OpenGL-3.0.1.0: A binding for the OpenGL graphics system

Copyright(c) Sven Panne 2002-2016
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.Rendering.OpenGL.GL.Texturing.Objects

Description

This module corresponds to section 3.8.12 (Texture Objects) of the OpenGL 2.1 specs.

Synopsis

Documentation

generateMipmap' :: ParameterizedTextureTarget t => t -> IO () Source #

Generate mipmaps for the specified texture target. Note that from OpenGL 3.1 onwards you should use this function instead of the texture parameter generateMipmap.