uiv :: Ptr GLuint -> m ()
glColor3uiv Ptr GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLuint -> IO ()) -> Ptr GLuint -> IO ()
dyn110 FunPtr (Ptr GLuint -> IO ())
ptr_glColor3uiv Ptr GLuint
v1
{-# NOINLINE ptr_glColor3uiv #-}
ptr_glColor3uiv :: FunPtr (Ptr GLuint -> IO ())
ptr_glColor3uiv :: FunPtr (Ptr GLuint -> IO ())
ptr_glColor3uiv = IO (FunPtr (Ptr GLuint -> IO ())) -> FunPtr (Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLuint -> IO ())) -> FunPtr (Ptr GLuint -> IO ()))
-> IO (FunPtr (Ptr GLuint -> IO ()))
-> FunPtr (Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor3uiv"
glColor3us
:: MonadIO m
=> GLushort
-> GLushort
-> GLushort
-> m ()
glColor3us :: GLushort -> GLushort -> GLushort -> m ()
glColor3us GLushort
v1 GLushort
v2 GLushort
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLushort -> GLushort -> GLushort -> IO ())
-> GLushort -> GLushort -> GLushort -> IO ()
dyn111 FunPtr (GLushort -> GLushort -> GLushort -> IO ())
ptr_glColor3us GLushort
v1 GLushort
v2 GLushort
v3
{-# NOINLINE ptr_glColor3us #-}
ptr_glColor3us :: FunPtr (GLushort -> GLushort -> GLushort -> IO ())
ptr_glColor3us :: FunPtr (GLushort -> GLushort -> GLushort -> IO ())
ptr_glColor3us = IO (FunPtr (GLushort -> GLushort -> GLushort -> IO ()))
-> FunPtr (GLushort -> GLushort -> GLushort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLushort -> GLushort -> GLushort -> IO ()))
-> FunPtr (GLushort -> GLushort -> GLushort -> IO ()))
-> IO (FunPtr (GLushort -> GLushort -> GLushort -> IO ()))
-> FunPtr (GLushort -> GLushort -> GLushort -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLushort -> GLushort -> GLushort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor3us"
glColor3usv
:: MonadIO m
=> Ptr GLushort
-> m ()
glColor3usv :: Ptr GLushort -> m ()
glColor3usv Ptr GLushort
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLushort -> IO ()) -> Ptr GLushort -> IO ()
dyn112 FunPtr (Ptr GLushort -> IO ())
ptr_glColor3usv Ptr GLushort
v1
{-# NOINLINE ptr_glColor3usv #-}
ptr_glColor3usv :: FunPtr (Ptr GLushort -> IO ())
ptr_glColor3usv :: FunPtr (Ptr GLushort -> IO ())
ptr_glColor3usv = IO (FunPtr (Ptr GLushort -> IO ()))
-> FunPtr (Ptr GLushort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLushort -> IO ()))
-> FunPtr (Ptr GLushort -> IO ()))
-> IO (FunPtr (Ptr GLushort -> IO ()))
-> FunPtr (Ptr GLushort -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLushort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor3usv"
glColor3xOES
:: MonadIO m
=> GLfixed
-> GLfixed
-> GLfixed
-> m ()
glColor3xOES :: GLfixed -> GLfixed -> GLfixed -> m ()
glColor3xOES GLfixed
v1 GLfixed
v2 GLfixed
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
-> GLfixed -> GLfixed -> GLfixed -> IO ()
dyn113 FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glColor3xOES GLfixed
v1 GLfixed
v2 GLfixed
v3
{-# NOINLINE ptr_glColor3xOES #-}
ptr_glColor3xOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glColor3xOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glColor3xOES = IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
-> IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor3xOES"
glColor3xvOES
:: MonadIO m
=> Ptr GLfixed
-> m ()
glColor3xvOES :: Ptr GLfixed -> m ()
glColor3xvOES Ptr GLfixed
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLfixed -> IO ()) -> Ptr GLfixed -> IO ()
dyn114 FunPtr (Ptr GLfixed -> IO ())
ptr_glColor3xvOES Ptr GLfixed
v1
{-# NOINLINE ptr_glColor3xvOES #-}
ptr_glColor3xvOES :: FunPtr (Ptr GLfixed -> IO ())
ptr_glColor3xvOES :: FunPtr (Ptr GLfixed -> IO ())
ptr_glColor3xvOES = IO (FunPtr (Ptr GLfixed -> IO ())) -> FunPtr (Ptr GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLfixed -> IO ()))
-> FunPtr (Ptr GLfixed -> IO ()))
-> IO (FunPtr (Ptr GLfixed -> IO ()))
-> FunPtr (Ptr GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor3xvOES"
glColor4b
:: MonadIO m
=> GLbyte
-> GLbyte
-> GLbyte
-> GLbyte
-> m ()
glColor4b :: GLbyte -> GLbyte -> GLbyte -> GLbyte -> m ()
glColor4b GLbyte
v1 GLbyte
v2 GLbyte
v3 GLbyte
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLbyte -> GLbyte -> GLbyte -> GLbyte -> IO ())
-> GLbyte -> GLbyte -> GLbyte -> GLbyte -> IO ()
dyn115 FunPtr (GLbyte -> GLbyte -> GLbyte -> GLbyte -> IO ())
ptr_glColor4b GLbyte
v1 GLbyte
v2 GLbyte
v3 GLbyte
v4
{-# NOINLINE ptr_glColor4b #-}
ptr_glColor4b :: FunPtr (GLbyte -> GLbyte -> GLbyte -> GLbyte -> IO ())
ptr_glColor4b :: FunPtr (GLbyte -> GLbyte -> GLbyte -> GLbyte -> IO ())
ptr_glColor4b = IO (FunPtr (GLbyte -> GLbyte -> GLbyte -> GLbyte -> IO ()))
-> FunPtr (GLbyte -> GLbyte -> GLbyte -> GLbyte -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLbyte -> GLbyte -> GLbyte -> GLbyte -> IO ()))
-> FunPtr (GLbyte -> GLbyte -> GLbyte -> GLbyte -> IO ()))
-> IO (FunPtr (GLbyte -> GLbyte -> GLbyte -> GLbyte -> IO ()))
-> FunPtr (GLbyte -> GLbyte -> GLbyte -> GLbyte -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLbyte -> GLbyte -> GLbyte -> GLbyte -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor4b"
glColor4bv
:: MonadIO m
=> Ptr GLbyte
-> m ()
glColor4bv :: Ptr GLbyte -> m ()
glColor4bv Ptr GLbyte
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLbyte -> IO ()) -> Ptr GLbyte -> IO ()
dyn40 FunPtr (Ptr GLbyte -> IO ())
ptr_glColor4bv Ptr GLbyte
v1
{-# NOINLINE ptr_glColor4bv #-}
ptr_glColor4bv :: FunPtr (Ptr GLbyte -> IO ())
ptr_glColor4bv :: FunPtr (Ptr GLbyte -> IO ())
ptr_glColor4bv = IO (FunPtr (Ptr GLbyte -> IO ())) -> FunPtr (Ptr GLbyte -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLbyte -> IO ())) -> FunPtr (Ptr GLbyte -> IO ()))
-> IO (FunPtr (Ptr GLbyte -> IO ()))
-> FunPtr (Ptr GLbyte -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLbyte -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor4bv"
glColor4d
:: MonadIO m
=> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> m ()
glColor4d :: GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
glColor4d GLdouble
v1 GLdouble
v2 GLdouble
v3 GLdouble
