OpenGLRaw-3.2.5.0: A raw binding for the OpenGL graphics system

Copyright(c) Sven Panne 2016
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.GL.NV.BindlessMultiDrawIndirectCount

Contents

Description

 

Synopsis

Extension Support

gl_NV_bindless_multi_draw_indirect_count :: Bool Source #

Is the NV_bindless_multi_draw_indirect_count extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use glGetNVBindlessMultiDrawIndirectCount in those cases instead.

Functions

glMultiDrawArraysIndirectBindlessCountNV Source #

Arguments

:: MonadIO m 
=> GLenum

mode of type PrimitiveType.

-> Ptr a

indirect.

-> GLsizei

drawCount.

-> GLsizei

maxDrawCount.

-> GLsizei

stride.

-> GLint

vertexBufferCount.

-> m () 

glMultiDrawElementsIndirectBindlessCountNV Source #

Arguments

:: MonadIO m 
=> GLenum

mode of type PrimitiveType.

-> GLenum

type.

-> Ptr a

indirect.

-> GLsizei

drawCount.

-> GLsizei

maxDrawCount.

-> GLsizei

stride.

-> GLint

vertexBufferCount.

-> m ()