OpenGLRaw-3.3.4.0: A raw binding for the OpenGL graphics system

Copyright(c) Sven Panne 2019
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.GL.ATI.VertexAttribArrayObject

Contents

Description

 
Synopsis

Extension Support

gl_ATI_vertex_attrib_array_object :: Bool Source #

Is the ATI_vertex_attrib_array_object extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use glGetATIVertexAttribArrayObject in those cases instead.

Functions

glGetVertexAttribArrayObjectfvATI Source #

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLenum

pname of type ArrayObjectPNameATI.

-> Ptr GLfloat

params pointing to COMPSIZE(pname) elements of type GLfloat.

-> m () 

glGetVertexAttribArrayObjectivATI Source #

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLenum

pname of type ArrayObjectPNameATI.

-> Ptr GLint

params pointing to COMPSIZE(pname) elements of type GLint.

-> m () 

glVertexAttribArrayObjectATI Source #

Arguments

:: MonadIO m 
=> GLuint

index.

-> GLint

size.

-> GLenum

type of type VertexAttribPointerType.

-> GLboolean

normalized of type Boolean.

-> GLsizei

stride.

-> GLuint

buffer.

-> GLuint

offset.

-> m ()