Copyright | (c) Sven Panne 2019 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
Synopsis
- glGetNVFloatBuffer :: MonadIO m => m Bool
- gl_NV_float_buffer :: Bool
- pattern GL_FLOAT_CLEAR_COLOR_VALUE_NV :: GLenum
- pattern GL_FLOAT_R16_NV :: GLenum
- pattern GL_FLOAT_R32_NV :: GLenum
- pattern GL_FLOAT_RG16_NV :: GLenum
- pattern GL_FLOAT_RG32_NV :: GLenum
- pattern GL_FLOAT_RGB16_NV :: GLenum
- pattern GL_FLOAT_RGB32_NV :: GLenum
- pattern GL_FLOAT_RGBA16_NV :: GLenum
- pattern GL_FLOAT_RGBA32_NV :: GLenum
- pattern GL_FLOAT_RGBA_MODE_NV :: GLenum
- pattern GL_FLOAT_RGBA_NV :: GLenum
- pattern GL_FLOAT_RGB_NV :: GLenum
- pattern GL_FLOAT_RG_NV :: GLenum
- pattern GL_FLOAT_R_NV :: GLenum
- pattern GL_TEXTURE_FLOAT_COMPONENTS_NV :: GLenum
Extension Support
glGetNVFloatBuffer :: MonadIO m => m Bool Source #
Is the NV_float_buffer extension supported?
gl_NV_float_buffer :: Bool Source #
Is the NV_float_buffer extension supported?
Note that in the presence of multiple contexts with different capabilities,
this might be wrong. Use glGetNVFloatBuffer
in those cases instead.
Enums
pattern GL_FLOAT_CLEAR_COLOR_VALUE_NV :: GLenum Source #
pattern GL_FLOAT_R16_NV :: GLenum Source #
pattern GL_FLOAT_R32_NV :: GLenum Source #
pattern GL_FLOAT_RG16_NV :: GLenum Source #
pattern GL_FLOAT_RG32_NV :: GLenum Source #
pattern GL_FLOAT_RGB16_NV :: GLenum Source #
pattern GL_FLOAT_RGB32_NV :: GLenum Source #
pattern GL_FLOAT_RGBA16_NV :: GLenum Source #
pattern GL_FLOAT_RGBA32_NV :: GLenum Source #
pattern GL_FLOAT_RGBA_MODE_NV :: GLenum Source #
pattern GL_FLOAT_RGBA_NV :: GLenum Source #
pattern GL_FLOAT_RGB_NV :: GLenum Source #
pattern GL_FLOAT_RG_NV :: GLenum Source #
pattern GL_FLOAT_R_NV :: GLenum Source #
pattern GL_TEXTURE_FLOAT_COMPONENTS_NV :: GLenum Source #