Copyright | (c) Sven Panne 2019 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
Synopsis
- glGetNVShaderBufferStore :: MonadIO m => m Bool
- gl_NV_shader_buffer_store :: Bool
- pattern GL_READ_WRITE :: GLenum
- pattern GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV :: GLbitfield
- pattern GL_WRITE_ONLY :: GLenum
Extension Support
glGetNVShaderBufferStore :: MonadIO m => m Bool Source #
Is the NV_shader_buffer_store extension supported?
gl_NV_shader_buffer_store :: Bool Source #
Is the NV_shader_buffer_store extension supported?
Note that in the presence of multiple contexts with different capabilities,
this might be wrong. Use glGetNVShaderBufferStore
in those cases instead.
Enums
pattern GL_READ_WRITE :: GLenum Source #
pattern GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV :: GLbitfield Source #
pattern GL_WRITE_ONLY :: GLenum Source #