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
-> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()
dyn116 FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glColor4d GLdouble
v1 GLdouble
v2 GLdouble
v3 GLdouble
v4
{-# NOINLINE ptr_glColor4d #-}
ptr_glColor4d :: FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glColor4d :: FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glColor4d = IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()))
-> IO
(FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor4d"
glColor4dv
:: MonadIO m
=> Ptr GLdouble
-> m ()
glColor4dv :: Ptr GLdouble -> m ()
glColor4dv Ptr GLdouble
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLdouble -> IO ()) -> Ptr GLdouble -> IO ()
dyn42 FunPtr (Ptr GLdouble -> IO ())
ptr_glColor4dv Ptr GLdouble
v1
{-# NOINLINE ptr_glColor4dv #-}
ptr_glColor4dv :: FunPtr (Ptr GLdouble -> IO ())
ptr_glColor4dv :: FunPtr (Ptr GLdouble -> IO ())
ptr_glColor4dv = IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ()))
-> IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor4dv"
glColor4f
:: MonadIO m
=> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glColor4f :: GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
glColor4f GLfloat
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()
dyn52 FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glColor4f GLfloat
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4
{-# NOINLINE ptr_glColor4f #-}
ptr_glColor4f :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glColor4f :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glColor4f = IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor4f"
glColor4fNormal3fVertex3fSUN
:: MonadIO m
=> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glColor4fNormal3fVertex3fSUN :: GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glColor4fNormal3fVertex3fSUN GLfloat
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4 GLfloat
v5 GLfloat
v6 GLfloat
v7 GLfloat
v8 GLfloat
v9 GLfloat
v10 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()
dyn117 FunPtr
(GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
ptr_glColor4fNormal3fVertex3fSUN GLfloat
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4 GLfloat
v5 GLfloat
v6 GLfloat
v7 GLfloat
v8 GLfloat
v9 GLfloat
v10
{-# NOINLINE ptr_glColor4fNormal3fVertex3fSUN #-}
ptr_glColor4fNormal3fVertex3fSUN :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glColor4fNormal3fVertex3fSUN :: FunPtr
(GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
ptr_glColor4fNormal3fVertex3fSUN = IO
(FunPtr
(GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> FunPtr
(GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> FunPtr
(GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> IO
(FunPtr
(GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> FunPtr
(GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor4fNormal3fVertex3fSUN"
glColor4fNormal3fVertex3fvSUN
:: MonadIO m
=> Ptr GLfloat
-> Ptr GLfloat
-> Ptr GLfloat
-> m ()
glColor4fNormal3fVertex3fvSUN :: Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> m ()
glColor4fNormal3fVertex3fvSUN Ptr GLfloat
v1 Ptr GLfloat
v2 Ptr GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())
-> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()
dyn118 FunPtr (Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())
ptr_glColor4fNormal3fVertex3fvSUN Ptr GLfloat
v1 Ptr GLfloat
v2 Ptr GLfloat
v3
{-# NOINLINE ptr_glColor4fNormal3fVertex3fvSUN #-}
ptr_glColor4fNormal3fVertex3fvSUN :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())
ptr_glColor4fNormal3fVertex3fvSUN :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())
ptr_glColor4fNormal3fVertex3fvSUN = IO (FunPtr (Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor4fNormal3fVertex3fvSUN"
glColor4fv
:: MonadIO m
=> Ptr GLfloat
-> m ()
glColor4fv :: Ptr GLfloat -> m ()
glColor4fv Ptr GLfloat
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLfloat -> IO ()) -> Ptr GLfloat -> IO ()
dyn44 FunPtr (Ptr GLfloat -> IO ())
ptr_glColor4fv Ptr GLfloat
v1
{-# NOINLINE ptr_glColor4fv #-}
ptr_glColor4fv :: FunPtr (Ptr GLfloat -> IO ())
ptr_glColor4fv :: FunPtr (Ptr GLfloat -> IO ())
ptr_glColor4fv = IO (FunPtr (Ptr GLfloat -> IO ())) -> FunPtr (Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> IO ()))
-> IO (FunPtr (Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor4fv"
glColor4hNV
:: MonadIO m
=> GLhalfNV
-> GLhalfNV
-> GLhalfNV
-> GLhalfNV
-> m ()
glColor4hNV :: GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> m ()
glColor4hNV GLhalfNV
v1 GLhalfNV
v2 GLhalfNV
v3 GLhalfNV
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())
-> GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()
dyn119 FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())
ptr_glColor4hNV GLhalfNV
v1 GLhalfNV
v2 GLhalfNV
v3 GLhalfNV
v4
{-# NOINLINE ptr_glColor4hNV #-}
ptr_glColor4hNV :: FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())
ptr_glColor4hNV :: FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())
ptr_glColor4hNV = IO (FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()))
-> FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()))
-> FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()))
-> IO
(FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()))
-> FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor4hNV"
glColor4hvNV
:: MonadIO m
=> Ptr GLhalfNV
-> m ()
glColor4hvNV :: Ptr GLhalfNV -> m ()
glColor4hvNV Ptr GLhalfNV
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLhalfNV -> IO ()) -> Ptr GLhalfNV -> IO ()
dyn106 FunPtr (Ptr GLhalfNV -> IO ())
ptr_glColor4hvNV Ptr GLhalfNV
v1
{-# NOINLINE ptr_glColor4hvNV #-}
ptr_glColor4hvNV :: FunPtr (Ptr GLhalfNV -> IO ())
ptr_glColor4hvNV :: FunPtr (Ptr GLhalfNV -> IO ())
ptr_glColor4hvNV = IO (FunPtr (Ptr GLhalfNV -> IO ()))
-> FunPtr (Ptr GLhalfNV -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLhalfNV -> IO ()))
-> FunPtr (Ptr GLhalfNV -> IO ()))
