OpenGL-3.0.3.0: A binding for the OpenGL graphics system

Copyright(c) Sven Panne 2006-2019
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.Rendering.OpenGL.GL.Shaders.ShaderBinaries

Description

This module corresponds to section 7.2 (Shader Binaries) of the OpenGL 4.4 spec.

Documentation