module Graphics.Rendering.OpenGL.GL.Texturing.Queries (
TextureQuery, textureInternalFormat, textureSize1D, textureSize2D,
textureSize3D, textureBorder, textureRGBASizes, textureSharedSize,
textureIntensitySize, textureLuminanceSize, textureIndexSize,
textureDepthBits, textureCompressedImageSize, textureProxyOK,
DataRepresentation(..), textureRGBATypes, textureIntensityType,
textureLuminanceType, textureDepthType
) where
import Control.Monad
import Data.StateVar
import Foreign.Marshal.Utils
import Graphics.Rendering.OpenGL.GL.DataType
import Graphics.Rendering.OpenGL.GL.GLboolean
import Graphics.Rendering.OpenGL.GL.PeekPoke
import Graphics.Rendering.OpenGL.GL.PixelRectangles
import Graphics.Rendering.OpenGL.GL.Texturing.PixelInternalFormat
import Graphics.Rendering.OpenGL.GL.Texturing.Specification
import Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget
import Graphics.Rendering.OpenGL.GL.VertexSpec
import Graphics.GL
data TexLevelParameter =
TextureInternalFormat
| TextureWidth
| TextureHeight
| TextureDepth
| TextureBorder
| TextureRedSize
| TextureGreenSize
| TextureBlueSize
| TextureAlphaSize
| TextureIntensitySize
| TextureLuminanceSize
| TextureIndexSize
| DepthBits
| TextureCompressedImageSize
| TextureCompressed
| TextureSharedSize
| TextureRedType
| TextureGreenType
| TextureBlueType
| TextureAlphaType
| TextureLuminanceType
| TextureIntensityType
| TextureDepthType
marshalTexLevelParameter :: TexLevelParameter -> GLenum
marshalTexLevelParameter x = case x of
TextureInternalFormat -> GL_TEXTURE_INTERNAL_FORMAT
TextureWidth -> GL_TEXTURE_WIDTH
TextureHeight -> GL_TEXTURE_HEIGHT
TextureDepth -> GL_TEXTURE_DEPTH
TextureBorder -> GL_TEXTURE_BORDER
TextureRedSize -> GL_TEXTURE_RED_SIZE
TextureGreenSize -> GL_TEXTURE_GREEN_SIZE
TextureBlueSize -> GL_TEXTURE_BLUE_SIZE
TextureAlphaSize -> GL_TEXTURE_ALPHA_SIZE
TextureIntensitySize -> GL_TEXTURE_INTENSITY_SIZE
TextureLuminanceSize -> GL_TEXTURE_LUMINANCE_SIZE
TextureIndexSize -> GL_TEXTURE_INDEX_SIZE_EXT
DepthBits -> GL_DEPTH_BITS
TextureCompressedImageSize -> GL_TEXTURE_COMPRESSED_IMAGE_SIZE
TextureCompressed -> GL_TEXTURE_COMPRESSED
TextureSharedSize -> GL_TEXTURE_SHARED_SIZE
TextureRedType -> GL_TEXTURE_RED_TYPE_ARB
TextureGreenType -> GL_TEXTURE_GREEN_TYPE_ARB
TextureBlueType -> GL_TEXTURE_BLUE_TYPE_ARB
TextureAlphaType -> GL_TEXTURE_ALPHA_TYPE_ARB
TextureLuminanceType -> GL_TEXTURE_LUMINANCE_TYPE_ARB
TextureIntensityType -> GL_TEXTURE_INTENSITY_TYPE_ARB
TextureDepthType -> GL_TEXTURE_DEPTH_TYPE_ARB
type TextureQuery t a = t -> Level -> GettableStateVar a
textureInternalFormat :: QueryableTextureTarget t => TextureQuery t PixelInternalFormat
textureInternalFormat t level =
makeGettableStateVar $
getTexLevelParameteriNoProxy unmarshalPixelInternalFormat t level TextureInternalFormat
textureSize1D :: TextureQuery TextureTarget1D TextureSize1D
textureSize1D t level =
makeGettableStateVar $
liftM TextureSize1D
(getTexLevelParameteriNoProxy fromIntegral t level TextureWidth)
textureSize2D :: TextureQuery TextureTarget2D TextureSize2D
textureSize2D t level =
makeGettableStateVar $
liftM2 TextureSize2D
(getTexLevelParameteriNoProxy fromIntegral t level TextureWidth )
(getTexLevelParameteriNoProxy fromIntegral t level TextureHeight)
textureSize3D :: TextureQuery TextureTarget3D TextureSize3D
textureSize3D t level =
makeGettableStateVar $
liftM3 TextureSize3D
(getTexLevelParameteriNoProxy fromIntegral t level TextureWidth )
(getTexLevelParameteriNoProxy fromIntegral t level TextureHeight)
(getTexLevelParameteriNoProxy fromIntegral t level TextureDepth )
textureBorder :: QueryableTextureTarget t => TextureQuery t Border
