OpenGL-3.0.1.0: A binding for the OpenGL graphics system

Copyright(c) Sven Panne 2006-2016
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.Rendering.OpenGL.GL.Shaders.Attribs

Description

This module contains functions related to shader attributes, corresponding to section 2.20.3 of the OpenGL 3.1 spec (Shader Variables).

Documentation