module Graphics.Rendering.OpenGL.GLU.Tessellation (
AnnotatedVertex(..), ComplexContour(..), ComplexPolygon(..),
WeightedProperties(..), Combiner,
TessWinding(..), Tolerance,
Tessellator,
SimpleContour(..), PolygonContours(..), extractContours,
TriangleVertex, Triangle(..), Triangulation(..), triangulate,
Primitive(..), SimplePolygon(..), tessellate
) where
import Control.Monad ( foldM_, unless )
import Data.IORef ( newIORef, readIORef, writeIORef, modifyIORef )
import Data.Maybe ( fromJust, fromMaybe )
import Foreign.Marshal.Alloc ( allocaBytes )
import Foreign.Marshal.Array ( peekArray, pokeArray )
import Foreign.Marshal.Pool ( Pool, withPool, pooledNew )
import Foreign.Ptr ( Ptr, nullPtr, plusPtr, castPtr, freeHaskellFunPtr )
import Foreign.Storable ( Storable(..) )
import Graphics.GLU
import Graphics.Rendering.OpenGL.GL.Tensor
import Graphics.Rendering.OpenGL.GL.EdgeFlag ( unmarshalEdgeFlag )
import Graphics.Rendering.OpenGL.GL.Exception ( bracket )
import Graphics.Rendering.OpenGL.GL.GLboolean ( marshalGLboolean )
import Graphics.Rendering.OpenGL.GL.PrimitiveMode ( PrimitiveMode )
import Graphics.Rendering.OpenGL.GL.PrimitiveModeInternal ( unmarshalPrimitiveMode )
import Graphics.Rendering.OpenGL.GL.BeginEnd ( EdgeFlag(BeginsInteriorEdge) )
import Graphics.Rendering.OpenGL.GL.VertexSpec
import Graphics.Rendering.OpenGL.GL.QueryUtils
import Graphics.Rendering.OpenGL.GLU.ErrorsInternal
import Graphics.GL
data TessWinding =
TessWindingOdd
| TessWindingNonzero
| TessWindingPositive
| TessWindingNegative
| TessWindingAbsGeqTwo
deriving ( Eq, Ord, Show )
marshalTessWinding :: TessWinding -> GLenum
marshalTessWinding x = case x of
TessWindingOdd -> GLU_TESS_WINDING_ODD
TessWindingNonzero -> GLU_TESS_WINDING_NONZERO
TessWindingPositive -> GLU_TESS_WINDING_POSITIVE
TessWindingNegative -> GLU_TESS_WINDING_NEGATIVE
TessWindingAbsGeqTwo -> GLU_TESS_WINDING_ABS_GEQ_TWO
data AnnotatedVertex v = AnnotatedVertex (Vertex3 GLdouble) v
deriving ( Eq, Ord )
offsetOfProperty :: Storable v => v -> Int
offsetOfProperty v = alignOffset v (3 * sizeOf x)
where AnnotatedVertex (Vertex3 x _ _) _ = undefined
alignOffset :: Storable a => a -> Int -> Int
alignOffset x offset = n - (n `mod` a)
where a = alignment x
n = a + offset - 1
instance Storable v => Storable (AnnotatedVertex v) where
sizeOf ~(AnnotatedVertex (Vertex3 x _ _) v) =
alignOffset x (sizeOf v + offsetOfProperty v)
alignment ~(AnnotatedVertex (Vertex3 x _ _) _) =
alignment x
peek ptr = do
x <- peekElemOff (castPtr ptr) 0
y <- peekElemOff (castPtr ptr) 1
z <- peekElemOff (castPtr ptr) 2
let dummyElement :: Ptr (AnnotatedVertex v) -> v
dummyElement = undefined
v <- peekByteOff (castPtr ptr) (offsetOfProperty (dummyElement ptr))
return $ AnnotatedVertex (Vertex3 x y z) v
poke ptr (AnnotatedVertex (Vertex3 x y z) v) = do
pokeElemOff (castPtr ptr) 0 x
pokeElemOff (castPtr ptr) 1 y
pokeElemOff (castPtr ptr) 2 z
pokeByteOff (castPtr ptr) (offsetOfProperty v) v
newtype ComplexContour v = ComplexContour [AnnotatedVertex v]
deriving ( Eq, Ord )
sizeOfComplexContour :: Storable v => ComplexContour v -> Int
sizeOfComplexContour (ComplexContour vs) =
length vs * sizeOf (head vs)
pokeComplexContour ::
Storable v => Ptr (ComplexContour v) -> ComplexContour v -> IO ()
pokeComplexContour ptr (ComplexContour vs) =
pokeArray (castPtr ptr) vs