textureBorder t level =
makeGettableStateVar $
getTexLevelParameteriNoProxy fromIntegral t level TextureBorder
textureRGBASizes :: QueryableTextureTarget t => TextureQuery t (Color4 GLsizei)
textureRGBASizes t level =
makeGettableStateVar $
liftM4 Color4
(getTexLevelParameteriNoProxy fromIntegral t level TextureRedSize )
(getTexLevelParameteriNoProxy fromIntegral t level TextureGreenSize)
(getTexLevelParameteriNoProxy fromIntegral t level TextureBlueSize )
(getTexLevelParameteriNoProxy fromIntegral t level TextureAlphaSize)
textureSharedSize :: QueryableTextureTarget t => TextureQuery t GLsizei
textureSharedSize t level =
makeGettableStateVar $
getTexLevelParameteriNoProxy fromIntegral t level TextureSharedSize
textureIntensitySize :: QueryableTextureTarget t => TextureQuery t GLsizei
textureIntensitySize t level =
makeGettableStateVar $
getTexLevelParameteriNoProxy fromIntegral t level TextureIntensitySize
textureLuminanceSize :: QueryableTextureTarget t => TextureQuery t GLsizei
textureLuminanceSize t level =
makeGettableStateVar $
getTexLevelParameteriNoProxy fromIntegral t level TextureLuminanceSize
textureIndexSize :: QueryableTextureTarget t => TextureQuery t GLsizei
textureIndexSize t level =
makeGettableStateVar $
getTexLevelParameteriNoProxy fromIntegral t level TextureIndexSize
textureDepthBits :: QueryableTextureTarget t => TextureQuery t GLsizei
textureDepthBits t level =
makeGettableStateVar $
getTexLevelParameteriNoProxy fromIntegral t level DepthBits
textureCompressedImageSize :: QueryableTextureTarget t => TextureQuery t (Maybe GLsizei)
textureCompressedImageSize t level =
makeGettableStateVar $ do
isCompressed <- getTexLevelParameteriNoProxy unmarshalGLboolean t level TextureCompressed
if isCompressed
then getTexLevelParameteriNoProxy (Just . fromIntegral) t level TextureCompressedImageSize
else return Nothing
textureProxyOK :: ParameterizedTextureTarget t => TextureQuery t Bool
textureProxyOK t level =
makeGettableStateVar $
getTexLevelParameteri unmarshalGLboolean (marshalParameterizedTextureTargetProxy t) level TextureWidth
textureRGBATypes :: QueryableTextureTarget t => TextureQuery t (Color4 (Maybe DataRepresentation))
textureRGBATypes t level =
makeGettableStateVar $
liftM4 Color4
(getDataRepr t level TextureRedType )
(getDataRepr t level TextureGreenType)
(getDataRepr t level TextureBlueType )
(getDataRepr t level TextureAlphaType)
getDataRepr :: QueryableTextureTarget t => t -> Level -> TexLevelParameter -> IO (Maybe DataRepresentation)
getDataRepr = getTexLevelParameteriNoProxy (unmarshalDataRepresentation . fromIntegral)
textureIntensityType :: QueryableTextureTarget t => TextureQuery t (Maybe DataRepresentation)
textureIntensityType t level = makeGettableStateVar $ getDataRepr t level TextureIntensityType
textureLuminanceType :: QueryableTextureTarget t => TextureQuery t (Maybe DataRepresentation)
textureLuminanceType t level = makeGettableStateVar $ getDataRepr t level TextureLuminanceType
textureDepthType :: QueryableTextureTarget t => TextureQuery t (Maybe DataRepresentation)
textureDepthType t level = makeGettableStateVar $ getDataRepr t level TextureDepthType
getTexLevelParameteriNoProxy :: QueryableTextureTarget t => (GLint -> a) -> t -> Level -> TexLevelParameter -> IO a
getTexLevelParameteriNoProxy f = getTexLevelParameteri f . marshalQueryableTextureTarget
getTexLevelParameteri :: (GLint -> a) -> GLenum -> Level -> TexLevelParameter -> IO a
getTexLevelParameteri f t level p =
with 0 $ \buf -> do
glGetTexLevelParameteriv t level (marshalTexLevelParameter p) buf
peek1 f buf