-> IO (FunPtr (Ptr GLhalfNV -> IO ()))
-> FunPtr (Ptr GLhalfNV -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLhalfNV -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor4hvNV"
glColor4i
:: MonadIO m
=> GLint
-> GLint
-> GLint
-> GLint
-> m ()
glColor4i :: GLint -> GLint -> GLint -> GLint -> m ()
glColor4i GLint
v1 GLint
v2 GLint
v3 GLint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())
-> GLint -> GLint -> GLint -> GLint -> IO ()
dyn82 FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())
ptr_glColor4i GLint
v1 GLint
v2 GLint
v3 GLint
v4
{-# NOINLINE ptr_glColor4i #-}
ptr_glColor4i :: FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())
ptr_glColor4i :: FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())
ptr_glColor4i = IO (FunPtr (GLint -> GLint -> GLint -> GLint -> IO ()))
-> FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLint -> GLint -> GLint -> IO ()))
-> FunPtr (GLint -> GLint -> GLint -> GLint -> IO ()))
-> IO (FunPtr (GLint -> GLint -> GLint -> GLint -> IO ()))
-> FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor4i"
glColor4iv
:: MonadIO m
=> Ptr GLint
-> m ()
glColor4iv :: Ptr GLint -> m ()
glColor4iv Ptr GLint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLint -> IO ()) -> Ptr GLint -> IO ()
dyn46 FunPtr (Ptr GLint -> IO ())
ptr_glColor4iv Ptr GLint
v1
{-# NOINLINE ptr_glColor4iv #-}
ptr_glColor4iv :: FunPtr (Ptr GLint -> IO ())
ptr_glColor4iv :: FunPtr (Ptr GLint -> IO ())
ptr_glColor4iv = IO (FunPtr (Ptr GLint -> IO ())) -> FunPtr (Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLint -> IO ())) -> FunPtr (Ptr GLint -> IO ()))
-> IO (FunPtr (Ptr GLint -> IO ())) -> FunPtr (Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor4iv"
glColor4s
:: MonadIO m
=> GLshort
-> GLshort
-> GLshort
-> GLshort
-> m ()
glColor4s :: GLshort -> GLshort -> GLshort -> GLshort -> m ()
glColor4s GLshort
v1 GLshort
v2 GLshort
v3 GLshort
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())
-> GLshort -> GLshort -> GLshort -> GLshort -> IO ()
dyn120 FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())
ptr_glColor4s GLshort
v1 GLshort
v2 GLshort
v3 GLshort
v4
{-# NOINLINE ptr_glColor4s #-}
ptr_glColor4s :: FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())
ptr_glColor4s :: FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())
ptr_glColor4s = IO (FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ()))
-> IO (FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor4s"
glColor4sv
:: MonadIO m
=> Ptr GLshort
-> m ()
glColor4sv :: Ptr GLshort -> m ()
glColor4sv Ptr GLshort
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLshort -> IO ()) -> Ptr GLshort -> IO ()
dyn48 FunPtr (Ptr GLshort -> IO ())
ptr_glColor4sv Ptr GLshort
v1
{-# NOINLINE ptr_glColor4sv #-}
ptr_glColor4sv :: FunPtr (Ptr GLshort -> IO ())
ptr_glColor4sv :: FunPtr (Ptr GLshort -> IO ())
ptr_glColor4sv = IO (FunPtr (Ptr GLshort -> IO ())) -> FunPtr (Ptr GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLshort -> IO ()))
-> FunPtr (Ptr GLshort -> IO ()))
-> IO (FunPtr (Ptr GLshort -> IO ()))
-> FunPtr (Ptr GLshort -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLshort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor4sv"
glColor4ub
:: MonadIO m
=> GLubyte
-> GLubyte
-> GLubyte
-> GLubyte
-> m ()
glColor4ub :: GLubyte -> GLubyte -> GLubyte -> GLubyte -> m ()
glColor4ub GLubyte
v1 GLubyte
v2 GLubyte
v3 GLubyte
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())
-> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()
dyn121 FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())
ptr_glColor4ub GLubyte
v1 GLubyte
v2 GLubyte
v3 GLubyte
v4
{-# NOINLINE ptr_glColor4ub #-}
ptr_glColor4ub :: FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())
ptr_glColor4ub :: FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())
ptr_glColor4ub = IO (FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()))
-> FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()))
-> FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()))
-> IO (FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()))
-> FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor4ub"
glColor4ubVertex2fSUN
:: MonadIO m
=> GLubyte
-> GLubyte
-> GLubyte
-> GLubyte
-> GLfloat
-> GLfloat
-> m ()
glColor4ubVertex2fSUN :: GLubyte
-> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> m ()
glColor4ubVertex2fSUN GLubyte
v1 GLubyte
v2 GLubyte
v3 GLubyte
v4 GLfloat
v5 GLfloat
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLubyte
-> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> IO ())
-> GLubyte
-> GLubyte
-> GLubyte
-> GLubyte
-> GLfloat
-> GLfloat
-> IO ()
dyn122 FunPtr
(GLubyte
-> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> IO ())
ptr_glColor4ubVertex2fSUN GLubyte
v1 GLubyte
v2 GLubyte
v3 GLubyte
v4 GLfloat
v5 GLfloat
v6
{-# NOINLINE ptr_glColor4ubVertex2fSUN #-}
ptr_glColor4ubVertex2fSUN :: FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> IO ())
ptr_glColor4ubVertex2fSUN :: FunPtr
(GLubyte
-> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> IO ())
ptr_glColor4ubVertex2fSUN = IO
(FunPtr
(GLubyte
-> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> IO ()))
-> FunPtr
(GLubyte
-> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLubyte
-> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> IO ()))
-> FunPtr
(GLubyte
-> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> IO ()))
-> IO
(FunPtr
(GLubyte
-> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> IO ()))
-> FunPtr
(GLubyte
-> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLubyte
-> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor4ubVertex2fSUN"
glColor4ubVertex2fvSUN
:: MonadIO m
=> Ptr GLubyte
-> Ptr GLfloat
-> m ()
glColor4ubVertex2fvSUN :: Ptr GLubyte -> Ptr GLfloat -> m ()
glColor4ubVertex2fvSUN Ptr GLubyte
v1 Ptr GLfloat
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLubyte -> Ptr GLfloat -> IO ())