newtype ComplexPolygon v = ComplexPolygon [ComplexContour v]
deriving ( Eq, Ord )
sizeOfComplexPolygon :: Storable v => ComplexPolygon v -> Int
sizeOfComplexPolygon (ComplexPolygon complexContours) =
sum (map sizeOfComplexContour complexContours)
pokeComplexPolygon ::
Storable v => Ptr (ComplexPolygon v) -> ComplexPolygon v -> IO ()
pokeComplexPolygon ptr (ComplexPolygon complexContours) =
foldM_ pokeAndAdvance (castPtr ptr) complexContours >> return ()
where pokeAndAdvance p complexContour = do
pokeComplexContour p complexContour
return $ p `plusPtr` sizeOfComplexContour complexContour
withComplexPolygon ::
Storable v => ComplexPolygon v -> (Ptr (ComplexPolygon v) -> IO a) -> IO a
withComplexPolygon complexPolygon f =
allocaBytes (sizeOfComplexPolygon complexPolygon) $ \ptr -> do
pokeComplexPolygon ptr complexPolygon
f ptr
data WeightedProperties v
= WeightedProperties (GLfloat, v)
(GLfloat, v)
(GLfloat, v)
(GLfloat, v)
deriving ( Eq, Ord )
type Combiner v
= Vertex3 GLdouble
-> WeightedProperties v
-> v
type Tolerance = GLdouble
type Tessellator p v
= TessWinding
-> Tolerance
-> Normal3 GLdouble
-> Combiner v
-> ComplexPolygon v
-> IO (p v)
newtype SimpleContour v = SimpleContour [AnnotatedVertex v]
deriving ( Eq, Ord )
newtype PolygonContours v = PolygonContours [SimpleContour v]
deriving ( Eq, Ord )
extractContours :: Storable v => Tessellator PolygonContours v
extractContours windingRule tolerance theNormal combiner complexPoly = do
vertices <- newIORef []
let addVertex v = modifyIORef vertices (v:)
contours <- newIORef []
let finishContour = do
vs <- readIORef vertices
writeIORef vertices []
modifyIORef contours (SimpleContour (reverse vs) :)
getContours = fmap (PolygonContours . reverse) (readIORef contours)
withTessellatorObj (PolygonContours [])$ \tessObj -> do
setTessellatorProperties tessObj windingRule tolerance theNormal True
withVertexCallback tessObj addVertex $
withEndCallback tessObj finishContour $
checkForError tessObj $
withCombineCallback tessObj combiner $ do
defineComplexPolygon tessObj complexPoly
getContours
type TriangleVertex v = AnnotatedVertex (v,EdgeFlag)
data Triangle v
= Triangle (TriangleVertex v) (TriangleVertex v) (TriangleVertex v)
deriving ( Eq, Ord )
newtype Triangulation v = Triangulation [Triangle v]
deriving ( Eq, Ord )
triangulate :: Storable v => Tessellator Triangulation v
triangulate windingRule tolerance theNormal combiner complexPoly = do
edgeFlagState <- newIORef BeginsInteriorEdge
let registerEdgeFlag = writeIORef edgeFlagState
vertices <- newIORef []
let addVertex (AnnotatedVertex xyz v) = do
ef <- readIORef edgeFlagState
modifyIORef vertices (AnnotatedVertex xyz (v,ef) :)
getTriangulation = do
vs <- readIORef vertices
return $ Triangulation (collectTriangles (reverse vs))
withTessellatorObj (Triangulation []) $ \tessObj -> do
setTessellatorProperties tessObj windingRule tolerance theNormal False
withEdgeFlagCallback tessObj registerEdgeFlag $
withVertexCallback tessObj addVertex $
checkForError tessObj $
withCombineCallback tessObj combiner $ do
defineComplexPolygon tessObj complexPoly
getTriangulation
collectTriangles :: [TriangleVertex v] -> [Triangle v]
collectTriangles [] = []
collectTriangles (a:b:c:rest) = Triangle a b c : collectTriangles rest
collectTriangles _ = error "triangles left"
