Copyright | (c) Sven Panne 2019 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
Synopsis
- glGetNVTextureShader2 :: MonadIO m => m Bool
- gl_NV_texture_shader2 :: Bool
- pattern GL_DOT_PRODUCT_TEXTURE_3D_NV :: GLenum
Extension Support
glGetNVTextureShader2 :: MonadIO m => m Bool Source #
Is the NV_texture_shader2 extension supported?
gl_NV_texture_shader2 :: Bool Source #
Is the NV_texture_shader2 extension supported?
Note that in the presence of multiple contexts with different capabilities,
this might be wrong. Use glGetNVTextureShader2
in those cases instead.
Enums
pattern GL_DOT_PRODUCT_TEXTURE_3D_NV :: GLenum Source #