-> Ptr GLubyte -> Ptr GLfloat -> IO ()
dyn123 FunPtr (Ptr GLubyte -> Ptr GLfloat -> IO ())
ptr_glColor4ubVertex2fvSUN Ptr GLubyte
v1 Ptr GLfloat
v2
{-# NOINLINE ptr_glColor4ubVertex2fvSUN #-}
ptr_glColor4ubVertex2fvSUN :: FunPtr (Ptr GLubyte -> Ptr GLfloat -> IO ())
ptr_glColor4ubVertex2fvSUN :: FunPtr (Ptr GLubyte -> Ptr GLfloat -> IO ())
ptr_glColor4ubVertex2fvSUN = IO (FunPtr (Ptr GLubyte -> Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLubyte -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLubyte -> Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLubyte -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (Ptr GLubyte -> Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLubyte -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLubyte -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor4ubVertex2fvSUN"
glColor4ubVertex3fSUN
:: MonadIO m
=> GLubyte
-> GLubyte
-> GLubyte
-> GLubyte
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glColor4ubVertex3fSUN :: GLubyte
-> GLubyte
-> GLubyte
-> GLubyte
-> GLfloat
-> GLfloat
-> GLfloat
-> m ()
glColor4ubVertex3fSUN GLubyte
v1 GLubyte
v2 GLubyte
v3 GLubyte
v4 GLfloat
v5 GLfloat
v6 GLfloat
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLubyte
-> GLubyte
-> GLubyte
-> GLubyte
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
-> GLubyte
-> GLubyte
-> GLubyte
-> GLubyte
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()
dyn124 FunPtr
(GLubyte
-> GLubyte
-> GLubyte
-> GLubyte
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
ptr_glColor4ubVertex3fSUN GLubyte
v1 GLubyte
v2 GLubyte
v3 GLubyte
v4 GLfloat
v5 GLfloat
v6 GLfloat
v7
{-# NOINLINE ptr_glColor4ubVertex3fSUN #-}
ptr_glColor4ubVertex3fSUN :: FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glColor4ubVertex3fSUN :: FunPtr
(GLubyte
-> GLubyte
-> GLubyte
-> GLubyte
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
ptr_glColor4ubVertex3fSUN = IO
(FunPtr
(GLubyte
-> GLubyte
-> GLubyte
-> GLubyte
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> FunPtr
(GLubyte
-> GLubyte
-> GLubyte
-> GLubyte
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLubyte
-> GLubyte
-> GLubyte
-> GLubyte
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> FunPtr
(GLubyte
-> GLubyte
-> GLubyte
-> GLubyte
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> IO
(FunPtr
(GLubyte
-> GLubyte
-> GLubyte
-> GLubyte
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
-> FunPtr
(GLubyte
-> GLubyte
-> GLubyte
-> GLubyte
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLubyte
-> GLubyte
-> GLubyte
-> GLubyte
-> GLfloat
-> GLfloat
-> GLfloat
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor4ubVertex3fSUN"
glColor4ubVertex3fvSUN
:: MonadIO m
=> Ptr GLubyte
-> Ptr GLfloat
-> m ()
glColor4ubVertex3fvSUN :: Ptr GLubyte -> Ptr GLfloat -> m ()
glColor4ubVertex3fvSUN Ptr GLubyte
v1 Ptr GLfloat
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLubyte -> Ptr GLfloat -> IO ())
-> Ptr GLubyte -> Ptr GLfloat -> IO ()
dyn123 FunPtr (Ptr GLubyte -> Ptr GLfloat -> IO ())
ptr_glColor4ubVertex3fvSUN Ptr GLubyte
v1 Ptr GLfloat
v2
{-# NOINLINE ptr_glColor4ubVertex3fvSUN #-}
ptr_glColor4ubVertex3fvSUN :: FunPtr (Ptr GLubyte -> Ptr GLfloat -> IO ())
ptr_glColor4ubVertex3fvSUN :: FunPtr (Ptr GLubyte -> Ptr GLfloat -> IO ())
ptr_glColor4ubVertex3fvSUN = IO (FunPtr (Ptr GLubyte -> Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLubyte -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLubyte -> Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLubyte -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (Ptr GLubyte -> Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLubyte -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLubyte -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor4ubVertex3fvSUN"
glColor4ubv
:: MonadIO m
=> Ptr GLubyte
-> m ()
glColor4ubv :: Ptr GLubyte -> m ()
glColor4ubv Ptr GLubyte
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLubyte -> IO ()) -> Ptr GLubyte -> IO ()
dyn108 FunPtr (Ptr GLubyte -> IO ())
ptr_glColor4ubv Ptr GLubyte
v1
{-# NOINLINE ptr_glColor4ubv #-}
ptr_glColor4ubv :: FunPtr (Ptr GLubyte -> IO ())
ptr_glColor4ubv :: FunPtr (Ptr GLubyte -> IO ())
ptr_glColor4ubv = IO (FunPtr (Ptr GLubyte -> IO ())) -> FunPtr (Ptr GLubyte -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLubyte -> IO ()))
-> FunPtr (Ptr GLubyte -> IO ()))
-> IO (FunPtr (Ptr GLubyte -> IO ()))
-> FunPtr (Ptr GLubyte -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLubyte -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor4ubv"
glColor4ui
:: MonadIO m
=> GLuint
-> GLuint
-> GLuint
-> GLuint
-> m ()
glColor4ui :: GLuint -> GLuint -> GLuint -> GLuint -> m ()
glColor4ui GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ())
-> GLuint -> GLuint -> GLuint -> GLuint -> IO ()
dyn83 FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ())
ptr_glColor4ui GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4
{-# NOINLINE ptr_glColor4ui #-}
ptr_glColor4ui :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ())
ptr_glColor4ui :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ())
ptr_glColor4ui = IO (FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor4ui"
glColor4uiv
:: MonadIO m
=> Ptr GLuint
-> m ()
glColor4uiv :: Ptr GLuint -> m ()
glColor4uiv Ptr GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLuint -> IO ()) -> Ptr GLuint -> IO ()
dyn110 FunPtr (Ptr GLuint -> IO ())
ptr_glColor4uiv Ptr GLuint
v1
{-# NOINLINE ptr_glColor4uiv #-}
ptr_glColor4uiv :: FunPtr (Ptr GLuint -> IO ())
ptr_glColor4uiv :: FunPtr (Ptr GLuint -> IO ())
ptr_glColor4uiv = IO (FunPtr (Ptr GLuint -> IO ())) -> FunPtr (Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLuint -> IO ())) -> FunPtr (Ptr GLuint -> IO ()))
-> IO (FunPtr (Ptr GLuint -> IO ()))
-> FunPtr (Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor4uiv"
glColor4us
:: MonadIO m
=> GLushort
-> GLushort
-> GLushort
-> GLushort
-> m ()