data Primitive v = Primitive PrimitiveMode [AnnotatedVertex v]
deriving ( Eq, Ord )
newtype SimplePolygon v = SimplePolygon [Primitive v]
deriving ( Eq, Ord )
tessellate :: Storable v => Tessellator SimplePolygon v
tessellate windingRule tolerance theNormal combiner complexPoly = do
beginModeState <- newIORef undefined
let setPrimitiveMode = writeIORef beginModeState
vertices <- newIORef []
let addVertex v = modifyIORef vertices (v:)
primitives <- newIORef []
let finishPrimitive = do
beginMode <- readIORef beginModeState
vs <- readIORef vertices
writeIORef vertices []
modifyIORef primitives (Primitive beginMode (reverse vs) :)
getSimplePolygon = fmap (SimplePolygon . reverse) (readIORef primitives)
withTessellatorObj (SimplePolygon []) $ \tessObj -> do
setTessellatorProperties tessObj windingRule tolerance theNormal False
withBeginCallback tessObj setPrimitiveMode $
withVertexCallback tessObj addVertex $
withEndCallback tessObj finishPrimitive $
checkForError tessObj $
withCombineCallback tessObj combiner $ do
defineComplexPolygon tessObj complexPoly
getSimplePolygon
type TessellatorObj = Ptr GLUtesselator
isNullTesselatorObj :: TessellatorObj -> Bool
isNullTesselatorObj = (nullPtr ==)
withTessellatorObj :: a -> (TessellatorObj -> IO a) -> IO a
withTessellatorObj failureValue action =
bracket gluNewTess safeDeleteTess
(\tessObj -> if isNullTesselatorObj tessObj
then do recordOutOfMemory
return failureValue
else action tessObj)
safeDeleteTess :: TessellatorObj -> IO ()
safeDeleteTess tessObj =
unless (isNullTesselatorObj tessObj) $ gluDeleteTess tessObj
defineComplexPolygon ::
Storable v => TessellatorObj -> ComplexPolygon v -> IO ()
defineComplexPolygon tessObj cp@(ComplexPolygon complexContours) =
withComplexPolygon cp $ \ptr ->
tessBeginEndPolygon tessObj nullPtr $
let loop _ [] = return ()
loop p (c:cs) = do defineComplexContour tessObj (castPtr p) c
loop (p `plusPtr` sizeOfComplexContour c) cs
in loop ptr complexContours
tessBeginEndPolygon :: TessellatorObj -> Ptr p -> IO a -> IO a
tessBeginEndPolygon tessObj ptr f = do
gluTessBeginPolygon tessObj ptr
res <- f
gluTessEndPolygon tessObj
return res
defineComplexContour ::
Storable v =>
TessellatorObj -> Ptr (ComplexContour v) -> ComplexContour v -> IO ()
defineComplexContour tessObj ptr (ComplexContour annotatedVertices) =
tessBeginEndContour tessObj $
let loop _ [] = return ()
loop p (v:vs) = do defineVertex tessObj (castPtr p)
loop (p `plusPtr` sizeOf v) vs
in loop ptr annotatedVertices
tessBeginEndContour :: TessellatorObj -> IO a -> IO a
tessBeginEndContour tessObj f = do
gluTessBeginContour tessObj
res <- f
gluTessEndContour tessObj
return res
defineVertex :: TessellatorObj -> Ptr (AnnotatedVertex v) -> IO ()
defineVertex tessObj ptr = gluTessVertex tessObj (castPtr ptr) ptr
type BeginCallback = PrimitiveMode -> IO ()
withBeginCallback :: TessellatorObj -> BeginCallback -> IO a -> IO a
withBeginCallback tessObj beginCallback action =
bracket (makeTessBeginCallback (beginCallback . unmarshalPrimitiveMode))
freeHaskellFunPtr $ \callbackPtr -> do
gluTessCallback tessObj GLU_TESS_BEGIN callbackPtr
action
type EdgeFlagCallback = EdgeFlag -> IO ()
withEdgeFlagCallback :: TessellatorObj -> EdgeFlagCallback -> IO a -> IO a
withEdgeFlagCallback tessObj edgeFlagCallback action =
bracket (makeTessEdgeFlagCallback (edgeFlagCallback . unmarshalEdgeFlag))
