OpenGL-3.0.3.0: A binding for the OpenGL graphics system

Copyright(c) Sven Panne 2002-2019
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.Rendering.OpenGL.GL.VertexArrays

Contents

Description

This module corresponds to section 2.8 (Vertex Arrays) of the OpenGL 2.1 specs.

Synopsis

Describing Data for the Arrays

Specifying Data for the Arrays

Enabling Arrays

Dereferencing and Rendering

Generic Vertex Attribute Arrays