glColor4us :: GLushort -> GLushort -> GLushort -> GLushort -> m ()
glColor4us GLushort
v1 GLushort
v2 GLushort
v3 GLushort
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLushort -> GLushort -> GLushort -> GLushort -> IO ())
-> GLushort -> GLushort -> GLushort -> GLushort -> IO ()
dyn125 FunPtr (GLushort -> GLushort -> GLushort -> GLushort -> IO ())
ptr_glColor4us GLushort
v1 GLushort
v2 GLushort
v3 GLushort
v4
{-# NOINLINE ptr_glColor4us #-}
ptr_glColor4us :: FunPtr (GLushort -> GLushort -> GLushort -> GLushort -> IO ())
ptr_glColor4us :: FunPtr (GLushort -> GLushort -> GLushort -> GLushort -> IO ())
ptr_glColor4us = IO (FunPtr (GLushort -> GLushort -> GLushort -> GLushort -> IO ()))
-> FunPtr (GLushort -> GLushort -> GLushort -> GLushort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr (GLushort -> GLushort -> GLushort -> GLushort -> IO ()))
-> FunPtr (GLushort -> GLushort -> GLushort -> GLushort -> IO ()))
-> IO
(FunPtr (GLushort -> GLushort -> GLushort -> GLushort -> IO ()))
-> FunPtr (GLushort -> GLushort -> GLushort -> GLushort -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLushort -> GLushort -> GLushort -> GLushort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor4us"
glColor4usv
:: MonadIO m
=> Ptr GLushort
-> m ()
glColor4usv :: Ptr GLushort -> m ()
glColor4usv Ptr GLushort
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLushort -> IO ()) -> Ptr GLushort -> IO ()
dyn112 FunPtr (Ptr GLushort -> IO ())
ptr_glColor4usv Ptr GLushort
v1
{-# NOINLINE ptr_glColor4usv #-}
ptr_glColor4usv :: FunPtr (Ptr GLushort -> IO ())
ptr_glColor4usv :: FunPtr (Ptr GLushort -> IO ())
ptr_glColor4usv = IO (FunPtr (Ptr GLushort -> IO ()))
-> FunPtr (Ptr GLushort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLushort -> IO ()))
-> FunPtr (Ptr GLushort -> IO ()))
-> IO (FunPtr (Ptr GLushort -> IO ()))
-> FunPtr (Ptr GLushort -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLushort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor4usv"
glColor4x
:: MonadIO m
=> GLfixed
-> GLfixed
-> GLfixed
-> GLfixed
-> m ()
glColor4x :: GLfixed -> GLfixed -> GLfixed -> GLfixed -> m ()
glColor4x GLfixed
v1 GLfixed
v2 GLfixed
v3 GLfixed
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()
dyn53 FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glColor4x GLfixed
v1 GLfixed
v2 GLfixed
v3 GLfixed
v4
{-# NOINLINE ptr_glColor4x #-}
ptr_glColor4x :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glColor4x :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glColor4x = IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor4x"
glColor4xOES
:: MonadIO m
=> GLfixed
-> GLfixed
-> GLfixed
-> GLfixed
-> m ()
glColor4xOES :: GLfixed -> GLfixed -> GLfixed -> GLfixed -> m ()
glColor4xOES GLfixed
v1 GLfixed
v2 GLfixed
v3 GLfixed
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()
dyn53 FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glColor4xOES GLfixed
v1 GLfixed
v2 GLfixed
v3 GLfixed
v4
{-# NOINLINE ptr_glColor4xOES #-}
ptr_glColor4xOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glColor4xOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glColor4xOES = IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor4xOES"
glColor4xvOES
:: MonadIO m
=> Ptr GLfixed
-> m ()
glColor4xvOES :: Ptr GLfixed -> m ()
glColor4xvOES Ptr GLfixed
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLfixed -> IO ()) -> Ptr GLfixed -> IO ()
dyn114 FunPtr (Ptr GLfixed -> IO ())
ptr_glColor4xvOES Ptr GLfixed
v1
{-# NOINLINE ptr_glColor4xvOES #-}
ptr_glColor4xvOES :: FunPtr (Ptr GLfixed -> IO ())
ptr_glColor4xvOES :: FunPtr (Ptr GLfixed -> IO ())
ptr_glColor4xvOES = IO (FunPtr (Ptr GLfixed -> IO ())) -> FunPtr (Ptr GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLfixed -> IO ()))
-> FunPtr (Ptr GLfixed -> IO ()))
-> IO (FunPtr (Ptr GLfixed -> IO ()))
-> FunPtr (Ptr GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColor4xvOES"
glColorFormatNV
:: MonadIO m
=> GLint
-> GLenum
-> GLsizei
-> m ()
glColorFormatNV :: GLint -> GLuint -> GLint -> m ()
glColorFormatNV GLint
v1 GLuint
v2 GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLuint -> GLint -> IO ())
-> GLint -> GLuint -> GLint -> IO ()
dyn126 FunPtr (GLint -> GLuint -> GLint -> IO ())
ptr_glColorFormatNV GLint
v1 GLuint
v2 GLint
v3
{-# NOINLINE ptr_glColorFormatNV #-}
ptr_glColorFormatNV :: FunPtr (GLint -> GLenum -> GLsizei -> IO ())
ptr_glColorFormatNV :: FunPtr (GLint -> GLuint -> GLint -> IO ())
ptr_glColorFormatNV = IO (FunPtr (GLint -> GLuint -> GLint -> IO ()))
-> FunPtr (GLint -> GLuint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLuint -> GLint -> IO ()))
-> FunPtr (GLint -> GLuint -> GLint -> IO ()))
-> IO (FunPtr (GLint -> GLuint -> GLint -> IO ()))
-> FunPtr (GLint -> GLuint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLuint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColorFormatNV"
glColorFragmentOp1ATI
:: MonadIO m
=> GLenum
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> m ()
glColorFragmentOp1ATI :: GLuint
-> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m ()
glColorFragmentOp1ATI GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4 GLuint
v5 GLuint
v6 GLuint
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ())
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ()
dyn127 FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ())
ptr_glColorFragmentOp1ATI GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4 GLuint
v5 GLuint
v6 GLuint
v7
{-# NOINLINE ptr_glColorFragmentOp1ATI #-}
ptr_glColorFragmentOp1ATI :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
ptr_glColorFragmentOp1ATI :: FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ())
ptr_glColorFragmentOp1ATI = IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ()))
-> IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColorFragmentOp1ATI"
glColorFragmentOp2ATI
:: MonadIO m
=> GLenum
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> m ()
glColorFragmentOp2ATI :: GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> m ()
