Safe Haskell | Safe-Inferred |
---|
AI strategy abilities.
Documentation
All possible AI actor abilities. AI chooses among these when considering the next action to perform. The ability descriptions refer to the target that any actor picks each turn, depending on the actor's characteristics and his environment.
Track | move along a set path, if any, meleeing any opponents |
Heal | heal if almost dead |
Flee | flee if almost dead |
Melee | melee target |
Pickup | gather items, if no foes visible |
Ranged | attack the visible target opponent at range, some of the time |
Tools | use items, if target opponent visible, some of the time |
Chase | chase the target, ignoring any actors on the way |
Wander | wander around, meleeing any opponents on the way |