freeHaskellFunPtr $ \callbackPtr -> do
gluTessCallback tessObj GLU_TESS_EDGE_FLAG callbackPtr
action
type VertexCallback v = AnnotatedVertex v -> IO ()
withVertexCallback ::
Storable v => TessellatorObj -> VertexCallback v -> IO a -> IO a
withVertexCallback tessObj vertexCallback action =
bracket (makeTessVertexCallback (\p -> peek p >>= vertexCallback))
freeHaskellFunPtr $ \callbackPtr -> do
gluTessCallback tessObj GLU_TESS_VERTEX callbackPtr
action
type EndCallback = IO ()
withEndCallback :: TessellatorObj -> EndCallback -> IO a -> IO a
withEndCallback tessObj endCallback action =
bracket (makeTessEndCallback endCallback) freeHaskellFunPtr $ \callbackPtr -> do
gluTessCallback tessObj GLU_TESS_END callbackPtr
action
type ErrorCallback = GLenum -> IO ()
withErrorCallback :: TessellatorObj -> ErrorCallback -> IO a -> IO a
withErrorCallback tessObj errorCallback action =
bracket (makeTessErrorCallback errorCallback)
freeHaskellFunPtr $ \callbackPtr -> do
gluTessCallback tessObj GLU_TESS_ERROR callbackPtr
action
checkForError :: TessellatorObj -> IO a -> IO a
checkForError tessObj = withErrorCallback tessObj recordErrorCode
type CombineCallback v =
Ptr GLdouble
-> Ptr (Ptr (AnnotatedVertex v))
-> Ptr GLfloat
-> Ptr (Ptr (AnnotatedVertex v))
-> IO ()
withCombineCallback ::
Storable v => TessellatorObj -> Combiner v -> IO a -> IO a
withCombineCallback tessObj combiner action =
withPool $ \vertexPool ->
bracket (makeTessCombineCallback (combineProperties vertexPool combiner))
freeHaskellFunPtr $ \callbackPtr -> do
gluTessCallback tessObj GLU_TESS_COMBINE callbackPtr
action
combineProperties :: Storable v => Pool -> Combiner v -> CombineCallback v
combineProperties pool combiner newVertexPtr propertyPtrs weights result = do
newVertex <- peek (castPtr newVertexPtr :: Ptr (Vertex3 GLdouble))
[v0, v1, v2, v3] <- mapM (getProperty propertyPtrs) [0..3]
[w0, w1, w2, w3] <- peekArray 4 weights
let defaultProperty = fromJust v0
f = fromMaybe defaultProperty
wp = WeightedProperties (w0, f v0) (w1, f v1) (w2, f v2) (w3, f v3)
av = AnnotatedVertex newVertex (combiner newVertex wp)
poke result =<< pooledNew pool av
getProperty :: Storable v => Ptr (Ptr (AnnotatedVertex v)) -> Int -> IO (Maybe v)
getProperty propertyPtrs n = peekElemOff propertyPtrs n >>=
maybeNullPtr (return Nothing) peekProperty
peekProperty :: Storable v => Ptr (AnnotatedVertex v) -> IO (Maybe v)
peekProperty ptr = do
AnnotatedVertex _ v <- peek ptr
return (Just v)
setTessellatorProperties ::
TessellatorObj -> TessWinding -> Tolerance -> Normal3 GLdouble -> Bool
-> IO ()
setTessellatorProperties tessObj windingRule tolerance theNormal boundaryOnly = do
setWindingRule tessObj windingRule
setTolerance tessObj tolerance
setNormal tessObj theNormal
setBoundaryOnly tessObj boundaryOnly
setWindingRule :: TessellatorObj -> TessWinding -> IO ()
setWindingRule tessObj =
gluTessProperty tessObj GLU_TESS_WINDING_RULE . fromIntegral . marshalTessWinding
setBoundaryOnly :: TessellatorObj -> Bool -> IO ()
setBoundaryOnly tessObj =
gluTessProperty tessObj GLU_TESS_BOUNDARY_ONLY . marshalGLboolean
setTolerance :: TessellatorObj -> Tolerance -> IO ()
setTolerance tessObj = gluTessProperty tessObj GLU_TESS_TOLERANCE
setNormal :: TessellatorObj -> Normal3 GLdouble -> IO ()
setNormal tessObj (Normal3 x y z) = gluTessNormal tessObj x y z