glColorFragmentOp2ATI GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4 GLuint
v5 GLuint
v6 GLuint
v7 GLuint
v8 GLuint
v9 GLuint
v10 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ())
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ()
dyn128 FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ())
ptr_glColorFragmentOp2ATI GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4 GLuint
v5 GLuint
v6 GLuint
v7 GLuint
v8 GLuint
v9 GLuint
v10
{-# NOINLINE ptr_glColorFragmentOp2ATI #-}
ptr_glColorFragmentOp2ATI :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
ptr_glColorFragmentOp2ATI :: FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ())
ptr_glColorFragmentOp2ATI = IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ()))
-> IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColorFragmentOp2ATI"
glColorFragmentOp3ATI
:: MonadIO m
=> GLenum
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> m ()
glColorFragmentOp3ATI :: GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> m ()
glColorFragmentOp3ATI GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4 GLuint
v5 GLuint
v6 GLuint
v7 GLuint
v8 GLuint
v9 GLuint
v10 GLuint
v11 GLuint
v12 GLuint
v13 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ())
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ()
dyn129 FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ())
ptr_glColorFragmentOp3ATI GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4 GLuint
v5 GLuint
v6 GLuint
v7 GLuint
v8 GLuint
v9 GLuint
v10 GLuint
v11 GLuint
v12 GLuint
v13
{-# NOINLINE ptr_glColorFragmentOp3ATI #-}
ptr_glColorFragmentOp3ATI :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
ptr_glColorFragmentOp3ATI :: FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ())
ptr_glColorFragmentOp3ATI = IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ()))
-> IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColorFragmentOp3ATI"
glColorMask
:: MonadIO m
=> GLboolean
-> GLboolean
-> GLboolean
-> GLboolean
-> m ()
glColorMask :: GLubyte -> GLubyte -> GLubyte -> GLubyte -> m ()
glColorMask GLubyte
v1 GLubyte
v2 GLubyte
v3 GLubyte
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())
-> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()
dyn130 FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())
ptr_glColorMask GLubyte
v1 GLubyte
v2 GLubyte
v3 GLubyte
v4
{-# NOINLINE ptr_glColorMask #-}
ptr_glColorMask :: FunPtr (GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ())
ptr_glColorMask :: FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())
ptr_glColorMask = IO (FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()))
-> FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()))
-> FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()))
-> IO (FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()))
-> FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColorMask"
glColorMaskIndexedEXT
:: MonadIO m
=> GLuint
-> GLboolean
-> GLboolean
-> GLboolean
-> GLboolean
-> m ()
glColorMaskIndexedEXT :: GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> m ()
glColorMaskIndexedEXT GLuint
v1 GLubyte
v2 GLubyte
v3 GLubyte
v4 GLubyte
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())
-> GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()
dyn131 FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())
ptr_glColorMaskIndexedEXT GLuint
v1 GLubyte
v2 GLubyte
v3 GLubyte
v4 GLubyte
v5
{-# NOINLINE ptr_glColorMaskIndexedEXT #-}
ptr_glColorMaskIndexedEXT :: FunPtr (GLuint -> GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ())
ptr_glColorMaskIndexedEXT :: FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())
ptr_glColorMaskIndexedEXT = IO
(FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()))
-> FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()))
-> FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()))
-> IO
(FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()))
-> FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColorMaskIndexedEXT"
glColorMaski
:: MonadIO m
=> GLuint
-> GLboolean
-> GLboolean
-> GLboolean
-> GLboolean
-> m ()
glColorMaski :: GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> m ()
glColorMaski GLuint
v1 GLubyte
v2 GLubyte
v3 GLubyte
v4 GLubyte
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())
-> GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()
dyn131 FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())
ptr_glColorMaski GLuint
v1 GLubyte
v2 GLubyte
v3 GLubyte
v4 GLubyte
v5
{-# NOINLINE ptr_glColorMaski #-}
ptr_glColorMaski :: FunPtr (GLuint -> GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ())
ptr_glColorMaski :: FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())
ptr_glColorMaski = IO
(FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()))
-> FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()))
-> FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()))
-> IO
(FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()))
-> FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColorMaski"
glColorMaskiEXT
:: MonadIO m
=> GLuint
-> GLboolean
-> GLboolean
-> GLboolean
-> GLboolean
-> m ()
glColorMaskiEXT :: GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> m ()
glColorMaskiEXT GLuint
v1 GLubyte
v2 GLubyte
v3 GLubyte
v4 GLubyte
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())
-> GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()
dyn131 FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())
ptr_glColorMaskiEXT GLuint
v1 GLubyte
v2 GLubyte
v3 GLubyte
v4 GLubyte
v5
{-# NOINLINE ptr_glColorMaskiEXT #-}
ptr_glColorMaskiEXT :: FunPtr (GLuint -> GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ())
ptr_glColorMaskiEXT :: FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())
ptr_glColorMaskiEXT = IO
(FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()))
-> FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()))
-> FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()))
-> IO
(FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()))
-> FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColorMaskiEXT"
glColorMaskiOES
:: MonadIO m
=> GLuint
-> GLboolean
-> GLboolean
-> GLboolean
-> GLboolean
-> m ()
glColorMaskiOES :: GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> m ()
glColorMaskiOES GLuint
v1 GLubyte
v2 GLubyte
v3 GLubyte
v4 GLubyte
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())
-> GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()
dyn131 FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())
ptr_glColorMaskiOES GLuint
v1 GLubyte
v2 GLubyte
v3 GLubyte
v4 GLubyte
v5
{-# NOINLINE ptr_glColorMaskiOES #-}
ptr_glColorMaskiOES :: FunPtr (GLuint -> GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ())
ptr_glColorMaskiOES :: FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())
ptr_glColorMaskiOES = IO
(FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()))
-> FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()))
-> FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()))
-> IO
(FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()))
-> FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColorMaskiOES"
glColorMaterial
:: MonadIO m
=> GLenum
-> GLenum
-> m ()
glColorMaterial :: GLuint -> GLuint -> m ()
glColorMaterial GLuint
v1 GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> IO ()
dyn54 FunPtr (GLuint -> GLuint -> IO ())
ptr_glColorMaterial GLuint
v1 GLuint
v2
{-# NOINLINE ptr_glColorMaterial #-}
ptr_glColorMaterial :: FunPtr (GLenum -> GLenum -> IO ())
ptr_glColorMaterial :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glColorMaterial = IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColorMaterial"
glColorP3ui
:: MonadIO m
=> GLenum
-> GLuint
-> m ()
glColorP3ui :: GLuint -> GLuint -> m ()
glColorP3ui GLuint
v1 GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> IO ()
dyn19 FunPtr (GLuint -> GLuint -> IO ())
ptr_glColorP3ui GLuint
v1 GLuint
v2
{-# NOINLINE ptr_glColorP3ui #-}
ptr_glColorP3ui :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glColorP3ui :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glColorP3ui = IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColorP3ui"
glColorP3uiv
:: MonadIO m
=> GLenum
-> Ptr GLuint
-> m ()
glColorP3uiv :: GLuint -> Ptr GLuint -> m ()
glColorP3uiv GLuint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> Ptr GLuint -> IO ())
-> GLuint -> Ptr GLuint -> IO ()
dyn132 FunPtr (GLuint -> Ptr GLuint -> IO ())
ptr_glColorP3uiv GLuint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glColorP3uiv #-}
ptr_glColorP3uiv :: FunPtr (GLenum -> Ptr GLuint -> IO ())
ptr_glColorP3uiv :: FunPtr (GLuint -> Ptr GLuint -> IO ())
ptr_glColorP3uiv = IO (FunPtr (GLuint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLuint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColorP3uiv"
glColorP4ui
:: MonadIO m
=> GLenum
-> GLuint
-> m ()
glColorP4ui :: GLuint -> GLuint -> m ()
glColorP4ui GLuint
v1 GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> IO ()
dyn19 FunPtr (GLuint -> GLuint -> IO ())
ptr_glColorP4ui GLuint
v1 GLuint
v2
{-# NOINLINE ptr_glColorP4ui #-}
ptr_glColorP4ui :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glColorP4ui :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glColorP4ui = IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColorP4ui"
glColorP4uiv
:: MonadIO m
=> GLenum
-> Ptr GLuint
-> m ()
glColorP4uiv :: GLuint -> Ptr GLuint -> m ()
glColorP4uiv GLuint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> Ptr GLuint -> IO ())
-> GLuint -> Ptr GLuint -> IO ()
dyn132 FunPtr (GLuint -> Ptr GLuint -> IO ())
ptr_glColorP4uiv GLuint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glColorP4uiv #-}
ptr_glColorP4uiv :: FunPtr (GLenum -> Ptr GLuint -> IO ())
ptr_glColorP4uiv :: FunPtr (GLuint -> Ptr GLuint -> IO ())
ptr_glColorP4uiv = IO (FunPtr (GLuint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLuint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColorP4uiv"
glColorPointer
:: MonadIO m
=> GLint
-> GLenum
-> GLsizei
-> Ptr a
-> m ()
glColorPointer :: GLint -> GLuint -> GLint -> Ptr a -> m ()
glColorPointer GLint
v1 GLuint
v2 GLint
v3 Ptr a
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLuint -> GLint -> Ptr a -> IO ())
-> GLint -> GLuint -> GLint -> Ptr a -> IO ()
forall a.
FunPtr (GLint -> GLuint -> GLint -> Ptr a -> IO ())
-> GLint -> GLuint -> GLint -> Ptr a -> IO ()
dyn133 FunPtr (GLint -> GLuint -> GLint -> Ptr a -> IO ())
forall a. FunPtr (GLint -> GLuint -> GLint -> Ptr a -> IO ())
ptr_glColorPointer GLint
v1 GLuint
v2 GLint
v3 Ptr a
v4
{-# NOINLINE ptr_glColorPointer #-}
ptr_glColorPointer :: FunPtr (GLint -> GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glColorPointer :: FunPtr (GLint -> GLuint -> GLint -> Ptr a -> IO ())
ptr_glColorPointer = IO (FunPtr (GLint -> GLuint -> GLint -> Ptr a -> IO ()))
-> FunPtr (GLint -> GLuint -> GLint -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLuint -> GLint -> Ptr a -> IO ()))
-> FunPtr (GLint -> GLuint -> GLint -> Ptr a -> IO ()))
-> IO (FunPtr (GLint -> GLuint -> GLint -> Ptr a -> IO ()))
-> FunPtr (GLint -> GLuint -> GLint -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLuint -> GLint -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColorPointer"
glColorPointerEXT
:: MonadIO m
=> GLint
-> GLenum
-> GLsizei
-> GLsizei
-> Ptr a
-> m ()
glColorPointerEXT :: GLint -> GLuint -> GLint -> GLint -> Ptr a -> m ()
glColorPointerEXT GLint
v1 GLuint
v2 GLint
v3 GLint
v4 Ptr a
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLuint -> GLint -> GLint -> Ptr a -> IO ())
-> GLint -> GLuint -> GLint -> GLint -> Ptr a -> IO ()
forall a.
FunPtr (GLint -> GLuint -> GLint -> GLint -> Ptr a -> IO ())
-> GLint -> GLuint -> GLint -> GLint -> Ptr a -> IO ()
dyn134 FunPtr (GLint -> GLuint -> GLint -> GLint -> Ptr a -> IO ())
forall a.
FunPtr (GLint -> GLuint -> GLint -> GLint -> Ptr a -> IO ())
ptr_glColorPointerEXT GLint
v1 GLuint
v2 GLint
v3 GLint
v4 Ptr a
v5
{-# NOINLINE ptr_glColorPointerEXT #-}
ptr_glColorPointerEXT :: FunPtr (GLint -> GLenum -> GLsizei -> GLsizei -> Ptr a -> IO ())
ptr_glColorPointerEXT :: FunPtr (GLint -> GLuint -> GLint -> GLint -> Ptr a -> IO ())
ptr_glColorPointerEXT = IO (FunPtr (GLint -> GLuint -> GLint -> GLint -> Ptr a -> IO ()))
-> FunPtr (GLint -> GLuint -> GLint -> GLint -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLuint -> GLint -> GLint -> Ptr a -> IO ()))
-> FunPtr (GLint -> GLuint -> GLint -> GLint -> Ptr a -> IO ()))
-> IO
(FunPtr (GLint -> GLuint -> GLint -> GLint -> Ptr a -> IO ()))
-> FunPtr (GLint -> GLuint -> GLint -> GLint -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr (GLint -> GLuint -> GLint -> GLint -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColorPointerEXT"
glColorPointerListIBM
:: MonadIO m
=> GLint
-> GLenum
-> GLint
-> Ptr (Ptr a)
-> GLint
-> m ()
glColorPointerListIBM :: GLint -> GLuint -> GLint -> Ptr (Ptr a) -> GLint -> m ()
glColorPointerListIBM GLint
v1 GLuint
v2 GLint
v3 Ptr (Ptr a)
v4 GLint
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLuint -> GLint -> Ptr (Ptr a) -> GLint -> IO ())
-> GLint -> GLuint -> GLint -> Ptr (Ptr a) -> GLint -> IO ()
forall a.
FunPtr (GLint -> GLuint -> GLint -> Ptr (Ptr a) -> GLint -> IO ())
-> GLint -> GLuint -> GLint -> Ptr (Ptr a) -> GLint -> IO ()
dyn135 FunPtr (GLint -> GLuint -> GLint -> Ptr (Ptr a) -> GLint -> IO ())
forall a.
FunPtr (GLint -> GLuint -> GLint -> Ptr (Ptr a) -> GLint -> IO ())
ptr_glColorPointerListIBM GLint
v1 GLuint
v2 GLint
v3 Ptr (Ptr a)
v4 GLint
v5
{-# NOINLINE ptr_glColorPointerListIBM #-}
ptr_glColorPointerListIBM :: FunPtr (GLint -> GLenum -> GLint -> Ptr (Ptr a) -> GLint -> IO ())
ptr_glColorPointerListIBM :: FunPtr (GLint -> GLuint -> GLint -> Ptr (Ptr a) -> GLint -> IO ())
ptr_glColorPointerListIBM = IO
(FunPtr
(GLint -> GLuint -> GLint -> Ptr (Ptr a) -> GLint -> IO ()))
-> FunPtr
(GLint -> GLuint -> GLint -> Ptr (Ptr a) -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLint -> GLuint -> GLint -> Ptr (Ptr a) -> GLint -> IO ()))
-> FunPtr
(GLint -> GLuint -> GLint -> Ptr (Ptr a) -> GLint -> IO ()))
-> IO
(FunPtr
(GLint -> GLuint -> GLint -> Ptr (Ptr a) -> GLint -> IO ()))
-> FunPtr
(GLint -> GLuint -> GLint -> Ptr (Ptr a) -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLint -> GLuint -> GLint -> Ptr (Ptr a) -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColorPointerListIBM"
glColorPointervINTEL
:: MonadIO m
=> GLint
-> GLenum
-> Ptr (Ptr a)
-> m ()
glColorPointervINTEL :: GLint -> GLuint -> Ptr (Ptr a) -> m ()
glColorPointervINTEL GLint
v1 GLuint
v2 Ptr (Ptr a)
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLuint -> Ptr (Ptr a) -> IO ())
-> GLint -> GLuint -> Ptr (Ptr a) -> IO ()
forall a.
FunPtr (GLint -> GLuint -> Ptr (Ptr a) -> IO ())
-> GLint -> GLuint -> Ptr (Ptr a) -> IO ()
dyn136 FunPtr (GLint -> GLuint -> Ptr (Ptr a) -> IO ())
forall a. FunPtr (GLint -> GLuint -> Ptr (Ptr a) -> IO ())
ptr_glColorPointervINTEL GLint
v1 GLuint
v2 Ptr (Ptr a)
v3
{-# NOINLINE ptr_glColorPointervINTEL #-}
ptr_glColorPointervINTEL :: FunPtr (GLint -> GLenum -> Ptr (Ptr a) -> IO ())
ptr_glColorPointervINTEL :: FunPtr (GLint -> GLuint -> Ptr (Ptr a) -> IO ())
ptr_glColorPointervINTEL = IO (FunPtr (GLint -> GLuint -> Ptr (Ptr a) -> IO ()))
-> FunPtr (GLint -> GLuint -> Ptr (Ptr a) -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLuint -> Ptr (Ptr a) -> IO ()))
-> FunPtr (GLint -> GLuint -> Ptr (Ptr a) -> IO ()))
-> IO (FunPtr (GLint -> GLuint -> Ptr (Ptr a) -> IO ()))
-> FunPtr (GLint -> GLuint -> Ptr (Ptr a) -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLuint -> Ptr (Ptr a) -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColorPointervINTEL"
glColorSubTable
:: MonadIO m
=> GLenum
-> GLsizei
-> GLsizei
-> GLenum
-> GLenum
-> Ptr a
-> m ()
glColorSubTable :: GLuint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> m ()
glColorSubTable GLuint
v1 GLint
v2 GLint
v3 GLuint
v4 GLuint
v5 Ptr a
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ())
-> GLuint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ()
forall a.
FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ())
-> GLuint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ()
dyn137 FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ())
forall a.
FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ())
ptr_glColorSubTable GLuint
v1 GLint
v2 GLint
v3 GLuint
v4 GLuint
v5 Ptr a
v6
{-# NOINLINE ptr_glColorSubTable #-}
ptr_glColorSubTable :: FunPtr (GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glColorSubTable :: FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ())
ptr_glColorSubTable = IO
(FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ()))
-> FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ()))
-> FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ()))
-> IO
(FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ()))
-> FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint -> GLint -> GLint -> GLuint -> GLuint -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glColorSubTable"